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author | UbitUmarov | 2017-06-25 02:17:02 +0100 |
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committer | UbitUmarov | 2017-06-25 02:17:02 +0100 |
commit | a9a44eaeb5abdbea63d6c7d0c81454fb5a093817 (patch) | |
tree | d598a416b87a2f7fe302b7b51d5eb8bb31c87781 /.nant | |
parent | add string osDrawTranslationTransform(string drawList, LSL_Float x, LSL_Float... (diff) | |
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add vectorrender string command ''ScaleTransf x,y;''. this allows scaling of objects to draw next. -1,1 will make text be drawn with x direction flipped (it is like the texture scale)
Diffstat (limited to '.nant')
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