diff options
See if this fixes the 0x0 texture size problems, and speeds up texture downloads in general a little bit.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Framework/Communications/Cache/AssetCache.cs | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/OpenSim/Framework/Communications/Cache/AssetCache.cs b/OpenSim/Framework/Communications/Cache/AssetCache.cs index c6de226..4f845b5 100644 --- a/OpenSim/Framework/Communications/Cache/AssetCache.cs +++ b/OpenSim/Framework/Communications/Cache/AssetCache.cs | |||
@@ -230,7 +230,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
230 | UsersSent.Add(sender.request.ImageInfo.FullID, 1); | 230 | UsersSent.Add(sender.request.ImageInfo.FullID, 1); |
231 | 231 | ||
232 | } | 232 | } |
233 | if (TimesTextureSent[sender.request.RequestUser.AgentId][sender.request.ImageInfo.FullID] < 600) | 233 | if (TimesTextureSent[sender.request.RequestUser.AgentId][sender.request.ImageInfo.FullID] < 1000) |
234 | { | 234 | { |
235 | bool finished = sender.SendTexture(); | 235 | bool finished = sender.SendTexture(); |
236 | if (finished) | 236 | if (finished) |
@@ -336,6 +336,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
336 | ImageNotInDatabasePacket notFound = new ImageNotInDatabasePacket(); | 336 | ImageNotInDatabasePacket notFound = new ImageNotInDatabasePacket(); |
337 | notFound.ImageID.ID = assetID; | 337 | notFound.ImageID.ID = assetID; |
338 | req.RequestUser.OutPacket(notFound); | 338 | req.RequestUser.OutPacket(notFound); |
339 | //Console.WriteLine("sending image not found for " + assetID); | ||
339 | 340 | ||
340 | this.RequestedTextures.Remove(assetID); | 341 | this.RequestedTextures.Remove(assetID); |
341 | } | 342 | } |
@@ -698,7 +699,7 @@ namespace OpenSim.Framework.Communications.Caches | |||
698 | SendPacket(); | 699 | SendPacket(); |
699 | counter++; | 700 | counter++; |
700 | 701 | ||
701 | if ((request.PacketCounter > request.NumPackets) | (counter > 90) | (request.NumPackets == 1)) | 702 | if ((request.PacketCounter > request.NumPackets) | (counter > 100) | (request.NumPackets == 1)) |
702 | { | 703 | { |
703 | return true; | 704 | return true; |
704 | } | 705 | } |