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author | Sean Dague | 2008-05-21 20:18:40 +0000 |
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committer | Sean Dague | 2008-05-21 20:18:40 +0000 |
commit | 9389429ed3de0c67e8e708a34c3820ff4f9e8ca0 (patch) | |
tree | 11819e3770ba083baa441c04851a4ad22869c5b7 /.hgignore | |
parent | this removes use of the mapper for wearables, and I can confirm things (diff) | |
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Clean out some crufty in AvatarFactoryModule
Fix RequestUpdateInventoryItem so that asset changes
generate a new asset, which is needed for editing
appearance to do the right thing. Persistant appearance
seems to work after this, except you need to rebake textures
some times.
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