1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
|
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Reflection;
using System.Text.RegularExpressions;
using log4net;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Region.OptionalModules.Avatar.Chat
{
// An instance of this class exists for each unique combination of
// IRC chat interface characteristics, as determined by the supplied
// configuration file.
internal class ChannelState
{
private static readonly ILog m_log =
LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static Regex arg = new Regex(@"\[[^\[\]]*\]");
private static int _idk_ = 0;
private static int DEBUG_CHANNEL = 2147483647;
// These are the IRC Connector configurable parameters with hard-wired
// default values (retained for compatability).
internal string Server = null;
internal string Password = null;
internal string IrcChannel = null;
internal string BaseNickname = "OSimBot";
internal uint Port = 6667;
internal string User = null;
internal bool ClientReporting = true;
internal bool RelayChat = true;
internal bool RelayPrivateChannels = false;
internal int RelayChannel = 1;
internal List<int> ValidInWorldChannels = new List<int>();
// Connector agnostic parameters. These values are NOT shared with the
// connector and do not differentiate at an IRC level
internal string PrivateMessageFormat = "PRIVMSG {0} :<{2}> {1} {3}";
internal string NoticeMessageFormat = "PRIVMSG {0} :<{2}> {3}";
internal int RelayChannelOut = -1;
internal bool RandomizeNickname = true;
internal bool CommandsEnabled = false;
internal int CommandChannel = -1;
internal int ConnectDelay = 10;
internal int PingDelay = 15;
internal string DefaultZone = "Sim";
internal string _accessPassword = String.Empty;
internal Regex AccessPasswordRegex = null;
internal string AccessPassword
{
get { return _accessPassword; }
set
{
_accessPassword = value;
AccessPasswordRegex = new Regex(String.Format(@"^{0},\s*(?<avatar>[^,]+),\s*(?<message>.+)$", _accessPassword),
RegexOptions.Compiled);
}
}
// IRC connector reference
internal IRCConnector irc = null;
internal int idn = _idk_++;
// List of regions dependent upon this connection
internal List<RegionState> clientregions = new List<RegionState>();
// Needed by OpenChannel
internal ChannelState()
{
}
// This constructor is used by the Update* methods. A copy of the
// existing channel state is created, and distinguishing characteristics
// are copied across.
internal ChannelState(ChannelState model)
{
Server = model.Server;
Password = model.Password;
IrcChannel = model.IrcChannel;
Port = model.Port;
BaseNickname = model.BaseNickname;
RandomizeNickname = model.RandomizeNickname;
User = model.User;
CommandsEnabled = model.CommandsEnabled;
CommandChannel = model.CommandChannel;
RelayChat = model.RelayChat;
RelayPrivateChannels = model.RelayPrivateChannels;
RelayChannelOut = model.RelayChannelOut;
RelayChannel = model.RelayChannel;
ValidInWorldChannels = model.ValidInWorldChannels;
PrivateMessageFormat = model.PrivateMessageFormat;
NoticeMessageFormat = model.NoticeMessageFormat;
ClientReporting = model.ClientReporting;
AccessPassword = model.AccessPassword;
DefaultZone = model.DefaultZone;
ConnectDelay = model.ConnectDelay;
PingDelay = model.PingDelay;
}
// Read the configuration file, performing variable substitution and any
// necessary aliasing. See accompanying documentation for how this works.
// If you don't need variables, then this works exactly as before.
// If either channel or server are not specified, the request fails.
internal static void OpenChannel(RegionState rs, IConfig config)
{
// Create a new instance of a channel. This may not actually
// get used if an equivalent channel already exists.
ChannelState cs = new ChannelState();
// Read in the configuration file and filter everything for variable
// subsititution.
m_log.DebugFormat("[IRC-Channel-{0}] Initial request by Region {1} to connect to IRC", cs.idn, rs.Region);
cs.Server = Substitute(rs, config.GetString("server", null));
m_log.DebugFormat("[IRC-Channel-{0}] Server : <{1}>", cs.idn, cs.Server);
cs.Password = Substitute(rs, config.GetString("password", null));
// probably not a good idea to put a password in the log file
cs.User = Substitute(rs, config.GetString("user", null));
cs.IrcChannel = Substitute(rs, config.GetString("channel", null));
m_log.DebugFormat("[IRC-Channel-{0}] IrcChannel : <{1}>", cs.idn, cs.IrcChannel);
cs.Port = Convert.ToUInt32(Substitute(rs, config.GetString("port", Convert.ToString(cs.Port))));
m_log.DebugFormat("[IRC-Channel-{0}] Port : <{1}>", cs.idn, cs.Port);
cs.BaseNickname = Substitute(rs, config.GetString("nick", cs.BaseNickname));
m_log.DebugFormat("[IRC-Channel-{0}] BaseNickname : <{1}>", cs.idn, cs.BaseNickname);
cs.RandomizeNickname = Convert.ToBoolean(Substitute(rs, config.GetString("randomize_nick", Convert.ToString(cs.RandomizeNickname))));
m_log.DebugFormat("[IRC-Channel-{0}] RandomizeNickname : <{1}>", cs.idn, cs.RandomizeNickname);
cs.RandomizeNickname = Convert.ToBoolean(Substitute(rs, config.GetString("nicknum", Convert.ToString(cs.RandomizeNickname))));
m_log.DebugFormat("[IRC-Channel-{0}] RandomizeNickname : <{1}>", cs.idn, cs.RandomizeNickname);
cs.User = Substitute(rs, config.GetString("username", cs.User));
m_log.DebugFormat("[IRC-Channel-{0}] User : <{1}>", cs.idn, cs.User);
cs.CommandsEnabled = Convert.ToBoolean(Substitute(rs, config.GetString("commands_enabled", Convert.ToString(cs.CommandsEnabled))));
m_log.DebugFormat("[IRC-Channel-{0}] CommandsEnabled : <{1}>", cs.idn, cs.CommandsEnabled);
cs.CommandChannel = Convert.ToInt32(Substitute(rs, config.GetString("commandchannel", Convert.ToString(cs.CommandChannel))));
m_log.DebugFormat("[IRC-Channel-{0}] CommandChannel : <{1}>", cs.idn, cs.CommandChannel);
cs.CommandChannel = Convert.ToInt32(Substitute(rs, config.GetString("command_channel", Convert.ToString(cs.CommandChannel))));
m_log.DebugFormat("[IRC-Channel-{0}] CommandChannel : <{1}>", cs.idn, cs.CommandChannel);
cs.RelayChat = Convert.ToBoolean(Substitute(rs, config.GetString("relay_chat", Convert.ToString(cs.RelayChat))));
m_log.DebugFormat("[IRC-Channel-{0}] RelayChat : <{1}>", cs.idn, cs.RelayChat);
cs.RelayPrivateChannels = Convert.ToBoolean(Substitute(rs, config.GetString("relay_private_channels", Convert.ToString(cs.RelayPrivateChannels))));
m_log.DebugFormat("[IRC-Channel-{0}] RelayPrivateChannels : <{1}>", cs.idn, cs.RelayPrivateChannels);
cs.RelayPrivateChannels = Convert.ToBoolean(Substitute(rs, config.GetString("useworldcomm", Convert.ToString(cs.RelayPrivateChannels))));
m_log.DebugFormat("[IRC-Channel-{0}] RelayPrivateChannels : <{1}>", cs.idn, cs.RelayPrivateChannels);
cs.RelayChannelOut = Convert.ToInt32(Substitute(rs, config.GetString("relay_private_channel_out", Convert.ToString(cs.RelayChannelOut))));
m_log.DebugFormat("[IRC-Channel-{0}] RelayChannelOut : <{1}>", cs.idn, cs.RelayChannelOut);
cs.RelayChannel = Convert.ToInt32(Substitute(rs, config.GetString("relay_private_channel_in", Convert.ToString(cs.RelayChannel))));
m_log.DebugFormat("[IRC-Channel-{0}] RelayChannel : <{1}>", cs.idn, cs.RelayChannel);
cs.RelayChannel = Convert.ToInt32(Substitute(rs, config.GetString("inchannel", Convert.ToString(cs.RelayChannel))));
m_log.DebugFormat("[IRC-Channel-{0}] RelayChannel : <{1}>", cs.idn, cs.RelayChannel);
cs.PrivateMessageFormat = Substitute(rs, config.GetString("msgformat", cs.PrivateMessageFormat));
m_log.DebugFormat("[IRC-Channel-{0}] PrivateMessageFormat : <{1}>", cs.idn, cs.PrivateMessageFormat);
cs.NoticeMessageFormat = Substitute(rs, config.GetString("noticeformat", cs.NoticeMessageFormat));
m_log.DebugFormat("[IRC-Channel-{0}] NoticeMessageFormat : <{1}>", cs.idn, cs.NoticeMessageFormat);
cs.ClientReporting = Convert.ToInt32(Substitute(rs, config.GetString("verbosity", cs.ClientReporting?"1":"0"))) > 0;
m_log.DebugFormat("[IRC-Channel-{0}] ClientReporting : <{1}>", cs.idn, cs.ClientReporting);
cs.ClientReporting = Convert.ToBoolean(Substitute(rs, config.GetString("report_clients", Convert.ToString(cs.ClientReporting))));
m_log.DebugFormat("[IRC-Channel-{0}] ClientReporting : <{1}>", cs.idn, cs.ClientReporting);
cs.DefaultZone = Substitute(rs, config.GetString("fallback_region", cs.DefaultZone));
m_log.DebugFormat("[IRC-Channel-{0}] DefaultZone : <{1}>", cs.idn, cs.DefaultZone);
cs.ConnectDelay = Convert.ToInt32(Substitute(rs, config.GetString("connect_delay", Convert.ToString(cs.ConnectDelay))));
m_log.DebugFormat("[IRC-Channel-{0}] ConnectDelay : <{1}>", cs.idn, cs.ConnectDelay);
cs.PingDelay = Convert.ToInt32(Substitute(rs, config.GetString("ping_delay", Convert.ToString(cs.PingDelay))));
m_log.DebugFormat("[IRC-Channel-{0}] PingDelay : <{1}>", cs.idn, cs.PingDelay);
cs.AccessPassword = Substitute(rs, config.GetString("access_password", cs.AccessPassword));
m_log.DebugFormat("[IRC-Channel-{0}] AccessPassword : <{1}>", cs.idn, cs.AccessPassword);
// Fail if fundamental information is still missing
if (cs.Server == null || cs.IrcChannel == null || cs.BaseNickname == null || cs.User == null)
throw new Exception(String.Format("[IRC-Channel-{0}] Invalid configuration for region {1}", cs.idn, rs.Region));
m_log.InfoFormat("[IRC-Channel-{0}] Configuration for Region {1} is valid", cs.idn, rs.Region);
m_log.InfoFormat("[IRC-Channel-{0}] Server = {1}", cs.idn, cs.Server);
m_log.InfoFormat("[IRC-Channel-{0}] Channel = {1}", cs.idn, cs.IrcChannel);
m_log.InfoFormat("[IRC-Channel-{0}] Port = {1}", cs.idn, cs.Port);
m_log.InfoFormat("[IRC-Channel-{0}] Nickname = {1}", cs.idn, cs.BaseNickname);
m_log.InfoFormat("[IRC-Channel-{0}] User = {1}", cs.idn, cs.User);
// Set the channel state for this region
if (cs.RelayChat)
{
cs.ValidInWorldChannels.Add(0);
cs.ValidInWorldChannels.Add(DEBUG_CHANNEL);
}
if (cs.RelayPrivateChannels)
cs.ValidInWorldChannels.Add(cs.RelayChannelOut);
rs.cs = Integrate(rs, cs);
}
// An initialized channel state instance is passed in. If an identical
// channel state instance already exists, then the existing instance
// is used to replace the supplied value.
// If the instance matches with respect to IRC, then the underlying
// IRCConnector is assigned to the supplied channel state and the
// updated value is returned.
// If there is no match, then the supplied instance is completed by
// creating and assigning an instance of an IRC connector.
private static ChannelState Integrate(RegionState rs, ChannelState p_cs)
{
ChannelState cs = p_cs;
// Check to see if we have an existing server/channel setup that can be used
// In the absence of variable substitution this will always resolve to the
// same ChannelState instance, and the table will only contains a single
// entry, so the performance considerations for the existing behavior are
// zero. Only the IRC connector is shared, the ChannelState still contains
// values that, while independent of the IRC connetion, do still distinguish
// this region's behavior.
lock (IRCBridgeModule.m_channels)
{
foreach (ChannelState xcs in IRCBridgeModule.m_channels)
{
if (cs.IsAPerfectMatchFor(xcs))
{
m_log.DebugFormat("[IRC-Channel-{0}] Channel state matched", cs.idn);
cs = xcs;
break;
}
if (cs.IsAConnectionMatchFor(xcs))
{
m_log.DebugFormat("[IRC-Channel-{0}] Channel matched", cs.idn);
cs.irc = xcs.irc;
break;
}
}
}
// No entry was found, so this is going to be a new entry.
if (cs.irc == null)
{
m_log.DebugFormat("[IRC-Channel-{0}] New channel required", cs.idn);
if ((cs.irc = new IRCConnector(cs)) != null)
{
IRCBridgeModule.m_channels.Add(cs);
m_log.InfoFormat("[IRC-Channel-{0}] New channel initialized for {1}, nick: {2}, commands {3}, private channels {4}",
cs.idn, rs.Region, cs.DefaultZone,
cs.CommandsEnabled ? "enabled" : "not enabled",
cs.RelayPrivateChannels ? "relayed" : "not relayed");
}
else
{
string txt = String.Format("[IRC-Channel-{0}] Region {1} failed to connect to channel {2} on server {3}:{4}",
cs.idn, rs.Region, cs.IrcChannel, cs.Server, cs.Port);
m_log.Error(txt);
throw new Exception(txt);
}
}
else
{
m_log.InfoFormat("[IRC-Channel-{0}] Region {1} reusing existing connection to channel {2} on server {3}:{4}",
cs.idn, rs.Region, cs.IrcChannel, cs.Server, cs.Port);
}
m_log.InfoFormat("[IRC-Channel-{0}] Region {1} associated with channel {2} on server {3}:{4}",
cs.idn, rs.Region, cs.IrcChannel, cs.Server, cs.Port);
// We're finally ready to commit ourselves
return cs;
}
// These routines allow differentiating changes to
// the underlying channel state. If necessary, a
// new channel state will be created.
internal ChannelState UpdateServer(RegionState rs, string server)
{
RemoveRegion(rs);
ChannelState cs = new ChannelState(this);
cs.Server = server;
cs = Integrate(rs, cs);
cs.AddRegion(rs);
return cs;
}
internal ChannelState UpdatePort(RegionState rs, string port)
{
RemoveRegion(rs);
ChannelState cs = new ChannelState(this);
cs.Port = Convert.ToUInt32(port);
cs = Integrate(rs, cs);
cs.AddRegion(rs);
return cs;
}
internal ChannelState UpdateChannel(RegionState rs, string channel)
{
RemoveRegion(rs);
ChannelState cs = new ChannelState(this);
cs.IrcChannel = channel;
cs = Integrate(rs, cs);
cs.AddRegion(rs);
return cs;
}
internal ChannelState UpdateNickname(RegionState rs, string nickname)
{
RemoveRegion(rs);
ChannelState cs = new ChannelState(this);
cs.BaseNickname = nickname;
cs = Integrate(rs, cs);
cs.AddRegion(rs);
return cs;
}
internal ChannelState UpdateClientReporting(RegionState rs, string cr)
{
RemoveRegion(rs);
ChannelState cs = new ChannelState(this);
cs.ClientReporting = Convert.ToBoolean(cr);
cs = Integrate(rs, cs);
cs.AddRegion(rs);
return cs;
}
internal ChannelState UpdateRelayIn(RegionState rs, string channel)
{
RemoveRegion(rs);
ChannelState cs = new ChannelState(this);
cs.RelayChannel = Convert.ToInt32(channel);
cs = Integrate(rs, cs);
cs.AddRegion(rs);
return cs;
}
internal ChannelState UpdateRelayOut(RegionState rs, string channel)
{
RemoveRegion(rs);
ChannelState cs = new ChannelState(this);
cs.RelayChannelOut = Convert.ToInt32(channel);
cs = Integrate(rs, cs);
cs.AddRegion(rs);
return cs;
}
// Determine whether or not this is a 'new' channel. Only those
// attributes that uniquely distinguish an IRC connection should
// be included here (and only those attributes should really be
// in the ChannelState structure)
private bool IsAConnectionMatchFor(ChannelState cs)
{
return (
Server == cs.Server &&
IrcChannel == cs.IrcChannel &&
Port == cs.Port &&
BaseNickname == cs.BaseNickname &&
User == cs.User
);
}
// This level of obsessive matching allows us to produce
// a minimal overhead int he case of a server which does
// need to differentiate IRC at a region level.
private bool IsAPerfectMatchFor(ChannelState cs)
{
return ( IsAConnectionMatchFor(cs) &&
RelayChannelOut == cs.RelayChannelOut &&
PrivateMessageFormat == cs.PrivateMessageFormat &&
NoticeMessageFormat == cs.NoticeMessageFormat &&
RandomizeNickname == cs.RandomizeNickname &&
AccessPassword == cs.AccessPassword &&
CommandsEnabled == cs.CommandsEnabled &&
CommandChannel == cs.CommandChannel &&
DefaultZone == cs.DefaultZone &&
RelayPrivateChannels == cs.RelayPrivateChannels &&
RelayChannel == cs.RelayChannel &&
RelayChat == cs.RelayChat &&
ClientReporting == cs.ClientReporting
);
}
// This function implements the variable substitution mechanism
// for the configuration values. Each string read from the
// configuration file is scanned for '[...]' enclosures. Each
// one that is found is replaced by either a runtime variable
// (%xxx) or an existing configuration key. When no further
// substitution is possible, the remaining string is returned
// to the caller. This allows for arbitrarily nested
// enclosures.
private static string Substitute(RegionState rs, string instr)
{
string result = instr;
if (result == null || result.Length == 0)
return result;
// Repeatedly scan the string until all possible
// substitutions have been performed.
// m_log.DebugFormat("[IRC-Channel] Parse[1]: {0}", result);
while (arg.IsMatch(result))
{
string vvar = arg.Match(result).ToString();
string var = vvar.Substring(1,vvar.Length-2).Trim();
switch (var.ToLower())
{
case "%region" :
result = result.Replace(vvar, rs.Region);
break;
case "%host" :
result = result.Replace(vvar, rs.Host);
break;
case "%master1" :
result = result.Replace(vvar, rs.MA1);
break;
case "%master2" :
result = result.Replace(vvar, rs.MA2);
break;
case "%locx" :
result = result.Replace(vvar, rs.LocX);
break;
case "%locy" :
result = result.Replace(vvar, rs.LocY);
break;
case "%k" :
result = result.Replace(vvar, rs.IDK);
break;
default :
result = result.Replace(vvar, rs.config.GetString(var,var));
break;
}
// m_log.DebugFormat("[IRC-Channel] Parse[2]: {0}", result);
}
// m_log.DebugFormat("[IRC-Channel] Parse[3]: {0}", result);
return result;
}
public void Close()
{
m_log.InfoFormat("[IRC-Channel-{0}] Closing channel <{1}> to server <{2}:{3}>",
idn, IrcChannel, Server, Port);
m_log.InfoFormat("[IRC-Channel-{0}] There are {1} active clients",
idn, clientregions.Count);
irc.Close();
}
public void Open()
{
m_log.InfoFormat("[IRC-Channel-{0}] Opening channel <{1}> to server <{2}:{3}>",
idn, IrcChannel, Server, Port);
irc.Open();
}
// These are called by each region that attaches to this channel. The call affects
// only the relationship of the region with the channel. Not the channel to IRC
// relationship (unless it is closed and we want it open).
public void Open(RegionState rs)
{
AddRegion(rs);
Open();
}
// Close is called to ensure that the IRC session is terminated if this is the
// only client.
public void Close(RegionState rs)
{
RemoveRegion(rs);
lock (IRCBridgeModule.m_channels)
{
if (clientregions.Count == 0)
{
Close();
IRCBridgeModule.m_channels.Remove(this);
m_log.InfoFormat("[IRC-Channel-{0}] Region {1} is last user of channel <{2}> to server <{3}:{4}>",
idn, rs.Region, IrcChannel, Server, Port);
m_log.InfoFormat("[IRC-Channel-{0}] Removed", idn);
}
}
}
// Add a client region to this channel if it is not already known
public void AddRegion(RegionState rs)
{
m_log.InfoFormat("[IRC-Channel-{0}] Adding region {1} to channel <{2}> to server <{3}:{4}>",
idn, rs.Region, IrcChannel, Server, Port);
if (!clientregions.Contains(rs))
{
clientregions.Add(rs);
lock (irc) irc.depends++;
}
}
// Remove a client region from the channel. If this is the last
// region, then clean up the channel. The connector will clean itself
// up if it finds itself about to be GC'd.
public void RemoveRegion(RegionState rs)
{
m_log.InfoFormat("[IRC-Channel-{0}] Removing region {1} from channel <{2} to server <{3}:{4}>",
idn, rs.Region, IrcChannel, Server, Port);
if (clientregions.Contains(rs))
{
clientregions.Remove(rs);
lock (irc) irc.depends--;
}
}
// This function is lifted from the IRCConnector because it
// contains information that is not differentiating from an
// IRC point-of-view.
public static void OSChat(IRCConnector p_irc, OSChatMessage c, bool cmsg)
{
// m_log.DebugFormat("[IRC-OSCHAT] from {0}:{1}", p_irc.Server, p_irc.IrcChannel);
try
{
// Scan through the set of unique channel configuration for those
// that belong to this connector. And then forward the message to
// all regions known to those channels.
// Note that this code is responsible for completing some of the
// settings for the inbound OSChatMessage
lock (IRCBridgeModule.m_channels)
{
foreach (ChannelState cs in IRCBridgeModule.m_channels)
{
if ( p_irc == cs.irc)
{
// This non-IRC differentiator moved to here
if (cmsg && !cs.ClientReporting)
continue;
// This non-IRC differentiator moved to here
c.Channel = (cs.RelayPrivateChannels ? cs.RelayChannel : 0);
foreach (RegionState region in cs.clientregions)
{
region.OSChat(cs.irc, c);
}
}
}
}
}
catch (Exception ex)
{
m_log.ErrorFormat("[IRC-OSCHAT]: BroadcastSim Exception: {0}", ex.Message);
m_log.Debug(ex);
}
}
}
}
|