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namespace OpenSim.Region.OptionalModules.Scripting.Minimodule
{
public interface IAvatarAttachment
{
//// <value>
/// Describes where on the avatar the attachment is located
/// </value>
int Location { get ; }
//// <value>
/// Accessor to the rez'ed asset, representing the attachment
/// </value>
IObject Asset { get; }
}
}
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