aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Tests/Permissions/DirectTransferTests.cs
blob: c68bbdfed7a5c73cdf5dc62f57f9f115ab70bda5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSimulator Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using NUnit.Framework;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Tests.Common;
using PermissionMask = OpenSim.Framework.PermissionMask;

namespace OpenSim.Tests.Permissions
{
    /// <summary>
    /// Basic scene object tests (create, read and delete but not update).
    /// </summary>
    [TestFixture]
    public class DirectTransferTests
    {

        [SetUp]
        public void SetUp()
        {
            Common.TheInstance.DeleteObjectsFolders();
        }

        /// <summary>
        /// Test giving simple objecta with various combinations of next owner perms.
        /// </summary>
        [Test]
        public void TestGiveBox()
        {
            TestHelpers.InMethod();

            // C, CT, MC, MCT, MT, T
            string[] names = new string[6] { "Box C", "Box CT", "Box MC", "Box MCT", "Box MT", "Box T" };
            PermissionMask[] perms = new PermissionMask[6] {
                    PermissionMask.Copy,
                    PermissionMask.Copy | PermissionMask.Transfer,
                    PermissionMask.Modify | PermissionMask.Copy,
                    PermissionMask.Modify | PermissionMask.Copy | PermissionMask.Transfer,
                    PermissionMask.Modify | PermissionMask.Transfer,
                    PermissionMask.Transfer
            };

            for (int i = 0; i < 6; i++)
                TestOneBox(names[i], perms[i]);
        }

        private void TestOneBox(string name, PermissionMask mask)
        {
            InventoryItemBase item = Common.TheInstance.GetItemFromInventory(Common.TheAvatars[0].UUID, "Objects", name);

            Common.TheInstance.GiveInventoryItem(item.ID, Common.TheAvatars[0], Common.TheAvatars[1]);

            item = Common.TheInstance.GetItemFromInventory(Common.TheAvatars[1].UUID, "Objects", name);

            // Check the receiver
            Common.TheInstance.PrintPerms(item);
            Common.TheInstance.AssertPermissions(mask, (PermissionMask)item.BasePermissions, item.Owner.ToString().Substring(34) + " : " + item.Name);

            int nObjects = Common.TheScene.GetSceneObjectGroups().Count;
            // Rez it and check perms in scene too
            Common.TheScene.RezObject(Common.TheAvatars[1].ControllingClient, item.ID, UUID.Zero, Vector3.One, Vector3.Zero, UUID.Zero, 0, false, false, false, UUID.Zero);
            Assert.That(Common.TheScene.GetSceneObjectGroups().Count, Is.EqualTo(nObjects + 1));

            SceneObjectGroup box = Common.TheScene.GetSceneObjectGroups().Find(sog => sog.OwnerID == Common.TheAvatars[1].UUID && sog.Name == name);
            Common.TheInstance.PrintPerms(box);
            Assert.That(box, Is.Not.Null);

            // Check Owner permissions
            Common.TheInstance.AssertPermissions(mask, (PermissionMask)box.EffectiveOwnerPerms, box.OwnerID.ToString().Substring(34) + " : " + box.Name);

            // Check Next Owner permissions
            Common.TheInstance.AssertPermissions(mask, (PermissionMask)box.RootPart.NextOwnerMask, box.OwnerID.ToString().Substring(34) + " : " + box.Name);

        }

        /// <summary>
        /// Test giving simple objecta with variour combinations of next owner perms.
        /// </summary>
        [Test]
        public void TestDoubleGiveWithChange()
        {
            TestHelpers.InMethod();

            string name = "Box MCT-C";
            InventoryItemBase item = Common.TheInstance.GetItemFromInventory(Common.TheAvatars[0].UUID, "Objects", name);

            // Now give the item to A2. We give the original item, not a clone. 
            // The giving methods are supposed to duplicate it.
            Common.TheInstance.GiveInventoryItem(item.ID, Common.TheAvatars[0], Common.TheAvatars[1]);

            item = Common.TheInstance.GetItemFromInventory(Common.TheAvatars[1].UUID, "Objects", name);

            // Check the receiver
            Common.TheInstance.PrintPerms(item);
            Common.TheInstance.AssertPermissions(PermissionMask.Modify | PermissionMask.Transfer,
                (PermissionMask)item.BasePermissions, Common.TheInstance.IdStr(item));

            // ---------------------------
            // Second transfer
            //----------------------------

            // A2 revokes M
            Common.TheInstance.RevokePermission(1, name, PermissionMask.Modify);

            item = Common.TheInstance.GetItemFromInventory(Common.TheAvatars[1].UUID, "Objects", name);

            // Now give the item to A3. We give the original item, not a clone. 
            // The giving methods are supposed to duplicate it.
            Common.TheInstance.GiveInventoryItem(item.ID, Common.TheAvatars[1], Common.TheAvatars[2]);

            item = Common.TheInstance.GetItemFromInventory(Common.TheAvatars[2].UUID, "Objects", name);

            // Check the receiver
            Common.TheInstance.PrintPerms(item);
            Common.TheInstance.AssertPermissions(PermissionMask.Transfer,
                (PermissionMask)item.BasePermissions, Common.TheInstance.IdStr(item));

        }
    }
}