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author | Melanie Thielker | 2009-06-03 19:49:26 +0000 |
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committer | Melanie Thielker | 2009-06-03 19:49:26 +0000 |
commit | 6e494e5de57d248e8c45d8a185d88fa06ee4b160 (patch) | |
tree | 707e62e7b23b1aa49d51f075567dadfb0b373734 | |
parent | * Making sure we fail a bit earlier if we have no AssetService (diff) | |
download | opensim-SC_OLD-6e494e5de57d248e8c45d8a185d88fa06ee4b160.zip opensim-SC_OLD-6e494e5de57d248e8c45d8a185d88fa06ee4b160.tar.gz opensim-SC_OLD-6e494e5de57d248e8c45d8a185d88fa06ee4b160.tar.bz2 opensim-SC_OLD-6e494e5de57d248e8c45d8a185d88fa06ee4b160.tar.xz |
Committing the partial refactor of authentication services. No user functionlity
will eat your babies, etc
Diffstat (limited to '')
3 files changed, 85 insertions, 5 deletions
diff --git a/OpenSim/Server/Handlers/Authentication/AuthenticationServerConnector.cs b/OpenSim/Server/Handlers/Authentication/AuthenticationServerConnector.cs new file mode 100644 index 0000000..07dea4a --- /dev/null +++ b/OpenSim/Server/Handlers/Authentication/AuthenticationServerConnector.cs | |||
@@ -0,0 +1,61 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSimulator Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using Nini.Config; | ||
30 | using OpenSim.Server.Base; | ||
31 | using OpenSim.Services.Interfaces; | ||
32 | using OpenSim.Framework.Servers.HttpServer; | ||
33 | using OpenSim.Server.Handlers.Base; | ||
34 | |||
35 | namespace OpenSim.Server.Handlers.Authentication | ||
36 | { | ||
37 | public class AuthenticationServiceConnector : ServiceConnector | ||
38 | { | ||
39 | private IAuthenticationService m_AuthenticationService; | ||
40 | |||
41 | public AuthenticationServiceConnector(IConfigSource config, IHttpServer server) : | ||
42 | base(config, server) | ||
43 | { | ||
44 | IConfig serverConfig = config.Configs["AuthenticationService"]; | ||
45 | if (serverConfig == null) | ||
46 | throw new Exception("No section 'Server' in config file"); | ||
47 | |||
48 | string authenticationService = serverConfig.GetString("AuthenticationServiceModule", | ||
49 | String.Empty); | ||
50 | |||
51 | if (authenticationService == String.Empty) | ||
52 | throw new Exception("No AuthenticationService in config file"); | ||
53 | |||
54 | Object[] args = new Object[] { config }; | ||
55 | m_AuthenticationService = | ||
56 | ServerUtils.LoadPlugin<IAuthenticationService>(authenticationService, args); | ||
57 | |||
58 | //server.AddStreamHandler(new AuthenticationServerGetHandler(m_AuthenticationService)); | ||
59 | } | ||
60 | } | ||
61 | } | ||
diff --git a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs index 0d7a493..dd32ec9 100644 --- a/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs +++ b/OpenSim/Server/Handlers/Simulation/AgentHandlers.cs | |||
@@ -108,7 +108,7 @@ namespace OpenSim.Server.Handlers.Simulation | |||
108 | httpResponse.StatusCode = (int)HttpStatusCode.Unauthorized; | 108 | httpResponse.StatusCode = (int)HttpStatusCode.Unauthorized; |
109 | return result; | 109 | return result; |
110 | } | 110 | } |
111 | if (!m_AuthenticationService.VerifyKey(agentID, authToken)) | 111 | if (!m_AuthenticationService.VerifyUserKey(agentID, authToken)) |
112 | { | 112 | { |
113 | m_log.InfoFormat("[AgentPostHandler]: Authentication failed for agent message {0}", path); | 113 | m_log.InfoFormat("[AgentPostHandler]: Authentication failed for agent message {0}", path); |
114 | httpResponse.StatusCode = (int)HttpStatusCode.Forbidden; | 114 | httpResponse.StatusCode = (int)HttpStatusCode.Forbidden; |
diff --git a/OpenSim/Services/Interfaces/IAuthenticationService.cs b/OpenSim/Services/Interfaces/IAuthenticationService.cs index 835b68f..35831c1 100644 --- a/OpenSim/Services/Interfaces/IAuthenticationService.cs +++ b/OpenSim/Services/Interfaces/IAuthenticationService.cs | |||
@@ -32,10 +32,29 @@ namespace OpenSim.Services.Interfaces | |||
32 | { | 32 | { |
33 | public interface IAuthenticationService | 33 | public interface IAuthenticationService |
34 | { | 34 | { |
35 | string GetNewKey(UUID userID, UUID authToken); | 35 | // Create a new user session. If one exists, it is cleared |
36 | // | ||
37 | UUID AllocateUserSession(UUID userID); | ||
36 | 38 | ||
37 | bool VerifyKey(UUID userID, string key); | 39 | // Get a user key from an authentication token. This must be |
38 | 40 | // done before the session allocated above is considered valid. | |
39 | bool VerifySession(UUID userID, UUID sessionID); | 41 | // Repeated calls to this method with the same auth token will |
42 | // create different keys and invalidate the previous ne. | ||
43 | // | ||
44 | string GetUserKey(UUID userID, string authToken); | ||
45 | |||
46 | // Verify that a user key is valid | ||
47 | // | ||
48 | bool VerifyUserKey(UUID userID, string key); | ||
49 | |||
50 | // Verify that a user session ID is valid. A session ID is | ||
51 | // considered valid when a user has successfully authenticated | ||
52 | // at least one time inside that session. | ||
53 | // | ||
54 | bool VerifyUserSession(UUID userID, UUID session); | ||
55 | |||
56 | // Remove a user session identifier and deauthenticate the user | ||
57 | // | ||
58 | void DestroyUserSession(UUID userID); | ||
40 | } | 59 | } |
41 | } | 60 | } |