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author | Adam Frisby | 2009-04-09 10:07:40 +0000 |
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committer | Adam Frisby | 2009-04-09 10:07:40 +0000 |
commit | 1b56fff7c8ca3a3e14e576ecb0137d9d34997205 (patch) | |
tree | 760ceb7dc7918c287293fb7db2b7df12e6085fd9 | |
parent | * Thank you, mpallari for a patch that updates NHibernate inventory base mapp... (diff) | |
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* Implements retrieving child primitives via World.Objects[id] (MRM)
* Optimizes SceneGraph - fetches on primitives via "GetGroupByPrim" wont search the entire list if the primitive is infact the root. (Core)
* Updates Test MRM.
Diffstat (limited to '')
3 files changed, 16 insertions, 5 deletions
diff --git a/OpenSim/Region/Framework/Scenes/SceneGraph.cs b/OpenSim/Region/Framework/Scenes/SceneGraph.cs index d6aca31..c2f9fd2 100644 --- a/OpenSim/Region/Framework/Scenes/SceneGraph.cs +++ b/OpenSim/Region/Framework/Scenes/SceneGraph.cs | |||
@@ -860,6 +860,9 @@ namespace OpenSim.Region.Framework.Scenes | |||
860 | /// <returns>null if no scene object group containing that prim is found</returns> | 860 | /// <returns>null if no scene object group containing that prim is found</returns> |
861 | private SceneObjectGroup GetGroupByPrim(uint localID) | 861 | private SceneObjectGroup GetGroupByPrim(uint localID) |
862 | { | 862 | { |
863 | if (Entities.ContainsKey(localID)) | ||
864 | return Entities[localID] as SceneObjectGroup; | ||
865 | |||
863 | //m_log.DebugFormat("Entered GetGroupByPrim with localID {0}", localID); | 866 | //m_log.DebugFormat("Entered GetGroupByPrim with localID {0}", localID); |
864 | List<EntityBase> EntityList = GetEntities(); | 867 | List<EntityBase> EntityList = GetEntities(); |
865 | foreach (EntityBase ent in EntityList) | 868 | foreach (EntityBase ent in EntityList) |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs index 4734fa9..75ec33a 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/SOPObject.cs | |||
@@ -53,10 +53,7 @@ namespace OpenSim.Region.OptionalModules.Scripting.Minimodule | |||
53 | /// <returns></returns> | 53 | /// <returns></returns> |
54 | private SceneObjectPart GetSOP() | 54 | private SceneObjectPart GetSOP() |
55 | { | 55 | { |
56 | if (m_rootScene.Entities.ContainsKey(m_localID)) | 56 | return m_rootScene.GetSceneObjectPart(m_localID); |
57 | return ((SceneObjectGroup) m_rootScene.Entities[m_localID]).RootPart; | ||
58 | |||
59 | return null; | ||
60 | } | 57 | } |
61 | 58 | ||
62 | #region OnTouch | 59 | #region OnTouch |
diff --git a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Test/TestModule.cs b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Test/TestModule.cs index e56d5eb..702ac74 100644 --- a/OpenSim/Region/OptionalModules/Scripting/Minimodule/Test/TestModule.cs +++ b/OpenSim/Region/OptionalModules/Scripting/Minimodule/Test/TestModule.cs | |||
@@ -33,7 +33,18 @@ namespace OpenSim | |||
33 | { | 33 | { |
34 | public override void Start() | 34 | public override void Start() |
35 | { | 35 | { |
36 | Host.Console.Info("Hello World!"); | 36 | // Say Hello |
37 | Host.Object.Say("Hello, Avatar!"); | ||
38 | |||
39 | // Register ourselves to listen | ||
40 | // for touch events. | ||
41 | Host.Object.OnTouch += OnTouched; | ||
42 | } | ||
43 | |||
44 | // This is our touch event handler | ||
45 | void OnTouched(IObject sender, TouchEventArgs e) | ||
46 | { | ||
47 | Host.Object.Say("Touched."); | ||
37 | } | 48 | } |
38 | 49 | ||
39 | public override void Stop() | 50 | public override void Stop() |