1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
|
/* handlekeys.c - Generic terminal input handler.
*
* Copyright 2012 David Seikel <won_fang@yahoo.com.au>
*/
// I use camelCaseNames internally, instead of underscore_names as is preferred
// in the rest of toybox. A small limit of 80 characters per source line infers
// shorter names should be used. CamelCaseNames are shorter. Externally visible
// stuff is underscore_names as usual. Plus, I'm used to camelCaseNames, my
// fingers twitch that way.
#include "toys.h"
#include "handlekeys.h"
struct key
{
char *code;
char *name;
};
// This table includes some variations I have found on some terminals.
// http://rtfm.etla.org/xterm/ctlseq.html has a useful guide.
// TODO - Don't think I got all the linux console variations.
// TODO - Add more shift variations, plus Ctrl & Alt variations when needed.
// TODO - tmux messes with the shift function keys somehow.
// TODO - Add other miscelany that does not use an escape sequence.
// This is sorted by type, though there is some overlap.
// Human typing speeds wont need fast searching speeds on this small table.
// So simple wins out over speed, and sorting by terminal type wins
// the simple test.
static struct key keys[] =
{
// Control characters.
// Commented out coz it's the C string terminator, and may confuse things.
//{"\x00", "^@"}, // NUL
{"\x01", "^A"}, // SOH Apparently sometimes sent as Home.
{"\x02", "^B"}, // STX
{"\x03", "^C"}, // ETX SIGINT Emacs and vi.
{"\x04", "^D"}, // EOT EOF Emacs, joe, and nano.
{"\x05", "^E"}, // ENQ Apparently sometimes sent as End
{"\x06", "^F"}, // ACK
{"\x07", "^G"}, // BEL
{"\x08", "Del"}, // BS Delete key, usually.
{"\x09", "Tab"}, // HT
{"\x0A", "Enter"}, // LF Roxterm translates Ctrl-M to this.
{"\x0B", "^K"}, // VT
{"\x0C", "^L"}, // FF
{"\x0D", "Return"}, // CR Other Enter/Return key, usually.
{"\x0E", "^N"}, // SO
{"\x0F", "^O"}, // SI DISCARD
{"\x10", "^P"}, // DLE
{"\x11", "^Q"}, // DC1 SIGCONT Vi.
{"\x12", "^R"}, // DC2
{"\x13", "^S"}, // DC3 SIGSTOP can't be caught. Emacs and vi.
{"\x14", "^T"}, // DC4 SIGINFO STATUS
{"\x15", "^U"}, // NAK KILL character
{"\x16", "^V"}, // SYN LNEXT
{"\x17", "^W"}, // ETB WERASE
{"\x18", "^X"}, // CAN KILL character
{"\x19", "^Y"}, // EM DSUSP SIGTSTP
{"\x1A", "^Z"}, // SUB SIGTSTP
// Commented out coz it's the ANSI start byte in the below multibyte keys.
// Handled in the code with a timeout.
//{"\x1B", "Esc"}, // ESC Esc key.
{"\x1C", "^\\"}, // FS SIGQUIT
{"\x1D", "^]"}, // GS
{"\x1E", "^^"}, // RS
{"\x1F", "^_"}, // US
{"\x7F", "BS"}, // Backspace key, usually. Ctrl-? perhaps?
// Commented out for the same reason Esc is.
//{"\x9B", "CSI"}, // CSI The eight bit encoding of "Esc [".
// "Usual" xterm CSI sequences, with ";1" omitted for no modifiers.
// Even though we have a proper CSI parser,
// these should still be in this table. Coz we would need a table anyway
// in the CSI parser, so might as well keep them with the others.
// Also, less code, no need to have a separate scanner for that other table.
{"\x9B\x31~", "Home"}, // Duplicate, think I've seen this somewhere.
{"\x9B\x32~", "Ins"},
{"\x9B\x33~", "Del"},
{"\x9B\x34~", "End"}, // Duplicate, think I've seen this somewhere.
{"\x9B\x35~", "PgUp"},
{"\x9B\x36~", "PgDn"},
{"\x9B\x37~", "Home"},
{"\x9B\x38~", "End"},
{"\x9B\x31\x31~", "F1"},
{"\x9B\x31\x32~", "F2"},
{"\x9B\x31\x33~", "F3"},
{"\x9B\x31\x34~", "F4"},
{"\x9B\x31\x35~", "F5"},
{"\x9B\x31\x37~", "F6"},
{"\x9B\x31\x38~", "F7"},
{"\x9B\x31\x39~", "F8"},
{"\x9B\x32\x30~", "F9"},
{"\x9B\x32\x31~", "F10"},
{"\x9B\x32\x33~", "F11"},
{"\x9B\x32\x34~", "F12"},
// As above, ";2" means shift modifier.
{"\x9B\x31;2~", "Shift Home"},
{"\x9B\x32;2~", "Shift Ins"},
{"\x9B\x33;2~", "Shift Del"},
{"\x9B\x34;2~", "Shift End"},
{"\x9B\x35;2~", "Shift PgUp"},
{"\x9B\x36;2~", "Shift PgDn"},
{"\x9B\x37;2~", "Shift Home"},
{"\x9B\x38;2~", "Shift End"},
{"\x9B\x31\x31;2~", "Shift F1"},
{"\x9B\x31\x32;2~", "Shift F2"},
{"\x9B\x31\x33;2~", "Shift F3"},
{"\x9B\x31\x34;2~", "Shift F4"},
{"\x9B\x31\x35;2~", "Shift F5"},
{"\x9B\x31\x37;2~", "Shift F6"},
{"\x9B\x31\x38;2~", "Shift F7"},
{"\x9B\x31\x39;2~", "Shift F8"},
{"\x9B\x32\x30;2~", "Shift F9"},
{"\x9B\x32\x31;2~", "Shift F10"},
{"\x9B\x32\x33;2~", "Shift F11"},
{"\x9B\x32\x34;2~", "Shift F12"},
// "Normal" Some terminals are special, and it seems they only have
// four function keys.
{"\x9B\x41", "Up"},
{"\x9B\x42", "Down"},
{"\x9B\x43", "Right"},
{"\x9B\x44", "Left"},
{"\x9B\x46", "End"},
{"\x9BH", "Home"},
{"\x9BP", "F1"},
{"\x9BQ", "F2"},
{"\x9BR", "F3"},
{"\x9BS", "F4"},
{"\x9B\x31;2P", "Shift F1"},
{"\x9B\x31;2Q", "Shift F2"},
{"\x9B\x31;2R", "Shift F3"},
{"\x9B\x31;2S", "Shift F4"},
// "Application" Esc O is known as SS3
{"\x1BOA", "Up"},
{"\x1BOB", "Down"},
{"\x1BOC", "Right"},
{"\x1BOD", "Left"},
{"\x1BOF", "End"},
{"\x1BOH", "Home"},
{"\x1BOn", "Del"},
{"\x1BOp", "Ins"},
{"\x1BOq", "End"},
{"\x1BOw", "Home"},
{"\x1BOP", "F1"},
{"\x1BOQ", "F2"},
{"\x1BOR", "F3"},
{"\x1BOS", "F4"},
{"\x1BOT", "F5"},
// These two conflict with the above four function key variations.
{"\x9BR", "F6"},
{"\x9BS", "F7"},
{"\x9BT", "F8"},
{"\x9BU", "F9"},
{"\x9BV", "F10"},
{"\x9BW", "F11"},
{"\x9BX", "F12"},
// Can't remember, but saw them somewhere.
{"\x1BO1;2P", "Shift F1"},
{"\x1BO1;2Q", "Shift F2"},
{"\x1BO1;2R", "Shift F3"},
{"\x1BO1;2S", "Shift F4"},
};
static volatile sig_atomic_t sigWinch;
static int stillRunning;
static void handleSIGWINCH(int signalNumber)
{
sigWinch = 1;
}
void handle_keys(long extra,
int (*handle_sequence)(long extra, char *sequence),
void (*handle_CSI)(long extra, char *command, int *params, int count))
{
fd_set selectFds;
struct timespec timeOut;
struct sigaction sigAction, oldSigAction;
sigset_t signalMask;
char buffer[20], sequence[20];
int buffIndex = 0, pendingEsc = 0;
buffer[0] = 0;
sequence[0] = 0;
// Terminals send the SIGWINCH signal when they resize.
memset(&sigAction, 0, sizeof(sigAction));
sigAction.sa_handler = handleSIGWINCH;
sigAction.sa_flags = SA_RESTART; // Useless if we are using poll.
if (sigaction(SIGWINCH, &sigAction, &oldSigAction))
perror_exit("can't set signal handler for SIGWINCH");
sigemptyset(&signalMask);
sigaddset(&signalMask, SIGWINCH);
// TODO - OS buffered keys might be a problem, but we can't do the
// usual timestamp filter for now.
stillRunning = 1;
while (stillRunning)
{
int j, p, csi = 0;
// Apparently it's more portable to reset these each time.
FD_ZERO(&selectFds);
FD_SET(0, &selectFds);
timeOut.tv_sec = 0; timeOut.tv_nsec = 100000000; // One tenth of a second.
// TODO - A bit unstable at the moment, something makes it go into
// a horrid CPU eating edit line flicker mode sometimes. And / or vi mode
// can crash on exit (stack smash).
// This might be fixed now.
// We got a "terminal size changed" signal, ask the terminal
// how big it is now.
if (sigWinch)
{
// Send - save cursor position, down 999, right 999,
// request cursor position, restore cursor position.
fputs("\x1B[s\x1B[999C\x1B[999B\x1B[6n\x1B[u", stdout);
fflush(stdout);
sigWinch = 0;
}
// TODO - Should only ask for a time out after we get an Escape, or
// the user requested time ticks.
// I wanted to use poll, but that would mean using ppoll, which is
// Linux only, and involves defining swear words to get it.
p = pselect(0 + 1, &selectFds, NULL, NULL, &timeOut, &signalMask);
if (0 > p)
{
if (EINTR == errno)
continue;
perror_exit("poll");
}
else if (0 == p) // A timeout, trigger a time event.
{
if (pendingEsc)
{
// After a short delay to check, this is a real Escape key,
// not part of an escape sequence, so deal with it.
strcat(sequence, "Esc");
buffer[0] = buffIndex = 0;
}
// TODO - Call some sort of timer tick callback. This wont be
// a precise timed event, but don't think we need one.
}
else if ((0 < p) && FD_ISSET(0, &selectFds))
{
// I am assuming that we get the input atomically, each multibyte key
// fits neatly into one read.
// If that's not true (which is entirely likely), then we have to get
// complicated with circular buffers and stuff, or just one byte at a time.
j = read(0, &buffer[buffIndex], sizeof(buffer) - (buffIndex + 1));
if (j < 0) perror_exit("input error");
else if (j == 0) // End of file.
{
stillRunning = 0;
fprintf(stderr, "EOF\n");
for (j = 0; buffer[j + 1]; j++)
fprintf(stderr, "(%x), ", (int) buffer[j]);
fflush(stderr);
}
else
{
buffIndex += j;
if (sizeof(buffer) < (buffIndex + 1)) // Ran out of buffer.
{
fprintf(stderr, "Full buffer - %s -> %s\n", buffer, sequence);
for (j = 0; buffer[j + 1]; j++)
fprintf(stderr, "(%x) %c, ", (int) buffer[j], buffer[j]);
fflush(stderr);
buffIndex = 0;
}
buffer[buffIndex] = 0;
}
}
// Check for lone Esc first, wait a bit longer if it is
pendingEsc = ((0 == buffer[1]) && ('\x1B' == buffer[0]));
if (pendingEsc) continue;
// Check if it's a CSI before we check for the known key sequences.
if ((('\x1B' == buffer[0]) && ('[' == buffer[1]))
|| (('\xC2' == buffer[0]) && ('\x9B' == buffer[1])))
{
buffer[0] = '\x9B';
for (j = 1; buffer[j]; j++)
buffer[j] = buffer[j + 1];
buffIndex--;
}
csi = ('\x9B' == buffer[0]);
// Check for known key sequences.
// For a real timeout checked Esc, buffer is now empty, so this for loop
// wont find it anyway. While it's true we could avoid it by checking,
// the user already had to wait for a time out, and this loop wont take THAT long.
for (j = 0; j < (sizeof(keys) / sizeof(*keys)); j++)
{
if (strcmp(keys[j].code, buffer) == 0)
{
strcat(sequence, keys[j].name);
buffer[0] = buffIndex = 0;
csi = 0;
break;
}
}
// Find out if it's a CSI sequence that's not in the known key sequences.
if (csi)
{
/* ECMA-048 section 5.2 defines this, and is unreadable.
* General CSI format - CSI [private] n1 ; n2 [extra] final
* private 0x3c to 0x3f "<=>?" If first byte is one of these,
* this is a private command, if it's
* one of the other n1 ones,
* it's not private.
* n1 0x30 to 0x3f "01234567890:;<=>?"
* ASCII digits forming a "number"
* 0x3a ":" Used for floats, not expecting any.
* Could also be used as some other sort of
* inter digit separator.
* 0x3b [;] Separates the parameters.
* extra 0x20 to 0x2f [ !"#$%&'()*+,-./]
* Can be multiple, likely isn't.
* final 0x40 to 0x7e "@A .. Z[\]^_`a .. z{|}~"
* It's private if 0x70 to 0x7e "p .. z{|}~"
* Though the "private" ~ is used for key codes.
* We also have SS3 "\x1BO" for other keys,
* but that's not a CSI.
* C0 controls, DEL (0x7f), or high characters are undefined.
* TODO - So abort the current CSI and start from scratch on one of those.
*/
if ('M' == buffer[1])
{
// TODO - We have a mouse report, which is CSI M ..., where the rest is
// binary encoded, more or less. Not fitting into the CSI format.
// To make things worse, can't tell how long this will be.
}
else
{
char *t, csFinal[8];
int csIndex = 1, csParams[8];
csFinal[0] = 0;
p = 0;
// Unspecified params default to a value that is command dependant.
// However, they will never be negative, so we can use -1 to flag
// a default value.
for (j = 0; j < (sizeof(csParams) / sizeof(*csParams)); j++)
csParams[j] = -1;
// Check for the private bit.
if (index("<=>?", buffer[1]))
{
csFinal[0] = buffer[1];
csFinal[1] = 0;
csIndex++;
}
// Decode parameters.
j = csIndex;
do
{
// So we know when we get to the end of parameter space.
t = index("01234567890:;<=>?", buffer[j + 1]);
// See if we passed a paremeter.
if ((';' == buffer[j]) || (!t))
{
// Only stomp on the ; if it's really the ;.
if (t)
buffer[j] = 0;
// Empty parameters are default parameters, so only deal with
// non defaults.
if (';' != buffer[csIndex] || (!t))
{
// TODO - Might be ":" in the number somewhere, but we are not
// expecting any in anything we do.
csParams[p] = atoi(&buffer[csIndex]);
}
p++;
csIndex = j + 1;
}
j++;
}
while (t);
// Check if we got the final byte, and send it to the callback.
strcat(csFinal, &buffer[csIndex]);
t = csFinal + strlen(csFinal) - 1;
if (('\x40' <= (*t)) && ((*t) <= '\x7e'))
{
if (handle_CSI)
handle_CSI(extra, csFinal, csParams, p);
buffer[0] = buffIndex = 0;
sequence[0] = 0;
}
}
}
// Pass the result to the callback.
if ((handle_sequence) && (sequence[0] || buffer[0]))
{
char b[strlen(sequence) + strlen(buffer) + 1];
sprintf(b, "%s%s", sequence, buffer);
if (handle_sequence(extra, b))
{
sequence[0] = 0;
buffer[0] = buffIndex = 0;
}
}
}
sigaction(SIGWINCH, &oldSigAction, NULL);
}
void handle_keys_quit()
{
stillRunning = 0;
}
|