diff options
author | MW | 2007-03-08 18:07:53 +0000 |
---|---|---|
committer | MW | 2007-03-08 18:07:53 +0000 |
commit | aa120266d79b87b39bf80f3f7aaca8970447bde1 (patch) | |
tree | cecae22f2d8b2fc7541a011d2db86f819901c51f | |
parent | Changed water height to default of 20 (diff) | |
download | opensim-SC_OLD-aa120266d79b87b39bf80f3f7aaca8970447bde1.zip opensim-SC_OLD-aa120266d79b87b39bf80f3f7aaca8970447bde1.tar.gz opensim-SC_OLD-aa120266d79b87b39bf80f3f7aaca8970447bde1.tar.bz2 opensim-SC_OLD-aa120266d79b87b39bf80f3f7aaca8970447bde1.tar.xz |
Primitive's shape and scale are now saved into database and reloaded.
New ServerConsole command: regenerate - will regenerate the terrain of the whole sim.
Diffstat (limited to '')
-rw-r--r-- | src/Config.cs | 2 | ||||
-rw-r--r-- | src/Config/SimConfig/Db4SimConfig.cs | 14 | ||||
-rw-r--r-- | src/GridInterfaces/ILocalStorage.cs | 31 | ||||
-rw-r--r-- | src/LocalStorage/Db4LocalStorage/Db4LocalStorage.cs | 34 | ||||
-rw-r--r-- | src/OpenSimClient.cs | 31 | ||||
-rw-r--r-- | src/OpenSimConsole.cs | 31 | ||||
-rw-r--r-- | src/world/Primitive.cs | 101 | ||||
-rw-r--r-- | src/world/World.cs | 15 |
8 files changed, 211 insertions, 48 deletions
diff --git a/src/Config.cs b/src/Config.cs index c42b80e..c7cd3cd 100644 --- a/src/Config.cs +++ b/src/Config.cs | |||
@@ -63,6 +63,8 @@ namespace OpenSim | |||
63 | public abstract void InitConfig(); | 63 | public abstract void InitConfig(); |
64 | public abstract void LoadFromGrid(); | 64 | public abstract void LoadFromGrid(); |
65 | public abstract World LoadWorld(); | 65 | public abstract World LoadWorld(); |
66 | public abstract void SaveMap(); | ||
67 | |||
66 | } | 68 | } |
67 | 69 | ||
68 | public interface ISimConfig | 70 | public interface ISimConfig |
diff --git a/src/Config/SimConfig/Db4SimConfig.cs b/src/Config/SimConfig/Db4SimConfig.cs index 4a06187..fc2c019 100644 --- a/src/Config/SimConfig/Db4SimConfig.cs +++ b/src/Config/SimConfig/Db4SimConfig.cs | |||
@@ -128,6 +128,20 @@ namespace Db40SimConfig | |||
128 | } | 128 | } |
129 | return blank; | 129 | return blank; |
130 | } | 130 | } |
131 | |||
132 | public override void SaveMap() | ||
133 | { | ||
134 | IObjectSet world_result = db.Get(typeof(MapStorage)); | ||
135 | if(world_result.Count>0) { | ||
136 | ServerConsole.MainConsole.Instance.WriteLine("Config.cs:LoadWorld() - updating saved copy of heightmap in local database"); | ||
137 | MapStorage map=(MapStorage)world_result.Next(); | ||
138 | db.Delete(map); | ||
139 | } | ||
140 | MapStorage map1= new MapStorage(); | ||
141 | map1.Map = OpenSim_Main.local_world.LandMap; | ||
142 | db.Set(map1); | ||
143 | db.Commit(); | ||
144 | } | ||
131 | 145 | ||
132 | public override void LoadFromGrid() { | 146 | public override void LoadFromGrid() { |
133 | ServerConsole.MainConsole.Instance.WriteLine("Config.cs:LoadFromGrid() - dummy function, DOING ABSOLUTELY NOTHING AT ALL!!!"); | 147 | ServerConsole.MainConsole.Instance.WriteLine("Config.cs:LoadFromGrid() - dummy function, DOING ABSOLUTELY NOTHING AT ALL!!!"); |
diff --git a/src/GridInterfaces/ILocalStorage.cs b/src/GridInterfaces/ILocalStorage.cs index 5d6b9b1..6b7ded6 100644 --- a/src/GridInterfaces/ILocalStorage.cs +++ b/src/GridInterfaces/ILocalStorage.cs | |||
@@ -35,7 +35,7 @@ namespace GridInterfaces | |||
35 | /// </summary> | 35 | /// </summary> |
36 | public interface ILocalStorage | 36 | public interface ILocalStorage |
37 | { | 37 | { |
38 | void StorePrim(PrimStorage prim); | 38 | void StorePrim(PrimData prim); |
39 | void RemovePrim(LLUUID primID); | 39 | void RemovePrim(LLUUID primID); |
40 | void LoadPrimitives(ILocalStorageReceiver receiver); | 40 | void LoadPrimitives(ILocalStorageReceiver receiver); |
41 | void ShutDown(); | 41 | void ShutDown(); |
@@ -43,23 +43,10 @@ namespace GridInterfaces | |||
43 | 43 | ||
44 | public interface ILocalStorageReceiver | 44 | public interface ILocalStorageReceiver |
45 | { | 45 | { |
46 | void PrimFromStorage(PrimStorage prim); | 46 | void PrimFromStorage(PrimData prim); |
47 | } | 47 | } |
48 | 48 | ||
49 | public class PrimStorage | 49 | |
50 | { | ||
51 | public PrimData Data; | ||
52 | public LLVector3 Position; | ||
53 | public LLQuaternion Rotation; | ||
54 | public uint LocalID; | ||
55 | public LLUUID FullID; | ||
56 | |||
57 | public PrimStorage() | ||
58 | { | ||
59 | |||
60 | } | ||
61 | |||
62 | } | ||
63 | public class PrimData | 50 | public class PrimData |
64 | { | 51 | { |
65 | public LLUUID OwnerID; | 52 | public LLUUID OwnerID; |
@@ -78,6 +65,18 @@ namespace GridInterfaces | |||
78 | public byte ProfileCurve; | 65 | public byte ProfileCurve; |
79 | public uint ParentID=0; | 66 | public uint ParentID=0; |
80 | public byte ProfileHollow; | 67 | public byte ProfileHollow; |
68 | public sbyte PathRadiusOffset; | ||
69 | public byte PathRevolutions; | ||
70 | public sbyte PathTaperX; | ||
71 | public sbyte PathTaperY; | ||
72 | public sbyte PathTwist; | ||
73 | public sbyte PathTwistBegin; | ||
74 | |||
75 | //following only used during prim storage | ||
76 | public LLVector3 Position; | ||
77 | public LLQuaternion Rotation; | ||
78 | public uint LocalID; | ||
79 | public LLUUID FullID; | ||
81 | 80 | ||
82 | public PrimData() | 81 | public PrimData() |
83 | { | 82 | { |
diff --git a/src/LocalStorage/Db4LocalStorage/Db4LocalStorage.cs b/src/LocalStorage/Db4LocalStorage/Db4LocalStorage.cs index 9dc81a1..bb9825c 100644 --- a/src/LocalStorage/Db4LocalStorage/Db4LocalStorage.cs +++ b/src/LocalStorage/Db4LocalStorage/Db4LocalStorage.cs | |||
@@ -55,23 +55,43 @@ namespace Db4LocalStorage | |||
55 | } | 55 | } |
56 | } | 56 | } |
57 | 57 | ||
58 | public void StorePrim(PrimStorage prim) | 58 | public void StorePrim(PrimData prim) |
59 | { | 59 | { |
60 | IObjectSet result = db.Query(new UUIDQuery(prim.FullID)); | 60 | IObjectSet result = db.Query(new UUIDQuery(prim.FullID)); |
61 | if(result.Count>0) | 61 | if(result.Count>0) |
62 | { | 62 | { |
63 | //prim already in storage | 63 | //prim already in storage |
64 | //so update it | 64 | //so update it |
65 | PrimStorage found = (PrimStorage) result.Next(); | 65 | PrimData found = (PrimData) result.Next(); |
66 | found.Data = prim.Data; | 66 | found.PathBegin = prim.PathBegin; |
67 | found.PathCurve= prim.PathCurve; | ||
68 | found.PathEnd = prim.PathEnd; | ||
69 | found.PathRadiusOffset = prim.PathRadiusOffset; | ||
70 | found.PathRevolutions = prim.PathRevolutions; | ||
71 | found.PathScaleX= prim.PathScaleX; | ||
72 | found.PathScaleY = prim.PathScaleY; | ||
73 | found.PathShearX = prim.PathShearX; | ||
74 | found.PathShearY = prim.PathShearY; | ||
75 | found.PathSkew = prim.PathSkew; | ||
76 | found.PathTaperX = prim.PathTaperX; | ||
77 | found.PathTaperY = prim.PathTaperY; | ||
78 | found.PathTwist = prim.PathTwist; | ||
79 | found.PathTwistBegin = prim.PathTwistBegin; | ||
80 | found.PCode = prim.PCode; | ||
81 | found.ProfileBegin = prim.ProfileBegin; | ||
82 | found.ProfileCurve = prim.ProfileCurve; | ||
83 | found.ProfileEnd = prim.ProfileEnd; | ||
84 | found.ProfileHollow = prim.ProfileHollow; | ||
67 | found.Position = prim.Position; | 85 | found.Position = prim.Position; |
68 | found.Rotation = prim.Rotation; | 86 | found.Rotation = prim.Rotation; |
69 | db.Set(found); | 87 | db.Set(found); |
88 | db.Commit(); | ||
70 | } | 89 | } |
71 | else | 90 | else |
72 | { | 91 | { |
73 | //not in storage | 92 | //not in storage |
74 | db.Set(prim); | 93 | db.Set(prim); |
94 | db.Commit(); | ||
75 | } | 95 | } |
76 | } | 96 | } |
77 | 97 | ||
@@ -80,7 +100,7 @@ namespace Db4LocalStorage | |||
80 | IObjectSet result = db.Query(new UUIDQuery(primID)); | 100 | IObjectSet result = db.Query(new UUIDQuery(primID)); |
81 | if(result.Count>0) | 101 | if(result.Count>0) |
82 | { | 102 | { |
83 | PrimStorage found = (PrimStorage) result.Next(); | 103 | PrimData found = (PrimData) result.Next(); |
84 | db.Delete(found); | 104 | db.Delete(found); |
85 | } | 105 | } |
86 | } | 106 | } |
@@ -88,9 +108,9 @@ namespace Db4LocalStorage | |||
88 | 108 | ||
89 | public void LoadPrimitives(ILocalStorageReceiver receiver) | 109 | public void LoadPrimitives(ILocalStorageReceiver receiver) |
90 | { | 110 | { |
91 | IObjectSet result = db.Get(typeof(PrimStorage)); | 111 | IObjectSet result = db.Get(typeof(PrimData)); |
92 | ServerConsole.MainConsole.Instance.WriteLine("Db4LocalStorage.cs: LoadPrimitives() - number of prims in storages is "+result.Count); | 112 | ServerConsole.MainConsole.Instance.WriteLine("Db4LocalStorage.cs: LoadPrimitives() - number of prims in storages is "+result.Count); |
93 | foreach (PrimStorage prim in result) { | 113 | foreach (PrimData prim in result) { |
94 | receiver.PrimFromStorage(prim); | 114 | receiver.PrimFromStorage(prim); |
95 | } | 115 | } |
96 | } | 116 | } |
@@ -110,7 +130,7 @@ namespace Db4LocalStorage | |||
110 | { | 130 | { |
111 | _findID = find; | 131 | _findID = find; |
112 | } | 132 | } |
113 | public bool Match(PrimStorage prim) | 133 | public bool Match(PrimData prim) |
114 | { | 134 | { |
115 | return (prim.FullID == _findID); | 135 | return (prim.FullID == _findID); |
116 | } | 136 | } |
diff --git a/src/OpenSimClient.cs b/src/OpenSimClient.cs index 1f9c70c..eb190e9 100644 --- a/src/OpenSimClient.cs +++ b/src/OpenSimClient.cs | |||
@@ -104,6 +104,25 @@ namespace OpenSim | |||
104 | case PacketType.ObjectAdd: | 104 | case PacketType.ObjectAdd: |
105 | OpenSim_Main.local_world.AddNewPrim((ObjectAddPacket)Pack, this); | 105 | OpenSim_Main.local_world.AddNewPrim((ObjectAddPacket)Pack, this); |
106 | break; | 106 | break; |
107 | case PacketType.ObjectLink: | ||
108 | ServerConsole.MainConsole.Instance.WriteLine(Pack.ToString()); | ||
109 | break; | ||
110 | case PacketType.ObjectScale: | ||
111 | ServerConsole.MainConsole.Instance.WriteLine(Pack.ToString()); | ||
112 | break; | ||
113 | case PacketType.ObjectShape: | ||
114 | ObjectShapePacket shape = (ObjectShapePacket)Pack; | ||
115 | for(int i =0; i <shape.ObjectData.Length; i++) | ||
116 | { | ||
117 | foreach (Entity ent in OpenSim_Main.local_world.Entities.Values) | ||
118 | { | ||
119 | if(ent.localid == shape.ObjectData[i].ObjectLocalID) | ||
120 | { | ||
121 | ((OpenSim.world.Primitive)ent).UpdateShape(shape.ObjectData[i]); | ||
122 | } | ||
123 | } | ||
124 | } | ||
125 | break; | ||
107 | case PacketType.MultipleObjectUpdate : | 126 | case PacketType.MultipleObjectUpdate : |
108 | MultipleObjectUpdatePacket multipleupdate = (MultipleObjectUpdatePacket)Pack; | 127 | MultipleObjectUpdatePacket multipleupdate = (MultipleObjectUpdatePacket)Pack; |
109 | 128 | ||
@@ -135,6 +154,18 @@ namespace OpenSim | |||
135 | } | 154 | } |
136 | } | 155 | } |
137 | } | 156 | } |
157 | else if(multipleupdate.ObjectData[i].Type == 13 )//scale | ||
158 | { | ||
159 | |||
160 | libsecondlife.LLVector3 scale = new LLVector3(multipleupdate.ObjectData[ i ].Data, 12 ); | ||
161 | foreach (Entity ent in OpenSim_Main.local_world.Entities.Values) | ||
162 | { | ||
163 | if(ent.localid == multipleupdate.ObjectData[ i ].ObjectLocalID) | ||
164 | { | ||
165 | ((OpenSim.world.Primitive)ent).Scale = scale; | ||
166 | } | ||
167 | } | ||
168 | } | ||
138 | } | 169 | } |
139 | break; | 170 | break; |
140 | case PacketType.TransferRequest: | 171 | case PacketType.TransferRequest: |
diff --git a/src/OpenSimConsole.cs b/src/OpenSimConsole.cs index 80f36af..11bc648 100644 --- a/src/OpenSimConsole.cs +++ b/src/OpenSimConsole.cs | |||
@@ -145,12 +145,17 @@ namespace OpenSim | |||
145 | case "help": | 145 | case "help": |
146 | this.WriteLine("show users - show info about connected users"); | 146 | this.WriteLine("show users - show info about connected users"); |
147 | this.WriteLine("shutdown - disconnect all clients and shutdown"); | 147 | this.WriteLine("shutdown - disconnect all clients and shutdown"); |
148 | this.WriteLine("regenerate - regenerate the sim's terrain"); | ||
148 | break; | 149 | break; |
149 | 150 | ||
150 | case "show": | 151 | case "show": |
151 | ShowCommands(cmdparams[0]); | 152 | ShowCommands(cmdparams[0]); |
152 | break; | 153 | break; |
153 | 154 | ||
155 | case "regenerate": | ||
156 | OpenSim_Main.local_world.RegenerateTerrain(); | ||
157 | break; | ||
158 | |||
154 | case "shutdown": | 159 | case "shutdown": |
155 | OpenSim_Main.Shutdown(); | 160 | OpenSim_Main.Shutdown(); |
156 | break; | 161 | break; |
@@ -161,21 +166,21 @@ namespace OpenSim | |||
161 | // Shows data about something | 166 | // Shows data about something |
162 | public override void ShowCommands(string ShowWhat) { | 167 | public override void ShowCommands(string ShowWhat) { |
163 | switch(ShowWhat) { | 168 | switch(ShowWhat) { |
164 | case "uptime": | 169 | case "uptime": |
165 | this.WriteLine("OpenSim has been running since " + OpenSim_Main.sim.startuptime.ToString()); | 170 | this.WriteLine("OpenSim has been running since " + OpenSim_Main.sim.startuptime.ToString()); |
166 | this.WriteLine("That is " + (DateTime.Now-OpenSim_Main.sim.startuptime).ToString()); | 171 | this.WriteLine("That is " + (DateTime.Now-OpenSim_Main.sim.startuptime).ToString()); |
167 | break; | 172 | break; |
168 | case "users": | 173 | case "users": |
169 | OpenSim.world.Avatar TempAv; | 174 | OpenSim.world.Avatar TempAv; |
170 | this.WriteLine(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}","Firstname", "Lastname","Agent ID", "Session ID", "Circuit", "IP")); | 175 | this.WriteLine(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}","Firstname", "Lastname","Agent ID", "Session ID", "Circuit", "IP")); |
171 | foreach (libsecondlife.LLUUID UUID in OpenSim_Main.local_world.Entities.Keys) { | 176 | foreach (libsecondlife.LLUUID UUID in OpenSim_Main.local_world.Entities.Keys) { |
172 | if(OpenSim_Main.local_world.Entities[UUID].ToString()== "OpenSim.world.Avatar") | 177 | if(OpenSim_Main.local_world.Entities[UUID].ToString()== "OpenSim.world.Avatar") |
173 | { | 178 | { |
174 | TempAv=(OpenSim.world.Avatar)OpenSim_Main.local_world.Entities[UUID]; | 179 | TempAv=(OpenSim.world.Avatar)OpenSim_Main.local_world.Entities[UUID]; |
175 | this.WriteLine(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}",TempAv.firstname, TempAv.lastname,UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString())); | 180 | this.WriteLine(String.Format("{0,-16}{1,-16}{2,-25}{3,-25}{4,-16},{5,-16}",TempAv.firstname, TempAv.lastname,UUID, TempAv.ControllingClient.SessionID, TempAv.ControllingClient.CircuitCode, TempAv.ControllingClient.userEP.ToString())); |
181 | } | ||
176 | } | 182 | } |
177 | } | 183 | break; |
178 | break; | ||
179 | } | 184 | } |
180 | } | 185 | } |
181 | 186 | ||
diff --git a/src/world/Primitive.cs b/src/world/Primitive.cs index 6029f76..0d7d951 100644 --- a/src/world/Primitive.cs +++ b/src/world/Primitive.cs | |||
@@ -15,6 +15,7 @@ namespace OpenSim.world | |||
15 | protected PrimData primData; | 15 | protected PrimData primData; |
16 | protected bool newPrimFlag; | 16 | protected bool newPrimFlag; |
17 | protected bool updateFlag; | 17 | protected bool updateFlag; |
18 | protected bool dirtyFlag; | ||
18 | protected ObjectUpdatePacket OurPacket; | 19 | protected ObjectUpdatePacket OurPacket; |
19 | 20 | ||
20 | public bool UpdateFlag | 21 | public bool UpdateFlag |
@@ -28,7 +29,18 @@ namespace OpenSim.world | |||
28 | updateFlag = value; | 29 | updateFlag = value; |
29 | } | 30 | } |
30 | } | 31 | } |
31 | 32 | public LLVector3 Scale | |
33 | { | ||
34 | set | ||
35 | { | ||
36 | this.primData.Scale = value; | ||
37 | this.dirtyFlag = true; | ||
38 | } | ||
39 | get | ||
40 | { | ||
41 | return this.primData.Scale; | ||
42 | } | ||
43 | } | ||
32 | public Primitive() | 44 | public Primitive() |
33 | { | 45 | { |
34 | mesh_cutbegin = 0.0f; | 46 | mesh_cutbegin = 0.0f; |
@@ -70,6 +82,13 @@ namespace OpenSim.world | |||
70 | } | 82 | } |
71 | this.updateFlag = false; | 83 | this.updateFlag = false; |
72 | } | 84 | } |
85 | else if(this.dirtyFlag) | ||
86 | { | ||
87 | foreach(OpenSimClient client in OpenSim_Main.sim.ClientThreads.Values) { | ||
88 | UpdateClient(client); | ||
89 | } | ||
90 | this.dirtyFlag = false; | ||
91 | } | ||
73 | 92 | ||
74 | } | 93 | } |
75 | 94 | ||
@@ -77,9 +96,58 @@ namespace OpenSim.world | |||
77 | { | 96 | { |
78 | byte[] pb = this.position.GetBytes(); | 97 | byte[] pb = this.position.GetBytes(); |
79 | Array.Copy(pb, 0, OurPacket.ObjectData[0].ObjectData, 0, pb.Length); | 98 | Array.Copy(pb, 0, OurPacket.ObjectData[0].ObjectData, 0, pb.Length); |
99 | OurPacket.ObjectData[0].OwnerID = this.primData.OwnerID; | ||
100 | OurPacket.ObjectData[0].PCode = this.primData.PCode; | ||
101 | OurPacket.ObjectData[0].PathBegin = this.primData.PathBegin; | ||
102 | OurPacket.ObjectData[0].PathEnd = this.primData.PathEnd; | ||
103 | OurPacket.ObjectData[0].PathScaleX = this.primData.PathScaleX; | ||
104 | OurPacket.ObjectData[0].PathScaleY = this.primData.PathScaleY; | ||
105 | OurPacket.ObjectData[0].PathShearX = this.primData.PathShearX; | ||
106 | OurPacket.ObjectData[0].PathShearY = this.primData.PathShearY; | ||
107 | OurPacket.ObjectData[0].PathSkew = this.primData.PathSkew; | ||
108 | OurPacket.ObjectData[0].ProfileBegin = this.primData.ProfileBegin; | ||
109 | OurPacket.ObjectData[0].ProfileEnd = this.primData.ProfileEnd; | ||
110 | OurPacket.ObjectData[0].Scale = this.primData.Scale; | ||
111 | OurPacket.ObjectData[0].PathCurve = this.primData.PathCurve; | ||
112 | OurPacket.ObjectData[0].ProfileCurve = this.primData.ProfileCurve; | ||
113 | OurPacket.ObjectData[0].ParentID = 0; | ||
114 | OurPacket.ObjectData[0].ProfileHollow = this.primData.ProfileHollow; | ||
115 | //finish off copying rest of shape data | ||
116 | OurPacket.ObjectData[0].PathRadiusOffset = this.primData.PathRadiusOffset; | ||
117 | OurPacket.ObjectData[0].PathRevolutions = this.primData.PathRevolutions; | ||
118 | OurPacket.ObjectData[0].PathTaperX = this.primData.PathTaperX; | ||
119 | OurPacket.ObjectData[0].PathTaperY = this.primData.PathTaperY; | ||
120 | OurPacket.ObjectData[0].PathTwist = this.primData.PathTwist; | ||
121 | OurPacket.ObjectData[0].PathTwistBegin= this.primData.PathTwistBegin; | ||
122 | |||
80 | RemoteClient.OutPacket(OurPacket); | 123 | RemoteClient.OutPacket(OurPacket); |
81 | } | 124 | } |
82 | 125 | ||
126 | public void UpdateShape(ObjectShapePacket.ObjectDataBlock addPacket) | ||
127 | { | ||
128 | this.primData.PathBegin = addPacket.PathBegin; | ||
129 | this.primData.PathEnd = addPacket.PathEnd; | ||
130 | this.primData.PathScaleX = addPacket.PathScaleX; | ||
131 | this.primData.PathScaleY = addPacket.PathScaleY; | ||
132 | this.primData.PathShearX = addPacket.PathShearX; | ||
133 | this.primData.PathShearY = addPacket.PathShearY; | ||
134 | this.primData.PathSkew = addPacket.PathSkew; | ||
135 | this.primData.ProfileBegin = addPacket.ProfileBegin; | ||
136 | this.primData.ProfileEnd = addPacket.ProfileEnd; | ||
137 | this.primData.PathCurve = addPacket.PathCurve; | ||
138 | this.primData.ProfileCurve = addPacket.ProfileCurve; | ||
139 | this.primData.ProfileHollow = addPacket.ProfileHollow; | ||
140 | |||
141 | this.primData.PathRadiusOffset = addPacket.PathRadiusOffset; | ||
142 | this.primData.PathRevolutions = addPacket.PathRevolutions; | ||
143 | this.primData.PathTaperX = addPacket.PathTaperX; | ||
144 | this.primData.PathTaperY = addPacket.PathTaperY; | ||
145 | this.primData.PathTwist = addPacket.PathTwist; | ||
146 | this.primData.PathTwistBegin =addPacket.PathTwistBegin; | ||
147 | this.dirtyFlag = true; | ||
148 | |||
149 | } | ||
150 | |||
83 | public void CreateFromPacket( ObjectAddPacket addPacket, LLUUID agentID, uint localID) | 151 | public void CreateFromPacket( ObjectAddPacket addPacket, LLUUID agentID, uint localID) |
84 | { | 152 | { |
85 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); | 153 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); |
@@ -124,6 +192,13 @@ namespace OpenSim.world | |||
124 | PData.ParentID = objupdate.ObjectData[0].ParentID = 0; | 192 | PData.ParentID = objupdate.ObjectData[0].ParentID = 0; |
125 | PData.ProfileHollow = objupdate.ObjectData[0].ProfileHollow = addPacket.ObjectData.ProfileHollow; | 193 | PData.ProfileHollow = objupdate.ObjectData[0].ProfileHollow = addPacket.ObjectData.ProfileHollow; |
126 | 194 | ||
195 | PData.PathRadiusOffset = objupdate.ObjectData[0].PathRadiusOffset = addPacket.ObjectData.PathRadiusOffset; | ||
196 | PData.PathRevolutions = objupdate.ObjectData[0].PathRevolutions = addPacket.ObjectData.PathRevolutions; | ||
197 | PData.PathTaperX = objupdate.ObjectData[0].PathTaperX = addPacket.ObjectData.PathTaperX; | ||
198 | PData.PathTaperY = objupdate.ObjectData[0].PathTaperY = addPacket.ObjectData.PathTaperY; | ||
199 | PData.PathTwist = objupdate.ObjectData[0].PathTwist = addPacket.ObjectData.PathTwist; | ||
200 | PData.PathTwistBegin = objupdate.ObjectData[0].PathTwistBegin = addPacket.ObjectData.PathTwistBegin; | ||
201 | |||
127 | //finish off copying rest of shape data | 202 | //finish off copying rest of shape data |
128 | 203 | ||
129 | objupdate.ObjectData[0].ID = (uint)(localID); | 204 | objupdate.ObjectData[0].ID = (uint)(localID); |
@@ -143,7 +218,7 @@ namespace OpenSim.world | |||
143 | this.OurPacket = objupdate; | 218 | this.OurPacket = objupdate; |
144 | } | 219 | } |
145 | 220 | ||
146 | public void CreateFromStorage(PrimStorage store) | 221 | public void CreateFromStorage(PrimData store) |
147 | { | 222 | { |
148 | //need to clean this up as it shares a lot of code with CreateFromPacket() | 223 | //need to clean this up as it shares a lot of code with CreateFromPacket() |
149 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); | 224 | ObjectUpdatePacket objupdate = new ObjectUpdatePacket(); |
@@ -151,7 +226,7 @@ namespace OpenSim.world | |||
151 | objupdate.RegionData.TimeDilation = 64096; | 226 | objupdate.RegionData.TimeDilation = 64096; |
152 | objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; | 227 | objupdate.ObjectData = new libsecondlife.Packets.ObjectUpdatePacket.ObjectDataBlock[1]; |
153 | 228 | ||
154 | this.primData = store.Data; | 229 | this.primData = store; |
155 | objupdate.ObjectData[0] = new ObjectUpdatePacket.ObjectDataBlock(); | 230 | objupdate.ObjectData[0] = new ObjectUpdatePacket.ObjectDataBlock(); |
156 | objupdate.ObjectData[0].PSBlock = new byte[0]; | 231 | objupdate.ObjectData[0].PSBlock = new byte[0]; |
157 | objupdate.ObjectData[0].ExtraParams = new byte[1]; | 232 | objupdate.ObjectData[0].ExtraParams = new byte[1]; |
@@ -187,6 +262,12 @@ namespace OpenSim.world | |||
187 | objupdate.ObjectData[0].ParentID = 0; | 262 | objupdate.ObjectData[0].ParentID = 0; |
188 | objupdate.ObjectData[0].ProfileHollow = this.primData.ProfileHollow; | 263 | objupdate.ObjectData[0].ProfileHollow = this.primData.ProfileHollow; |
189 | //finish off copying rest of shape data | 264 | //finish off copying rest of shape data |
265 | objupdate.ObjectData[0].PathRadiusOffset = this.primData.PathRadiusOffset; | ||
266 | objupdate.ObjectData[0].PathRevolutions = this.primData.PathRevolutions; | ||
267 | objupdate.ObjectData[0].PathTaperX = this.primData.PathTaperX; | ||
268 | objupdate.ObjectData[0].PathTaperY = this.primData.PathTaperY; | ||
269 | objupdate.ObjectData[0].PathTwist = this.primData.PathTwist; | ||
270 | objupdate.ObjectData[0].PathTwistBegin= this.primData.PathTwistBegin; | ||
190 | 271 | ||
191 | objupdate.ObjectData[0].ID = (uint)store.LocalID; | 272 | objupdate.ObjectData[0].ID = (uint)store.LocalID; |
192 | objupdate.ObjectData[0].FullID = store.FullID; | 273 | objupdate.ObjectData[0].FullID = store.FullID; |
@@ -203,6 +284,7 @@ namespace OpenSim.world | |||
203 | this.localid = objupdate.ObjectData[0].ID; | 284 | this.localid = objupdate.ObjectData[0].ID; |
204 | this.position = pos1; | 285 | this.position = pos1; |
205 | this.OurPacket = objupdate; | 286 | this.OurPacket = objupdate; |
287 | |||
206 | } | 288 | } |
207 | public ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateImprovedBlock() | 289 | public ImprovedTerseObjectUpdatePacket.ObjectDataBlock CreateImprovedBlock() |
208 | { | 290 | { |
@@ -272,13 +354,12 @@ namespace OpenSim.world | |||
272 | 354 | ||
273 | public override void BackUp() | 355 | public override void BackUp() |
274 | { | 356 | { |
275 | PrimStorage pStore = new PrimStorage(); | 357 | |
276 | pStore.Data = this.primData; | 358 | this.primData.FullID = this.uuid; |
277 | pStore.FullID = this.uuid; | 359 | this.primData.LocalID = this.localid; |
278 | pStore.LocalID = this.localid; | 360 | this.primData.Position = this.position; |
279 | pStore.Position = this.position; | 361 | this.primData.Rotation = new LLQuaternion(this.rotation.x, this.rotation.y, this.rotation.z , this.rotation.w); |
280 | pStore.Rotation = new LLQuaternion(this.rotation.x, this.rotation.y, this.rotation.z , this.rotation.w); | 362 | OpenSim_Main.local_world.localStorage.StorePrim(this.primData); |
281 | OpenSim_Main.local_world.localStorage.StorePrim(pStore); | ||
282 | } | 363 | } |
283 | } | 364 | } |
284 | 365 | ||
diff --git a/src/world/World.cs b/src/world/World.cs index 6be9dd2..fb78819 100644 --- a/src/world/World.cs +++ b/src/world/World.cs | |||
@@ -71,7 +71,7 @@ namespace OpenSim.world | |||
71 | 71 | ||
72 | //backup world data | 72 | //backup world data |
73 | this.storageCount++; | 73 | this.storageCount++; |
74 | if(storageCount> 1200) //set to how often you want to backup (currently set for about every 2 minutes) | 74 | if(storageCount> 300) //set to how often you want to backup |
75 | { | 75 | { |
76 | this.Backup(); | 76 | this.Backup(); |
77 | storageCount =0; | 77 | storageCount =0; |
@@ -107,13 +107,24 @@ namespace OpenSim.world | |||
107 | return(store == null); | 107 | return(store == null); |
108 | } | 108 | } |
109 | 109 | ||
110 | public void RegenerateTerrain() | ||
111 | { | ||
112 | HeightmapGenHills hills = new HeightmapGenHills(); | ||
113 | this.LandMap = hills.GenerateHeightmap(200, 4.0f, 80.0f, false); | ||
114 | this.phyScene.SetTerrain(this.LandMap); | ||
115 | OpenSim_Main.cfg.SaveMap(); | ||
116 | |||
117 | foreach(OpenSimClient client in OpenSim_Main.sim.ClientThreads.Values) { | ||
118 | this.SendLayerData(client); | ||
119 | } | ||
120 | } | ||
110 | public void LoadPrimsFromStorage() | 121 | public void LoadPrimsFromStorage() |
111 | { | 122 | { |
112 | ServerConsole.MainConsole.Instance.WriteLine("World.cs: LoadPrimsFromStorage() - Loading primitives"); | 123 | ServerConsole.MainConsole.Instance.WriteLine("World.cs: LoadPrimsFromStorage() - Loading primitives"); |
113 | this.localStorage.LoadPrimitives(this); | 124 | this.localStorage.LoadPrimitives(this); |
114 | } | 125 | } |
115 | 126 | ||
116 | public void PrimFromStorage(PrimStorage prim) | 127 | public void PrimFromStorage(PrimData prim) |
117 | { | 128 | { |
118 | if(prim.LocalID >= this._primCount) | 129 | if(prim.LocalID >= this._primCount) |
119 | { | 130 | { |