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authorBrian McBee2007-08-18 02:15:21 +0000
committerBrian McBee2007-08-18 02:15:21 +0000
commit8eb9952e5ff5c003a98168e7847f309e51f48645 (patch)
tree0ed4e9c95788df7b97428816b459beece0eb0726
parent* Applied dalien's terrain help patch (thanks!) (diff)
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lsl test cases, and llregioncorner (thanks Dalien!)
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs2
-rw-r--r--bin/ScriptEngines/Default.lsl35
2 files changed, 36 insertions, 1 deletions
diff --git a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
index 486332f..2417017 100644
--- a/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
+++ b/OpenSim/Region/ScriptEngine/DotNetEngine/Compiler/LSL/LSL_BaseClass.cs
@@ -292,7 +292,7 @@ namespace OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL
292 public List<string> llList2ListStrided(List<string> src, int start, int end, int stride) 292 public List<string> llList2ListStrided(List<string> src, int start, int end, int stride)
293 { return new List<string>(); } 293 { return new List<string>(); }
294 public Axiom.Math.Vector3 llGetRegionCorner() 294 public Axiom.Math.Vector3 llGetRegionCorner()
295 { return new Axiom.Math.Vector3(); } 295 { return new Axiom.Math.Vector3(World.RegionInfo.RegionLocX * 256, World.RegionInfo.RegionLocY * 256, 0); }
296 public List<string> llListInsertList(List<string> dest, List<string> src, int start) 296 public List<string> llListInsertList(List<string> dest, List<string> src, int start)
297 { return new List<string>(); } 297 { return new List<string>(); }
298 public int llListFindList(List<string> src, List<string> test) { return 0; } 298 public int llListFindList(List<string> src, List<string> test) { return 0; }
diff --git a/bin/ScriptEngines/Default.lsl b/bin/ScriptEngines/Default.lsl
index 6e362f8..51f6ca5 100644
--- a/bin/ScriptEngines/Default.lsl
+++ b/bin/ScriptEngines/Default.lsl
@@ -1,4 +1,12 @@
1integer touch_count = 0; 1integer touch_count = 0;
2
3to_integer(float num)
4{
5 llSay(0, num + " floor: " + llFloor(num));
6 llSay(0, num + " ceiling: " + llCeil(num));
7 llSay(0, num + " round: " + llRound(num));
8}
9
2default { 10default {
3 state_entry() 11 state_entry()
4 { 12 {
@@ -7,6 +15,33 @@ default {
7 15
8 touch_start(integer total_number) 16 touch_start(integer total_number)
9 { 17 {
18 float angle45 = PI/4.0; // 45 degrees
19 float angle30 = PI/6.0; // 30 degrees
20 float sqrt2 = llSqrt(2.0);
21 float deltaCos = llCos(angle45) - sqrt2/2.0;
22 float deltaSin = llSin(angle30) - 0.5;
23 float deltaAtan = llAtan2(1, 1)*4 - PI;
24 float deltaTan = llTan(PI);
25 llSay(0, "deltaSin: " + deltaSin);
26 llShout(0, "deltaCos: " + deltaCos);
27 llWhisper(0, "deltaTan: " + deltaTan);
28 llWhisper(0, "deltaAtan: " + deltaAtan);
29 llSay(0, "Fabs(power(2^16)): " + llFabs(0-llPow(2, 16)));
30 llSay(0, "Abs(-1): " + llAbs(-1));
31 llSay(0, "One random(100): " + llFrand(100));
32 llSay(0, "Two random(100): " + llFrand(100));
33 llSay(0, "Three random(100): " + llFrand(100));
34 llSay(0, "Four random(100.0): " + llFrand(100.0));
35 llWhisper(0, "The unix time is: " + llGetUnixTime());
36 to_integer(2.4);
37 to_integer(2.5);
38 to_integer(2.6);
39 to_integer(3.51);
40 llSay(0, "Should be 112abd47ceaae1c05a826828650434a6: " + llMD5String("Hello, Avatar!", 0));
41 llSay(0, "Should be 9: " +llModPow(2, 16, 37));
42 llSay(0, "Region corner: " + (string)llGetRegionCorner());
43 llSetText("This is a text", <1,0,0>, 1);
44
10 touch_count++; 45 touch_count++;
11 llSay(0, "Object was touched. Touch count: " + touch_count); 46 llSay(0, "Object was touched. Touch count: " + touch_count);
12 } 47 }