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author | Justin Clark-Casey (justincc) | 2012-06-08 00:59:39 +0100 |
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committer | Justin Clark-Casey (justincc) | 2012-06-08 00:59:39 +0100 |
commit | 5c162ccd57639f0c711d9940ecdd3e2804d26304 (patch) | |
tree | cee3b37416eceefe5abce9abd52b8414438d1154 | |
parent | Remove duplicate update of user count in Scene.IncomingCloseAgent() (diff) | |
download | opensim-SC_OLD-5c162ccd57639f0c711d9940ecdd3e2804d26304.zip opensim-SC_OLD-5c162ccd57639f0c711d9940ecdd3e2804d26304.tar.gz opensim-SC_OLD-5c162ccd57639f0c711d9940ecdd3e2804d26304.tar.bz2 opensim-SC_OLD-5c162ccd57639f0c711d9940ecdd3e2804d26304.tar.xz |
Go back to calling IncomingCloseAgent() in the "kick user" command for consistency instead of IClientAPI.Close() directly.
This no longer double counts child agent removals
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Application/OpenSim.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Framework/Scenes/SceneGraph.cs | 6 |
2 files changed, 1 insertions, 7 deletions
diff --git a/OpenSim/Region/Application/OpenSim.cs b/OpenSim/Region/Application/OpenSim.cs index 1d00522..9c38ebe 100644 --- a/OpenSim/Region/Application/OpenSim.cs +++ b/OpenSim/Region/Application/OpenSim.cs | |||
@@ -486,7 +486,7 @@ namespace OpenSim | |||
486 | else | 486 | else |
487 | presence.ControllingClient.Kick("\nThe OpenSim manager kicked you out.\n"); | 487 | presence.ControllingClient.Kick("\nThe OpenSim manager kicked you out.\n"); |
488 | 488 | ||
489 | presence.ControllingClient.Close(); | 489 | presence.Scene.IncomingCloseAgent(presence.UUID); |
490 | } | 490 | } |
491 | } | 491 | } |
492 | 492 | ||
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index 82a4f64..a59758f 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -702,12 +702,6 @@ namespace OpenSim.Region.Framework.Scenes | |||
702 | 702 | ||
703 | public int GetChildAgentCount() | 703 | public int GetChildAgentCount() |
704 | { | 704 | { |
705 | // some network situations come in where child agents get closed twice. | ||
706 | // if (m_numChildAgents < 0) | ||
707 | // { | ||
708 | // m_numChildAgents = 0; | ||
709 | // } | ||
710 | |||
711 | return m_numChildAgents; | 705 | return m_numChildAgents; |
712 | } | 706 | } |
713 | 707 | ||