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<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProductVersion>8.0.50727</ProductVersion>
<SchemaVersion>2.0</SchemaVersion>
<ProjectGuid>{EEC06368-30E8-42E8-A23C-2C9D139AD495}</ProjectGuid>
<OutputType>Library</OutputType>
<AppDesignerFolder>Properties</AppDesignerFolder>
<RootNamespace>libTerrain</RootNamespace>
<AssemblyName>libTerrain</AssemblyName>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
</PropertyGroup>
<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Drawing" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="Bitmap\Bitmap.cs" />
<Compile Include="Channel\Channel.cs" />
<Compile Include="Channel\Common.cs" />
<Compile Include="Channel\Editing\Flatten.cs" />
<Compile Include="Channel\Editing\Raise.cs" />
<Compile Include="Channel\File.cs" />
<Compile Include="Channel\Generators\Cellular.cs" />
<Compile Include="Channel\Generators\Fracture.cs" />
<Compile Include="Channel\Generators\Gradient.cs" />
<Compile Include="Channel\Generators\HillPlanter.cs" />
<Compile Include="Channel\Generators\Midpoint.cs" />
<Compile Include="Channel\Generators\Mountain.cs" />
<Compile Include="Channel\Generators\Noise.cs" />
<Compile Include="Channel\Generators\Spiral.cs" />
<Compile Include="Channel\Generators\Voronoi.cs" />
<Compile Include="Channel\Generators\Worms.cs" />
<Compile Include="Channel\Grid.cs" />
<Compile Include="Channel\Manipulators\AerobicErosion.cs" />
<Compile Include="Channel\Manipulators\HydraulicErosion.cs" />
<Compile Include="Channel\Manipulators\ThermalWeathering.cs" />
<Compile Include="Channel\Neighbours.cs" />
<Compile Include="Channel\Operators.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<Compile Include="Test\SimpleTerrain.cs" />
<Compile Include="Tools\Point2D.cs" />
<Compile Include="Tools\Tools.cs" />
</ItemGroup>
<ItemGroup>
<Content Include="TODO.txt" />
</ItemGroup>
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
<Target Name="BeforeBuild">
</Target>
<Target Name="AfterBuild">
</Target>
-->
</Project>
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