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using System;
using System.Collections.Generic;
using System.Text;
using libsecondlife;
namespace OpenSim.Region.Environment.Scenes.Scripting
{
public class NullScriptHost : IScriptHost
{
LLVector3 m_pos = new LLVector3( 128, 128, 30 );
public string Name
{
get { return "Object"; }
}
public LLUUID UUID
{
get { return LLUUID.Zero; }
}
public LLVector3 AbsolutePosition
{
get { return m_pos; }
}
}
}
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