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authorJustin Clark-Casey (justincc)2012-03-20 00:40:03 +0000
committerJustin Clark-Casey (justincc)2012-03-22 22:46:45 +0000
commit64eb4b8408ed6d305dae2ec6877b55af1f553932 (patch)
tree963240fed6c9ad85e009e465c365fd3279a4441c /.hgignore
parentFixed borkness with map search introduce by my last changes to it. (diff)
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Fix crash where two scene loop threads could changes m_MeshToTriMeshMap at the same time.
Have to lock m_MeshToTriMeshMap as property is static and with more than one region two scene loops could try to manipulate at the same time.
Diffstat (limited to '.hgignore')
0 files changed, 0 insertions, 0 deletions