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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Net;
using System.Text;
using System.Reflection;
using System.Threading;
using OpenMetaverse;
using log4net;
using log4net.Appender;
using log4net.Layout;
using OpenSim.Framework;
using OpenSim.Services.Interfaces;
using OpenSim.Services.Connectors;
namespace OpenSim.Tests.Clients.AssetsClient
{
public class AssetsClient
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
private static int m_MaxThreadID = 0;
private static readonly int NREQS = 150;
private static int m_NReceived = 0;
public static void Main(string[] args)
{
ConsoleAppender consoleAppender = new ConsoleAppender();
consoleAppender.Layout =
new PatternLayout("[%thread] - %message%newline");
log4net.Config.BasicConfigurator.Configure(consoleAppender);
string serverURI = "http://127.0.0.1:8003";
if (args.Length > 1)
serverURI = args[1];
int max1, max2;
ThreadPool.GetMaxThreads(out max1, out max2);
m_log.InfoFormat("[ASSET CLIENT]: Connecting to {0} max threads = {1} - {2}", serverURI, max1, max2);
ThreadPool.GetMinThreads(out max1, out max2);
m_log.InfoFormat("[ASSET CLIENT]: Connecting to {0} min threads = {1} - {2}", serverURI, max1, max2);
ThreadPool.SetMinThreads(1, 1);
ThreadPool.SetMaxThreads(10, 3);
ServicePointManager.DefaultConnectionLimit = 12;
AssetServicesConnector m_Connector = new AssetServicesConnector(serverURI);
m_Connector.MaxAssetRequestConcurrency = 30;
for (int i = 0; i < NREQS; i++)
{
UUID uuid = UUID.Random();
m_Connector.Get(uuid.ToString(), null, ResponseReceived);
m_log.InfoFormat("[ASSET CLIENT]: [{0}] requested asset {1}", i, uuid);
}
Thread.Sleep(20 * 1000);
m_log.InfoFormat("[ASSET CLIENT]: Received responses {0}", m_NReceived);
}
private static void ResponseReceived(string id, Object sender, AssetBase asset)
{
if (Thread.CurrentThread.ManagedThreadId > m_MaxThreadID)
m_MaxThreadID = Thread.CurrentThread.ManagedThreadId;
int max1, max2;
ThreadPool.GetAvailableThreads(out max1, out max2);
m_log.InfoFormat("[ASSET CLIENT]: Received asset {0} ({1}) ({2}-{3})", id, m_MaxThreadID, max1, max2);
m_NReceived++;
}
}
}
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