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author | Justin Clark-Casey (justincc) | 2012-04-17 01:25:41 +0100 |
---|---|---|
committer | Justin Clark-Casey (justincc) | 2012-04-17 01:25:41 +0100 |
commit | 24a0cc5261f1fd1a1d8779c8fb5e7d7fba98ed68 (patch) | |
tree | 3f5c985d49dac06300eb4fcfa0637e07f56fc45e | |
parent | Null reference in llGetObjectMass on a seated avatar. (diff) | |
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refactor: Rename EstateSettings.IsEstateManager() to EstateSettings.IsEstateManagerOrOwner() to reflect what it actually does.
This makes it consistent with other parts of OpenSimulator that are treating ESTATE_MANAGER and ESTATE_OWNER as different entities.
As per opensim-dev mailing list.
Diffstat (limited to '')
9 files changed, 16 insertions, 16 deletions
diff --git a/OpenSim/Framework/EstateSettings.cs b/OpenSim/Framework/EstateSettings.cs index 98604f2..a92abbf 100644 --- a/OpenSim/Framework/EstateSettings.cs +++ b/OpenSim/Framework/EstateSettings.cs | |||
@@ -322,7 +322,7 @@ namespace OpenSim.Framework | |||
322 | l_EstateManagers.Remove(avatarID); | 322 | l_EstateManagers.Remove(avatarID); |
323 | } | 323 | } |
324 | 324 | ||
325 | public bool IsEstateManager(UUID avatarID) | 325 | public bool IsEstateManagerOrOwner(UUID avatarID) |
326 | { | 326 | { |
327 | if (IsEstateOwner(avatarID)) | 327 | if (IsEstateOwner(avatarID)) |
328 | return true; | 328 | return true; |
@@ -368,7 +368,7 @@ namespace OpenSim.Framework | |||
368 | 368 | ||
369 | public bool HasAccess(UUID user) | 369 | public bool HasAccess(UUID user) |
370 | { | 370 | { |
371 | if (IsEstateManager(user)) | 371 | if (IsEstateManagerOrOwner(user)) |
372 | return true; | 372 | return true; |
373 | 373 | ||
374 | return l_EstateAccess.Contains(user); | 374 | return l_EstateAccess.Contains(user); |
diff --git a/OpenSim/Framework/Tests/MundaneFrameworkTests.cs b/OpenSim/Framework/Tests/MundaneFrameworkTests.cs index 76de6be..672847d 100644 --- a/OpenSim/Framework/Tests/MundaneFrameworkTests.cs +++ b/OpenSim/Framework/Tests/MundaneFrameworkTests.cs | |||
@@ -227,10 +227,10 @@ namespace OpenSim.Framework.Tests | |||
227 | es.AddEstateManager(UUID.Zero); | 227 | es.AddEstateManager(UUID.Zero); |
228 | 228 | ||
229 | es.AddEstateManager(bannedUserId); | 229 | es.AddEstateManager(bannedUserId); |
230 | Assert.IsTrue(es.IsEstateManager(bannedUserId), "bannedUserId should be EstateManager but isn't."); | 230 | Assert.IsTrue(es.IsEstateManagerOrOwner(bannedUserId), "bannedUserId should be EstateManager but isn't."); |
231 | 231 | ||
232 | es.RemoveEstateManager(bannedUserId); | 232 | es.RemoveEstateManager(bannedUserId); |
233 | Assert.IsFalse(es.IsEstateManager(bannedUserId), "bannedUserID is estateManager but shouldn't be"); | 233 | Assert.IsFalse(es.IsEstateManagerOrOwner(bannedUserId), "bannedUserID is estateManager but shouldn't be"); |
234 | 234 | ||
235 | Assert.IsFalse(es.HasAccess(bannedUserId), "bannedUserID has access but shouldn't"); | 235 | Assert.IsFalse(es.HasAccess(bannedUserId), "bannedUserID has access but shouldn't"); |
236 | 236 | ||
diff --git a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs index 124f01c..58bbd24 100644 --- a/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/CoreModules/World/Estate/EstateManagementModule.cs | |||
@@ -967,7 +967,7 @@ namespace OpenSim.Region.CoreModules.World.Estate | |||
967 | { | 967 | { |
968 | RegionHandshakeArgs args = new RegionHandshakeArgs(); | 968 | RegionHandshakeArgs args = new RegionHandshakeArgs(); |
969 | 969 | ||
970 | args.isEstateManager = Scene.RegionInfo.EstateSettings.IsEstateManager(remoteClient.AgentId); | 970 | args.isEstateManager = Scene.RegionInfo.EstateSettings.IsEstateManagerOrOwner(remoteClient.AgentId); |
971 | if (Scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero && Scene.RegionInfo.EstateSettings.EstateOwner == remoteClient.AgentId) | 971 | if (Scene.RegionInfo.EstateSettings.EstateOwner != UUID.Zero && Scene.RegionInfo.EstateSettings.EstateOwner == remoteClient.AgentId) |
972 | args.isEstateManager = true; | 972 | args.isEstateManager = true; |
973 | 973 | ||
diff --git a/OpenSim/Region/CoreModules/World/Land/LandObject.cs b/OpenSim/Region/CoreModules/World/Land/LandObject.cs index 7f44613..0536f6e 100644 --- a/OpenSim/Region/CoreModules/World/Land/LandObject.cs +++ b/OpenSim/Region/CoreModules/World/Land/LandObject.cs | |||
@@ -469,7 +469,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
469 | if (m_scene.Permissions.IsAdministrator(avatar)) | 469 | if (m_scene.Permissions.IsAdministrator(avatar)) |
470 | return false; | 470 | return false; |
471 | 471 | ||
472 | if (m_scene.RegionInfo.EstateSettings.IsEstateManager(avatar)) | 472 | if (m_scene.RegionInfo.EstateSettings.IsEstateManagerOrOwner(avatar)) |
473 | return false; | 473 | return false; |
474 | 474 | ||
475 | if (avatar == LandData.OwnerID) | 475 | if (avatar == LandData.OwnerID) |
@@ -499,7 +499,7 @@ namespace OpenSim.Region.CoreModules.World.Land | |||
499 | if (m_scene.Permissions.IsAdministrator(avatar)) | 499 | if (m_scene.Permissions.IsAdministrator(avatar)) |
500 | return false; | 500 | return false; |
501 | 501 | ||
502 | if (m_scene.RegionInfo.EstateSettings.IsEstateManager(avatar)) | 502 | if (m_scene.RegionInfo.EstateSettings.IsEstateManagerOrOwner(avatar)) |
503 | return false; | 503 | return false; |
504 | 504 | ||
505 | if (avatar == LandData.OwnerID) | 505 | if (avatar == LandData.OwnerID) |
diff --git a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs index 64759a7..2032905 100644 --- a/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/CoreModules/World/Permissions/PermissionsModule.cs | |||
@@ -503,7 +503,7 @@ namespace OpenSim.Region.CoreModules.World.Permissions | |||
503 | { | 503 | { |
504 | if (user == UUID.Zero) return false; | 504 | if (user == UUID.Zero) return false; |
505 | 505 | ||
506 | return m_scene.RegionInfo.EstateSettings.IsEstateManager(user); | 506 | return m_scene.RegionInfo.EstateSettings.IsEstateManagerOrOwner(user); |
507 | } | 507 | } |
508 | 508 | ||
509 | #endregion | 509 | #endregion |
diff --git a/OpenSim/Region/Framework/Scenes/ScenePresence.cs b/OpenSim/Region/Framework/Scenes/ScenePresence.cs index 641d742..b5f789b 100644 --- a/OpenSim/Region/Framework/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Framework/Scenes/ScenePresence.cs | |||
@@ -3832,7 +3832,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3832 | land.LandData.UserLocation != Vector3.Zero && | 3832 | land.LandData.UserLocation != Vector3.Zero && |
3833 | land.LandData.OwnerID != m_uuid && | 3833 | land.LandData.OwnerID != m_uuid && |
3834 | (!m_scene.Permissions.IsGod(m_uuid)) && | 3834 | (!m_scene.Permissions.IsGod(m_uuid)) && |
3835 | (!m_scene.RegionInfo.EstateSettings.IsEstateManager(m_uuid))) | 3835 | (!m_scene.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_uuid))) |
3836 | { | 3836 | { |
3837 | float curr = Vector3.Distance(AbsolutePosition, pos); | 3837 | float curr = Vector3.Distance(AbsolutePosition, pos); |
3838 | if (Vector3.Distance(land.LandData.UserLocation, pos) < curr) | 3838 | if (Vector3.Distance(land.LandData.UserLocation, pos) < curr) |
@@ -3852,7 +3852,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3852 | { | 3852 | { |
3853 | if (GodLevel < 200 && | 3853 | if (GodLevel < 200 && |
3854 | ((!m_scene.Permissions.IsGod(m_uuid) && | 3854 | ((!m_scene.Permissions.IsGod(m_uuid) && |
3855 | !m_scene.RegionInfo.EstateSettings.IsEstateManager(m_uuid)) || | 3855 | !m_scene.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_uuid)) || |
3856 | (m_teleportFlags & TeleportFlags.ViaLocation) != 0 || | 3856 | (m_teleportFlags & TeleportFlags.ViaLocation) != 0 || |
3857 | (m_teleportFlags & Constants.TeleportFlags.ViaHGLogin) != 0)) | 3857 | (m_teleportFlags & Constants.TeleportFlags.ViaHGLogin) != 0)) |
3858 | { | 3858 | { |
@@ -3920,7 +3920,7 @@ namespace OpenSim.Region.Framework.Scenes | |||
3920 | GodLevel < 200 && | 3920 | GodLevel < 200 && |
3921 | ((land.LandData.OwnerID != m_uuid && | 3921 | ((land.LandData.OwnerID != m_uuid && |
3922 | !m_scene.Permissions.IsGod(m_uuid) && | 3922 | !m_scene.Permissions.IsGod(m_uuid) && |
3923 | !m_scene.RegionInfo.EstateSettings.IsEstateManager(m_uuid)) || | 3923 | !m_scene.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_uuid)) || |
3924 | (m_teleportFlags & TeleportFlags.ViaLocation) != 0 || | 3924 | (m_teleportFlags & TeleportFlags.ViaLocation) != 0 || |
3925 | (m_teleportFlags & Constants.TeleportFlags.ViaHGLogin) != 0)) | 3925 | (m_teleportFlags & Constants.TeleportFlags.ViaHGLogin) != 0)) |
3926 | { | 3926 | { |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs index 5581727..36c9d5e 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LSL_Api.cs | |||
@@ -10887,7 +10887,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
10887 | bool isAccount = false; | 10887 | bool isAccount = false; |
10888 | bool isGroup = false; | 10888 | bool isGroup = false; |
10889 | 10889 | ||
10890 | if (!estate.IsEstateOwner(m_host.OwnerID) || !estate.IsEstateManager(m_host.OwnerID)) | 10890 | if (!estate.IsEstateOwner(m_host.OwnerID) || !estate.IsEstateManagerOrOwner(m_host.OwnerID)) |
10891 | return 0; | 10891 | return 0; |
10892 | 10892 | ||
10893 | UUID id = new UUID(); | 10893 | UUID id = new UUID(); |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs index 77a784d..df20126 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/LS_Api.cs | |||
@@ -449,7 +449,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
449 | LSShoutError("LightShare functions are not enabled."); | 449 | LSShoutError("LightShare functions are not enabled."); |
450 | return 0; | 450 | return 0; |
451 | } | 451 | } |
452 | if (!World.RegionInfo.EstateSettings.IsEstateManager(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200) | 452 | if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200) |
453 | { | 453 | { |
454 | LSShoutError("lsSetWindlightScene can only be used by estate managers or owners."); | 454 | LSShoutError("lsSetWindlightScene can only be used by estate managers or owners."); |
455 | return 0; | 455 | return 0; |
@@ -477,7 +477,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
477 | LSShoutError("LightShare functions are not enabled."); | 477 | LSShoutError("LightShare functions are not enabled."); |
478 | return; | 478 | return; |
479 | } | 479 | } |
480 | if (!World.RegionInfo.EstateSettings.IsEstateManager(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200) | 480 | if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200) |
481 | { | 481 | { |
482 | LSShoutError("lsSetWindlightScene can only be used by estate managers or owners."); | 482 | LSShoutError("lsSetWindlightScene can only be used by estate managers or owners."); |
483 | return; | 483 | return; |
@@ -500,7 +500,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
500 | LSShoutError("LightShare functions are not enabled."); | 500 | LSShoutError("LightShare functions are not enabled."); |
501 | return 0; | 501 | return 0; |
502 | } | 502 | } |
503 | if (!World.RegionInfo.EstateSettings.IsEstateManager(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200) | 503 | if (!World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(m_host.OwnerID) && World.GetScenePresence(m_host.OwnerID).GodLevel < 200) |
504 | { | 504 | { |
505 | LSShoutError("lsSetWindlightSceneTargeted can only be used by estate managers or owners."); | 505 | LSShoutError("lsSetWindlightSceneTargeted can only be used by estate managers or owners."); |
506 | return 0; | 506 | return 0; |
diff --git a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs index 2680ad0..fe94b79 100644 --- a/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs +++ b/OpenSim/Region/ScriptEngine/Shared/Api/Implementation/OSSL_Api.cs | |||
@@ -369,7 +369,7 @@ namespace OpenSim.Region.ScriptEngine.Shared.Api | |||
369 | if (m_FunctionPerms[function].AllowedOwnerClasses.Contains("ESTATE_MANAGER")) | 369 | if (m_FunctionPerms[function].AllowedOwnerClasses.Contains("ESTATE_MANAGER")) |
370 | { | 370 | { |
371 | //Only Estate Managers may use the function | 371 | //Only Estate Managers may use the function |
372 | if (World.RegionInfo.EstateSettings.IsEstateManager(ownerID) && World.RegionInfo.EstateSettings.EstateOwner != ownerID) | 372 | if (World.RegionInfo.EstateSettings.IsEstateManagerOrOwner(ownerID) && World.RegionInfo.EstateSettings.EstateOwner != ownerID) |
373 | { | 373 | { |
374 | return; | 374 | return; |
375 | } | 375 | } |