aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Tests/Common/Mock/TestClient.cs
blob: 5fe1985d55c5171ea16304789da08630ee269cde (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSimulator Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using System.Threading;
using log4net;
using OpenMetaverse;
using OpenMetaverse.Packets;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Framework.Client;

namespace OpenSim.Tests.Common.Mock
{
    public class TestClient : IClientAPI, IClientCore
    {
        private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);

        // Mock testing variables
        public List<ImageDataPacket> sentdatapkt = new List<ImageDataPacket>();
        public List<ImagePacketPacket> sentpktpkt = new List<ImagePacketPacket>();
        EventWaitHandle wh = new EventWaitHandle (false, EventResetMode.AutoReset, "Crossing");

        // TODO: This is a really nasty (and temporary) means of telling the test client which scene to invoke setup
        // methods on when a teleport is requested
        public Scene TeleportTargetScene;
        private TestClient TeleportSceneClient;

        private IScene m_scene;

        // Properties so that we can get at received data for test purposes
        public List<UUID> OfflineNotificationsReceived { get; private set; }
        public List<UUID> OnlineNotificationsReceived { get; private set; }

// disable warning: public events, part of the public API
#pragma warning disable 67

        public event Action<IClientAPI> OnLogout;
        public event ObjectPermissions OnObjectPermissions;

        public event MoneyTransferRequest OnMoneyTransferRequest;
        public event ParcelBuy OnParcelBuy;
        public event Action<IClientAPI> OnConnectionClosed;
        public event MoveItemsAndLeaveCopy OnMoveItemsAndLeaveCopy;
        public event ImprovedInstantMessage OnInstantMessage;
        public event ChatMessage OnChatFromClient;
        public event TextureRequest OnRequestTexture;
        public event RezObject OnRezObject;
        public event ModifyTerrain OnModifyTerrain;
        public event BakeTerrain OnBakeTerrain;
        public event SetAppearance OnSetAppearance;
        public event AvatarNowWearing OnAvatarNowWearing;
        public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv;
        public event RezMultipleAttachmentsFromInv OnRezMultipleAttachmentsFromInv;
        public event UUIDNameRequest OnDetachAttachmentIntoInv;
        public event ObjectAttach OnObjectAttach;
        public event ObjectDeselect OnObjectDetach;
        public event ObjectDrop OnObjectDrop;
        public event StartAnim OnStartAnim;
        public event StopAnim OnStopAnim;
        public event LinkObjects OnLinkObjects;
        public event DelinkObjects OnDelinkObjects;
        public event RequestMapBlocks OnRequestMapBlocks;
        public event RequestMapName OnMapNameRequest;
        public event TeleportLocationRequest OnTeleportLocationRequest;
        public event TeleportLandmarkRequest OnTeleportLandmarkRequest;
        public event DisconnectUser OnDisconnectUser;
        public event RequestAvatarProperties OnRequestAvatarProperties;
        public event SetAlwaysRun OnSetAlwaysRun;

        public event DeRezObject OnDeRezObject;
        public event Action<IClientAPI> OnRegionHandShakeReply;
        public event GenericCall1 OnRequestWearables;
        public event Action<IClientAPI, bool> OnCompleteMovementToRegion;
        public event UpdateAgent OnPreAgentUpdate;
        public event UpdateAgent OnAgentUpdate;
        public event AgentRequestSit OnAgentRequestSit;
        public event AgentSit OnAgentSit;
        public event AvatarPickerRequest OnAvatarPickerRequest;
        public event Action<IClientAPI> OnRequestAvatarsData;
        public event AddNewPrim OnAddPrim;
        public event RequestGodlikePowers OnRequestGodlikePowers;
        public event GodKickUser OnGodKickUser;
        public event ObjectDuplicate OnObjectDuplicate;
        public event GrabObject OnGrabObject;
        public event DeGrabObject OnDeGrabObject;
        public event MoveObject OnGrabUpdate;
        public event SpinStart OnSpinStart;
        public event SpinObject OnSpinUpdate;
        public event SpinStop OnSpinStop;
        public event ViewerEffectEventHandler OnViewerEffect;

        public event FetchInventory OnAgentDataUpdateRequest;
        public event TeleportLocationRequest OnSetStartLocationRequest;

        public event UpdateShape OnUpdatePrimShape;
        public event ObjectExtraParams OnUpdateExtraParams;
        public event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily;
        public event ObjectSelect OnObjectSelect;
        public event ObjectRequest OnObjectRequest;
        public event GenericCall7 OnObjectDescription;
        public event GenericCall7 OnObjectName;
        public event GenericCall7 OnObjectClickAction;
        public event GenericCall7 OnObjectMaterial;
        public event UpdatePrimFlags OnUpdatePrimFlags;
        public event UpdatePrimTexture OnUpdatePrimTexture;
        public event UpdateVector OnUpdatePrimGroupPosition;
        public event UpdateVector OnUpdatePrimSinglePosition;
        public event UpdatePrimRotation OnUpdatePrimGroupRotation;
        public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation;
        public event UpdatePrimSingleRotationPosition OnUpdatePrimSingleRotationPosition;
        public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation;
        public event UpdateVector OnUpdatePrimScale;
        public event UpdateVector OnUpdatePrimGroupScale;
        public event StatusChange OnChildAgentStatus;
        public event GenericCall2 OnStopMovement;
        public event Action<UUID> OnRemoveAvatar;

        public event CreateNewInventoryItem OnCreateNewInventoryItem;
        public event LinkInventoryItem OnLinkInventoryItem;
        public event CreateInventoryFolder OnCreateNewInventoryFolder;
        public event UpdateInventoryFolder OnUpdateInventoryFolder;
        public event MoveInventoryFolder OnMoveInventoryFolder;
        public event RemoveInventoryFolder OnRemoveInventoryFolder;
        public event RemoveInventoryItem OnRemoveInventoryItem;
        public event FetchInventoryDescendents OnFetchInventoryDescendents;
        public event PurgeInventoryDescendents OnPurgeInventoryDescendents;
        public event FetchInventory OnFetchInventory;
        public event RequestTaskInventory OnRequestTaskInventory;
        public event UpdateInventoryItem OnUpdateInventoryItem;
        public event CopyInventoryItem OnCopyInventoryItem;
        public event MoveInventoryItem OnMoveInventoryItem;
        public event UDPAssetUploadRequest OnAssetUploadRequest;
        public event RequestTerrain OnRequestTerrain;
        public event RequestTerrain OnUploadTerrain;
        public event XferReceive OnXferReceive;
        public event RequestXfer OnRequestXfer;
        public event ConfirmXfer OnConfirmXfer;
        public event AbortXfer OnAbortXfer;
        public event RezScript OnRezScript;
        public event UpdateTaskInventory OnUpdateTaskInventory;
        public event MoveTaskInventory OnMoveTaskItem;
        public event RemoveTaskInventory OnRemoveTaskItem;
        public event RequestAsset OnRequestAsset;
        public event GenericMessage OnGenericMessage;
        public event UUIDNameRequest OnNameFromUUIDRequest;
        public event UUIDNameRequest OnUUIDGroupNameRequest;

        public event ParcelPropertiesRequest OnParcelPropertiesRequest;
        public event ParcelDivideRequest OnParcelDivideRequest;
        public event ParcelJoinRequest OnParcelJoinRequest;
        public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest;
        public event ParcelAbandonRequest OnParcelAbandonRequest;
        public event ParcelGodForceOwner OnParcelGodForceOwner;
        public event ParcelReclaim OnParcelReclaim;
        public event ParcelReturnObjectsRequest OnParcelReturnObjectsRequest;
        public event ParcelAccessListRequest OnParcelAccessListRequest;
        public event ParcelAccessListUpdateRequest OnParcelAccessListUpdateRequest;
        public event ParcelSelectObjects OnParcelSelectObjects;
        public event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest;
        public event ParcelDeedToGroup OnParcelDeedToGroup;
        public event ObjectDeselect OnObjectDeselect;
        public event RegionInfoRequest OnRegionInfoRequest;
        public event EstateCovenantRequest OnEstateCovenantRequest;
        public event EstateChangeInfo OnEstateChangeInfo;

        public event ObjectDuplicateOnRay OnObjectDuplicateOnRay;

        public event FriendActionDelegate OnApproveFriendRequest;
        public event FriendActionDelegate OnDenyFriendRequest;
        public event FriendshipTermination OnTerminateFriendship;
        public event GrantUserFriendRights OnGrantUserRights;

        public event EconomyDataRequest OnEconomyDataRequest;
        public event MoneyBalanceRequest OnMoneyBalanceRequest;
        public event UpdateAvatarProperties OnUpdateAvatarProperties;

        public event ObjectIncludeInSearch OnObjectIncludeInSearch;
        public event UUIDNameRequest OnTeleportHomeRequest;

        public event ScriptAnswer OnScriptAnswer;
        public event RequestPayPrice OnRequestPayPrice;
        public event ObjectSaleInfo OnObjectSaleInfo;
        public event ObjectBuy OnObjectBuy;
        public event BuyObjectInventory OnBuyObjectInventory;
        public event AgentSit OnUndo;
        public event AgentSit OnRedo;
        public event LandUndo OnLandUndo;

        public event ForceReleaseControls OnForceReleaseControls;

        public event GodLandStatRequest OnLandStatRequest;
        public event RequestObjectPropertiesFamily OnObjectGroupRequest;

        public event DetailedEstateDataRequest OnDetailedEstateDataRequest;
        public event SetEstateFlagsRequest OnSetEstateFlagsRequest;
        public event SetEstateTerrainBaseTexture OnSetEstateTerrainBaseTexture;
        public event SetEstateTerrainDetailTexture OnSetEstateTerrainDetailTexture;
        public event SetEstateTerrainTextureHeights OnSetEstateTerrainTextureHeights;
        public event CommitEstateTerrainTextureRequest OnCommitEstateTerrainTextureRequest;
        public event SetRegionTerrainSettings OnSetRegionTerrainSettings;
        public event EstateRestartSimRequest OnEstateRestartSimRequest;
        public event EstateChangeCovenantRequest OnEstateChangeCovenantRequest;
        public event UpdateEstateAccessDeltaRequest OnUpdateEstateAccessDeltaRequest;
        public event SimulatorBlueBoxMessageRequest OnSimulatorBlueBoxMessageRequest;
        public event EstateBlueBoxMessageRequest OnEstateBlueBoxMessageRequest;
        public event EstateDebugRegionRequest OnEstateDebugRegionRequest;
        public event EstateTeleportOneUserHomeRequest OnEstateTeleportOneUserHomeRequest;
        public event EstateTeleportAllUsersHomeRequest OnEstateTeleportAllUsersHomeRequest;
        public event ScriptReset OnScriptReset;
        public event GetScriptRunning OnGetScriptRunning;
        public event SetScriptRunning OnSetScriptRunning;
        public event Action<Vector3, bool, bool> OnAutoPilotGo;

        public event TerrainUnacked OnUnackedTerrain;

        public event RegionHandleRequest OnRegionHandleRequest;
        public event ParcelInfoRequest OnParcelInfoRequest;

        public event ActivateGesture OnActivateGesture;
        public event DeactivateGesture OnDeactivateGesture;
        public event ObjectOwner OnObjectOwner;

        public event DirPlacesQuery OnDirPlacesQuery;
        public event DirFindQuery OnDirFindQuery;
        public event DirLandQuery OnDirLandQuery;
        public event DirPopularQuery OnDirPopularQuery;
        public event DirClassifiedQuery OnDirClassifiedQuery;
        public event EventInfoRequest OnEventInfoRequest;
        public event ParcelSetOtherCleanTime OnParcelSetOtherCleanTime;

        public event MapItemRequest OnMapItemRequest;

        public event OfferCallingCard OnOfferCallingCard;
        public event AcceptCallingCard OnAcceptCallingCard;
        public event DeclineCallingCard OnDeclineCallingCard;

        public event SoundTrigger OnSoundTrigger;

        public event StartLure OnStartLure;
        public event TeleportLureRequest OnTeleportLureRequest;
        public event NetworkStats OnNetworkStatsUpdate;

        public event ClassifiedInfoRequest OnClassifiedInfoRequest;
        public event ClassifiedInfoUpdate OnClassifiedInfoUpdate;
        public event ClassifiedDelete OnClassifiedDelete;
        public event ClassifiedGodDelete OnClassifiedGodDelete;

        public event EventNotificationAddRequest OnEventNotificationAddRequest;
        public event EventNotificationRemoveRequest OnEventNotificationRemoveRequest;
        public event EventGodDelete OnEventGodDelete;

        public event ParcelDwellRequest OnParcelDwellRequest;

        public event UserInfoRequest OnUserInfoRequest;
        public event UpdateUserInfo OnUpdateUserInfo;

        public event RetrieveInstantMessages OnRetrieveInstantMessages;

        public event PickDelete OnPickDelete;
        public event PickGodDelete OnPickGodDelete;
        public event PickInfoUpdate OnPickInfoUpdate;
        public event AvatarNotesUpdate OnAvatarNotesUpdate;

        public event MuteListRequest OnMuteListRequest;

        public event AvatarInterestUpdate OnAvatarInterestUpdate;

        public event PlacesQuery OnPlacesQuery;
        
        public event FindAgentUpdate OnFindAgent;
        public event TrackAgentUpdate OnTrackAgent;
        public event NewUserReport OnUserReport;
        public event SaveStateHandler OnSaveState;
        public event GroupAccountSummaryRequest OnGroupAccountSummaryRequest;
        public event GroupAccountDetailsRequest OnGroupAccountDetailsRequest;
        public event GroupAccountTransactionsRequest OnGroupAccountTransactionsRequest;
        public event FreezeUserUpdate OnParcelFreezeUser;
        public event EjectUserUpdate OnParcelEjectUser;
        public event ParcelBuyPass OnParcelBuyPass;
        public event ParcelGodMark OnParcelGodMark;
        public event GroupActiveProposalsRequest OnGroupActiveProposalsRequest;
        public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest;
        public event SimWideDeletesDelegate OnSimWideDeletes;
        public event SendPostcard OnSendPostcard;
        public event MuteListEntryUpdate OnUpdateMuteListEntry;
        public event MuteListEntryRemove OnRemoveMuteListEntry;
        public event GodlikeMessage onGodlikeMessage;
        public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate;

#pragma warning restore 67

        /// <value>
        /// This agent's UUID
        /// </value>
        private UUID m_agentId;

        /// <value>
        /// The last caps seed url that this client was given.
        /// </value>
        public string CapsSeedUrl;

        private Vector3 startPos = new Vector3(((int)Constants.RegionSize * 0.5f), ((int)Constants.RegionSize * 0.5f), 2);

        public virtual Vector3 StartPos
        {
            get { return startPos; }
            set { }
        }

        public virtual UUID AgentId
        {
            get { return m_agentId; }
        }

        public UUID SessionId
        {
            get { return UUID.Zero; }
        }

        public UUID SecureSessionId
        {
            get { return UUID.Zero; }
        }

        public virtual string FirstName
        {
            get { return m_firstName; }
        }
        private string m_firstName;

        public virtual string LastName
        {
            get { return m_lastName; }
        }
        private string m_lastName;

        public virtual String Name
        {
            get { return FirstName + " " + LastName; }
        }

        public bool IsActive
        {
            get { return true; }
            set { }
        }
        public bool IsLoggingOut
        {
            get { return false; }
            set { }
        }
        public UUID ActiveGroupId
        {
            get { return UUID.Zero; }
        }

        public string ActiveGroupName
        {
            get { return String.Empty; }
        }

        public ulong ActiveGroupPowers
        {
            get { return 0; }
        }

        public bool IsGroupMember(UUID groupID)
        {
            return false;
        }

        public ulong GetGroupPowers(UUID groupID)
        {
            return 0;
        }

        public virtual int NextAnimationSequenceNumber
        {
            get { return 1; }
        }

        public IScene Scene
        {
            get { return m_scene; }
        }

        public bool SendLogoutPacketWhenClosing
        {
            set { }
        }

        private uint m_circuitCode;

        public uint CircuitCode
        {
            get { return m_circuitCode; }
            set { m_circuitCode = value; }
        }

        public IPEndPoint RemoteEndPoint
        {
            get { return new IPEndPoint(IPAddress.Loopback, (ushort)m_circuitCode); }
        }

        /// <summary>
        /// Constructor
        /// </summary>
        /// <param name="agentData"></param>
        /// <param name="scene"></param>
        public TestClient(AgentCircuitData agentData, IScene scene)
        {
            m_agentId = agentData.AgentID;
            m_firstName = agentData.firstname;
            m_lastName = agentData.lastname;
            m_circuitCode = agentData.circuitcode;
            m_scene = scene;
            CapsSeedUrl = agentData.CapsPath;

            OfflineNotificationsReceived = new List<UUID>();
            OnlineNotificationsReceived = new List<UUID>();
        }

        /// <summary>
        /// Attempt a teleport to the given region.
        /// </summary>
        /// <param name="regionHandle"></param>
        /// <param name="position"></param>
        /// <param name="lookAt"></param>
        public void Teleport(ulong regionHandle, Vector3 position, Vector3 lookAt)
        {
            OnTeleportLocationRequest(this, regionHandle, position, lookAt, 16);
        }

        public void CompleteMovement()
        {
            OnCompleteMovementToRegion(this, true);
        }

        public virtual void ActivateGesture(UUID assetId, UUID gestureId)
        {
        }

        public virtual void SendWearables(AvatarWearable[] wearables, int serial)
        {
        }

        public virtual void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry)
        {
        }

        public virtual void Kick(string message)
        {
        }

        public virtual void SendStartPingCheck(byte seq)
        {
        }

        public virtual void SendAvatarPickerReply(AvatarPickerReplyAgentDataArgs AgentData, List<AvatarPickerReplyDataArgs> Data)
        {
        }

        public virtual void SendAgentDataUpdate(UUID agentid, UUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle)
        {

        }

        public virtual void SendKillObject(ulong regionHandle, List<uint> localID)
        {
        }

        public virtual void SetChildAgentThrottle(byte[] throttle)
        {
        }
        public byte[] GetThrottlesPacked(float multiplier)
        {
            return new byte[0];
        }


        public virtual void SendAnimations(UUID[] animations, int[] seqs, UUID sourceAgentId, UUID[] objectIDs)
        {
        }

        public virtual void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName,
                                            UUID fromAgentID, byte source, byte audible)
        {
        }

        public virtual void SendChatMessage(byte[] message, byte type, Vector3 fromPos, string fromName,
                                            UUID fromAgentID, byte source, byte audible)
        {
        }

        public void SendInstantMessage(GridInstantMessage im)
        {

        }

        public void SendGenericMessage(string method, List<string> message)
        {

        }

        public void SendGenericMessage(string method, List<byte[]> message)
        {

        }

        public virtual void SendLayerData(float[] map)
        {
        }

        public virtual void SendLayerData(int px, int py, float[] map)
        {
        }
        public virtual void SendLayerData(int px, int py, float[] map, bool track)
        {
        }

        public virtual void SendWindData(Vector2[] windSpeeds) { }

        public virtual void SendCloudData(float[] cloudCover) { }

        public virtual void MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look)
        {
        }

        public virtual AgentCircuitData RequestClientInfo()
        {
            AgentCircuitData agentData = new AgentCircuitData();
            agentData.AgentID = AgentId;
            agentData.SessionID = UUID.Zero;
            agentData.SecureSessionID = UUID.Zero;
            agentData.circuitcode = m_circuitCode;
            agentData.child = false;
            agentData.firstname = m_firstName;
            agentData.lastname = m_lastName;

            ICapabilitiesModule capsModule = m_scene.RequestModuleInterface<ICapabilitiesModule>();
            if (capsModule != null)
            {
                agentData.CapsPath = capsModule.GetCapsPath(m_agentId);
                agentData.ChildrenCapSeeds = new Dictionary<ulong, string>(capsModule.GetChildrenSeeds(m_agentId));
            }

            return agentData;
        }

        public virtual void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint)
        {
            m_log.DebugFormat("[TEST CLIENT]: Processing inform client of neighbour");

            // In response to this message, we are going to make a teleport to the scene we've previous been told
            // about by test code (this needs to be improved).
            AgentCircuitData newAgent = RequestClientInfo();

            // Stage 2: add the new client as a child agent to the scene
            TeleportSceneClient = new TestClient(newAgent, TeleportTargetScene);
            TeleportTargetScene.AddNewClient(TeleportSceneClient, PresenceType.User);
        }

        public virtual void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint,
                                               uint locationID, uint flags, string capsURL)
        {
            m_log.DebugFormat("[TEST CLIENT]: Received SendRegionTeleport");

            CapsSeedUrl = capsURL;

            TeleportSceneClient.CompleteMovement();
            //TeleportTargetScene.AgentCrossing(newAgent.AgentID, new Vector3(90, 90, 90), false);
        }

        public virtual void SendTeleportFailed(string reason)
        {
            m_log.DebugFormat("[TEST CLIENT]: Teleport failed with reason {0}", reason);
        }

        public virtual void CrossRegion(ulong newRegionHandle, Vector3 pos, Vector3 lookAt,
                                        IPEndPoint newRegionExternalEndPoint, string capsURL)
        {
            // This is supposed to send a packet to the client telling it's ready to start region crossing.
            // Instead I will just signal I'm ready, mimicking the communication behavior.
            // It's ugly, but avoids needless communication setup. This is used in ScenePresenceTests.cs.
            // Arthur V.

            wh.Set();
        }

        public virtual void SendMapBlock(List<MapBlockData> mapBlocks, uint flag)
        {
        }

        public virtual void SendLocalTeleport(Vector3 position, Vector3 lookAt, uint flags)
        {
        }

        public virtual void SendTeleportStart(uint flags)
        {
        }

        public void SendTeleportProgress(uint flags, string message)
        {
        }

        public virtual void SendMoneyBalance(UUID transaction, bool success, byte[] description, int balance)
        {
        }

        public virtual void SendPayPrice(UUID objectID, int[] payPrice)
        {
        }

        public virtual void SendCoarseLocationUpdate(List<UUID> users, List<Vector3> CoarseLocations)
        {
        }

        public virtual void SendDialog(string objectname, UUID objectID, UUID ownerID, string ownerFirstName, string ownerLastName, string msg, UUID textureID, int ch, string[] buttonlabels)
        {
        }

        public void SendAvatarDataImmediate(ISceneEntity avatar)
        {
        }

        public void SendEntityUpdate(ISceneEntity entity, PrimUpdateFlags updateFlags)
        {
        }

        public void ReprioritizeUpdates()
        {
        }

        public void FlushPrimUpdates()
        {
        }

        public virtual void SendInventoryFolderDetails(UUID ownerID, UUID folderID,
                                                       List<InventoryItemBase> items,
                                                       List<InventoryFolderBase> folders,
                                                       int version, 
                                                       bool fetchFolders,
                                                       bool fetchItems)
        {
        }

        public virtual void SendInventoryItemDetails(UUID ownerID, InventoryItemBase item)
        {
        }

        public virtual void SendInventoryItemCreateUpdate(InventoryItemBase Item, uint callbackID)
        {
        }

        public virtual void SendRemoveInventoryItem(UUID itemID)
        {
        }

        public virtual void SendBulkUpdateInventory(InventoryNodeBase node)
        {
        }

        public UUID GetDefaultAnimation(string name)
        {
            return UUID.Zero;
        }

        public void SendTakeControls(int controls, bool passToAgent, bool TakeControls)
        {
        }

        public virtual void SendTaskInventory(UUID taskID, short serial, byte[] fileName)
        {
        }

        public virtual void SendXferPacket(ulong xferID, uint packet, byte[] data)
        {
        }

        public virtual void SendAbortXferPacket(ulong xferID)
        {

        }

        public virtual void SendEconomyData(float EnergyEfficiency, int ObjectCapacity, int ObjectCount, int PriceEnergyUnit,
            int PriceGroupCreate, int PriceObjectClaim, float PriceObjectRent, float PriceObjectScaleFactor,
            int PriceParcelClaim, float PriceParcelClaimFactor, int PriceParcelRent, int PricePublicObjectDecay,
            int PricePublicObjectDelete, int PriceRentLight, int PriceUpload, int TeleportMinPrice, float TeleportPriceExponent)
        {
        }

        public virtual void SendNameReply(UUID profileId, string firstname, string lastname)
        {
        }

        public virtual void SendPreLoadSound(UUID objectID, UUID ownerID, UUID soundID)
        {
        }

        public virtual void SendPlayAttachedSound(UUID soundID, UUID objectID, UUID ownerID, float gain,
                                                  byte flags)
        {
        }

        public void SendTriggeredSound(UUID soundID, UUID ownerID, UUID objectID, UUID parentID, ulong handle, Vector3 position, float gain)
        {
        }

        public void SendAttachedSoundGainChange(UUID objectID, float gain)
        {

        }

        public void SendAlertMessage(string message)
        {
        }

        public void SendAgentAlertMessage(string message, bool modal)
        {
        }

        public void SendSystemAlertMessage(string message)
        {
        }

        public void SendLoadURL(string objectname, UUID objectID, UUID ownerID, bool groupOwned, string message,
                                string url)
        {
        }

        public virtual void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args)
        {
            if (OnRegionHandShakeReply != null)
            {
                OnRegionHandShakeReply(this);
            }

            if (OnCompleteMovementToRegion != null)
            {
                OnCompleteMovementToRegion(this, true);
            }
        }
        
        public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID)
        {
        }

        public void SendConfirmXfer(ulong xferID, uint PacketID)
        {
        }

        public void SendXferRequest(ulong XferID, short AssetType, UUID vFileID, byte FilePath, byte[] FileName)
        {
        }

        public void SendInitiateDownload(string simFileName, string clientFileName)
        {
        }

        public void SendImageFirstPart(ushort numParts, UUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec)
        {
            ImageDataPacket im = new ImageDataPacket();
            im.Header.Reliable = false;
            im.ImageID.Packets = numParts;
            im.ImageID.ID = ImageUUID;

            if (ImageSize > 0)
                im.ImageID.Size = ImageSize;

            im.ImageData.Data = ImageData;
            im.ImageID.Codec = imageCodec;
            im.Header.Zerocoded = true;
            sentdatapkt.Add(im);
        }

        public void SendImageNextPart(ushort partNumber, UUID imageUuid, byte[] imageData)
        {
            ImagePacketPacket im = new ImagePacketPacket();
            im.Header.Reliable = false;
            im.ImageID.Packet = partNumber;
            im.ImageID.ID = imageUuid;
            im.ImageData.Data = imageData;
            sentpktpkt.Add(im);
        }

        public void SendImageNotFound(UUID imageid)
        {
        }

        public void SendShutdownConnectionNotice()
        {
        }

        public void SendSimStats(SimStats stats)
        {
        }

        public void SendObjectPropertiesFamilyData(ISceneEntity Entity, uint RequestFlags)
        {
        }

        public void SendObjectPropertiesReply(ISceneEntity entity)
        {
        }

        public void SendAgentOffline(UUID[] agentIDs)
        {
            OfflineNotificationsReceived.AddRange(agentIDs);
        }

        public void SendAgentOnline(UUID[] agentIDs)
        {
            OnlineNotificationsReceived.AddRange(agentIDs);
        }

        public void SendSitResponse(UUID TargetID, Vector3 OffsetPos, Quaternion SitOrientation, bool autopilot,
                                        Vector3 CameraAtOffset, Vector3 CameraEyeOffset, bool ForceMouseLook)
        {
        }

        public void SendAdminResponse(UUID Token, uint AdminLevel)
        {

        }

        public void SendGroupMembership(GroupMembershipData[] GroupMembership)
        {

        }

        public bool AddMoney(int debit)
        {
            return false;
        }

        public void SendSunPos(Vector3 sunPos, Vector3 sunVel, ulong time, uint dlen, uint ylen, float phase)
        {
        }

        public void SendViewerEffect(ViewerEffectPacket.EffectBlock[] effectBlocks)
        {
        }

        public void SendViewerTime(int phase)
        {
        }

        public void SendAvatarProperties(UUID avatarID, string aboutText, string bornOn, Byte[] charterMember,
                                         string flAbout, uint flags, UUID flImageID, UUID imageID, string profileURL,
                                         UUID partnerID)
        {
        }

        public int DebugPacketLevel { get; set; }

        public void InPacket(object NewPack)
        {
        }

        public void ProcessInPacket(Packet NewPack)
        {
        }

        public void Close()
        {
            Close(true);
        }
        public void Close(bool sendStop)
        {
            m_scene.RemoveClient(AgentId, true);
        }

        public void Start()
        {
        }

        public void Stop()
        {
        }

        public void SendBlueBoxMessage(UUID FromAvatarID, String FromAvatarName, String Message)
        {

        }
        public void SendLogoutPacket()
        {
        }

        public void Terminate()
        {
        }

        public EndPoint GetClientEP()
        {
            return null;
        }

        public ClientInfo GetClientInfo()
        {
            return null;
        }

        public void SetClientInfo(ClientInfo info)
        {
        }

        public void SendScriptQuestion(UUID objectID, string taskName, string ownerName, UUID itemID, int question)
        {
        }
        public void SendHealth(float health)
        {
        }

        public void SendEstateList(UUID invoice, int code, UUID[] Data, uint estateID)
        {
        }

        public void SendBannedUserList(UUID invoice, EstateBan[] banlist, uint estateID)
        {
        }

        public void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args)
        {
        }

        public void SendEstateCovenantInformation(UUID covenant)
        {
        }

        public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner)
        {
        }

        public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, ILandObject lo, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags)
        {
        }

        public void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID)
        {
        }

        public void SendForceClientSelectObjects(List<uint> objectIDs)
        {
        }

        public void SendCameraConstraint(Vector4 ConstraintPlane)
        {
        }

        public void SendLandObjectOwners(LandData land, List<UUID> groups, Dictionary<UUID, int> ownersAndCount)
        {
        }

        public void SendLandParcelOverlay(byte[] data, int sequence_id)
        {
        }

        public void SendParcelMediaCommand(uint flags, ParcelMediaCommandEnum command, float time)
        {
        }

        public void SendParcelMediaUpdate(string mediaUrl, UUID mediaTextureID, byte autoScale, string mediaType,
                                          string mediaDesc, int mediaWidth, int mediaHeight, byte mediaLoop)
        {
        }

        public void SendGroupNameReply(UUID groupLLUID, string GroupName)
        {
        }

        public void SendLandStatReply(uint reportType, uint requestFlags, uint resultCount, LandStatReportItem[] lsrpia)
        {
        }

        public void SendScriptRunningReply(UUID objectID, UUID itemID, bool running)
        {
        }

        public void SendAsset(AssetRequestToClient req)
        {
        }

        public void SendTexture(AssetBase TextureAsset)
        {

        }

        public void SendSetFollowCamProperties (UUID objectID, SortedDictionary<int, float> parameters)
        {
        }

        public void SendClearFollowCamProperties (UUID objectID)
        {
        }

        public void SendRegionHandle (UUID regoinID, ulong handle)
        {
        }

        public void SendParcelInfo (RegionInfo info, LandData land, UUID parcelID, uint x, uint y)
        {
        }

        public void SetClientOption(string option, string value)
        {
        }

        public string GetClientOption(string option)
        {
            return string.Empty;
        }

        public void SendScriptTeleportRequest(string objName, string simName, Vector3 pos, Vector3 lookAt)
        {
        }

        public void SendDirPlacesReply(UUID queryID, DirPlacesReplyData[] data)
        {
        }

        public void SendDirPeopleReply(UUID queryID, DirPeopleReplyData[] data)
        {
        }

        public void SendDirEventsReply(UUID queryID, DirEventsReplyData[] data)
        {
        }

        public void SendDirGroupsReply(UUID queryID, DirGroupsReplyData[] data)
        {
        }

        public void SendDirClassifiedReply(UUID queryID, DirClassifiedReplyData[] data)
        {
        }

        public void SendDirLandReply(UUID queryID, DirLandReplyData[] data)
        {
        }

        public void SendDirPopularReply(UUID queryID, DirPopularReplyData[] data)
        {
        }

        public void SendMapItemReply(mapItemReply[] replies, uint mapitemtype, uint flags)
        {
        }

        public void KillEndDone()
        {
        }

        public void SendEventInfoReply (EventData info)
        {
        }

        public void SendOfferCallingCard (UUID destID, UUID transactionID)
        {
        }

        public void SendAcceptCallingCard (UUID transactionID)
        {
        }

        public void SendDeclineCallingCard (UUID transactionID)
        {
        }

        public void SendAvatarGroupsReply(UUID avatarID, GroupMembershipData[] data)
        {
        }

        public void SendJoinGroupReply(UUID groupID, bool success)
        {
        }

        public void SendEjectGroupMemberReply(UUID agentID, UUID groupID, bool succss)
        {
        }

        public void SendLeaveGroupReply(UUID groupID, bool success)
        {
        }

        public void SendTerminateFriend(UUID exFriendID)
        {
        }

        public bool AddGenericPacketHandler(string MethodName, GenericMessage handler)
        {
            //throw new NotImplementedException();
            return false;
        }

        public void SendAvatarClassifiedReply(UUID targetID, UUID[] classifiedID, string[] name)
        {
        }

        public void SendClassifiedInfoReply(UUID classifiedID, UUID creatorID, uint creationDate, uint expirationDate, uint category, string name, string description, UUID parcelID, uint parentEstate, UUID snapshotID, string simName, Vector3 globalPos, string parcelName, byte classifiedFlags, int price)
        {
        }

        public void SendAgentDropGroup(UUID groupID)
        {
        }

        public void SendAvatarNotesReply(UUID targetID, string text)
        {
        }

        public void SendAvatarPicksReply(UUID targetID, Dictionary<UUID, string> picks)
        {
        }

        public void SendAvatarClassifiedReply(UUID targetID, Dictionary<UUID, string> classifieds)
        {
        }

        public void SendParcelDwellReply(int localID, UUID parcelID, float dwell)
        {
        }

        public void SendUserInfoReply(bool imViaEmail, bool visible, string email)
        {
        }

        public void SendCreateGroupReply(UUID groupID, bool success, string message)
        {
        }

        public void RefreshGroupMembership()
        {
        }

        public void SendUseCachedMuteList()
        {
        }

        public void SendMuteListUpdate(string filename)
        {
        }
        
        public void SendPickInfoReply(UUID pickID,UUID creatorID, bool topPick, UUID parcelID, string name, string desc, UUID snapshotID, string user, string originalName, string simName, Vector3 posGlobal, int sortOrder, bool enabled)
        {
        }

        public bool TryGet<T>(out T iface)
        {
            iface = default(T);
            return false;
        }

        public T Get<T>()
        {
            return default(T);
        }

        public void Disconnect(string reason)
        {
        }

        public void Disconnect() 
        {
        }

        public void SendRebakeAvatarTextures(UUID textureID)
        {
        }
        
        public void SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages)
        {
        }
        
        public void SendGroupAccountingDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID, int amt)
        {
        }
        
        public void SendGroupAccountingSummary(IClientAPI sender,UUID groupID, uint moneyAmt, int totalTier, int usedTier)
        {
        }
        
        public void SendGroupTransactionsSummaryDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID,int amt)
        {
        }

        public void SendGroupVoteHistory(UUID groupID, UUID transactionID, GroupVoteHistory[] Votes)
        {
        }

        public void SendGroupActiveProposals(UUID groupID, UUID transactionID, GroupActiveProposals[] Proposals)
        {
        }

        public void SendChangeUserRights(UUID agentID, UUID friendID, int rights)
        {
        }

        public void SendTextBoxRequest(string message, int chatChannel, string objectname, UUID ownerID, string ownerFirstName, string ownerLastName, UUID objectId)
        {
        }

        public void StopFlying(ISceneEntity presence)
        {
        }

        public void SendPlacesReply(UUID queryID, UUID transactionID, PlacesReplyData[] data)
        {
        }
    }
}