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author | Brian McBee | 2008-02-05 18:27:40 +0000 |
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committer | Brian McBee | 2008-02-05 18:27:40 +0000 |
commit | 7a61bcff8698b2b1698fa47a9793108baefe2783 (patch) | |
tree | 90801af50d435f40f810499386cd57bc3cbe4645 | |
parent | Added explicit Quaternion->string and list->string conversions. (diff) | |
download | opensim-SC_OLD-7a61bcff8698b2b1698fa47a9793108baefe2783.zip opensim-SC_OLD-7a61bcff8698b2b1698fa47a9793108baefe2783.tar.gz opensim-SC_OLD-7a61bcff8698b2b1698fa47a9793108baefe2783.tar.bz2 opensim-SC_OLD-7a61bcff8698b2b1698fa47a9793108baefe2783.tar.xz |
Cut down on the number of packets sent during terraforming. Terraforming should be much more responsive.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs | 22 |
1 files changed, 15 insertions, 7 deletions
diff --git a/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs b/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs index 280ca0d..f722f12 100644 --- a/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs +++ b/OpenSim/Region/Terrain.BasicTerrain/TerrainEngine.cs | |||
@@ -89,6 +89,8 @@ namespace OpenSim.Region.Terrain | |||
89 | public DateTime lastEdit = DateTime.Now; | 89 | public DateTime lastEdit = DateTime.Now; |
90 | 90 | ||
91 | 91 | ||
92 | private int counter = 0; | ||
93 | |||
92 | /// <summary> | 94 | /// <summary> |
93 | /// Whether or not the terrain has been modified since it was last saved and sent to the Physics engine. | 95 | /// Whether or not the terrain has been modified since it was last saved and sent to the Physics engine. |
94 | /// Counts the number of modifications since the last save. (0 = Untainted) | 96 | /// Counts the number of modifications since the last save. (0 = Untainted) |
@@ -206,7 +208,7 @@ namespace OpenSim.Region.Terrain | |||
206 | { | 208 | { |
207 | FlattenTerrain(y, x, size, (double) seconds/5.0); | 209 | FlattenTerrain(y, x, size, (double) seconds/5.0); |
208 | lastEdit = DateTime.Now; | 210 | lastEdit = DateTime.Now; |
209 | remoteUser.SendLayerData((int)(x / 16), (int)(x / 16), GetHeights1D()); | 211 | //remoteUser.SendLayerData((int)(x / 16), (int)(x / 16), GetHeights1D()); |
210 | 212 | ||
211 | } | 213 | } |
212 | } | 214 | } |
@@ -219,7 +221,7 @@ namespace OpenSim.Region.Terrain | |||
219 | { | 221 | { |
220 | RaiseTerrain(y, x, size, (double) seconds/5.0); | 222 | RaiseTerrain(y, x, size, (double) seconds/5.0); |
221 | lastEdit = DateTime.Now; | 223 | lastEdit = DateTime.Now; |
222 | remoteUser.SendLayerData((int)(x / 16), (int)(x / 16), GetHeights1D()); | 224 | //remoteUser.SendLayerData((int)(x / 16), (int)(x / 16), GetHeights1D()); |
223 | } | 225 | } |
224 | } | 226 | } |
225 | break; | 227 | break; |
@@ -231,7 +233,7 @@ namespace OpenSim.Region.Terrain | |||
231 | { | 233 | { |
232 | LowerTerrain(y, x, size, (double) seconds/5.0); | 234 | LowerTerrain(y, x, size, (double) seconds/5.0); |
233 | lastEdit = DateTime.Now; | 235 | lastEdit = DateTime.Now; |
234 | remoteUser.SendLayerData((int)(x / 16), (int)(x / 16), GetHeights1D()); | 236 | //remoteUser.SendLayerData((int)(x / 16), (int)(x / 16), GetHeights1D()); |
235 | } | 237 | } |
236 | } | 238 | } |
237 | break; | 239 | break; |
@@ -288,17 +290,23 @@ namespace OpenSim.Region.Terrain | |||
288 | break; | 290 | break; |
289 | } | 291 | } |
290 | 292 | ||
291 | for (int x = 0; x < 16; x++) | 293 | counter++; |
294 | if(counter==3) | ||
292 | { | 295 | { |
293 | for (int y = 0; y < 16; y++) | 296 | counter=0; |
297 | for (int x = 0; x < 16; x++) | ||
294 | { | 298 | { |
295 | if (IsTainted(x*16, y*16)) | 299 | for (int y = 0; y < 16; y++) |
296 | { | 300 | { |
297 | remoteUser.SendLayerData(x, y, GetHeights1D()); | 301 | if (IsTainted(x*16, y*16)) |
302 | { | ||
303 | remoteUser.SendLayerData(x, y, GetHeights1D()); | ||
304 | } | ||
298 | } | 305 | } |
299 | } | 306 | } |
300 | } | 307 | } |
301 | 308 | ||
309 | |||
302 | lastEdit = DateTime.Now; | 310 | lastEdit = DateTime.Now; |
303 | 311 | ||
304 | return; | 312 | return; |