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author | Teravus Ovares | 2007-11-12 12:43:01 +0000 |
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committer | Teravus Ovares | 2007-11-12 12:43:01 +0000 |
commit | cdd903c1733ab813897e7bb8510d44d452238285 (patch) | |
tree | e5c5cbe2939d7e529e66c39314b85e97136f6808 | |
parent | Patch from Mathias Soeken (thanks Mathias!) to take care of the color (diff) | |
download | opensim-SC_OLD-cdd903c1733ab813897e7bb8510d44d452238285.zip opensim-SC_OLD-cdd903c1733ab813897e7bb8510d44d452238285.tar.gz opensim-SC_OLD-cdd903c1733ab813897e7bb8510d44d452238285.tar.bz2 opensim-SC_OLD-cdd903c1733ab813897e7bb8510d44d452238285.tar.xz |
* Applied Gerhard's Meshing patch (Thanks! Gerhard)
* Addition of Gerhard's ZeroMesher.
* Addition of meshing OpenSim.ini parameter
* Some modifications to the Meshmerizer
* Meshmerizer set to default meshing plugin because ZeroMesher needs a memory locking fix. We'll switch it back after the memory locking issue is resolved.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs | 10 | ||||
-rw-r--r-- | OpenSim/Region/Physics/Manager/ZeroMesher.cs | 74 | ||||
-rw-r--r-- | bin/OpenSim.ini.example | 10 | ||||
-rw-r--r-- | bin/mysql_connection.ini | 6 |
4 files changed, 97 insertions, 3 deletions
diff --git a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs index 47c8ae0..694a845 100644 --- a/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs +++ b/OpenSim/Region/Physics/Manager/PhysicsPluginManager.cs | |||
@@ -88,6 +88,15 @@ namespace OpenSim.Region.Physics.Manager | |||
88 | 88 | ||
89 | public void LoadPlugins() | 89 | public void LoadPlugins() |
90 | { | 90 | { |
91 | |||
92 | // Load "plugins", that are hard coded and not existing in form of an external lib | ||
93 | IMeshingPlugin plugHard; | ||
94 | plugHard = new ZeroMesherPlugin(); | ||
95 | _MeshPlugins.Add(plugHard.GetName(), plugHard); | ||
96 | MainLog.Instance.Verbose("PHYSICS", "Added meshing engine: " + plugHard.GetName()); | ||
97 | |||
98 | // And now walk all assemblies (DLLs effectively) and see if they are home | ||
99 | // of a plugin that is of interest for us | ||
91 | string path = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Physics"); | 100 | string path = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Physics"); |
92 | string[] pluginFiles = Directory.GetFiles(path, "*.dll"); | 101 | string[] pluginFiles = Directory.GetFiles(path, "*.dll"); |
93 | 102 | ||
@@ -100,6 +109,7 @@ namespace OpenSim.Region.Physics.Manager | |||
100 | 109 | ||
101 | private void AddPlugin(string FileName) | 110 | private void AddPlugin(string FileName) |
102 | { | 111 | { |
112 | |||
103 | Assembly pluginAssembly = Assembly.LoadFrom(FileName); | 113 | Assembly pluginAssembly = Assembly.LoadFrom(FileName); |
104 | 114 | ||
105 | foreach (Type pluginType in pluginAssembly.GetTypes()) | 115 | foreach (Type pluginType in pluginAssembly.GetTypes()) |
diff --git a/OpenSim/Region/Physics/Manager/ZeroMesher.cs b/OpenSim/Region/Physics/Manager/ZeroMesher.cs new file mode 100644 index 0000000..dafc1c8 --- /dev/null +++ b/OpenSim/Region/Physics/Manager/ZeroMesher.cs | |||
@@ -0,0 +1,74 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | |||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
32 | using OpenSim.Framework; | ||
33 | |||
34 | |||
35 | /* | ||
36 | * This is the zero mesher. | ||
37 | * Whatever you want him to mesh, he can't, telling you that by responding with a null pointer. | ||
38 | * Effectivly this is for switching off meshing and for testing as each physics machine should deal | ||
39 | * with the null pointer situation. | ||
40 | * But it's also a convenience thing, as physics machines can rely on having a mesher in any situation, even | ||
41 | * if it's a dump one like this. | ||
42 | * Note, that this mesher is *not* living in a module but in the manager itself, so | ||
43 | * it's always availabe and thus the default in case of configuration errors | ||
44 | */ | ||
45 | |||
46 | namespace OpenSim.Region.Physics.Manager | ||
47 | { | ||
48 | public class ZeroMesherPlugin : IMeshingPlugin | ||
49 | { | ||
50 | public ZeroMesherPlugin() | ||
51 | { | ||
52 | } | ||
53 | |||
54 | public string GetName() | ||
55 | { | ||
56 | return "ZeroMesher"; | ||
57 | } | ||
58 | |||
59 | public IMesher GetMesher() | ||
60 | { | ||
61 | return new ZeroMesher(); | ||
62 | } | ||
63 | } | ||
64 | |||
65 | public class ZeroMesher: IMesher | ||
66 | { | ||
67 | |||
68 | public IMesh CreateMesh(String primName, PrimitiveBaseShape primShape, PhysicsVector size) | ||
69 | { | ||
70 | return null; | ||
71 | } | ||
72 | } | ||
73 | |||
74 | } | ||
diff --git a/bin/OpenSim.ini.example b/bin/OpenSim.ini.example index 0fbb777..1a61425 100644 --- a/bin/OpenSim.ini.example +++ b/bin/OpenSim.ini.example | |||
@@ -1,5 +1,15 @@ | |||
1 | [Startup] | 1 | [Startup] |
2 | gridmode = false | 2 | gridmode = false |
3 | |||
4 | ; Select a mesher here. ZeroMesher is save and fast. | ||
5 | ; ZeroMesher also means that the physics engine models the physics of prims | ||
6 | ; sticking to the basic shapes the engine does support. Usually this is only a box. | ||
7 | ; Meshmerizer gives a better handling of complex prims by using triangle meshes. | ||
8 | ; Note, that only ODE physics currently deals with meshed prims in a satisfactoring way | ||
9 | ; ZeroMesher currently has a memory locking issue. | ||
10 | ; meshing = ZeroMesher | ||
11 | meshing = Meshmerizer | ||
12 | |||
3 | physics = basicphysics | 13 | physics = basicphysics |
4 | ; Prim Storage | 14 | ; Prim Storage |
5 | ; if you would like to use sqlite uncomment the following line (and | 15 | ; if you would like to use sqlite uncomment the following line (and |
diff --git a/bin/mysql_connection.ini b/bin/mysql_connection.ini index c8c6c8c..593727d 100644 --- a/bin/mysql_connection.ini +++ b/bin/mysql_connection.ini | |||
@@ -1,7 +1,7 @@ | |||
1 | [mysqlconnection] | 1 | [mysqlconnection] |
2 | hostname=localhost | 2 | hostname=localhost |
3 | database=database | 3 | database=opensim |
4 | username=username | 4 | username=openSim |
5 | password=password | 5 | password=f1r3st0rm |
6 | pooling=false | 6 | pooling=false |
7 | port=3306 \ No newline at end of file | 7 | port=3306 \ No newline at end of file |