diff options
author | MW | 2007-06-11 16:13:52 +0000 |
---|---|---|
committer | MW | 2007-06-11 16:13:52 +0000 |
commit | 2f2ec10172a5a68caa909cc153ebcf7a14192892 (patch) | |
tree | 219b3a5d2373ff17dc9567b19b77f9faeac0161b | |
parent | Added AttachObject method to IClientAPI. (diff) | |
download | opensim-SC_OLD-2f2ec10172a5a68caa909cc153ebcf7a14192892.zip opensim-SC_OLD-2f2ec10172a5a68caa909cc153ebcf7a14192892.tar.gz opensim-SC_OLD-2f2ec10172a5a68caa909cc153ebcf7a14192892.tar.bz2 opensim-SC_OLD-2f2ec10172a5a68caa909cc153ebcf7a14192892.tar.xz |
A few small changes and hopefully fixed the nant build problem (OpenSim.Framework came before OpenSim.Framework.Console, so was causing a problem as OpenSim.Framework references OpenSim.Framework.Console).
Diffstat (limited to '')
-rw-r--r-- | Common/OpenSim.Framework/Interfaces/IClientAPI.cs | 1 | ||||
-rw-r--r-- | OpenSim.build | 2 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/World/Primitive.cs | 2 | ||||
-rw-r--r-- | OpenSim/OpenSim.Region/World/World.cs | 21 | ||||
-rw-r--r-- | OpenSim/OpenSim.RegionServer/ClientView.API.cs | 40 | ||||
-rw-r--r-- | prebuild.xml | 19 |
6 files changed, 68 insertions, 17 deletions
diff --git a/Common/OpenSim.Framework/Interfaces/IClientAPI.cs b/Common/OpenSim.Framework/Interfaces/IClientAPI.cs index 8a9b598..b26a089 100644 --- a/Common/OpenSim.Framework/Interfaces/IClientAPI.cs +++ b/Common/OpenSim.Framework/Interfaces/IClientAPI.cs | |||
@@ -103,6 +103,7 @@ namespace OpenSim.Framework.Interfaces | |||
103 | AgentCircuitData RequestClientInfo(); | 103 | AgentCircuitData RequestClientInfo(); |
104 | 104 | ||
105 | void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint); | 105 | void AttachObject(uint localID, LLQuaternion rotation, byte attachPoint); |
106 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID textureID); | ||
106 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID); | 107 | void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID); |
107 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation); | 108 | void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLQuaternion rotation); |
108 | } | 109 | } |
diff --git a/OpenSim.build b/OpenSim.build index 9134ac3..6a0a8db 100644 --- a/OpenSim.build +++ b/OpenSim.build | |||
@@ -70,8 +70,8 @@ | |||
70 | 70 | ||
71 | <target name="build" depends="init" description=""> | 71 | <target name="build" depends="init" description=""> |
72 | <nant buildfile="Common/XmlRpcCS/XMLRPC.dll.build" target="build" /> | 72 | <nant buildfile="Common/XmlRpcCS/XMLRPC.dll.build" target="build" /> |
73 | <nant buildfile="Common/OpenSim.Framework/OpenSim.Framework.dll.build" target="build" /> | ||
74 | <nant buildfile="Common/OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="build" /> | 73 | <nant buildfile="Common/OpenSim.Framework.Console/OpenSim.Framework.Console.dll.build" target="build" /> |
74 | <nant buildfile="Common/OpenSim.Framework/OpenSim.Framework.dll.build" target="build" /> | ||
75 | <nant buildfile="Common/OpenSim.Servers/OpenSim.Servers.dll.build" target="build" /> | 75 | <nant buildfile="Common/OpenSim.Servers/OpenSim.Servers.dll.build" target="build" /> |
76 | <nant buildfile="Common/OpenGrid.Framework.Communications/OpenGrid.Framework.Communications.dll.build" target="build" /> | 76 | <nant buildfile="Common/OpenGrid.Framework.Communications/OpenGrid.Framework.Communications.dll.build" target="build" /> |
77 | <nant buildfile="OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="build" /> | 77 | <nant buildfile="OpenSim/OpenSim.Storage/LocalStorageDb4o/OpenSim.Storage.LocalStorageDb4o.dll.build" target="build" /> |
diff --git a/OpenSim/OpenSim.Region/World/Primitive.cs b/OpenSim/OpenSim.Region/World/Primitive.cs index 99e349d..d7c1e8d 100644 --- a/OpenSim/OpenSim.Region/World/Primitive.cs +++ b/OpenSim/OpenSim.Region/World/Primitive.cs | |||
@@ -440,7 +440,7 @@ namespace OpenSim.Region | |||
440 | PData.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; | 440 | PData.PathTwistBegin = addPacket.ObjectData.PathTwistBegin; |
441 | LLVector3 pos1 = addPacket.ObjectData.RayEnd; | 441 | LLVector3 pos1 = addPacket.ObjectData.RayEnd; |
442 | this.primData.FullID = this.uuid = LLUUID.Random(); | 442 | this.primData.FullID = this.uuid = LLUUID.Random(); |
443 | this.localid = (uint)(localID); | 443 | this.primData.LocalID = this.localid = (uint)(localID); |
444 | this.primData.Position = this.Pos = pos1; | 444 | this.primData.Position = this.Pos = pos1; |
445 | 445 | ||
446 | this.updateFlag = 1; | 446 | this.updateFlag = 1; |
diff --git a/OpenSim/OpenSim.Region/World/World.cs b/OpenSim/OpenSim.Region/World/World.cs index e316e27..3415f08 100644 --- a/OpenSim/OpenSim.Region/World/World.cs +++ b/OpenSim/OpenSim.Region/World/World.cs | |||
@@ -20,6 +20,8 @@ using OpenSim.Region.Estate; | |||
20 | 20 | ||
21 | namespace OpenSim.Region | 21 | namespace OpenSim.Region |
22 | { | 22 | { |
23 | public delegate bool FilterAvatarList(Avatar avatar); | ||
24 | |||
23 | public partial class World : WorldBase, ILocalStorageReceiver, IScriptAPI | 25 | public partial class World : WorldBase, ILocalStorageReceiver, IScriptAPI |
24 | { | 26 | { |
25 | protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer(); | 27 | protected System.Timers.Timer m_heartbeatTimer = new System.Timers.Timer(); |
@@ -592,6 +594,25 @@ namespace OpenSim.Region | |||
592 | return result; | 594 | return result; |
593 | } | 595 | } |
594 | 596 | ||
597 | /// <summary> | ||
598 | /// Request a filtered list of Avatars in this World | ||
599 | /// </summary> | ||
600 | /// <returns></returns> | ||
601 | public List<Avatar> RequestAvatarList(FilterAvatarList filter) | ||
602 | { | ||
603 | List<Avatar> result = new List<Avatar>(); | ||
604 | |||
605 | foreach (Avatar avatar in Avatars.Values) | ||
606 | { | ||
607 | if (filter(avatar)) | ||
608 | { | ||
609 | result.Add(avatar); | ||
610 | } | ||
611 | } | ||
612 | |||
613 | return result; | ||
614 | } | ||
615 | |||
595 | public Avatar RequestAvatar(LLUUID avatarID) | 616 | public Avatar RequestAvatar(LLUUID avatarID) |
596 | { | 617 | { |
597 | if (this.Avatars.ContainsKey(avatarID)) | 618 | if (this.Avatars.ContainsKey(avatarID)) |
diff --git a/OpenSim/OpenSim.RegionServer/ClientView.API.cs b/OpenSim/OpenSim.RegionServer/ClientView.API.cs index 780035c..f7d98bb 100644 --- a/OpenSim/OpenSim.RegionServer/ClientView.API.cs +++ b/OpenSim/OpenSim.RegionServer/ClientView.API.cs | |||
@@ -448,6 +448,34 @@ namespace OpenSim | |||
448 | /// Sends a full ObjectUpdatePacket to a client to inform it of a new primitive | 448 | /// Sends a full ObjectUpdatePacket to a client to inform it of a new primitive |
449 | /// or big changes to a existing primitive. | 449 | /// or big changes to a existing primitive. |
450 | /// </summary> | 450 | /// </summary> |
451 | /// <param name="regionHandle"></param> | ||
452 | /// <param name="timeDilation"></param> | ||
453 | /// <param name="localID"></param> | ||
454 | /// <param name="primData"></param> | ||
455 | /// <param name="pos"></param> | ||
456 | /// <param name="rotation"></param> | ||
457 | /// <param name="textureID"></param> | ||
458 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLQuaternion rotation, LLUUID textureID) | ||
459 | { | ||
460 | ObjectUpdatePacket outPacket = new ObjectUpdatePacket(); | ||
461 | outPacket.RegionData.RegionHandle = regionHandle; | ||
462 | outPacket.RegionData.TimeDilation = timeDilation; | ||
463 | outPacket.ObjectData = new ObjectUpdatePacket.ObjectDataBlock[1]; | ||
464 | outPacket.ObjectData[0] = this.CreatePrimUpdateBlock(primData, textureID); | ||
465 | outPacket.ObjectData[0].ID = localID; | ||
466 | outPacket.ObjectData[0].FullID = primData.FullID; | ||
467 | byte[] pb = pos.GetBytes(); | ||
468 | Array.Copy(pb, 0, outPacket.ObjectData[0].ObjectData, 0, pb.Length); | ||
469 | byte[] rot = rotation.GetBytes(); | ||
470 | Array.Copy(rot, 0, outPacket.ObjectData[0].ObjectData, 48, rot.Length); | ||
471 | OutPacket(outPacket); | ||
472 | } | ||
473 | |||
474 | /// <summary> | ||
475 | /// Sends a full ObjectUpdatePacket to a client to inform it of a new primitive | ||
476 | /// or big changes to a existing primitive. | ||
477 | /// uses default rotation | ||
478 | /// </summary> | ||
451 | /// <param name="primData"></param> | 479 | /// <param name="primData"></param> |
452 | /// <param name="pos"></param> | 480 | /// <param name="pos"></param> |
453 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID) | 481 | public void SendPrimitiveToClient(ulong regionHandle, ushort timeDilation, uint localID, PrimData primData, LLVector3 pos, LLUUID textureID) |
@@ -473,9 +501,9 @@ namespace OpenSim | |||
473 | protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimData primData, LLUUID textureID) | 501 | protected ObjectUpdatePacket.ObjectDataBlock CreatePrimUpdateBlock(PrimData primData, LLUUID textureID) |
474 | { | 502 | { |
475 | ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); | 503 | ObjectUpdatePacket.ObjectDataBlock objupdate = new ObjectUpdatePacket.ObjectDataBlock(); |
476 | this.SetDefaultPrimPacketValues(objupdate, textureID); | 504 | this.SetDefaultPrimPacketValues(objupdate); |
477 | objupdate.UpdateFlags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456; | 505 | objupdate.UpdateFlags = 32 + 65536 + 131072 + 256 + 4 + 8 + 2048 + 524288 + 268435456; |
478 | this.SetPrimPacketShapeData(objupdate, primData); | 506 | this.SetPrimPacketShapeData(objupdate, primData, textureID); |
479 | 507 | ||
480 | return objupdate; | 508 | return objupdate; |
481 | } | 509 | } |
@@ -484,7 +512,7 @@ namespace OpenSim | |||
484 | /// Set some default values in a ObjectUpdatePacket | 512 | /// Set some default values in a ObjectUpdatePacket |
485 | /// </summary> | 513 | /// </summary> |
486 | /// <param name="objdata"></param> | 514 | /// <param name="objdata"></param> |
487 | protected void SetDefaultPrimPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata, LLUUID textureID) | 515 | protected void SetDefaultPrimPacketValues(ObjectUpdatePacket.ObjectDataBlock objdata) |
488 | { | 516 | { |
489 | objdata.PSBlock = new byte[0]; | 517 | objdata.PSBlock = new byte[0]; |
490 | objdata.ExtraParams = new byte[1]; | 518 | objdata.ExtraParams = new byte[1]; |
@@ -497,8 +525,6 @@ namespace OpenSim | |||
497 | objdata.Material = 3; | 525 | objdata.Material = 3; |
498 | objdata.TextureAnim = new byte[0]; | 526 | objdata.TextureAnim = new byte[0]; |
499 | objdata.Sound = LLUUID.Zero; | 527 | objdata.Sound = LLUUID.Zero; |
500 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(textureID); | ||
501 | objdata.TextureEntry = ntex.ToBytes(); | ||
502 | objdata.State = 0; | 528 | objdata.State = 0; |
503 | objdata.Data = new byte[0]; | 529 | objdata.Data = new byte[0]; |
504 | 530 | ||
@@ -512,8 +538,10 @@ namespace OpenSim | |||
512 | /// </summary> | 538 | /// </summary> |
513 | /// <param name="objectData"></param> | 539 | /// <param name="objectData"></param> |
514 | /// <param name="primData"></param> | 540 | /// <param name="primData"></param> |
515 | protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimData primData) | 541 | protected void SetPrimPacketShapeData(ObjectUpdatePacket.ObjectDataBlock objectData, PrimData primData, LLUUID textureID) |
516 | { | 542 | { |
543 | LLObject.TextureEntry ntex = new LLObject.TextureEntry(textureID); | ||
544 | objectData.TextureEntry = ntex.ToBytes(); | ||
517 | objectData.OwnerID = primData.OwnerID; | 545 | objectData.OwnerID = primData.OwnerID; |
518 | objectData.PCode = primData.PCode; | 546 | objectData.PCode = primData.PCode; |
519 | objectData.PathBegin =primData.PathBegin; | 547 | objectData.PathBegin =primData.PathBegin; |
diff --git a/prebuild.xml b/prebuild.xml index b878263..2aa8a37 100644 --- a/prebuild.xml +++ b/prebuild.xml | |||
@@ -56,7 +56,7 @@ | |||
56 | 56 | ||
57 | <!-- Core OpenSim Projects --> | 57 | <!-- Core OpenSim Projects --> |
58 | 58 | ||
59 | <Project name="OpenSim.Framework" path="Common/OpenSim.Framework" type="Library"> | 59 | <Project name="OpenSim.Framework.Console" path="Common/OpenSim.Framework.Console" type="Library"> |
60 | <Configuration name="Debug"> | 60 | <Configuration name="Debug"> |
61 | <Options> | 61 | <Options> |
62 | <OutputPath>../../bin/</OutputPath> | 62 | <OutputPath>../../bin/</OutputPath> |
@@ -69,18 +69,13 @@ | |||
69 | </Configuration> | 69 | </Configuration> |
70 | 70 | ||
71 | <ReferencePath>../../bin/</ReferencePath> | 71 | <ReferencePath>../../bin/</ReferencePath> |
72 | <Reference name="System"/> | 72 | <Reference name="System" localCopy="false"/> |
73 | <Reference name="System.Xml"/> | ||
74 | <Reference name="libsecondlife.dll"/> | ||
75 | <Reference name="Db4objects.Db4o.dll"/> | ||
76 | <Reference name="XMLRPC"/> | ||
77 | <Reference name="OpenSim.Framework.Console"/> | ||
78 | <Files> | 73 | <Files> |
79 | <Match pattern="*.cs" recurse="true"/> | 74 | <Match pattern="*.cs" recurse="true"/> |
80 | </Files> | 75 | </Files> |
81 | </Project> | 76 | </Project> |
82 | 77 | ||
83 | <Project name="OpenSim.Framework.Console" path="Common/OpenSim.Framework.Console" type="Library"> | 78 | <Project name="OpenSim.Framework" path="Common/OpenSim.Framework" type="Library"> |
84 | <Configuration name="Debug"> | 79 | <Configuration name="Debug"> |
85 | <Options> | 80 | <Options> |
86 | <OutputPath>../../bin/</OutputPath> | 81 | <OutputPath>../../bin/</OutputPath> |
@@ -93,12 +88,18 @@ | |||
93 | </Configuration> | 88 | </Configuration> |
94 | 89 | ||
95 | <ReferencePath>../../bin/</ReferencePath> | 90 | <ReferencePath>../../bin/</ReferencePath> |
96 | <Reference name="System" localCopy="false"/> | 91 | <Reference name="System"/> |
92 | <Reference name="System.Xml"/> | ||
93 | <Reference name="libsecondlife.dll"/> | ||
94 | <Reference name="Db4objects.Db4o.dll"/> | ||
95 | <Reference name="XMLRPC"/> | ||
96 | <Reference name="OpenSim.Framework.Console"/> | ||
97 | <Files> | 97 | <Files> |
98 | <Match pattern="*.cs" recurse="true"/> | 98 | <Match pattern="*.cs" recurse="true"/> |
99 | </Files> | 99 | </Files> |
100 | </Project> | 100 | </Project> |
101 | 101 | ||
102 | |||
102 | <Project name="OpenSim.Servers" path="Common/OpenSim.Servers" type="Library"> | 103 | <Project name="OpenSim.Servers" path="Common/OpenSim.Servers" type="Library"> |
103 | <Configuration name="Debug"> | 104 | <Configuration name="Debug"> |
104 | <Options> | 105 | <Options> |