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authorHomer Horwitz2009-04-19 13:34:28 +0000
committerHomer Horwitz2009-04-19 13:34:28 +0000
commit33e1316cede4f902a97464e521b7522990528cbc (patch)
treea8ff0a94e731b8f6715c96e0afbb928a715434d8 /.nant
parentMoved ITerrainModule and ITerainEffect to OpenSim.Region.Framework.Interfaces... (diff)
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Terrain changes done via osTerrainSetHeight aren't shown immediately to the clients in
that region. I decided against sending the terrain on every call to osTerrainSetHeight (which makes it abysmally slow), and added a osTerrainFlush instead, which should be called after all the terrain-changes have been done. Changed some return types to LSL types, too, and removed some end-of-line spaces.
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