blob: 55b9767e9461d00df4e20d1c7d016c21555480b0 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
|
using System;
using System.Collections.Generic;
using System.Text;
using OpenMetaverse;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
{
class SOPObject : IObject
{
private readonly Scene m_rootScene;
private readonly uint m_localID;
public SOPObject(Scene rootScene, uint localID)
{
m_rootScene = rootScene;
m_localID = localID;
}
private SceneObjectPart GetSOP()
{
if (m_rootScene.Entities.ContainsKey(m_localID))
return ((SceneObjectGroup) m_rootScene.Entities[m_localID]).RootPart;
return null;
}
public bool Exists
{
get { return GetSOP() != null; }
}
public uint LocalID
{
get { return m_localID; }
}
public UUID GlobalID
{
get { return GetSOP().UUID; }
}
public IObject[] Children
{
get { throw new System.NotImplementedException(); }
}
public IObject Root
{
get { return new SOPObject(m_rootScene, GetSOP().ParentGroup.RootPart.LocalId); }
}
public IObjectFace[] Faces
{
get { throw new System.NotImplementedException(); }
}
public Vector3 Scale
{
get { throw new System.NotImplementedException(); }
set { throw new System.NotImplementedException(); }
}
public Quaternion Rotation
{
get { throw new System.NotImplementedException(); }
set { throw new System.NotImplementedException(); }
}
public Vector3 SitTarget
{
get { throw new System.NotImplementedException(); }
set { throw new System.NotImplementedException(); }
}
public string SitTargetText
{
get { throw new System.NotImplementedException(); }
set { throw new System.NotImplementedException(); }
}
public string TouchText
{
get { throw new System.NotImplementedException(); }
set { throw new System.NotImplementedException(); }
}
public string Text
{
get { throw new System.NotImplementedException(); }
set { throw new System.NotImplementedException(); }
}
public bool IsPhysical
{
get { throw new System.NotImplementedException(); }
set { throw new System.NotImplementedException(); }
}
public bool IsPhantom
{
get { throw new System.NotImplementedException(); }
set { throw new System.NotImplementedException(); }
}
public bool IsRotationLockedX
{
get { throw new System.NotImplementedException(); }
set { throw new System.NotImplementedException(); }
}
public bool IsRotationLockedY
{
get { throw new System.NotImplementedException(); }
set { throw new System.NotImplementedException(); }
}
public bool IsRotationLockedZ
{
get { throw new System.NotImplementedException(); }
set { throw new System.NotImplementedException(); }
}
public bool IsSandboxed
{
get { throw new System.NotImplementedException(); }
set { throw new System.NotImplementedException(); }
}
public bool IsImmotile
{
get { throw new System.NotImplementedException(); }
set { throw new System.NotImplementedException(); }
}
public bool IsAlwaysReturned
{
get { throw new System.NotImplementedException(); }
set { throw new System.NotImplementedException(); }
}
public bool IsTemporary
{
get { throw new System.NotImplementedException(); }
set { throw new System.NotImplementedException(); }
}
public bool IsFlexible
{
get { throw new System.NotImplementedException(); }
set { throw new System.NotImplementedException(); }
}
public PrimType PrimShape
{
get { throw new System.NotImplementedException(); }
set { throw new System.NotImplementedException(); }
}
public Material Material
{
get { throw new System.NotImplementedException(); }
set { throw new System.NotImplementedException(); }
}
}
}
|