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using System;
using System.Runtime.Remoting;
using System.Runtime.Remoting.Channels;
using System.Runtime.Remoting.Channels.Tcp;
using System.Runtime.Serialization.Formatters;
using System.Collections;
using System.Collections.Generic;
using libsecondlife;
using OpenSim.Framework.Data;
using OpenSim.Framework.Communications;
using OpenSim.Framework.Configuration;
using InventoryCategory = OpenSim.Framework.Data.InventoryCategory;
namespace OpenSim.Grid.InventoryServer
{
class InventoryServiceSingleton : OpenSim.Framework.Communications.InventoryServiceBase
{
static InventoryManager _inventoryManager;
static public InventoryManager InventoryManager
{
set { _inventoryManager = value; }
get { return _inventoryManager; }
}
#region Singleton Pattern
static InventoryServiceSingleton instance=null;
InventoryServiceSingleton()
{
}
public static InventoryServiceSingleton Instance
{
get
{
if (instance==null)
{
instance = new InventoryServiceSingleton();
}
return instance;
}
}
#endregion
#region IInventoryServices Members
public override void RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack)
{
List<InventoryFolderBase> folders = this.RequestFirstLevelFolders(userID);
InventoryFolderBase rootFolder = null;
//need to make sure we send root folder first
foreach (InventoryFolderBase folder in folders)
{
if (folder.parentID == libsecondlife.LLUUID.Zero)
{
rootFolder = folder;
folderCallBack(userID, folder);
}
}
if (rootFolder != null)
{
foreach (InventoryFolderBase folder in folders)
{
if (folder.folderID != rootFolder.folderID)
{
folderCallBack(userID, folder);
List<InventoryItemBase> items = this.RequestFolderItems(folder.folderID);
foreach (InventoryItemBase item in items)
{
itemCallBack(userID, item);
}
}
}
}
}
public override void AddNewInventoryFolder(LLUUID userID, InventoryFolderBase folder)
{
_inventoryManager.addInventoryFolder(folder);
}
public override void AddNewInventoryItem(LLUUID userID, InventoryItemBase item)
{
throw new Exception("Not implemented exception");
}
public override void DeleteInventoryItem(LLUUID userID, InventoryItemBase item)
{
throw new Exception("Not implemented exception");
}
public List<InventoryItemBase> RequestFolderItems(LLUUID folderID)
{
return _inventoryManager.getInventoryInFolder(folderID);
}
#endregion
}
class InventoryService
{
InventoryServiceSingleton _inventoryServiceMethods;
public InventoryService(InventoryManager inventoryManager, InventoryConfig cfg)
{
// we only need to register the tcp channel once, and we don't know which other modules use remoting
if (ChannelServices.GetChannel("tcp") == null)
{
// Creating a custom formatter for a TcpChannel sink chain.
BinaryServerFormatterSinkProvider serverProvider = new BinaryServerFormatterSinkProvider();
serverProvider.TypeFilterLevel = TypeFilterLevel.Full;
IDictionary props = new Hashtable();
props["port"] = cfg.RemotingPort;
props["typeFilterLevel"] = TypeFilterLevel.Full;
// Pass the properties for the port setting and the server provider in the server chain argument. (Client remains null here.)
ChannelServices.RegisterChannel(new TcpChannel(props, null, serverProvider), true);
}
// Register the object
RemotingConfiguration.RegisterWellKnownServiceType(typeof(InventoryServiceSingleton), "Inventory", WellKnownObjectMode.Singleton);
_inventoryServiceMethods = InventoryServiceSingleton.Instance;
InventoryServiceSingleton.InventoryManager = inventoryManager;
}
}
}
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