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path: root/OpenSim/Grid/AssetInventoryServer/Plugins/NullAuthenticationPlugin.cs
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/*
 * Copyright (c) 2008 Intel Corporation
 * All rights reserved.
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * -- Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * -- Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in the
 *    documentation and/or other materials provided with the distribution.
 * -- Neither the name of the Intel Corporation nor the names of its
 *    contributors may be used to endorse or promote products derived from
 *    this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
 * PARTICULAR PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL THE INTEL OR ITS
 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
 * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
 * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System;
using OpenMetaverse;
using OpenSim.Framework;

namespace OpenSim.Grid.AssetInventoryServer.Plugins
{
    public class NullAuthenticationPlugin : IAuthenticationProvider
    {
        AssetInventoryServer server;

        public NullAuthenticationPlugin()
        {
        }

        #region IPlugin implementation

        public void Initialise(AssetInventoryServer server)
        {
            this.server = server;

            Logger.Log.Info("[ASSET] Null Authentication loaded.");
        }

        /// <summary>
        /// <para>Initialises asset interface</para>
        /// </summary>
        public void Initialise()
        {
            Logger.Log.InfoFormat("[ASSET]: {0} cannot be default-initialized!", Name);
            throw new PluginNotInitialisedException(Name);
        }

        public void Dispose()
        {
        }

        public string Version
        {
            // TODO: this should be something meaningful and not hardcoded?
            get { return "0.1"; }
        }

        public string Name
        {
            get { return "AssetInventoryServer Null authentication"; }
        }

        #endregion IPlugin implementation

        public void AddIdentifier(UUID authToken, Uri identifier)
        {
        }

        public bool RemoveIdentifier(UUID authToken)
        {
            return true;
        }

        public bool TryGetIdentifier(UUID authToken, out Uri identifier)
        {
            identifier = null;
            return true;
        }
    }
}