blob: efbde56cf1bd9375896071717a280dc0881b5146 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
|
[Modules]
;AssetCaching = "CoreAssetCache"
;AssetCaching = "GlynnTuckerAssetCache"
;AssetCaching = "CenomeMemoryAssetCache"
AssetCaching = "FlotsamAssetCache"
[AssetCache]
; cache directory can be shared by multiple instances
CacheDirectory = /directory/writable/by/OpenSim/instance
; Log level
; 0 - (Error) Errors only
; 1 - (Info) Hit Rate Stats + Level 0
; 2 - (Debug) Cache Activity (Reads/Writes) + Level 1
;
LogLevel = 0
; How often should hit rates be displayed (given in AssetRequests)
; 0 to disable
HitRateDisplay = 100
; Set to false for disk cache only.
MemoryCacheEnabled = true
; How long {in hours} to keep assets cached in memory, .5 == 30 minutes
MemoryCacheTimeout = 2
; How long {in hours} to keep assets cached on disk, .5 == 30 minutes
; Specify 0 if you do not want your disk cache to expire
FileCacheTimeout = 0
; How often {in hours} should the disk be checked for expired filed
; Specify 0 to disable expiration checking
FileCleanupTimer = .166 ;roughly every 10 minutes
; If WAIT_ON_INPROGRESS_REQUESTS has been defined then this specifies how
; long (in miliseconds) to block a request thread while trying to complete
; an existing write to disk.
; WaitOnInprogressTimeout = 3000
[AssetService]
DefaultAssetLoader = "OpenSim.Framework.AssetLoader.Filesystem.dll"
AssetLoaderArgs = "assets/AssetSets.xml"
;
; change this to your grid-wide asset server
;
AssetServerURI = "http://myassetserver.com:8003"
|