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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Collections.Specialized;
using System.IO;
using System.Net;
using System.Reflection;
using log4net;
using Mono.Addins;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Server.Base;
using OpenSim.Services.Interfaces;
using OpenMetaverse;
using OpenMetaverse.StructuredData;
namespace OpenSim.Services.Connectors.SimianGrid
{
/// <summary>
/// Connects avatar appearance data to the SimianGrid backend
/// </summary>
[Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")]
public class SimianAvatarServiceConnector : IAvatarService, ISharedRegionModule
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
private static string ZeroID = UUID.Zero.ToString();
private string m_serverUrl = String.Empty;
#region ISharedRegionModule
public Type ReplaceableInterface { get { return null; } }
public void RegionLoaded(Scene scene) { }
public void PostInitialise() { }
public void Close() { }
public SimianAvatarServiceConnector() { }
public string Name { get { return "SimianAvatarServiceConnector"; } }
public void AddRegion(Scene scene) { if (!String.IsNullOrEmpty(m_serverUrl)) { scene.RegisterModuleInterface<IAvatarService>(this); } }
public void RemoveRegion(Scene scene) { if (!String.IsNullOrEmpty(m_serverUrl)) { scene.UnregisterModuleInterface<IAvatarService>(this); } }
#endregion ISharedRegionModule
public SimianAvatarServiceConnector(IConfigSource source)
{
Initialise(source);
}
public void Initialise(IConfigSource source)
{
IConfig gridConfig = source.Configs["AvatarService"];
if (gridConfig == null)
{
m_log.Error("[AVATAR CONNECTOR]: AvatarService missing from OpenSim.ini");
throw new Exception("Avatar connector init error");
}
string serviceUrl = gridConfig.GetString("AvatarServerURI");
if (String.IsNullOrEmpty(serviceUrl))
{
m_log.Info("[AVATAR CONNECTOR]: No AvatarServerURI in section AvatarService, skipping SimianAvatarServiceConnector");
return;
}
if (!serviceUrl.EndsWith("/"))
serviceUrl = serviceUrl + '/';
m_serverUrl = serviceUrl;
}
#region IAvatarService
public AvatarData GetAvatar(UUID userID)
{
NameValueCollection requestArgs = new NameValueCollection
{
{ "RequestMethod", "GetUser" },
{ "UserID", userID.ToString() }
};
OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
if (response["Success"].AsBoolean())
{
OSDMap map = null;
try { map = OSDParser.DeserializeJson(response["LLAppearance"].AsString()) as OSDMap; }
catch { }
if (map != null)
{
AvatarWearable[] wearables = new AvatarWearable[13];
wearables[0] = new AvatarWearable(map["ShapeItem"].AsUUID(), map["ShapeAsset"].AsUUID());
wearables[1] = new AvatarWearable(map["SkinItem"].AsUUID(), map["SkinAsset"].AsUUID());
wearables[2] = new AvatarWearable(map["HairItem"].AsUUID(), map["HairAsset"].AsUUID());
wearables[3] = new AvatarWearable(map["EyesItem"].AsUUID(), map["EyesAsset"].AsUUID());
wearables[4] = new AvatarWearable(map["ShirtItem"].AsUUID(), map["ShirtAsset"].AsUUID());
wearables[5] = new AvatarWearable(map["PantsItem"].AsUUID(), map["PantsAsset"].AsUUID());
wearables[6] = new AvatarWearable(map["ShoesItem"].AsUUID(), map["ShoesAsset"].AsUUID());
wearables[7] = new AvatarWearable(map["SocksItem"].AsUUID(), map["SocksAsset"].AsUUID());
wearables[8] = new AvatarWearable(map["JacketItem"].AsUUID(), map["JacketAsset"].AsUUID());
wearables[9] = new AvatarWearable(map["GlovesItem"].AsUUID(), map["GlovesAsset"].AsUUID());
wearables[10] = new AvatarWearable(map["UndershirtItem"].AsUUID(), map["UndershirtAsset"].AsUUID());
wearables[11] = new AvatarWearable(map["UnderpantsItem"].AsUUID(), map["UnderpantsAsset"].AsUUID());
wearables[12] = new AvatarWearable(map["SkirtItem"].AsUUID(), map["SkirtAsset"].AsUUID());
AvatarAppearance appearance = new AvatarAppearance(userID);
appearance.Wearables = wearables;
appearance.AvatarHeight = (float)map["Height"].AsReal();
AvatarData avatar = new AvatarData(appearance);
// Get attachments
map = null;
try { map = OSDParser.DeserializeJson(response["LLAttachments"].AsString()) as OSDMap; }
catch { }
if (map != null)
{
foreach (KeyValuePair<string, OSD> kvp in map)
avatar.Data[kvp.Key] = kvp.Value.AsString();
}
return avatar;
}
else
{
m_log.Warn("[AVATAR CONNECTOR]: Failed to get user appearance for " + userID +
", LLAppearance is missing or invalid");
return null;
}
}
else
{
m_log.Warn("[AVATAR CONNECTOR]: Failed to get user appearance for " + userID + ": " +
response["Message"].AsString());
}
return null;
}
public bool SetAvatar(UUID userID, AvatarData avatar)
{
m_log.Debug("[AVATAR CONNECTOR]: SetAvatar called for " + userID);
if (avatar.AvatarType == 1) // LLAvatar
{
AvatarAppearance appearance = avatar.ToAvatarAppearance(userID);
OSDMap map = new OSDMap();
map["Height"] = OSD.FromReal(appearance.AvatarHeight);
map["ShapeItem"] = OSD.FromUUID(appearance.BodyItem);
map["ShapeAsset"] = OSD.FromUUID(appearance.BodyAsset);
map["SkinItem"] = OSD.FromUUID(appearance.SkinItem);
map["SkinAsset"] = OSD.FromUUID(appearance.SkinAsset);
map["HairItem"] = OSD.FromUUID(appearance.HairItem);
map["HairAsset"] = OSD.FromUUID(appearance.HairAsset);
map["EyesItem"] = OSD.FromUUID(appearance.EyesItem);
map["EyesAsset"] = OSD.FromUUID(appearance.EyesAsset);
map["ShirtItem"] = OSD.FromUUID(appearance.ShirtItem);
map["ShirtAsset"] = OSD.FromUUID(appearance.ShirtAsset);
map["PantsItem"] = OSD.FromUUID(appearance.PantsItem);
map["PantsAsset"] = OSD.FromUUID(appearance.PantsAsset);
map["ShoesItem"] = OSD.FromUUID(appearance.ShoesItem);
map["ShoesAsset"] = OSD.FromUUID(appearance.ShoesAsset);
map["SocksItem"] = OSD.FromUUID(appearance.SocksItem);
map["SocksAsset"] = OSD.FromUUID(appearance.SocksAsset);
map["JacketItem"] = OSD.FromUUID(appearance.JacketItem);
map["JacketAsset"] = OSD.FromUUID(appearance.JacketAsset);
map["GlovesItem"] = OSD.FromUUID(appearance.GlovesItem);
map["GlovesAsset"] = OSD.FromUUID(appearance.GlovesAsset);
map["UndershirtItem"] = OSD.FromUUID(appearance.UnderShirtItem);
map["UndershirtAsset"] = OSD.FromUUID(appearance.UnderShirtAsset);
map["UnderpantsItem"] = OSD.FromUUID(appearance.UnderPantsItem);
map["UnderpantsAsset"] = OSD.FromUUID(appearance.UnderPantsAsset);
map["SkirtItem"] = OSD.FromUUID(appearance.SkirtItem);
map["SkirtAsset"] = OSD.FromUUID(appearance.SkirtAsset);
OSDMap items = new OSDMap();
foreach (KeyValuePair<string, string> kvp in avatar.Data)
{
if (kvp.Key.StartsWith("_ap_"))
items.Add(kvp.Key, OSD.FromString(kvp.Value));
}
NameValueCollection requestArgs = new NameValueCollection
{
{ "RequestMethod", "AddUserData" },
{ "UserID", userID.ToString() },
{ "LLAppearance", OSDParser.SerializeJsonString(map) },
{ "LLAttachments", OSDParser.SerializeJsonString(items) }
};
OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
bool success = response["Success"].AsBoolean();
if (!success)
m_log.Warn("[AVATAR CONNECTOR]: Failed saving appearance for " + userID + ": " + response["Message"].AsString());
return success;
}
else
{
m_log.Error("[AVATAR CONNECTOR]: Can't save appearance for " + userID + ". Unhandled avatar type " + avatar.AvatarType);
return false;
}
}
public bool ResetAvatar(UUID userID)
{
m_log.Error("[AVATAR CONNECTOR]: ResetAvatar called for " + userID + ", implement this");
return false;
}
public bool SetItems(UUID userID, string[] names, string[] values)
{
m_log.Error("[AVATAR CONNECTOR]: SetItems called for " + userID + " with " + names.Length + " names and " + values.Length + " values, implement this");
return false;
}
public bool RemoveItems(UUID userID, string[] names)
{
m_log.Error("[AVATAR CONNECTOR]: RemoveItems called for " + userID + " with " + names.Length + " names, implement this");
return false;
}
#endregion IAvatarService
}
}
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