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path: root/OpenSim/Services/AvatarService/AvatarService.cs
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/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSimulator Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using Nini.Config;
using log4net;
using OpenSim.Framework;
using OpenSim.Framework.Console;
using OpenSim.Data;
using OpenSim.Services.Interfaces;
using OpenMetaverse;

namespace OpenSim.Services.AvatarService
{
    public class AvatarService : AvatarServiceBase, IAvatarService
    {
        private static readonly ILog m_log =
                LogManager.GetLogger(
                MethodBase.GetCurrentMethod().DeclaringType);

        public AvatarService(IConfigSource config)
            : base(config)
        {
            m_log.Debug("[AVATAR SERVICE]: Starting avatar service");
        }

        public AvatarData GetAvatar(UUID principalID)
        {
            
            AvatarBaseData[] av = m_Database.Get("PrincipalID", principalID.ToString());
            if (av.Length == 0)
                return null;

            AvatarData ret = new AvatarData();
            ret.AvatarType = Convert.ToInt32(av[0].Data["AvatarType"]);

            av[0].Data.Remove("AvatarType");

            ret.Data = av[0].Data;

            return ret;
        }

        public bool SetAvatar(UUID principalID, AvatarData avatar)
        {
            AvatarBaseData av = new AvatarBaseData();

            av.PrincipalID = principalID;
            av.Data = avatar.Data;
            av.Data["AvatarType"] = avatar.AvatarType.ToString();

            return m_Database.Store(av);
        }

        public bool ResetAvatar(UUID principalID)
        {
            return false;
        }

        public bool SetItems(UUID principalID, string[] names, string[] values)
        {
            return false;
        }

        public bool RemoveItems(UUID principalID, string[] names)
        {
            return false;
        }
    }
}