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authordiva2009-06-10 13:18:32 +0000
committerdiva2009-06-10 13:18:32 +0000
commit0f367bd7bbc5d22d4834e1eb0f1671381485143e (patch)
treeeeb4290f1146601f8fd97dc164e0a7f247a2fafb
parentFrom: Alan Webb <alan_webb@us.ibm.com> (diff)
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Heart surgery no.2: the inventory service hooks.
Several improvements in the connectors themselves. Several improvements in configurations. Needed to add a hack in IUserService and UserManagerBase, to be removed when that service is refactored.
Diffstat (limited to '')
-rw-r--r--OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs12
-rw-r--r--OpenSim/ApplicationPlugins/Rest/Inventory/Rest.cs4
-rw-r--r--OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs2
-rw-r--r--OpenSim/Framework/Communications/Cache/CachedUserInfo.cs99
-rw-r--r--OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs10
-rw-r--r--OpenSim/Framework/Communications/IUserService.cs6
-rw-r--r--OpenSim/Framework/Communications/Tests/Cache/AssetCacheTests.cs6
-rw-r--r--OpenSim/Framework/Communications/UserManagerBase.cs26
-rw-r--r--OpenSim/Region/Communications/Hypergrid/HGUserServices.cs7
-rw-r--r--OpenSim/Region/CoreModules/Hypergrid/HGStandaloneInventoryModule.cs167
-rw-r--r--OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml5
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectors/Inventory/HGInventoryBroker.cs40
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectors/Inventory/LocalInventoryServiceConnector.cs33
-rw-r--r--OpenSim/Region/CoreModules/ServiceConnectors/Inventory/RemoteInventoryServiceConnector.cs16
-rw-r--r--OpenSim/Region/Framework/Scenes/Scene.cs20
-rw-r--r--OpenSim/Server/Base/ServerUtils.cs13
-rw-r--r--OpenSim/Services/AssetService/AssetServiceBase.cs34
-rw-r--r--OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs4
-rw-r--r--OpenSim/Services/Connectors/Inventory/QuickAndDirtyInventoryServiceConnector.cs170
-rw-r--r--OpenSim/Services/InventoryService/HGInventoryService.cs100
-rw-r--r--OpenSim/Services/InventoryService/InventoryService.cs41
-rw-r--r--OpenSim/Services/InventoryService/InventoryServiceBase.cs40
-rw-r--r--OpenSim/SimulatorServices/RegionInventoryService.cs102
-rw-r--r--OpenSim/SimulatorServices/Resources/SimulatorServices.addin.xml1
-rw-r--r--bin/config-include/CenomeCache.ini.example13
-rw-r--r--bin/config-include/FlotsamCache.ini.example39
-rw-r--r--bin/config-include/Grid.ini8
-rw-r--r--bin/config-include/GridCommon.ini.example58
-rw-r--r--bin/config-include/GridHypergrid.ini13
-rw-r--r--bin/config-include/StableSettings.ini28
-rw-r--r--bin/config-include/Standalone.ini9
-rw-r--r--bin/config-include/StandaloneCommon.ini.example21
-rw-r--r--bin/config-include/StandaloneHypergrid.ini15
-rw-r--r--prebuild.xml1
34 files changed, 726 insertions, 437 deletions
diff --git a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
index 189bd29..f768516 100644
--- a/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
+++ b/OpenSim/ApplicationPlugins/RemoteController/RemoteAdminPlugin.cs
@@ -1290,15 +1290,15 @@ namespace OpenSim.ApplicationPlugins.RemoteController
1290 1290
1291 UICallback sic = new UICallback(); 1291 UICallback sic = new UICallback();
1292 UICallback dic = new UICallback(); 1292 UICallback dic = new UICallback();
1293 IInventoryServices iserv = m_app.CommunicationsManager.InventoryService; 1293 IInventoryService iserv = m_app.SceneManager.CurrentOrFirstScene.InventoryService;
1294 1294
1295 try 1295 try
1296 { 1296 {
1297 1297
1298 Dictionary<UUID,UUID> imap = new Dictionary<UUID,UUID>(); 1298 Dictionary<UUID,UUID> imap = new Dictionary<UUID,UUID>();
1299 1299
1300 iserv.RequestInventoryForUser(dest, dic.callback); 1300 iserv.GetUserInventory(dest, dic.callback);
1301 iserv.RequestInventoryForUser(srca, sic.callback); 1301 iserv.GetUserInventory(srca, sic.callback);
1302 1302
1303 dic.GetInventory(); 1303 dic.GetInventory();
1304 sic.GetInventory(); 1304 sic.GetInventory();
@@ -1436,8 +1436,8 @@ namespace OpenSim.ApplicationPlugins.RemoteController
1436 bool select = false; 1436 bool select = false;
1437 1437
1438 UICallback uic; 1438 UICallback uic;
1439 IInventoryServices iserv = m_app.CommunicationsManager.InventoryService; 1439 IInventoryService iserv = m_app.SceneManager.CurrentOrFirstScene.InventoryService;
1440 IAssetService aserv = m_app.SceneManager.CurrentOrFirstScene.AssetService; 1440 IAssetService aserv = m_app.SceneManager.CurrentOrFirstScene.AssetService;
1441 1441
1442 doc.LoadXml(File.ReadAllText(dafn)); 1442 doc.LoadXml(File.ReadAllText(dafn));
1443 1443
@@ -1511,7 +1511,7 @@ namespace OpenSim.ApplicationPlugins.RemoteController
1511 { 1511 {
1512 uic = new UICallback(); 1512 uic = new UICallback();
1513 // Request the inventory 1513 // Request the inventory
1514 iserv.RequestInventoryForUser(ID, uic.callback); 1514 iserv.GetUserInventory(ID, uic.callback);
1515 1515
1516 // While the inventory is being fetched, setup for appearance processing 1516 // While the inventory is being fetched, setup for appearance processing
1517 if ((mava = m_app.CommunicationsManager.AvatarService.GetUserAppearance(ID)) == null) 1517 if ((mava = m_app.CommunicationsManager.AvatarService.GetUserAppearance(ID)) == null)
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/Rest.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/Rest.cs
index 961537c..1e3539f 100644
--- a/OpenSim/ApplicationPlugins/Rest/Inventory/Rest.cs
+++ b/OpenSim/ApplicationPlugins/Rest/Inventory/Rest.cs
@@ -97,9 +97,9 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
97 get { return main.CommunicationsManager; } 97 get { return main.CommunicationsManager; }
98 } 98 }
99 99
100 internal static IInventoryServices InventoryServices 100 internal static IInventoryService InventoryServices
101 { 101 {
102 get { return Comms.InventoryService; } 102 get { return main.SceneManager.CurrentOrFirstScene.InventoryService; }
103 } 103 }
104 104
105 internal static IUserService UserServices 105 internal static IUserService UserServices
diff --git a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs
index 695784b..a1cd116 100644
--- a/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs
+++ b/OpenSim/ApplicationPlugins/Rest/Inventory/RestInventoryServices.cs
@@ -270,7 +270,7 @@ namespace OpenSim.ApplicationPlugins.Rest.Inventory
270 Rest.Log.DebugFormat("{0} Inventory Root retrieved for {1} {2}", 270 Rest.Log.DebugFormat("{0} Inventory Root retrieved for {1} {2}",
271 MsgId, rdata.userProfile.FirstName, rdata.userProfile.SurName); 271 MsgId, rdata.userProfile.FirstName, rdata.userProfile.SurName);
272 272
273 Rest.InventoryServices.RequestInventoryForUser(rdata.uuid, rdata.GetUserInventory); 273 Rest.InventoryServices.GetUserInventory(rdata.uuid, rdata.GetUserInventory);
274 274
275 Rest.Log.DebugFormat("{0} Inventory catalog requested for {1} {2}", 275 Rest.Log.DebugFormat("{0} Inventory catalog requested for {1} {2}",
276 MsgId, rdata.userProfile.FirstName, rdata.userProfile.SurName); 276 MsgId, rdata.userProfile.FirstName, rdata.userProfile.SurName);
diff --git a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
index 5181bdaea..10aff42 100644
--- a/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
+++ b/OpenSim/Framework/Communications/Cache/CachedUserInfo.cs
@@ -30,6 +30,7 @@ using System.Collections.Generic;
30using System.Reflection; 30using System.Reflection;
31using log4net; 31using log4net;
32using OpenMetaverse; 32using OpenMetaverse;
33using OpenSim.Services.Interfaces;
33 34
34namespace OpenSim.Framework.Communications.Cache 35namespace OpenSim.Framework.Communications.Cache
35{ 36{
@@ -62,7 +63,7 @@ namespace OpenSim.Framework.Communications.Cache
62 /// <summary> 63 /// <summary>
63 /// The comms manager holds references to services (user, grid, inventory, etc.) 64 /// The comms manager holds references to services (user, grid, inventory, etc.)
64 /// </summary> 65 /// </summary>
65 private readonly CommunicationsManager m_commsManager; 66 private readonly IInventoryService m_InventoryService;
66 67
67 public UserProfileData UserProfile { get { return m_userProfile; } } 68 public UserProfileData UserProfile { get { return m_userProfile; } }
68 private UserProfileData m_userProfile; 69 private UserProfileData m_userProfile;
@@ -96,10 +97,10 @@ namespace OpenSim.Framework.Communications.Cache
96 /// </summary> 97 /// </summary>
97 /// <param name="commsManager"></param> 98 /// <param name="commsManager"></param>
98 /// <param name="userProfile"></param> 99 /// <param name="userProfile"></param>
99 public CachedUserInfo(CommunicationsManager commsManager, UserProfileData userProfile) 100 public CachedUserInfo(IInventoryService invService, UserProfileData userProfile)
100 { 101 {
101 m_commsManager = commsManager;
102 m_userProfile = userProfile; 102 m_userProfile = userProfile;
103 m_InventoryService = invService;
103 } 104 }
104 105
105 /// <summary> 106 /// <summary>
@@ -213,15 +214,7 @@ namespace OpenSim.Framework.Communications.Cache
213 /// asynchronously otherwise. 214 /// asynchronously otherwise.
214 public void FetchInventory() 215 public void FetchInventory()
215 { 216 {
216 if (m_commsManager.SecureInventoryService != null) 217 m_InventoryService.GetUserInventory(UserProfile.ID, InventoryReceive);
217 {
218 m_commsManager.SecureInventoryService.RequestInventoryForUser(
219 UserProfile.ID, SessionID, InventoryReceive);
220 }
221 else
222 {
223 m_commsManager.InventoryService.RequestInventoryForUser(UserProfile.ID, InventoryReceive);
224 }
225 } 218 }
226 219
227 /// <summary> 220 /// <summary>
@@ -383,14 +376,8 @@ namespace OpenSim.Framework.Communications.Cache
383 createdBaseFolder.Type = createdFolder.Type; 376 createdBaseFolder.Type = createdFolder.Type;
384 createdBaseFolder.Version = createdFolder.Version; 377 createdBaseFolder.Version = createdFolder.Version;
385 378
386 if (m_commsManager.SecureInventoryService != null) 379 m_InventoryService.AddFolder(createdBaseFolder);
387 { 380
388 m_commsManager.SecureInventoryService.AddFolder(createdBaseFolder, m_session_id);
389 }
390 else
391 {
392 m_commsManager.InventoryService.AddFolder(createdBaseFolder);
393 }
394 return true; 381 return true;
395 } 382 }
396 else 383 else
@@ -449,14 +436,7 @@ namespace OpenSim.Framework.Communications.Cache
449 baseFolder.Type = (short)type; 436 baseFolder.Type = (short)type;
450 baseFolder.Version = RootFolder.Version; 437 baseFolder.Version = RootFolder.Version;
451 438
452 if (m_commsManager.SecureInventoryService != null) 439 m_InventoryService.UpdateFolder(baseFolder);
453 {
454 m_commsManager.SecureInventoryService.UpdateFolder(baseFolder, m_session_id);
455 }
456 else
457 {
458 m_commsManager.InventoryService.UpdateFolder(baseFolder);
459 }
460 440
461 folder.Name = name; 441 folder.Name = name;
462 folder.Type = (short)type; 442 folder.Type = (short)type;
@@ -498,14 +478,7 @@ namespace OpenSim.Framework.Communications.Cache
498 baseFolder.ID = folderID; 478 baseFolder.ID = folderID;
499 baseFolder.ParentID = parentID; 479 baseFolder.ParentID = parentID;
500 480
501 if (m_commsManager.SecureInventoryService != null) 481 m_InventoryService.MoveFolder(baseFolder);
502 {
503 m_commsManager.SecureInventoryService.MoveFolder(baseFolder, m_session_id);
504 }
505 else
506 {
507 m_commsManager.InventoryService.MoveFolder(baseFolder);
508 }
509 482
510 InventoryFolderImpl folder = RootFolder.FindFolder(folderID); 483 InventoryFolderImpl folder = RootFolder.FindFolder(folderID);
511 InventoryFolderImpl parentFolder = RootFolder.FindFolder(parentID); 484 InventoryFolderImpl parentFolder = RootFolder.FindFolder(parentID);
@@ -568,14 +541,7 @@ namespace OpenSim.Framework.Communications.Cache
568 purgedBaseFolder.Type = purgedFolder.Type; 541 purgedBaseFolder.Type = purgedFolder.Type;
569 purgedBaseFolder.Version = purgedFolder.Version; 542 purgedBaseFolder.Version = purgedFolder.Version;
570 543
571 if (m_commsManager.SecureInventoryService != null) 544 m_InventoryService.PurgeFolder(purgedBaseFolder);
572 {
573 m_commsManager.SecureInventoryService.PurgeFolder(purgedBaseFolder, m_session_id);
574 }
575 else
576 {
577 m_commsManager.InventoryService.PurgeFolder(purgedBaseFolder);
578 }
579 545
580 purgedFolder.Purge(); 546 purgedFolder.Purge();
581 547
@@ -615,14 +581,7 @@ namespace OpenSim.Framework.Communications.Cache
615 } 581 }
616 ItemReceive(item, null); 582 ItemReceive(item, null);
617 583
618 if (m_commsManager.SecureInventoryService != null) 584 m_InventoryService.AddItem(item);
619 {
620 m_commsManager.SecureInventoryService.AddItem(item, m_session_id);
621 }
622 else
623 {
624 m_commsManager.InventoryService.AddItem(item);
625 }
626 } 585 }
627 else 586 else
628 { 587 {
@@ -642,14 +601,7 @@ namespace OpenSim.Framework.Communications.Cache
642 { 601 {
643 if (m_hasReceivedInventory) 602 if (m_hasReceivedInventory)
644 { 603 {
645 if (m_commsManager.SecureInventoryService != null) 604 m_InventoryService.UpdateItem(item);
646 {
647 m_commsManager.SecureInventoryService.UpdateItem(item, m_session_id);
648 }
649 else
650 {
651 m_commsManager.InventoryService.UpdateItem(item);
652 }
653 } 605 }
654 else 606 else
655 { 607 {
@@ -688,14 +640,7 @@ namespace OpenSim.Framework.Communications.Cache
688 640
689 if (RootFolder.DeleteItem(item.ID)) 641 if (RootFolder.DeleteItem(item.ID))
690 { 642 {
691 if (m_commsManager.SecureInventoryService != null) 643 return m_InventoryService.DeleteItem(item);
692 {
693 return m_commsManager.SecureInventoryService.DeleteItem(item, m_session_id);
694 }
695 else
696 {
697 return m_commsManager.InventoryService.DeleteItem(item);
698 }
699 } 644 }
700 } 645 }
701 else 646 else
@@ -789,14 +734,7 @@ namespace OpenSim.Framework.Communications.Cache
789 734
790 InventoryItemBase itemInfo = null; 735 InventoryItemBase itemInfo = null;
791 736
792 if (m_commsManager.SecureInventoryService != null) 737 itemInfo = m_InventoryService.QueryItem(item);
793 {
794 itemInfo = m_commsManager.SecureInventoryService.QueryItem(item, m_session_id);
795 }
796 else
797 {
798 itemInfo = m_commsManager.InventoryService.QueryItem(item);
799 }
800 738
801 if (itemInfo != null) 739 if (itemInfo != null)
802 { 740 {
@@ -833,14 +771,7 @@ namespace OpenSim.Framework.Communications.Cache
833 771
834 InventoryFolderBase folderInfo = null; 772 InventoryFolderBase folderInfo = null;
835 773
836 if (m_commsManager.SecureInventoryService != null) 774 folderInfo = m_InventoryService.QueryFolder(folder);
837 {
838 folderInfo = m_commsManager.SecureInventoryService.QueryFolder(folder, m_session_id);
839 }
840 else
841 {
842 folderInfo = m_commsManager.InventoryService.QueryFolder(folder);
843 }
844 775
845 if (folderInfo != null) 776 if (folderInfo != null)
846 { 777 {
diff --git a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
index b7f209c..c9f5236 100644
--- a/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
+++ b/OpenSim/Framework/Communications/Cache/UserProfileCacheService.cs
@@ -29,6 +29,7 @@ using System.Collections.Generic;
29using System.Reflection; 29using System.Reflection;
30using log4net; 30using log4net;
31using OpenMetaverse; 31using OpenMetaverse;
32using OpenSim.Services.Interfaces;
32 33
33namespace OpenSim.Framework.Communications.Cache 34namespace OpenSim.Framework.Communications.Cache
34{ 35{
@@ -66,6 +67,8 @@ namespace OpenSim.Framework.Communications.Cache
66 /// </summary> 67 /// </summary>
67 public readonly InventoryFolderImpl LibraryRoot; 68 public readonly InventoryFolderImpl LibraryRoot;
68 69
70 private IInventoryService m_InventoryService;
71
69 /// <summary> 72 /// <summary>
70 /// Constructor 73 /// Constructor
71 /// </summary> 74 /// </summary>
@@ -77,6 +80,11 @@ namespace OpenSim.Framework.Communications.Cache
77 LibraryRoot = libraryRootFolder; 80 LibraryRoot = libraryRootFolder;
78 } 81 }
79 82
83 public void SetInventoryService(IInventoryService invService)
84 {
85 m_InventoryService = invService;
86 }
87
80 /// <summary> 88 /// <summary>
81 /// A new user has moved into a region in this instance so retrieve their profile from the user service. 89 /// A new user has moved into a region in this instance so retrieve their profile from the user service.
82 /// </summary> 90 /// </summary>
@@ -200,7 +208,7 @@ namespace OpenSim.Framework.Communications.Cache
200 /// <param name="userProfile"></param> 208 /// <param name="userProfile"></param>
201 protected CachedUserInfo AddToCaches(UserProfileData userProfile) 209 protected CachedUserInfo AddToCaches(UserProfileData userProfile)
202 { 210 {
203 CachedUserInfo createdUserInfo = new CachedUserInfo(m_commsManager, userProfile); 211 CachedUserInfo createdUserInfo = new CachedUserInfo(m_InventoryService, userProfile);
204 212
205 lock (m_userProfilesById) 213 lock (m_userProfilesById)
206 { 214 {
diff --git a/OpenSim/Framework/Communications/IUserService.cs b/OpenSim/Framework/Communications/IUserService.cs
index c076ac4..725225d 100644
--- a/OpenSim/Framework/Communications/IUserService.cs
+++ b/OpenSim/Framework/Communications/IUserService.cs
@@ -28,6 +28,7 @@
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using OpenMetaverse; 30using OpenMetaverse;
31using OpenSim.Services.Interfaces;
31 32
32namespace OpenSim.Framework.Communications 33namespace OpenSim.Framework.Communications
33{ 34{
@@ -135,5 +136,10 @@ namespace OpenSim.Framework.Communications
135 // This probably shouldn't be here, it belongs to IAuthentication 136 // This probably shouldn't be here, it belongs to IAuthentication
136 // But since Scenes only have IUserService references, I'm placing it here for now. 137 // But since Scenes only have IUserService references, I'm placing it here for now.
137 bool VerifySession(UUID userID, UUID sessionID); 138 bool VerifySession(UUID userID, UUID sessionID);
139
140
141 // Temporary Hack until we move everything to the new service model
142 void SetInventoryService(IInventoryService invService);
143
138 } 144 }
139} 145}
diff --git a/OpenSim/Framework/Communications/Tests/Cache/AssetCacheTests.cs b/OpenSim/Framework/Communications/Tests/Cache/AssetCacheTests.cs
index f30d28b..ac0dc6d 100644
--- a/OpenSim/Framework/Communications/Tests/Cache/AssetCacheTests.cs
+++ b/OpenSim/Framework/Communications/Tests/Cache/AssetCacheTests.cs
@@ -33,6 +33,7 @@ using NUnit.Framework.SyntaxHelpers;
33using OpenMetaverse; 33using OpenMetaverse;
34using OpenSim.Framework; 34using OpenSim.Framework;
35using OpenSim.Framework.Communications.Cache; 35using OpenSim.Framework.Communications.Cache;
36using OpenSim.Services.Interfaces;
36using OpenSim.Tests.Common.Mock; 37using OpenSim.Tests.Common.Mock;
37 38
38namespace OpenSim.Framework.Communications.Tests 39namespace OpenSim.Framework.Communications.Tests
@@ -143,6 +144,11 @@ namespace OpenSim.Framework.Communications.Tests
143 { 144 {
144 return true; 145 return true;
145 } 146 }
147
148 public void SetInventoryService(IInventoryService inv)
149 {
150 throw new NotImplementedException();
151 }
146 } 152 }
147 } 153 }
148} 154}
diff --git a/OpenSim/Framework/Communications/UserManagerBase.cs b/OpenSim/Framework/Communications/UserManagerBase.cs
index c3aaa4b..898239d 100644
--- a/OpenSim/Framework/Communications/UserManagerBase.cs
+++ b/OpenSim/Framework/Communications/UserManagerBase.cs
@@ -37,6 +37,7 @@ using OpenMetaverse.StructuredData;
37using OpenSim.Data; 37using OpenSim.Data;
38using OpenSim.Framework.Communications; 38using OpenSim.Framework.Communications;
39using OpenSim.Framework.Statistics; 39using OpenSim.Framework.Statistics;
40using OpenSim.Services.Interfaces;
40 41
41namespace OpenSim.Framework.Communications 42namespace OpenSim.Framework.Communications
42{ 43{
@@ -54,6 +55,7 @@ namespace OpenSim.Framework.Communications
54 private List<IUserDataPlugin> m_plugins = new List<IUserDataPlugin>(); 55 private List<IUserDataPlugin> m_plugins = new List<IUserDataPlugin>();
55 56
56 protected CommunicationsManager m_commsManager; 57 protected CommunicationsManager m_commsManager;
58 protected IInventoryService m_InventoryService;
57 59
58 /// <summary> 60 /// <summary>
59 /// Constructor 61 /// Constructor
@@ -64,6 +66,11 @@ namespace OpenSim.Framework.Communications
64 m_commsManager = commsManager; 66 m_commsManager = commsManager;
65 } 67 }
66 68
69 public virtual void SetInventoryService(IInventoryService invService)
70 {
71 m_InventoryService = invService;
72 }
73
67 /// <summary> 74 /// <summary>
68 /// Add a new user data plugin - plugins will be requested in the order they were added. 75 /// Add a new user data plugin - plugins will be requested in the order they were added.
69 /// </summary> 76 /// </summary>
@@ -676,7 +683,24 @@ namespace OpenSim.Framework.Communications
676 } 683 }
677 else 684 else
678 { 685 {
679 m_commsManager.InterServiceInventoryService.CreateNewUserInventory(userProf.ID); 686 //
687 // WARNING: This is a horrible hack
688 // The purpose here is to avoid touching the user server at this point.
689 // There are dragons there that I can't deal with right now.
690 // diva 06/09/09
691 //
692 if (m_InventoryService != null)
693 {
694 // local service (standalone)
695 m_log.Debug("[USERSTORAGE]: using IInventoryService to create user's inventory");
696 m_InventoryService.CreateUserInventory(userProf.ID);
697 }
698 else
699 {
700 // used by the user server
701 m_log.Debug("[USERSTORAGE]: using m_commsManager.InterServiceInventoryService to create user's inventory");
702 m_commsManager.InterServiceInventoryService.CreateNewUserInventory(userProf.ID);
703 }
680 704
681 return userProf.ID; 705 return userProf.ID;
682 } 706 }
diff --git a/OpenSim/Region/Communications/Hypergrid/HGUserServices.cs b/OpenSim/Region/Communications/Hypergrid/HGUserServices.cs
index fd831bf..7352e2d 100644
--- a/OpenSim/Region/Communications/Hypergrid/HGUserServices.cs
+++ b/OpenSim/Region/Communications/Hypergrid/HGUserServices.cs
@@ -35,6 +35,7 @@ using OpenSim.Framework.Communications.Cache;
35using OpenSim.Framework.Communications.Clients; 35using OpenSim.Framework.Communications.Clients;
36using OpenSim.Region.Communications.OGS1; 36using OpenSim.Region.Communications.OGS1;
37using OpenSim.Region.Communications.Local; 37using OpenSim.Region.Communications.Local;
38using OpenSim.Services.Interfaces;
38 39
39namespace OpenSim.Region.Communications.Hypergrid 40namespace OpenSim.Region.Communications.Hypergrid
40{ 41{
@@ -63,6 +64,12 @@ namespace OpenSim.Region.Communications.Hypergrid
63 m_localUserServices = local; 64 m_localUserServices = local;
64 } 65 }
65 66
67 public override void SetInventoryService(IInventoryService invService)
68 {
69 base.SetInventoryService(invService);
70 m_localUserServices.SetInventoryService(invService);
71 }
72
66 public override UUID AddUser( 73 public override UUID AddUser(
67 string firstName, string lastName, string password, string email, uint regX, uint regY, UUID uuid) 74 string firstName, string lastName, string password, string email, uint regX, uint regY, UUID uuid)
68 { 75 {
diff --git a/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneInventoryModule.cs b/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneInventoryModule.cs
deleted file mode 100644
index 6149822..0000000
--- a/OpenSim/Region/CoreModules/Hypergrid/HGStandaloneInventoryModule.cs
+++ /dev/null
@@ -1,167 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Collections;
30using System.Collections.Generic;
31using System.Reflection;
32using log4net;
33using Nini.Config;
34using OpenMetaverse;
35using OpenSim.Data;
36using OpenSim.Framework;
37using OpenSim.Framework.Communications;
38using OpenSim.Framework.Communications.Cache;
39using OpenSim.Framework.Communications.Services;
40using Caps = OpenSim.Framework.Communications.Capabilities.Caps;
41using LLSDHelpers = OpenSim.Framework.Communications.Capabilities.LLSDHelpers;
42using OpenSim.Framework.Servers;
43using OpenSim.Framework.Servers.HttpServer;
44using OpenSim.Region.Framework.Interfaces;
45using OpenSim.Region.Framework.Scenes;
46using OpenSim.Region.CoreModules.ServiceConnectors.Interregion;
47
48using OpenMetaverse.StructuredData;
49
50namespace OpenSim.Region.CoreModules.Hypergrid
51{
52 public class HGStandaloneInventoryModule : IRegionModule
53 {
54 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
55 private static bool initialized = false;
56 private static bool enabled = false;
57 private static bool safemode = false;
58
59 private bool m_doLookup = false;
60 Scene m_scene;
61 HGInventoryService m_inventoryService;
62 InventoryServiceBase m_inventoryBase;
63
64 public bool DoLookup
65 {
66 get { return m_doLookup; }
67 set { m_doLookup = value; }
68 }
69
70 #region IRegionModule interface
71
72 public void Initialise(Scene scene, IConfigSource config)
73 {
74 if (!initialized)
75 {
76 initialized = true;
77 m_scene = scene;
78
79 // This module is only on for standalones
80 enabled = !config.Configs["Startup"].GetBoolean("gridmode", true) && config.Configs["Startup"].GetBoolean("hypergrid", false);
81 if (config.Configs["Hypergrid"] != null)
82 safemode = config.Configs["Hypergrid"].GetBoolean("safemode", false);
83 }
84 }
85
86 public void PostInitialise()
87 {
88 if (enabled)
89 {
90 m_log.Info("[HGStandaloneInvModule]: Starting...");
91 //m_inventoryService = new InventoryService(m_scene);
92 m_inventoryBase = (InventoryServiceBase)m_scene.CommsManager.SecureInventoryService;
93
94 m_inventoryService = new HGInventoryService(m_inventoryBase, m_scene.AssetService,
95 (UserManagerBase)m_scene.CommsManager.UserAdminService, m_scene.CommsManager.HttpServer,
96 m_scene.CommsManager.NetworkServersInfo.InventoryURL);
97
98 AddHttpHandlers(m_scene.CommsManager.HttpServer);
99 m_inventoryService.AddHttpHandlers();
100 }
101 }
102
103 public void Close()
104 {
105 }
106
107 public string Name
108 {
109 get { return "HGStandaloneInventoryModule"; }
110 }
111
112 public bool IsSharedModule
113 {
114 get { return true; }
115 }
116
117 #endregion
118
119 public virtual void AddHttpHandlers(IHttpServer httpServer)
120 {
121 if (!safemode)
122 {
123 httpServer.AddStreamHandler(
124 new RestDeserialiseSecureHandler<Guid, InventoryCollection>(
125 "POST", "/GetInventory/", m_inventoryService.GetUserInventory, CheckAuthSession));
126 httpServer.AddStreamHandler(
127 new RestDeserialiseSecureHandler<InventoryItemBase, bool>(
128 "POST", "/DeleteItem/", m_inventoryBase.DeleteItem, CheckAuthSession));
129 httpServer.AddStreamHandler(
130 new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
131 "POST", "/UpdateFolder/", m_inventoryBase.UpdateFolder, CheckAuthSession));
132
133 httpServer.AddStreamHandler(
134 new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
135 "POST", "/MoveFolder/", m_inventoryBase.MoveFolder, CheckAuthSession));
136
137 httpServer.AddStreamHandler(
138 new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
139 "POST", "/PurgeFolder/", m_inventoryBase.PurgeFolder, CheckAuthSession));
140 }
141
142 httpServer.AddStreamHandler(
143 new RestDeserialiseSecureHandler<InventoryFolderBase, bool>(
144 "POST", "/NewFolder/", m_inventoryBase.AddFolder, CheckAuthSession));
145
146 httpServer.AddStreamHandler(
147 new RestDeserialiseSecureHandler<InventoryItemBase, bool>(
148 "POST", "/NewItem/", m_inventoryBase.AddItem, CheckAuthSession));
149
150
151 }
152
153 /// <summary>
154 /// Check that the source of an inventory request for a particular agent is a current session belonging to
155 /// that agent.
156 /// </summary>
157 /// <param name="session_id"></param>
158 /// <param name="avatar_id"></param>
159 /// <returns></returns>
160 public bool CheckAuthSession(string session_id, string avatar_id)
161 {
162 return true;
163 }
164
165 }
166
167}
diff --git a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml
index 9969ebe..10e2ec2 100644
--- a/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml
+++ b/OpenSim/Region/CoreModules/Resources/CoreModulePlugin.addin.xml
@@ -18,8 +18,11 @@
18 <RegionModule id="RemoteAssetServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectors.Asset.RemoteAssetServicesConnector" /> 18 <RegionModule id="RemoteAssetServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectors.Asset.RemoteAssetServicesConnector" />
19 <RegionModule id="HGAssetBroker" type="OpenSim.Region.CoreModules.ServiceConnectors.Asset.HGAssetBroker" /> 19 <RegionModule id="HGAssetBroker" type="OpenSim.Region.CoreModules.ServiceConnectors.Asset.HGAssetBroker" />
20 <RegionModule id="CoreAssetCache" type="OpenSim.Region.CoreModules.Asset.CoreAssetCache" /> 20 <RegionModule id="CoreAssetCache" type="OpenSim.Region.CoreModules.Asset.CoreAssetCache" />
21 <RegionModule id="CoreAssetCache" type="OpenSim.Region.CoreModules.Asset.GlynnTuckerAssetCache" /> 21 <RegionModule id="GlynnTuckerAssetCache" type="OpenSim.Region.CoreModules.Asset.GlynnTuckerAssetCache" />
22 <RegionModule id="CenomeMemoryAssetCache" type="OpenSim.Region.CoreModules.Asset.CenomeMemoryAssetCache"/> 22 <RegionModule id="CenomeMemoryAssetCache" type="OpenSim.Region.CoreModules.Asset.CenomeMemoryAssetCache"/>
23 <RegionModule id="LocalInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectors.Inventory.LocalInventoryServicesConnector" />
24 <RegionModule id="RemoteInventoryServicesConnector" type="OpenSim.Region.CoreModules.ServiceConnectors.Inventory.RemoteInventoryServicesConnector" />
25 <RegionModule id="HGInventoryBroker" type="OpenSim.Region.CoreModules.ServiceConnectors.Inventory.HGInventoryBroker" />
23 <RegionModule id="UrlModule" type="OpenSim.Region.CoreModules.Scripting.LSLHttp.UrlModule" /> 26 <RegionModule id="UrlModule" type="OpenSim.Region.CoreModules.Scripting.LSLHttp.UrlModule" />
24 <RegionModule id="Chat" type="OpenSim.Region.CoreModules.Avatar.Chat.ChatModule" /> 27 <RegionModule id="Chat" type="OpenSim.Region.CoreModules.Avatar.Chat.ChatModule" />
25 </Extension> 28 </Extension>
diff --git a/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/HGInventoryBroker.cs b/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/HGInventoryBroker.cs
index 3a0011f..03b4873 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/HGInventoryBroker.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/HGInventoryBroker.cs
@@ -84,13 +84,15 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
84 if (localDll == String.Empty) 84 if (localDll == String.Empty)
85 { 85 {
86 m_log.Error("[HG INVENTORY CONNECTOR]: No LocalGridInventoryService named in section InventoryService"); 86 m_log.Error("[HG INVENTORY CONNECTOR]: No LocalGridInventoryService named in section InventoryService");
87 return; 87 //return;
88 throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
88 } 89 }
89 90
90 if (HGDll == String.Empty) 91 if (HGDll == String.Empty)
91 { 92 {
92 m_log.Error("[HG INVENTORY CONNECTOR]: No HypergridInventoryService named in section InventoryService"); 93 m_log.Error("[HG INVENTORY CONNECTOR]: No HypergridInventoryService named in section InventoryService");
93 return; 94 //return;
95 throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
94 } 96 }
95 97
96 Object[] args = new Object[] { source }; 98 Object[] args = new Object[] { source };
@@ -116,7 +118,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
116 m_LocalGridInventoryURI = inventoryConfig.GetString("InventoryServerURI", string.Empty); 118 m_LocalGridInventoryURI = inventoryConfig.GetString("InventoryServerURI", string.Empty);
117 119
118 m_Enabled = true; 120 m_Enabled = true;
119 m_log.Info("[HG INVENTORY CONNECTOR]: HG asset broker enabled"); 121 m_log.Info("[HG INVENTORY CONNECTOR]: HG inventory broker enabled");
120 } 122 }
121 } 123 }
122 } 124 }
@@ -139,6 +141,11 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
139 m_Scene = scene; 141 m_Scene = scene;
140 // HACK for now. Ugh! 142 // HACK for now. Ugh!
141 m_UserProfileService = m_Scene.CommsManager.UserProfileCacheService; 143 m_UserProfileService = m_Scene.CommsManager.UserProfileCacheService;
144 // ugh!
145 m_UserProfileService.SetInventoryService(this);
146 scene.CommsManager.UserService.SetInventoryService(this);
147
148 m_Initialized = true;
142 } 149 }
143 150
144 scene.RegisterModuleInterface<IInventoryService>(this); 151 scene.RegisterModuleInterface<IInventoryService>(this);
@@ -153,7 +160,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
153 if (!m_Enabled) 160 if (!m_Enabled)
154 return; 161 return;
155 162
156 m_log.InfoFormat("[INVENTORY CONNECTOR]: Enabled remote inventory for region {0}", scene.RegionInfo.RegionName); 163 m_log.InfoFormat("[INVENTORY CONNECTOR]: Enabled HG inventory for region {0}", scene.RegionInfo.RegionName);
157 164
158 } 165 }
159 166
@@ -161,10 +168,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
161 168
162 public bool CreateUserInventory(UUID userID) 169 public bool CreateUserInventory(UUID userID)
163 { 170 {
164 if (IsLocalGridUser(userID)) 171 return m_GridService.CreateUserInventory(userID);
165 return m_GridService.CreateUserInventory(userID);
166 else
167 return false;
168 } 172 }
169 173
170 public List<InventoryFolderBase> GetInventorySkeleton(UUID userId) 174 public List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
@@ -187,7 +191,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
187 else 191 else
188 { 192 {
189 UUID sessionID = GetSessionID(userID); 193 UUID sessionID = GetSessionID(userID);
190 string uri = "http://" + GetUserInventoryURI(userID) + "/" + userID.ToString(); 194 string uri = GetUserInventoryURI(userID) + "/" + userID.ToString();
191 m_HGService.GetUserInventory(uri, sessionID, callback); 195 m_HGService.GetUserInventory(uri, sessionID, callback);
192 } 196 }
193 } 197 }
@@ -207,7 +211,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
207 else 211 else
208 { 212 {
209 UUID sessionID = GetSessionID(folder.Owner); 213 UUID sessionID = GetSessionID(folder.Owner);
210 string uri = "http://" + GetUserInventoryURI(folder.Owner) + "/" + folder.Owner.ToString(); 214 string uri = GetUserInventoryURI(folder.Owner) + "/" + folder.Owner.ToString();
211 return m_HGService.AddFolder(uri, folder, sessionID); 215 return m_HGService.AddFolder(uri, folder, sessionID);
212 } 216 }
213 } 217 }
@@ -222,7 +226,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
222 else 226 else
223 { 227 {
224 UUID sessionID = GetSessionID(folder.Owner); 228 UUID sessionID = GetSessionID(folder.Owner);
225 string uri = "http://" + GetUserInventoryURI(folder.Owner) + "/" + folder.Owner.ToString(); 229 string uri = GetUserInventoryURI(folder.Owner) + "/" + folder.Owner.ToString();
226 return m_HGService.UpdateFolder(uri, folder, sessionID); 230 return m_HGService.UpdateFolder(uri, folder, sessionID);
227 } 231 }
228 } 232 }
@@ -237,7 +241,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
237 else 241 else
238 { 242 {
239 UUID sessionID = GetSessionID(folder.Owner); 243 UUID sessionID = GetSessionID(folder.Owner);
240 string uri = "http://" + GetUserInventoryURI(folder.Owner) + "/" + folder.Owner.ToString(); 244 string uri = GetUserInventoryURI(folder.Owner) + "/" + folder.Owner.ToString();
241 return m_HGService.MoveFolder(uri, folder, sessionID); 245 return m_HGService.MoveFolder(uri, folder, sessionID);
242 } 246 }
243 } 247 }
@@ -252,7 +256,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
252 else 256 else
253 { 257 {
254 UUID sessionID = GetSessionID(folder.Owner); 258 UUID sessionID = GetSessionID(folder.Owner);
255 string uri = "http://" + GetUserInventoryURI(folder.Owner) + "/" + folder.Owner.ToString(); 259 string uri = GetUserInventoryURI(folder.Owner) + "/" + folder.Owner.ToString();
256 return m_HGService.PurgeFolder(uri, folder, sessionID); 260 return m_HGService.PurgeFolder(uri, folder, sessionID);
257 } 261 }
258 } 262 }
@@ -267,7 +271,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
267 else 271 else
268 { 272 {
269 UUID sessionID = GetSessionID(item.Owner); 273 UUID sessionID = GetSessionID(item.Owner);
270 string uri = "http://" + GetUserInventoryURI(item.Owner) + "/" + item.Owner.ToString(); 274 string uri = GetUserInventoryURI(item.Owner) + "/" + item.Owner.ToString();
271 return m_HGService.AddItem(uri, item, sessionID); 275 return m_HGService.AddItem(uri, item, sessionID);
272 } 276 }
273 } 277 }
@@ -282,7 +286,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
282 else 286 else
283 { 287 {
284 UUID sessionID = GetSessionID(item.Owner); 288 UUID sessionID = GetSessionID(item.Owner);
285 string uri = "http://" + GetUserInventoryURI(item.Owner) + "/" + item.Owner.ToString(); 289 string uri = GetUserInventoryURI(item.Owner) + "/" + item.Owner.ToString();
286 return m_HGService.UpdateItem(uri, item, sessionID); 290 return m_HGService.UpdateItem(uri, item, sessionID);
287 } 291 }
288 } 292 }
@@ -297,7 +301,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
297 else 301 else
298 { 302 {
299 UUID sessionID = GetSessionID(item.Owner); 303 UUID sessionID = GetSessionID(item.Owner);
300 string uri = "http://" + GetUserInventoryURI(item.Owner) + "/" + item.Owner.ToString(); 304 string uri = GetUserInventoryURI(item.Owner) + "/" + item.Owner.ToString();
301 return m_HGService.DeleteItem(uri, item, sessionID); 305 return m_HGService.DeleteItem(uri, item, sessionID);
302 } 306 }
303 } 307 }
@@ -312,7 +316,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
312 else 316 else
313 { 317 {
314 UUID sessionID = GetSessionID(item.Owner); 318 UUID sessionID = GetSessionID(item.Owner);
315 string uri = "http://" + GetUserInventoryURI(item.Owner) + "/" + item.Owner.ToString(); 319 string uri = GetUserInventoryURI(item.Owner) + "/" + item.Owner.ToString();
316 return m_HGService.QueryItem(uri, item, sessionID); 320 return m_HGService.QueryItem(uri, item, sessionID);
317 } 321 }
318 } 322 }
@@ -327,7 +331,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
327 else 331 else
328 { 332 {
329 UUID sessionID = GetSessionID(folder.Owner); 333 UUID sessionID = GetSessionID(folder.Owner);
330 string uri = "http://" + GetUserInventoryURI(folder.Owner) + "/" + folder.Owner.ToString(); 334 string uri = GetUserInventoryURI(folder.Owner) + "/" + folder.Owner.ToString();
331 return m_HGService.QueryFolder(uri, folder, sessionID); 335 return m_HGService.QueryFolder(uri, folder, sessionID);
332 } 336 }
333 } 337 }
diff --git a/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/LocalInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/LocalInventoryServiceConnector.cs
index 6b72e9b..ce64d4d 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/LocalInventoryServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/LocalInventoryServiceConnector.cs
@@ -27,6 +27,7 @@
27 27
28using log4net; 28using log4net;
29using Nini.Config; 29using Nini.Config;
30
30using System; 31using System;
31using System.Collections.Generic; 32using System.Collections.Generic;
32using System.Reflection; 33using System.Reflection;
@@ -38,10 +39,10 @@ using OpenSim.Region.Framework.Scenes;
38using OpenSim.Services.Interfaces; 39using OpenSim.Services.Interfaces;
39using OpenMetaverse; 40using OpenMetaverse;
40 41
42
41namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory 43namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
42{ 44{
43 public class LocalInventoryServicesConnector : 45 public class LocalInventoryServicesConnector : ISharedRegionModule, IInventoryService
44 ISharedRegionModule, IInventoryService
45 { 46 {
46 private static readonly ILog m_log = 47 private static readonly ILog m_log =
47 LogManager.GetLogger( 48 LogManager.GetLogger(
@@ -50,6 +51,7 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
50 private IInventoryService m_InventoryService; 51 private IInventoryService m_InventoryService;
51 52
52 private bool m_Enabled = false; 53 private bool m_Enabled = false;
54 private bool m_Initialized = false;
53 55
54 public string Name 56 public string Name
55 { 57 {
@@ -64,15 +66,14 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
64 string name = moduleConfig.GetString("InventoryServices", ""); 66 string name = moduleConfig.GetString("InventoryServices", "");
65 if (name == Name) 67 if (name == Name)
66 { 68 {
67 IConfig assetConfig = source.Configs["InventoryService"]; 69 IConfig inventoryConfig = source.Configs["InventoryService"];
68 if (assetConfig == null) 70 if (inventoryConfig == null)
69 { 71 {
70 m_log.Error("[INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini"); 72 m_log.Error("[INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini");
71 return; 73 return;
72 } 74 }
73 75
74 string serviceDll = assetConfig.GetString("LocalServiceModule", 76 string serviceDll = inventoryConfig.GetString("LocalServiceModule", String.Empty);
75 String.Empty);
76 77
77 if (serviceDll == String.Empty) 78 if (serviceDll == String.Empty)
78 { 79 {
@@ -81,14 +82,15 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
81 } 82 }
82 83
83 Object[] args = new Object[] { source }; 84 Object[] args = new Object[] { source };
84 m_InventoryService = 85 m_log.DebugFormat("[INVENTORY CONNECTOR]: Service dll = {0}", serviceDll);
85 ServerUtils.LoadPlugin<IInventoryService>(serviceDll, 86
86 args); 87 m_InventoryService = ServerUtils.LoadPlugin<IInventoryService>(serviceDll, args);
87 88
88 if (m_InventoryService == null) 89 if (m_InventoryService == null)
89 { 90 {
90 m_log.Error("[INVENTORY CONNECTOR]: Can't load asset service"); 91 m_log.Error("[INVENTORY CONNECTOR]: Can't load inventory service");
91 return; 92 //return;
93 throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
92 } 94 }
93 95
94 //List<IInventoryDataPlugin> plugins 96 //List<IInventoryDataPlugin> plugins
@@ -121,7 +123,16 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
121 if (!m_Enabled) 123 if (!m_Enabled)
122 return; 124 return;
123 125
126 if (!m_Initialized)
127 {
128 // ugh!
129 scene.CommsManager.UserProfileCacheService.SetInventoryService(this);
130 scene.CommsManager.UserService.SetInventoryService(this);
131 m_Initialized = true;
132 }
133
124 scene.RegisterModuleInterface<IInventoryService>(this); 134 scene.RegisterModuleInterface<IInventoryService>(this);
135
125 } 136 }
126 137
127 public void RemoveRegion(Scene scene) 138 public void RemoveRegion(Scene scene)
diff --git a/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/RemoteInventoryServiceConnector.cs b/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/RemoteInventoryServiceConnector.cs
index b695fce..cd13c3d 100644
--- a/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/RemoteInventoryServiceConnector.cs
+++ b/OpenSim/Region/CoreModules/ServiceConnectors/Inventory/RemoteInventoryServiceConnector.cs
@@ -40,12 +40,10 @@ using OpenMetaverse;
40 40
41namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory 41namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
42{ 42{
43 public class RemoteInventoryServicesConnector : 43 public class RemoteInventoryServicesConnector : ISharedRegionModule, IInventoryService
44 ISharedRegionModule, IInventoryService
45 { 44 {
46 private static readonly ILog m_log = 45 private static readonly ILog m_log =
47 LogManager.GetLogger( 46 LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
48 MethodBase.GetCurrentMethod().DeclaringType);
49 47
50 private bool m_Enabled = false; 48 private bool m_Enabled = false;
51 private bool m_Initialized = false; 49 private bool m_Initialized = false;
@@ -57,6 +55,10 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
57 get { return "RemoteInventoryServicesConnector"; } 55 get { return "RemoteInventoryServicesConnector"; }
58 } 56 }
59 57
58 public RemoteInventoryServicesConnector()
59 {
60 }
61
60 public RemoteInventoryServicesConnector(IConfigSource source) 62 public RemoteInventoryServicesConnector(IConfigSource source)
61 { 63 {
62 Init(source); 64 Init(source);
@@ -100,7 +102,13 @@ namespace OpenSim.Region.CoreModules.ServiceConnectors.Inventory
100 return; 102 return;
101 103
102 if (!m_Initialized) 104 if (!m_Initialized)
105 {
103 m_Scene = scene; 106 m_Scene = scene;
107 // ugh!
108 scene.CommsManager.UserProfileCacheService.SetInventoryService(this);
109 scene.CommsManager.UserService.SetInventoryService(this);
110 m_Initialized = true;
111 }
104 112
105 scene.RegisterModuleInterface<IInventoryService>(this); 113 scene.RegisterModuleInterface<IInventoryService>(this);
106 } 114 }
diff --git a/OpenSim/Region/Framework/Scenes/Scene.cs b/OpenSim/Region/Framework/Scenes/Scene.cs
index d18af46..5349d87 100644
--- a/OpenSim/Region/Framework/Scenes/Scene.cs
+++ b/OpenSim/Region/Framework/Scenes/Scene.cs
@@ -146,6 +146,26 @@ namespace OpenSim.Region.Framework.Scenes
146 } 146 }
147 } 147 }
148 148
149 protected IInventoryService m_InventoryService = null;
150
151 public IInventoryService InventoryService
152 {
153 get
154 {
155 if (m_InventoryService == null)
156 {
157 m_InventoryService = RequestModuleInterface<IInventoryService>();
158
159 if (m_InventoryService == null)
160 {
161 throw new Exception("No IInventoryService available.");
162 }
163 }
164
165 return m_InventoryService;
166 }
167 }
168
149 protected IXMLRPC m_xmlrpcModule; 169 protected IXMLRPC m_xmlrpcModule;
150 protected IWorldComm m_worldCommModule; 170 protected IWorldComm m_worldCommModule;
151 protected IAvatarFactory m_AvatarFactory; 171 protected IAvatarFactory m_AvatarFactory;
diff --git a/OpenSim/Server/Base/ServerUtils.cs b/OpenSim/Server/Base/ServerUtils.cs
index 1bdaf6f..8d76ffe 100644
--- a/OpenSim/Server/Base/ServerUtils.cs
+++ b/OpenSim/Server/Base/ServerUtils.cs
@@ -128,13 +128,20 @@ namespace OpenSim.Server.Base
128 pluginType.ToString() != 128 pluginType.ToString() !=
129 pluginType.Namespace + "." + className) 129 pluginType.Namespace + "." + className)
130 continue; 130 continue;
131
132 Type typeInterface = 131 Type typeInterface =
133 pluginType.GetInterface(interfaceName, true); 132 pluginType.GetInterface(interfaceName, true);
134 if (typeInterface != null) 133 if (typeInterface != null)
135 { 134 {
136 T plug = (T)Activator.CreateInstance(pluginType, 135 T plug = null;
137 args); 136 try
137 {
138 plug = (T)Activator.CreateInstance(pluginType,
139 args);
140 }
141 catch (Exception e)
142 {
143 m_log.ErrorFormat("Error loading plugin from {0}, exception {1}", dllName, e.InnerException);
144 }
138 145
139 return plug; 146 return plug;
140 } 147 }
diff --git a/OpenSim/Services/AssetService/AssetServiceBase.cs b/OpenSim/Services/AssetService/AssetServiceBase.cs
index d5faffb..c42d469 100644
--- a/OpenSim/Services/AssetService/AssetServiceBase.cs
+++ b/OpenSim/Services/AssetService/AssetServiceBase.cs
@@ -42,18 +42,34 @@ namespace OpenSim.Services.AssetService
42 42
43 public AssetServiceBase(IConfigSource config) : base(config) 43 public AssetServiceBase(IConfigSource config) : base(config)
44 { 44 {
45 IConfig assetConfig = config.Configs["AssetService"]; 45 string dllName = String.Empty;
46 if (assetConfig == null) 46 string connString = String.Empty;
47 throw new Exception("No AssetService configuration");
48 47
49 string dllName = assetConfig.GetString("StorageProvider", 48 //
50 String.Empty); 49 // Try reading the [DatabaseService] section first, if it exists
50 //
51 IConfig dbConfig = config.Configs["DatabaseService"];
52 if (dbConfig != null)
53 {
54 dllName = dbConfig.GetString("StorageProvider", String.Empty);
55 connString = dbConfig.GetString("ConnectionString", String.Empty);
56 }
51 57
52 if (dllName == String.Empty) 58 //
53 throw new Exception("No StorageProvider configured"); 59 // Try reading the more specific [AssetService] section, if it exists
60 //
61 IConfig assetConfig = config.Configs["AssetService"];
62 if (assetConfig != null)
63 {
64 dllName = assetConfig.GetString("StorageProvider", dllName);
65 connString = assetConfig.GetString("ConnectionString", connString);
66 }
54 67
55 string connString = assetConfig.GetString("ConnectionString", 68 //
56 String.Empty); 69 // We tried, but this doesn't exist. We can't proceed.
70 //
71 if (dllName.Equals(String.Empty))
72 throw new Exception("No StorageProvider configured");
57 73
58 m_Database = LoadPlugin<IAssetDataPlugin>(dllName); 74 m_Database = LoadPlugin<IAssetDataPlugin>(dllName);
59 if (m_Database == null) 75 if (m_Database == null)
diff --git a/OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs b/OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs
index 34478ae..093ce92 100644
--- a/OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs
+++ b/OpenSim/Services/Connectors/Inventory/InventoryServiceConnector.cs
@@ -67,7 +67,7 @@ namespace OpenSim.Services.Connectors
67 IConfig inventoryConfig = source.Configs["InventoryService"]; 67 IConfig inventoryConfig = source.Configs["InventoryService"];
68 if (inventoryConfig == null) 68 if (inventoryConfig == null)
69 { 69 {
70 m_log.Error("[INVENTORY CONNECTOR]: InventoryService missing from OpanSim.ini"); 70 m_log.Error("[INVENTORY CONNECTOR]: InventoryService missing from OpenSim.ini");
71 throw new Exception("Inventory connector init error"); 71 throw new Exception("Inventory connector init error");
72 } 72 }
73 73
@@ -77,7 +77,7 @@ namespace OpenSim.Services.Connectors
77 if (serviceURI == String.Empty) 77 if (serviceURI == String.Empty)
78 { 78 {
79 m_log.Error("[INVENTORY CONNECTOR]: No Server URI named in section InventoryService"); 79 m_log.Error("[INVENTORY CONNECTOR]: No Server URI named in section InventoryService");
80 throw new Exception("Inventory connector init error"); 80 throw new Exception("Unable to proceed. Please make sure your ini files in config-include are updated according to .example's");
81 } 81 }
82 m_ServerURI = serviceURI.TrimEnd('/'); 82 m_ServerURI = serviceURI.TrimEnd('/');
83 } 83 }
diff --git a/OpenSim/Services/Connectors/Inventory/QuickAndDirtyInventoryServiceConnector.cs b/OpenSim/Services/Connectors/Inventory/QuickAndDirtyInventoryServiceConnector.cs
new file mode 100644
index 0000000..3264f41
--- /dev/null
+++ b/OpenSim/Services/Connectors/Inventory/QuickAndDirtyInventoryServiceConnector.cs
@@ -0,0 +1,170 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using log4net;
29using System;
30using System.Collections.Generic;
31using System.IO;
32using System.Reflection;
33using Nini.Config;
34using OpenSim.Framework;
35using OpenSim.Framework.Servers.HttpServer;
36using OpenSim.Services.Interfaces;
37using OpenMetaverse;
38
39namespace OpenSim.Services.Connectors
40{
41 /// <summary>
42 /// This connector is temporary. It's used by the user server, before that server is refactored.
43 /// </summary>
44 public class QuickAndDirtyInventoryServiceConnector : IInventoryService
45 {
46 private static readonly ILog m_log =
47 LogManager.GetLogger(
48 MethodBase.GetCurrentMethod().DeclaringType);
49
50 private string m_ServerURI = String.Empty;
51
52 private Dictionary<UUID, InventoryReceiptCallback> m_RequestingInventory = new Dictionary<UUID, InventoryReceiptCallback>();
53
54 public QuickAndDirtyInventoryServiceConnector()
55 {
56 }
57
58 public QuickAndDirtyInventoryServiceConnector(string serverURI)
59 {
60 m_ServerURI = serverURI.TrimEnd('/');
61 }
62
63 /// <summary>
64 /// <see cref="OpenSim.Framework.Communications.IInterServiceInventoryServices"/>
65 /// </summary>
66 /// <param name="userId"></param>
67 /// <returns></returns>
68 public bool CreateUserInventory(UUID userId)
69 {
70 return SynchronousRestObjectPoster.BeginPostObject<Guid, bool>(
71 "POST", m_ServerURI + "CreateInventory/", userId.Guid);
72 }
73
74 /// <summary>
75 /// <see cref="OpenSim.Framework.Communications.IInterServiceInventoryServices"/>
76 /// </summary>
77 /// <param name="userId"></param>
78 /// <returns></returns>
79 public List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
80 {
81 return SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryFolderBase>>(
82 "POST", m_ServerURI + "RootFolders/", userId.Guid);
83 }
84
85 /// <summary>
86 /// Returns a list of all the active gestures in a user's inventory.
87 /// </summary>
88 /// <param name="userId">
89 /// The <see cref="UUID"/> of the user
90 /// </param>
91 /// <returns>
92 /// A flat list of the gesture items.
93 /// </returns>
94 public List<InventoryItemBase> GetActiveGestures(UUID userId)
95 {
96 return SynchronousRestObjectPoster.BeginPostObject<Guid, List<InventoryItemBase>>(
97 "POST", m_ServerURI + "ActiveGestures/", userId.Guid);
98 }
99
100 public InventoryCollection GetUserInventory(UUID userID)
101 {
102 return null;
103 }
104
105 public void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
106 {
107 }
108
109 public List<InventoryItemBase> GetFolderItems(UUID folderID)
110 {
111 return null;
112 }
113
114 public bool AddFolder(InventoryFolderBase folder)
115 {
116 return false;
117 }
118
119 public bool UpdateFolder(InventoryFolderBase folder)
120 {
121 return false;
122 }
123
124 public bool MoveFolder(InventoryFolderBase folder)
125 {
126 return false;
127 }
128
129 public bool PurgeFolder(InventoryFolderBase folder)
130 {
131 return false;
132 }
133
134 public bool AddItem(InventoryItemBase item)
135 {
136 return false;
137 }
138
139 public bool UpdateItem(InventoryItemBase item)
140 {
141 return false;
142 }
143
144 public bool DeleteItem(InventoryItemBase item)
145 {
146 return false;
147 }
148
149 public InventoryItemBase QueryItem(InventoryItemBase item)
150 {
151 return null;
152 }
153
154 public InventoryFolderBase QueryFolder(InventoryFolderBase folder)
155 {
156 return null;
157 }
158
159 public bool HasInventoryForUser(UUID userID)
160 {
161 return false;
162 }
163
164 public InventoryFolderBase RequestRootFolder(UUID userID)
165 {
166 return null;
167 }
168
169 }
170}
diff --git a/OpenSim/Services/InventoryService/HGInventoryService.cs b/OpenSim/Services/InventoryService/HGInventoryService.cs
index e5e40c6..0db80d0 100644
--- a/OpenSim/Services/InventoryService/HGInventoryService.cs
+++ b/OpenSim/Services/InventoryService/HGInventoryService.cs
@@ -109,6 +109,7 @@ namespace OpenSim.Services.InventoryService
109 109
110 public void GetUserInventory(string id, UUID sessionID, InventoryReceiptCallback callback) 110 public void GetUserInventory(string id, UUID sessionID, InventoryReceiptCallback callback)
111 { 111 {
112 m_log.Debug("[HGInventory]: GetUserInventory " + id);
112 string url = string.Empty; 113 string url = string.Empty;
113 string userID = string.Empty; 114 string userID = string.Empty;
114 115
@@ -120,57 +121,120 @@ namespace OpenSim.Services.InventoryService
120 121
121 } 122 }
122 123
123 public bool AddFolder(string userID, InventoryFolderBase folder, UUID sessionID) 124 public bool AddFolder(string id, InventoryFolderBase folder, UUID sessionID)
124 { 125 {
125 // TODO 126 string url = string.Empty;
127 string userID = string.Empty;
128
129 if (StringToUrlAndUserID(id, out url, out userID))
130 {
131 ISessionAuthInventoryService connector = GetConnector(url);
132 return connector.AddFolder(userID, folder, sessionID);
133 }
126 return false; 134 return false;
127 } 135 }
128 136
129 public bool UpdateFolder(string userID, InventoryFolderBase folder, UUID sessionID) 137 public bool UpdateFolder(string id, InventoryFolderBase folder, UUID sessionID)
130 { 138 {
131 // TODO 139 string url = string.Empty;
140 string userID = string.Empty;
141
142 if (StringToUrlAndUserID(id, out url, out userID))
143 {
144 ISessionAuthInventoryService connector = GetConnector(url);
145 return connector.UpdateFolder(userID, folder, sessionID);
146 }
132 return false; 147 return false;
133 } 148 }
134 149
135 public bool MoveFolder(string userID, InventoryFolderBase folder, UUID sessionID) 150 public bool MoveFolder(string id, InventoryFolderBase folder, UUID sessionID)
136 { 151 {
137 // TODO 152 string url = string.Empty;
153 string userID = string.Empty;
154
155 if (StringToUrlAndUserID(id, out url, out userID))
156 {
157 ISessionAuthInventoryService connector = GetConnector(url);
158 return connector.MoveFolder(userID, folder, sessionID);
159 }
138 return false; 160 return false;
139 } 161 }
140 162
141 public bool PurgeFolder(string userID, InventoryFolderBase folder, UUID sessionID) 163 public bool PurgeFolder(string id, InventoryFolderBase folder, UUID sessionID)
142 { 164 {
143 // TODO 165 string url = string.Empty;
166 string userID = string.Empty;
167
168 if (StringToUrlAndUserID(id, out url, out userID))
169 {
170 ISessionAuthInventoryService connector = GetConnector(url);
171 return connector.PurgeFolder(userID, folder, sessionID);
172 }
144 return false; 173 return false;
145 } 174 }
146 175
147 public bool AddItem(string userID, InventoryItemBase item, UUID sessionID) 176 public bool AddItem(string id, InventoryItemBase item, UUID sessionID)
148 { 177 {
149 // TODO 178 string url = string.Empty;
179 string userID = string.Empty;
180
181 if (StringToUrlAndUserID(id, out url, out userID))
182 {
183 ISessionAuthInventoryService connector = GetConnector(url);
184 return connector.AddItem(userID, item, sessionID);
185 }
150 return false; 186 return false;
151 } 187 }
152 188
153 public bool UpdateItem(string userID, InventoryItemBase item, UUID sessionID) 189 public bool UpdateItem(string id, InventoryItemBase item, UUID sessionID)
154 { 190 {
155 // TODO 191 string url = string.Empty;
192 string userID = string.Empty;
193
194 if (StringToUrlAndUserID(id, out url, out userID))
195 {
196 ISessionAuthInventoryService connector = GetConnector(url);
197 return connector.UpdateItem(userID, item, sessionID);
198 }
156 return false; 199 return false;
157 } 200 }
158 201
159 public bool DeleteItem(string userID, InventoryItemBase item, UUID sessionID) 202 public bool DeleteItem(string id, InventoryItemBase item, UUID sessionID)
160 { 203 {
161 // TODO 204 string url = string.Empty;
205 string userID = string.Empty;
206
207 if (StringToUrlAndUserID(id, out url, out userID))
208 {
209 ISessionAuthInventoryService connector = GetConnector(url);
210 return connector.UpdateItem(userID, item, sessionID);
211 }
162 return false; 212 return false;
163 } 213 }
164 214
165 public InventoryItemBase QueryItem(string userID, InventoryItemBase item, UUID sessionID) 215 public InventoryItemBase QueryItem(string id, InventoryItemBase item, UUID sessionID)
166 { 216 {
167 // TODO 217 string url = string.Empty;
218 string userID = string.Empty;
219
220 if (StringToUrlAndUserID(id, out url, out userID))
221 {
222 ISessionAuthInventoryService connector = GetConnector(url);
223 return connector.QueryItem(userID, item, sessionID);
224 }
168 return null; 225 return null;
169 } 226 }
170 227
171 public InventoryFolderBase QueryFolder(string userID, InventoryFolderBase folder, UUID sessionID) 228 public InventoryFolderBase QueryFolder(string id, InventoryFolderBase folder, UUID sessionID)
172 { 229 {
173 // TODO 230 string url = string.Empty;
231 string userID = string.Empty;
232
233 if (StringToUrlAndUserID(id, out url, out userID))
234 {
235 ISessionAuthInventoryService connector = GetConnector(url);
236 return connector.QueryFolder(userID, folder, sessionID);
237 }
174 return null; 238 return null;
175 } 239 }
176 240
diff --git a/OpenSim/Services/InventoryService/InventoryService.cs b/OpenSim/Services/InventoryService/InventoryService.cs
index f2a7b41..9dbd591 100644
--- a/OpenSim/Services/InventoryService/InventoryService.cs
+++ b/OpenSim/Services/InventoryService/InventoryService.cs
@@ -46,6 +46,7 @@ namespace OpenSim.Services.InventoryService
46 46
47 public InventoryService(IConfigSource config) : base(config) 47 public InventoryService(IConfigSource config) : base(config)
48 { 48 {
49 m_log.Debug("[INVENTORY SERVICE]: Initialized.");
49 } 50 }
50 51
51 #region IInventoryServices methods 52 #region IInventoryServices methods
@@ -57,7 +58,7 @@ namespace OpenSim.Services.InventoryService
57 58
58 public List<InventoryFolderBase> GetInventorySkeleton(UUID userId) 59 public List<InventoryFolderBase> GetInventorySkeleton(UUID userId)
59 { 60 {
60// m_log.DebugFormat("[AGENT INVENTORY]: Getting inventory skeleton for {0}", userId); 61 m_log.DebugFormat("[INVENTORY SERVICE]: Getting inventory skeleton for {0}", userId);
61 62
62 InventoryFolderBase rootFolder = RequestRootFolder(userId); 63 InventoryFolderBase rootFolder = RequestRootFolder(userId);
63 64
@@ -79,7 +80,7 @@ namespace OpenSim.Services.InventoryService
79 80
80// foreach (InventoryFolderBase folder in userFolders) 81// foreach (InventoryFolderBase folder in userFolders)
81// { 82// {
82// m_log.DebugFormat("[AGENT INVENTORY]: Got folder {0} {1}", folder.name, folder.folderID); 83// m_log.DebugFormat("[INVENTORY SERVICE]: Got folder {0} {1}", folder.name, folder.folderID);
83// } 84// }
84 85
85 return userFolders; 86 return userFolders;
@@ -113,7 +114,7 @@ namespace OpenSim.Services.InventoryService
113 if (null != existingRootFolder) 114 if (null != existingRootFolder)
114 { 115 {
115 m_log.WarnFormat( 116 m_log.WarnFormat(
116 "[AGENT INVENTORY]: Did not create a new inventory for user {0} since they already have " 117 "[INVENTORY SERVICE]: Did not create a new inventory for user {0} since they already have "
117 + "a root inventory folder with id {1}", 118 + "a root inventory folder with id {1}",
118 user, existingRootFolder.ID); 119 user, existingRootFolder.ID);
119 } 120 }
@@ -138,7 +139,7 @@ namespace OpenSim.Services.InventoryService
138 /// <returns>The user's inventory. If an inventory cannot be found then an empty collection is returned.</returns> 139 /// <returns>The user's inventory. If an inventory cannot be found then an empty collection is returned.</returns>
139 public InventoryCollection GetUserInventory(UUID userID) 140 public InventoryCollection GetUserInventory(UUID userID)
140 { 141 {
141 m_log.InfoFormat("[LOCAL INVENTORY SERVICE]: Processing request for inventory of {0}", userID); 142 m_log.InfoFormat("[INVENTORY SERVICE]: Processing request for inventory of {0}", userID);
142 143
143 // Uncomment me to simulate a slow responding inventory server 144 // Uncomment me to simulate a slow responding inventory server
144 //Thread.Sleep(16000); 145 //Thread.Sleep(16000);
@@ -149,7 +150,7 @@ namespace OpenSim.Services.InventoryService
149 150
150 if (null == allFolders) 151 if (null == allFolders)
151 { 152 {
152 m_log.WarnFormat("[LOCAL INVENTORY SERVICE]: No inventory found for user {0}", userID); 153 m_log.WarnFormat("[INVENTORY SERVICE]: No inventory found for user {0}", userID);
153 154
154 return invCollection; 155 return invCollection;
155 } 156 }
@@ -172,16 +173,16 @@ namespace OpenSim.Services.InventoryService
172 173
173 // foreach (InventoryFolderBase folder in invCollection.Folders) 174 // foreach (InventoryFolderBase folder in invCollection.Folders)
174 // { 175 // {
175 // m_log.DebugFormat("[GRID AGENT INVENTORY]: Sending back folder {0} {1}", folder.Name, folder.ID); 176 // m_log.DebugFormat("[GRID INVENTORY SERVICE]: Sending back folder {0} {1}", folder.Name, folder.ID);
176 // } 177 // }
177 // 178 //
178 // foreach (InventoryItemBase item in invCollection.Items) 179 // foreach (InventoryItemBase item in invCollection.Items)
179 // { 180 // {
180 // m_log.DebugFormat("[GRID AGENT INVENTORY]: Sending back item {0} {1}, folder {2}", item.Name, item.ID, item.Folder); 181 // m_log.DebugFormat("[GRID INVENTORY SERVICE]: Sending back item {0} {1}, folder {2}", item.Name, item.ID, item.Folder);
181 // } 182 // }
182 183
183 m_log.InfoFormat( 184 m_log.InfoFormat(
184 "[LOCAL INVENTORY SERVICE]: Sending back inventory response to user {0} containing {1} folders and {2} items", 185 "[INVENTORY SERVICE]: Sending back inventory response to user {0} containing {1} folders and {2} items",
185 invCollection.UserID, invCollection.Folders.Count, invCollection.Items.Count); 186 invCollection.UserID, invCollection.Folders.Count, invCollection.Items.Count);
186 187
187 return invCollection; 188 return invCollection;
@@ -194,7 +195,7 @@ namespace OpenSim.Services.InventoryService
194 /// <param name="callback"></param> 195 /// <param name="callback"></param>
195 public void GetUserInventory(UUID userID, InventoryReceiptCallback callback) 196 public void GetUserInventory(UUID userID, InventoryReceiptCallback callback)
196 { 197 {
197 m_log.InfoFormat("[LOCAL INVENTORY SERVICE]: Requesting inventory for user {0}", userID); 198 m_log.InfoFormat("[INVENTORY SERVICE]: Requesting inventory for user {0}", userID);
198 199
199 List<InventoryFolderImpl> folders = new List<InventoryFolderImpl>(); 200 List<InventoryFolderImpl> folders = new List<InventoryFolderImpl>();
200 List<InventoryItemBase> items = new List<InventoryItemBase>(); 201 List<InventoryItemBase> items = new List<InventoryItemBase>();
@@ -231,15 +232,15 @@ namespace OpenSim.Services.InventoryService
231 } 232 }
232 233
233 m_log.InfoFormat( 234 m_log.InfoFormat(
234 "[LOCAL INVENTORY SERVICE]: Received inventory response for user {0} containing {1} folders and {2} items", 235 "[INVENTORY SERVICE]: Received inventory response for user {0} containing {1} folders and {2} items",
235 userID, folders.Count, items.Count); 236 userID, folders.Count, items.Count);
236 } 237 }
237 else 238 else
238 { 239 {
239 m_log.WarnFormat("[LOCAL INVENTORY SERVICE]: User {0} inventory not available", userID); 240 m_log.WarnFormat("[INVENTORY SERVICE]: User {0} inventory not available", userID);
240 } 241 }
241 242
242 callback(folders, items); 243 callback.BeginInvoke(folders, items, null, null);
243 } 244 }
244 245
245 public List<InventoryItemBase> GetActiveGestures(UUID userId) 246 public List<InventoryItemBase> GetActiveGestures(UUID userId)
@@ -287,7 +288,7 @@ namespace OpenSim.Services.InventoryService
287 public virtual bool AddFolder(InventoryFolderBase folder) 288 public virtual bool AddFolder(InventoryFolderBase folder)
288 { 289 {
289 m_log.DebugFormat( 290 m_log.DebugFormat(
290 "[AGENT INVENTORY]: Adding folder {0} {1} to folder {2}", folder.Name, folder.ID, folder.ParentID); 291 "[INVENTORY SERVICE]: Adding folder {0} {1} to folder {2}", folder.Name, folder.ID, folder.ParentID);
291 292
292 foreach (IInventoryDataPlugin plugin in m_plugins) 293 foreach (IInventoryDataPlugin plugin in m_plugins)
293 { 294 {
@@ -302,7 +303,7 @@ namespace OpenSim.Services.InventoryService
302 public virtual bool UpdateFolder(InventoryFolderBase folder) 303 public virtual bool UpdateFolder(InventoryFolderBase folder)
303 { 304 {
304 m_log.DebugFormat( 305 m_log.DebugFormat(
305 "[AGENT INVENTORY]: Updating folder {0} {1} to folder {2}", folder.Name, folder.ID, folder.ParentID); 306 "[INVENTORY SERVICE]: Updating folder {0} {1} to folder {2}", folder.Name, folder.ID, folder.ParentID);
306 307
307 foreach (IInventoryDataPlugin plugin in m_plugins) 308 foreach (IInventoryDataPlugin plugin in m_plugins)
308 { 309 {
@@ -317,7 +318,7 @@ namespace OpenSim.Services.InventoryService
317 public virtual bool MoveFolder(InventoryFolderBase folder) 318 public virtual bool MoveFolder(InventoryFolderBase folder)
318 { 319 {
319 m_log.DebugFormat( 320 m_log.DebugFormat(
320 "[AGENT INVENTORY]: Moving folder {0} {1} to folder {2}", folder.Name, folder.ID, folder.ParentID); 321 "[INVENTORY SERVICE]: Moving folder {0} {1} to folder {2}", folder.Name, folder.ID, folder.ParentID);
321 322
322 foreach (IInventoryDataPlugin plugin in m_plugins) 323 foreach (IInventoryDataPlugin plugin in m_plugins)
323 { 324 {
@@ -332,7 +333,7 @@ namespace OpenSim.Services.InventoryService
332 public virtual bool AddItem(InventoryItemBase item) 333 public virtual bool AddItem(InventoryItemBase item)
333 { 334 {
334 m_log.DebugFormat( 335 m_log.DebugFormat(
335 "[AGENT INVENTORY]: Adding item {0} {1} to folder {2}", item.Name, item.ID, item.Folder); 336 "[INVENTORY SERVICE]: Adding item {0} {1} to folder {2}", item.Name, item.ID, item.Folder);
336 337
337 foreach (IInventoryDataPlugin plugin in m_plugins) 338 foreach (IInventoryDataPlugin plugin in m_plugins)
338 { 339 {
@@ -347,7 +348,7 @@ namespace OpenSim.Services.InventoryService
347 public virtual bool UpdateItem(InventoryItemBase item) 348 public virtual bool UpdateItem(InventoryItemBase item)
348 { 349 {
349 m_log.InfoFormat( 350 m_log.InfoFormat(
350 "[AGENT INVENTORY]: Updating item {0} {1} in folder {2}", item.Name, item.ID, item.Folder); 351 "[INVENTORY SERVICE]: Updating item {0} {1} in folder {2}", item.Name, item.ID, item.Folder);
351 352
352 foreach (IInventoryDataPlugin plugin in m_plugins) 353 foreach (IInventoryDataPlugin plugin in m_plugins)
353 { 354 {
@@ -362,7 +363,7 @@ namespace OpenSim.Services.InventoryService
362 public virtual bool DeleteItem(InventoryItemBase item) 363 public virtual bool DeleteItem(InventoryItemBase item)
363 { 364 {
364 m_log.InfoFormat( 365 m_log.InfoFormat(
365 "[AGENT INVENTORY]: Deleting item {0} {1} from folder {2}", item.Name, item.ID, item.Folder); 366 "[INVENTORY SERVICE]: Deleting item {0} {1} from folder {2}", item.Name, item.ID, item.Folder);
366 367
367 foreach (IInventoryDataPlugin plugin in m_plugins) 368 foreach (IInventoryDataPlugin plugin in m_plugins)
368 { 369 {
@@ -407,13 +408,13 @@ namespace OpenSim.Services.InventoryService
407 public virtual bool PurgeFolder(InventoryFolderBase folder) 408 public virtual bool PurgeFolder(InventoryFolderBase folder)
408 { 409 {
409 m_log.DebugFormat( 410 m_log.DebugFormat(
410 "[AGENT INVENTORY]: Purging folder {0} {1} of its contents", folder.Name, folder.ID); 411 "[INVENTORY SERVICE]: Purging folder {0} {1} of its contents", folder.Name, folder.ID);
411 412
412 List<InventoryFolderBase> subFolders = RequestSubFolders(folder.ID); 413 List<InventoryFolderBase> subFolders = RequestSubFolders(folder.ID);
413 414
414 foreach (InventoryFolderBase subFolder in subFolders) 415 foreach (InventoryFolderBase subFolder in subFolders)
415 { 416 {
416// m_log.DebugFormat("[AGENT INVENTORY]: Deleting folder {0} {1}", subFolder.Name, subFolder.ID); 417// m_log.DebugFormat("[INVENTORY SERVICE]: Deleting folder {0} {1}", subFolder.Name, subFolder.ID);
417 418
418 foreach (IInventoryDataPlugin plugin in m_plugins) 419 foreach (IInventoryDataPlugin plugin in m_plugins)
419 { 420 {
diff --git a/OpenSim/Services/InventoryService/InventoryServiceBase.cs b/OpenSim/Services/InventoryService/InventoryServiceBase.cs
index 179d541..4526c34 100644
--- a/OpenSim/Services/InventoryService/InventoryServiceBase.cs
+++ b/OpenSim/Services/InventoryService/InventoryServiceBase.cs
@@ -44,19 +44,37 @@ namespace OpenSim.Services.InventoryService
44 44
45 public InventoryServiceBase(IConfigSource config) : base(config) 45 public InventoryServiceBase(IConfigSource config) : base(config)
46 { 46 {
47 IConfig assetConfig = config.Configs["InventoryService"]; 47 string dllName = String.Empty;
48 if (assetConfig == null) 48 string connString = String.Empty;
49
50 //
51 // Try reading the [DatabaseService] section first, if it exists
52 //
53 IConfig dbConfig = config.Configs["DatabaseService"];
54 if (dbConfig != null)
55 {
56 dllName = dbConfig.GetString("StorageProvider", String.Empty);
57 connString = dbConfig.GetString("ConnectionString", String.Empty);
58 }
59 else
60 Console.WriteLine("------ dbConfig = null!");
61
62 //
63 // Try reading the more specific [InventoryService] section, if it exists
64 //
65 IConfig inventoryConfig = config.Configs["InventoryService"];
66 if (inventoryConfig != null)
67 {
68 dllName = inventoryConfig.GetString("StorageProvider", dllName);
69 connString = inventoryConfig.GetString("ConnectionString", connString);
70 }
71
72 //
73 // We tried, but this doesn't exist. We can't proceed.
74 //
75 if (dllName.Equals(String.Empty))
49 throw new Exception("No InventoryService configuration"); 76 throw new Exception("No InventoryService configuration");
50 77
51 string dllName = assetConfig.GetString("StorageProvider",
52 String.Empty);
53
54 if (dllName == String.Empty)
55 throw new Exception("No StorageProvider configured");
56
57 string connString = assetConfig.GetString("ConnectionString",
58 String.Empty);
59
60 m_Database = LoadPlugin<IInventoryDataPlugin>(dllName); 78 m_Database = LoadPlugin<IInventoryDataPlugin>(dllName);
61 if (m_Database == null) 79 if (m_Database == null)
62 throw new Exception("Could not find a storage interface in the given module"); 80 throw new Exception("Could not find a storage interface in the given module");
diff --git a/OpenSim/SimulatorServices/RegionInventoryService.cs b/OpenSim/SimulatorServices/RegionInventoryService.cs
new file mode 100644
index 0000000..8422a92
--- /dev/null
+++ b/OpenSim/SimulatorServices/RegionInventoryService.cs
@@ -0,0 +1,102 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSimulator Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Reflection;
30using System.Collections.Generic;
31using log4net;
32using Nini.Config;
33using OpenSim.Framework;
34using OpenSim.Framework.Servers.HttpServer;
35using OpenSim.Region.Framework.Scenes;
36using OpenSim.Region.Framework.Interfaces;
37using OpenSim.Server.Base;
38using OpenSim.Server.Handlers.Base;
39
40namespace OpenSim.SimulatorServices
41{
42 public class RegionInventoryService : ISharedRegionModule
43 {
44 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
45 private static bool enabled = false;
46
47 private IConfigSource m_Config;
48 bool m_Registered = false;
49
50 #region IRegionModule interface
51
52 public void Initialise(IConfigSource config)
53 {
54 // This module is only on for standalones in hypergrid mode
55 enabled = (!config.Configs["Startup"].GetBoolean("gridmode", true)) &&
56 config.Configs["Startup"].GetBoolean("hypergrid", true);
57 m_log.DebugFormat("[RegionInventoryService]: enabled? {0}", enabled);
58 m_Config = config;
59 }
60
61 public void PostInitialise()
62 {
63 }
64
65 public void Close()
66 {
67 }
68
69 public string Name
70 {
71 get { return "RegionInventoryService"; }
72 }
73
74 public void AddRegion(Scene scene)
75 {
76 if (!enabled)
77 return;
78
79 if (!m_Registered)
80 {
81 m_Registered = true;
82
83 m_log.Info("[RegionInventoryService]: Starting...");
84
85 Object[] args = new Object[] { m_Config, scene.CommsManager.HttpServer };
86
87 ServerUtils.LoadPlugin<IServiceConnector>("OpenSim.Server.Handlers.dll:InventoryServiceInConnector", args);
88 }
89 }
90
91 public void RemoveRegion(Scene scene)
92 {
93 }
94
95 public void RegionLoaded(Scene scene)
96 {
97 }
98
99 #endregion
100
101 }
102}
diff --git a/OpenSim/SimulatorServices/Resources/SimulatorServices.addin.xml b/OpenSim/SimulatorServices/Resources/SimulatorServices.addin.xml
index 05f143d..77d7d70 100644
--- a/OpenSim/SimulatorServices/Resources/SimulatorServices.addin.xml
+++ b/OpenSim/SimulatorServices/Resources/SimulatorServices.addin.xml
@@ -9,6 +9,7 @@
9 9
10 <Extension path = "/OpenSim/RegionModules"> 10 <Extension path = "/OpenSim/RegionModules">
11 <RegionModule id="RegionAssetService" type="OpenSim.SimulatorServices.RegionAssetService" /> 11 <RegionModule id="RegionAssetService" type="OpenSim.SimulatorServices.RegionAssetService" />
12 <RegionModule id="RegionInventoryService" type="OpenSim.SimulatorServices.RegionInventoryService" />
12 </Extension> 13 </Extension>
13 14
14</Addin> 15</Addin>
diff --git a/bin/config-include/CenomeCache.ini.example b/bin/config-include/CenomeCache.ini.example
new file mode 100644
index 0000000..993fe64
--- /dev/null
+++ b/bin/config-include/CenomeCache.ini.example
@@ -0,0 +1,13 @@
1[AssetCache]
2 ;;
3 ;; Options for CenmoeAssetCache
4 ;;
5
6 ; 256 MB (default: 134217728)
7 MaxSize = 268435456
8
9 ; How many assets it is possible to store cache (default: 4096)
10 MaxCount = 16384
11
12 ; Expiration time - 1 hour (default: 30 minutes)
13 ExpirationTime = 60
diff --git a/bin/config-include/FlotsamCache.ini.example b/bin/config-include/FlotsamCache.ini.example
new file mode 100644
index 0000000..e9e43f6
--- /dev/null
+++ b/bin/config-include/FlotsamCache.ini.example
@@ -0,0 +1,39 @@
1[AssetCache]
2 ;;
3 ;; Options for FlotsamAssetCache
4 ;;
5
6 ; cache directory can be shared by multiple instances
7 CacheDirectory = ./assetcache
8 ; Other examples:
9 ;CacheDirectory = /directory/writable/by/OpenSim/instance
10
11 ; Log level
12 ; 0 - (Error) Errors only
13 ; 1 - (Info) Hit Rate Stats + Level 0
14 ; 2 - (Debug) Cache Activity (Reads/Writes) + Level 1
15 ;
16 LogLevel = 0
17
18 ; How often should hit rates be displayed (given in AssetRequests)
19 ; 0 to disable
20 HitRateDisplay = 100
21
22 ; Set to false for disk cache only.
23 MemoryCacheEnabled = true
24
25 ; How long {in hours} to keep assets cached in memory, .5 == 30 minutes
26 MemoryCacheTimeout = 2
27
28 ; How long {in hours} to keep assets cached on disk, .5 == 30 minutes
29 ; Specify 0 if you do not want your disk cache to expire
30 FileCacheTimeout = 0
31
32 ; How often {in hours} should the disk be checked for expired filed
33 ; Specify 0 to disable expiration checking
34 FileCleanupTimer = .166 ;roughly every 10 minutes
35
36 ; If WAIT_ON_INPROGRESS_REQUESTS has been defined then this specifies how
37 ; long (in miliseconds) to block a request thread while trying to complete
38 ; an existing write to disk.
39 ; WaitOnInprogressTimeout = 3000
diff --git a/bin/config-include/Grid.ini b/bin/config-include/Grid.ini
index 4f2e839..68326b8 100644
--- a/bin/config-include/Grid.ini
+++ b/bin/config-include/Grid.ini
@@ -1,7 +1,13 @@
1;;
2;; Please don't change this file.
3;; All optional settings are in GridCommon.ini.example,
4;; which you can copy and change.
5;;
6
1[Includes] 7[Includes]
2 Include-Common = "config-include/GridCommon.ini" 8 Include-Common = "config-include/GridCommon.ini"
3 Include-Stable = "config-include/StableSettings.ini"
4 9
5[Modules] 10[Modules]
6 AssetServices = "RemoteAssetServicesConnector" 11 AssetServices = "RemoteAssetServicesConnector"
12 InventoryServices = "RemoteInventoryServicesConnector"
7 13
diff --git a/bin/config-include/GridCommon.ini.example b/bin/config-include/GridCommon.ini.example
index efbde56..ff324ce 100644
--- a/bin/config-include/GridCommon.ini.example
+++ b/bin/config-include/GridCommon.ini.example
@@ -1,43 +1,3 @@
1[Modules]
2 ;AssetCaching = "CoreAssetCache"
3 ;AssetCaching = "GlynnTuckerAssetCache"
4 ;AssetCaching = "CenomeMemoryAssetCache"
5 AssetCaching = "FlotsamAssetCache"
6
7[AssetCache]
8 ; cache directory can be shared by multiple instances
9 CacheDirectory = /directory/writable/by/OpenSim/instance
10
11 ; Log level
12 ; 0 - (Error) Errors only
13 ; 1 - (Info) Hit Rate Stats + Level 0
14 ; 2 - (Debug) Cache Activity (Reads/Writes) + Level 1
15 ;
16 LogLevel = 0
17
18 ; How often should hit rates be displayed (given in AssetRequests)
19 ; 0 to disable
20 HitRateDisplay = 100
21
22 ; Set to false for disk cache only.
23 MemoryCacheEnabled = true
24
25 ; How long {in hours} to keep assets cached in memory, .5 == 30 minutes
26 MemoryCacheTimeout = 2
27
28 ; How long {in hours} to keep assets cached on disk, .5 == 30 minutes
29 ; Specify 0 if you do not want your disk cache to expire
30 FileCacheTimeout = 0
31
32 ; How often {in hours} should the disk be checked for expired filed
33 ; Specify 0 to disable expiration checking
34 FileCleanupTimer = .166 ;roughly every 10 minutes
35
36 ; If WAIT_ON_INPROGRESS_REQUESTS has been defined then this specifies how
37 ; long (in miliseconds) to block a request thread while trying to complete
38 ; an existing write to disk.
39 ; WaitOnInprogressTimeout = 3000
40
41[AssetService] 1[AssetService]
42 2
43 DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" 3 DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
@@ -48,3 +8,21 @@
48 ; 8 ;
49 AssetServerURI = "http://myassetserver.com:8003" 9 AssetServerURI = "http://myassetserver.com:8003"
50 10
11[InventoryService]
12 ;
13 ; change this to your grid-wide asset server
14 ;
15 InventoryServerURI = "http://myassetserver.com:8004"
16
17
18[Modules]
19 ;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists.
20 ;; Copy the config .example file into your own .ini file and change configs there
21
22 AssetCaching = "FlotsamAssetCache"
23 Include-FlotsamCache = "config-include/FlotsamCache.ini"
24
25 ;AssetCaching = "CenomeMemoryAssetCache"
26 ;Include-CenomeCache = "config-include/CenomeCache.ini"
27
28 ;AssetCaching = "GlynnTuckerAssetCache"
diff --git a/bin/config-include/GridHypergrid.ini b/bin/config-include/GridHypergrid.ini
index f22113b..abac345 100644
--- a/bin/config-include/GridHypergrid.ini
+++ b/bin/config-include/GridHypergrid.ini
@@ -1,11 +1,20 @@
1;;
2;; Please don't change this file.
3;; All optional settings are in GridCommon.ini.example,
4;; which you can copy and change.
5;;
6
1[Includes] 7[Includes]
2 Include-Common = "config-include/GridCommon.ini" 8 Include-Common = "config-include/GridCommon.ini"
3 Include-Stable = "config-include/StableSettings.ini"
4 9
5[Modules] 10[Modules]
6 AssetServices = "HGAssetBroker" 11 AssetServices = "HGAssetBroker"
7 12 InventoryServices = "HGInventoryBroker"
8 13
9[AssetService] 14[AssetService]
10 LocalGridAssetService = "OpenSim.Services.Connectors.dll:AssetServicesConnector" 15 LocalGridAssetService = "OpenSim.Services.Connectors.dll:AssetServicesConnector"
11 HypergridAssetService = "OpenSim.Services.AssetService.dll:HGAssetService" 16 HypergridAssetService = "OpenSim.Services.AssetService.dll:HGAssetService"
17
18[InventoryService]
19 LocalGridInventoryService = "OpenSim.Services.Connectors.dll:InventoryServicesConnector"
20 HypergridInventoryService = "OpenSim.Services.InventoryService.dll:HGInventoryService"
diff --git a/bin/config-include/StableSettings.ini b/bin/config-include/StableSettings.ini
deleted file mode 100644
index 5e3cbbc..0000000
--- a/bin/config-include/StableSettings.ini
+++ /dev/null
@@ -1,28 +0,0 @@
1[AssetCache]
2 ;; ---- Optional configurations for CoreAssetCache
3 ; Number of buckets for assets
4 ;CacheBuckets = 32768
5 ;; ---- endof CoreAssetCache ----------------
6
7 ;; ---- Optional configurations for CenomeMemoryAssetCache
8 ; Cache size 128 MB (default: 134217728)
9 ; MaxSize = 134217728
10 ; Maximal asset count
11 ; MaxCount = 4096
12 ; Asset's expiration time (minutes)
13 ; ExpirationTime = 30
14 ;; ---- endof CenomeMemoryAssetCache --------
15
16 ;; ---- Optional configurations for FlotsamAssetCache
17
18 ; Set to false for disk cache only.
19 MemoryCacheEnabled = true
20
21 ; How long {in hours} to keep assets cached in memory, .5 == 30 minutes
22 MemoryCacheTimeout = 2
23
24 ; How often {in hours} should the disk be checked for expired filed
25 ; Specify 0 to disable expiration checking
26 FileCleanupTimer = .166 ;roughly every 10 minutes
27
28 ;; ---- endof FlotsamAssetCache --------
diff --git a/bin/config-include/Standalone.ini b/bin/config-include/Standalone.ini
index 74c440e..a0cd098 100644
--- a/bin/config-include/Standalone.ini
+++ b/bin/config-include/Standalone.ini
@@ -1,11 +1,20 @@
1;;
2;; Please don't change this file.
3;; All optional settings are in StandaloneCommon.ini.example,
4;; which you can copy and change.
5;;
6
1[Includes] 7[Includes]
2 Include-Common = "config-include/StandaloneCommon.ini" 8 Include-Common = "config-include/StandaloneCommon.ini"
3 Include-Stable = "config-include/StableSettings.ini" 9 Include-Stable = "config-include/StableSettings.ini"
4 10
5[Modules] 11[Modules]
6 AssetServices = "LocalAssetServicesConnector" 12 AssetServices = "LocalAssetServicesConnector"
13 InventoryServices = "LocalInventoryServicesConnector"
7 14
8 15
9[AssetService] 16[AssetService]
10 LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService" 17 LocalServiceModule = "OpenSim.Services.AssetService.dll:AssetService"
11 18
19[InventoryService]
20 LocalServiceModule = "OpenSim.Services.InventoryService.dll:InventoryService"
diff --git a/bin/config-include/StandaloneCommon.ini.example b/bin/config-include/StandaloneCommon.ini.example
index 034d1e2..41112ef 100644
--- a/bin/config-include/StandaloneCommon.ini.example
+++ b/bin/config-include/StandaloneCommon.ini.example
@@ -1,9 +1,4 @@
1[Modules] 1[DatabaseService]
2 ;AssetCaching = "CoreAssetCache"
3 ;AssetCaching = "GlynnTuckerAssetCache"
4 AssetCaching = "CenomeMemoryAssetCache"
5
6[AssetService]
7 ; 2 ;
8 ;### Choose the DB 3 ;### Choose the DB
9 ; 4 ;
@@ -13,6 +8,20 @@
13 ;StorageProvider = "OpenSim.Data.MySQL.dll" 8 ;StorageProvider = "OpenSim.Data.MySQL.dll"
14 ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;" 9 ;ConnectionString = "Data Source=localhost;Database=opensim;User ID=opensim;Password=***;"
15 10
11[AssetService]
12
16 DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll" 13 DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
17 AssetLoaderArgs = "assets/AssetSets.xml" 14 AssetLoaderArgs = "assets/AssetSets.xml"
18 15
16
17[Modules]
18 ;; Choose 0 or 1 cache modules, and the corresponding config file, if it exists.
19 ;; Copy the config .example file into your own .ini file and change configs there
20
21 ;AssetCaching = "GlynnTuckerAssetCache"
22
23 ;AssetCaching = "FlotsamAssetCache"
24 ;Include-FlotsamCache = "config-include/FlotsamCache.ini"
25
26 AssetCaching = "CenomeMemoryAssetCache"
27 Include-CenomeCache = "config-include/CenomeCache.ini"
diff --git a/bin/config-include/StandaloneHypergrid.ini b/bin/config-include/StandaloneHypergrid.ini
index 7c5700e..f962132 100644
--- a/bin/config-include/StandaloneHypergrid.ini
+++ b/bin/config-include/StandaloneHypergrid.ini
@@ -1,9 +1,15 @@
1;;
2;; Please don't change this file.
3;; All optional settings are in StandaloneCommon.ini.example,
4;; which you can copy and change.
5;;
6
1[Includes] 7[Includes]
2 Include-Common = "config-include/StandaloneCommon.ini" 8 Include-Common = "config-include/StandaloneCommon.ini"
3 Include-Stable = "config-include/StableSettings.ini"
4 9
5[Modules] 10[Modules]
6 AssetServices = "HGAssetBroker" 11 AssetServices = "HGAssetBroker"
12 InventoryServices = "HGInventoryBroker"
7 13
8 14
9[AssetService] 15[AssetService]
@@ -14,3 +20,10 @@
14 LocalGridAssetService = "OpenSim.Services.AssetService.dll:AssetService" 20 LocalGridAssetService = "OpenSim.Services.AssetService.dll:AssetService"
15 HypergridAssetService = "OpenSim.Services.AssetService.dll:HGAssetService" 21 HypergridAssetService = "OpenSim.Services.AssetService.dll:HGAssetService"
16 22
23[InventoryService]
24 ; For the RegionInventoryService
25 LocalServiceModule = "OpenSim.Services.InventoryService.dll:InventoryService"
26
27 ; For HGInventoryBroker
28 LocalGridInventoryService = "OpenSim.Services.InventoryService.dll:InventoryService"
29 HypergridInventoryService = "OpenSim.Services.InventoryService.dll:HGInventoryService"
diff --git a/prebuild.xml b/prebuild.xml
index f97bd7a..3b43c18 100644
--- a/prebuild.xml
+++ b/prebuild.xml
@@ -3554,6 +3554,7 @@
3554 <Reference name="OpenSim.Client.Linden"/> 3554 <Reference name="OpenSim.Client.Linden"/>
3555 <Reference name="OpenSim.Framework"/> 3555 <Reference name="OpenSim.Framework"/>
3556 <Reference name="OpenSim.Framework.Communications"/> 3556 <Reference name="OpenSim.Framework.Communications"/>
3557 <Reference name="OpenSim.Services.Interfaces"/>
3557 <Reference name="OpenSim.Data"/> 3558 <Reference name="OpenSim.Data"/>
3558 <Reference name="OpenSim.Region.Communications.Local"/> 3559 <Reference name="OpenSim.Region.Communications.Local"/>
3559 <Reference name="OpenSim.Tests.Common"/> 3560 <Reference name="OpenSim.Tests.Common"/>