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authorUbitUmarov2017-06-25 02:17:02 +0100
committerUbitUmarov2017-06-25 02:17:02 +0100
commita9a44eaeb5abdbea63d6c7d0c81454fb5a093817 (patch)
treed598a416b87a2f7fe302b7b51d5eb8bb31c87781 /.nant
parentadd string osDrawTranslationTransform(string drawList, LSL_Float x, LSL_Float... (diff)
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add vectorrender string command ''ScaleTransf x,y;''. this allows scaling of objects to draw next. -1,1 will make text be drawn with x direction flipped (it is like the texture scale)
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