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author | Arthur Valadares | 2009-08-21 17:48:45 -0300 |
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committer | Arthur Valadares | 2009-08-21 17:48:45 -0300 |
commit | 604ef5ba799c4ac6af4a965ede726faf42916ad6 (patch) | |
tree | 011376e153267877732b86396a78ef98d353897f | |
parent | Add -xmlfile= option to UGM, to let the files be outside bin if desired (diff) | |
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Fix issue where conversion of temporary boolean variable fails on MySQL
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Data/MySQL/MySQLAssetData.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Data/MySQL/MySQLAssetData.cs b/OpenSim/Data/MySQL/MySQLAssetData.cs index 1b4377a..66c34fe 100644 --- a/OpenSim/Data/MySQL/MySQLAssetData.cs +++ b/OpenSim/Data/MySQL/MySQLAssetData.cs | |||
@@ -168,7 +168,7 @@ namespace OpenSim.Data.MySQL | |||
168 | } | 168 | } |
169 | asset.Name = (string) dbReader["name"]; | 169 | asset.Name = (string) dbReader["name"]; |
170 | asset.Type = (sbyte) dbReader["assetType"]; | 170 | asset.Type = (sbyte) dbReader["assetType"]; |
171 | asset.Temporary = (bool)dbReader["temporary"]; | 171 | asset.Temporary = Convert.ToBoolean(dbReader["temporary"]); |
172 | } | 172 | } |
173 | dbReader.Close(); | 173 | dbReader.Close(); |
174 | cmd.Dispose(); | 174 | cmd.Dispose(); |
@@ -359,7 +359,7 @@ namespace OpenSim.Data.MySQL | |||
359 | metadata.Name = (string) dbReader["name"]; | 359 | metadata.Name = (string) dbReader["name"]; |
360 | metadata.Description = (string) dbReader["description"]; | 360 | metadata.Description = (string) dbReader["description"]; |
361 | metadata.Type = (sbyte) dbReader["assetType"]; | 361 | metadata.Type = (sbyte) dbReader["assetType"]; |
362 | metadata.Temporary = (bool) dbReader["temporary"]; // Not sure if this is correct. | 362 | metadata.Temporary = Convert.ToBoolean(dbReader["temporary"]); // Not sure if this is correct. |
363 | metadata.FullID = new UUID((string) dbReader["id"]); | 363 | metadata.FullID = new UUID((string) dbReader["id"]); |
364 | 364 | ||
365 | // Current SHA1s are not stored/computed. | 365 | // Current SHA1s are not stored/computed. |