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|
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Data;
using System.Globalization;
using System.IO;
using System.IO.Compression;
using System.Net;
using System.Net.Sockets;
using System.Reflection;
using System.Runtime.Serialization;
using System.Runtime.Serialization.Formatters.Binary;
using System.Security.Cryptography;
using System.Text;
using System.Text.RegularExpressions;
using System.Xml;
using log4net;
using Nini.Config;
using Nwc.XmlRpc;
using OpenMetaverse;
namespace OpenSim.Framework
{
/// <summary>
/// Miscellaneous utility functions
/// </summary>
public class Util
{
private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
private static uint nextXferID = 5000;
private static Random randomClass = new Random();
// Get a list of invalid file characters (OS dependent)
private static string regexInvalidFileChars = "[" + new String(Path.GetInvalidFileNameChars()) + "]";
private static string regexInvalidPathChars = "[" + new String(Path.GetInvalidPathChars()) + "]";
private static object XferLock = new object();
// Unix-epoch starts at January 1st 1970, 00:00:00 UTC. And all our times in the server are (or at least should be) in UTC.
private static readonly DateTime unixEpoch =
DateTime.ParseExact("1970-01-01 00:00:00 +0", "yyyy-MM-dd hh:mm:ss z", DateTimeFormatInfo.InvariantInfo).ToUniversalTime();
public static readonly Regex UUIDPattern
= new Regex("^[0-9a-fA-F]{8}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{4}-[0-9a-fA-F]{12}$");
/// <value>
/// Well known UUID for the blank texture used in the Linden SL viewer version 1.20 (and hopefully onwards)
/// </value>
public static UUID BLANK_TEXTURE_UUID = new UUID("5748decc-f629-461c-9a36-a35a221fe21f");
#region Vector Equations
/// <summary>
/// Get the distance between two 3d vectors
/// </summary>
/// <param name="a">A 3d vector</param>
/// <param name="b">A 3d vector</param>
/// <returns>The distance between the two vectors</returns>
public static double GetDistanceTo(Vector3 a, Vector3 b)
{
float dx = a.X - b.X;
float dy = a.Y - b.Y;
float dz = a.Z - b.Z;
return Math.Sqrt(dx * dx + dy * dy + dz * dz);
}
/// <summary>
/// Returns true if the distance beween A and B is less than amount. Significantly faster than GetDistanceTo since it eliminates the Sqrt.
/// </summary>
/// <param name="a"></param>
/// <param name="b"></param>
/// <param name="amount"></param>
/// <returns></returns>
public static bool DistanceLessThan(Vector3 a, Vector3 b, double amount)
{
float dx = a.X - b.X;
float dy = a.Y - b.Y;
float dz = a.Z - b.Z;
return (dx*dx + dy*dy + dz*dz) < (amount*amount);
}
/// <summary>
/// Get the magnitude of a 3d vector
/// </summary>
/// <param name="a">A 3d vector</param>
/// <returns>The magnitude of the vector</returns>
public static double GetMagnitude(Vector3 a)
{
return Math.Sqrt((a.X * a.X) + (a.Y * a.Y) + (a.Z * a.Z));
}
/// <summary>
/// Get a normalized form of a 3d vector
/// </summary>
/// <param name="a">A 3d vector</param>
/// <returns>A new vector which is normalized form of the vector</returns>
/// <remarks>The vector paramater cannot be <0,0,0></remarks>
public static Vector3 GetNormalizedVector(Vector3 a)
{
if (IsZeroVector(a))
throw new ArgumentException("Vector paramater cannot be a zero vector.");
float Mag = (float) GetMagnitude(a);
return new Vector3(a.X / Mag, a.Y / Mag, a.Z / Mag);
}
/// <summary>
/// Returns if a vector is a zero vector (has all zero components)
/// </summary>
/// <returns></returns>
public static bool IsZeroVector(Vector3 v)
{
if (v.X == 0 && v.Y == 0 && v.Z == 0)
{
return true;
}
return false;
}
# endregion
public static Quaternion Axes2Rot(Vector3 fwd, Vector3 left, Vector3 up)
{
float s;
float tr = (float) (fwd.X + left.Y + up.Z + 1.0);
if (tr >= 1.0)
{
s = (float) (0.5 / Math.Sqrt(tr));
return new Quaternion(
(left.Z - up.Y) * s,
(up.X - fwd.Z) * s,
(fwd.Y - left.X) * s,
(float) 0.25 / s);
}
else
{
float max = (left.Y > up.Z) ? left.Y : up.Z;
if (max < fwd.X)
{
s = (float) (Math.Sqrt(fwd.X - (left.Y + up.Z) + 1.0));
float x = (float) (s * 0.5);
s = (float) (0.5 / s);
return new Quaternion(
x,
(fwd.Y + left.X) * s,
(up.X + fwd.Z) * s,
(left.Z - up.Y) * s);
}
else if (max == left.Y)
{
s = (float) (Math.Sqrt(left.Y - (up.Z + fwd.X) + 1.0));
float y = (float) (s * 0.5);
s = (float) (0.5 / s);
return new Quaternion(
(fwd.Y + left.X) * s,
y,
(left.Z + up.Y) * s,
(up.X - fwd.Z) * s);
}
else
{
s = (float) (Math.Sqrt(up.Z - (fwd.X + left.Y) + 1.0));
float z = (float) (s * 0.5);
s = (float) (0.5 / s);
return new Quaternion(
(up.X + fwd.Z) * s,
(left.Z + up.Y) * s,
z,
(fwd.Y - left.X) * s);
}
}
}
public static Random RandomClass
{
get { return randomClass; }
}
public static ulong UIntsToLong(uint X, uint Y)
{
return Utils.UIntsToLong(X, Y);
}
public static T Clamp<T>(T x, T min, T max)
where T : IComparable<T>
{
return x.CompareTo(max) > 0 ? max :
x.CompareTo(min) < 0 ? min :
x;
}
public static uint GetNextXferID()
{
uint id = 0;
lock (XferLock)
{
id = nextXferID;
nextXferID++;
}
return id;
}
public static string GetFileName(string file)
{
// Return just the filename on UNIX platforms
// TODO: this should be customisable with a prefix, but that's something to do later.
if (Environment.OSVersion.Platform == PlatformID.Unix)
{
return file;
}
// Return %APPDATA%/OpenSim/file for 2K/XP/NT/2K3/VISTA
// TODO: Switch this to System.Enviroment.SpecialFolders.ApplicationData
if (Environment.OSVersion.Platform == PlatformID.Win32NT)
{
if (!Directory.Exists("%APPDATA%\\OpenSim\\"))
{
Directory.CreateDirectory("%APPDATA%\\OpenSim");
}
return "%APPDATA%\\OpenSim\\" + file;
}
// Catch all - covers older windows versions
// (but those probably wont work anyway)
return file;
}
/// <summary>
/// Debug utility function to convert unbroken strings of XML into something human readable for occasional debugging purposes.
///
/// Please don't delete me even if I appear currently unused!
/// </summary>
/// <param name="rawXml"></param>
/// <returns></returns>
public static string GetFormattedXml(string rawXml)
{
XmlDocument xd = new XmlDocument();
xd.LoadXml(rawXml);
StringBuilder sb = new StringBuilder();
StringWriter sw = new StringWriter(sb);
XmlTextWriter xtw = new XmlTextWriter(sw);
xtw.Formatting = Formatting.Indented;
try
{
xd.WriteTo(xtw);
}
finally
{
xtw.Close();
}
return sb.ToString();
}
public static bool IsEnvironmentSupported(ref string reason)
{
// Must have .NET 2.0 (Generics / libsl)
if (Environment.Version.Major < 2)
{
reason = ".NET 1.0/1.1 lacks components that is used by OpenSim";
return false;
}
// Windows 95/98/ME are unsupported
if (Environment.OSVersion.Platform == PlatformID.Win32Windows &&
Environment.OSVersion.Platform != PlatformID.Win32NT)
{
reason = "Windows 95/98/ME will not run OpenSim";
return false;
}
// Windows 2000 / Pre-SP2 XP
if (Environment.OSVersion.Version.Major == 5 &&
Environment.OSVersion.Version.Minor == 0)
{
reason = "Please update to Windows XP Service Pack 2 or Server2003";
return false;
}
return true;
}
public static int UnixTimeSinceEpoch()
{
return ToUnixTime(DateTime.UtcNow);
}
public static int ToUnixTime(DateTime stamp)
{
TimeSpan t = stamp.ToUniversalTime() - unixEpoch;
return (int) t.TotalSeconds;
}
public static DateTime ToDateTime(ulong seconds)
{
DateTime epoch = unixEpoch;
return epoch.AddSeconds(seconds);
}
public static DateTime ToDateTime(int seconds)
{
DateTime epoch = unixEpoch;
return epoch.AddSeconds(seconds);
}
/// <summary>
/// Return an md5 hash of the given string
/// </summary>
/// <param name="pass"></param>
/// <returns></returns>
public static string Md5Hash(string pass)
{
MD5 md5 = MD5CryptoServiceProvider.Create();
byte[] dataMd5 = md5.ComputeHash(Encoding.Default.GetBytes(pass));
StringBuilder sb = new StringBuilder();
for (int i = 0; i < dataMd5.Length; i++)
sb.AppendFormat("{0:x2}", dataMd5[i]);
return sb.ToString();
}
/// <summary>
/// Return an SHA1 hash of the given string
/// </summary>
/// <param name="src"></param>
/// <returns></returns>
public static string SHA1Hash(string src)
{
SHA1CryptoServiceProvider SHA1 = new SHA1CryptoServiceProvider();
return BitConverter.ToString(SHA1.ComputeHash(Encoding.Default.GetBytes(src))).Replace("-", String.Empty);
}
public static int fast_distance2d(int x, int y)
{
x = Math.Abs(x);
y = Math.Abs(y);
int min = Math.Min(x, y);
return (x + y - (min >> 1) - (min >> 2) + (min >> 4));
}
public static bool IsOutsideView(uint oldx, uint newx, uint oldy, uint newy)
{
// Eventually this will be a function of the draw distance / camera position too.
return (((int)Math.Abs((int)(oldx - newx)) > 1) || ((int)Math.Abs((int)(oldy - newy)) > 1));
}
public static string FieldToString(byte[] bytes)
{
return FieldToString(bytes, String.Empty);
}
/// <summary>
/// Convert a variable length field (byte array) to a string, with a
/// field name prepended to each line of the output
/// </summary>
/// <remarks>If the byte array has unprintable characters in it, a
/// hex dump will be put in the string instead</remarks>
/// <param name="bytes">The byte array to convert to a string</param>
/// <param name="fieldName">A field name to prepend to each line of output</param>
/// <returns>An ASCII string or a string containing a hex dump, minus
/// the null terminator</returns>
public static string FieldToString(byte[] bytes, string fieldName)
{
// Check for a common case
if (bytes.Length == 0) return String.Empty;
StringBuilder output = new StringBuilder();
bool printable = true;
for (int i = 0; i < bytes.Length; ++i)
{
// Check if there are any unprintable characters in the array
if ((bytes[i] < 0x20 || bytes[i] > 0x7E) && bytes[i] != 0x09
&& bytes[i] != 0x0D && bytes[i] != 0x0A && bytes[i] != 0x00)
{
printable = false;
break;
}
}
if (printable)
{
if (fieldName.Length > 0)
{
output.Append(fieldName);
output.Append(": ");
}
output.Append(CleanString(UTF8Encoding.UTF8.GetString(bytes, 0, bytes.Length - 1)));
}
else
{
for (int i = 0; i < bytes.Length; i += 16)
{
if (i != 0)
output.Append(Environment.NewLine);
if (fieldName.Length > 0)
{
output.Append(fieldName);
output.Append(": ");
}
for (int j = 0; j < 16; j++)
{
if ((i + j) < bytes.Length)
output.Append(String.Format("{0:X2} ", bytes[i + j]));
else
output.Append(" ");
}
for (int j = 0; j < 16 && (i + j) < bytes.Length; j++)
{
if (bytes[i + j] >= 0x20 && bytes[i + j] < 0x7E)
output.Append((char) bytes[i + j]);
else
output.Append(".");
}
}
}
return output.ToString();
}
/// <summary>
/// Converts a URL to a IPAddress
/// </summary>
/// <param name="url">URL Standard Format</param>
/// <returns>A resolved IP Address</returns>
public static IPAddress GetHostFromURL(string url)
{
return GetHostFromDNS(url.Split(new char[] {'/', ':'})[3]);
}
/// <summary>
/// Returns a IP address from a specified DNS, favouring IPv4 addresses.
/// </summary>
/// <param name="dnsAddress">DNS Hostname</param>
/// <returns>An IP address, or null</returns>
public static IPAddress GetHostFromDNS(string dnsAddress)
{
// Is it already a valid IP? No need to look it up.
IPAddress ipa;
if (IPAddress.TryParse(dnsAddress, out ipa))
return ipa;
IPAddress[] hosts = null;
// Not an IP, lookup required
try
{
hosts = Dns.GetHostEntry(dnsAddress).AddressList;
}
catch (Exception e)
{
m_log.ErrorFormat("[UTIL]: An error occurred while resolving {0}, {1}", dnsAddress, e);
// Still going to throw the exception on for now, since this was what was happening in the first place
throw e;
}
foreach (IPAddress host in hosts)
{
if (host.AddressFamily == AddressFamily.InterNetwork)
{
return host;
}
}
if (hosts.Length > 0)
return hosts[0];
return null;
}
public static IPAddress GetLocalHost()
{
string dnsAddress = "localhost";
IPAddress[] hosts = Dns.GetHostEntry(dnsAddress).AddressList;
foreach (IPAddress host in hosts)
{
if (!IPAddress.IsLoopback(host) && host.AddressFamily == AddressFamily.InterNetwork)
{
return host;
}
}
if (hosts.Length > 0)
return hosts[0];
return null;
}
/// <summary>
/// Removes all invalid path chars (OS dependent)
/// </summary>
/// <param name="path">path</param>
/// <returns>safe path</returns>
public static string safePath(string path)
{
return Regex.Replace(path, @regexInvalidPathChars, string.Empty);
}
/// <summary>
/// Removes all invalid filename chars (OS dependent)
/// </summary>
/// <param name="path">filename</param>
/// <returns>safe filename</returns>
public static string safeFileName(string filename)
{
return Regex.Replace(filename, @regexInvalidFileChars, string.Empty);
;
}
//
// directory locations
//
public static string homeDir()
{
string temp;
// string personal=(Environment.GetFolderPath(Environment.SpecialFolder.Personal));
// temp = Path.Combine(personal,".OpenSim");
temp = ".";
return temp;
}
public static string assetsDir()
{
return Path.Combine(configDir(), "assets");
}
public static string inventoryDir()
{
return Path.Combine(configDir(), "inventory");
}
public static string configDir()
{
return ".";
}
public static string dataDir()
{
return ".";
}
public static string logDir()
{
return ".";
}
// From: http://coercedcode.blogspot.com/2008/03/c-generate-unique-filenames-within.html
public static string GetUniqueFilename(string FileName)
{
int count = 0;
string Name;
if (File.Exists(FileName))
{
FileInfo f = new FileInfo(FileName);
if (!string.IsNullOrEmpty(f.Extension))
{
Name = f.FullName.Substring(0, f.FullName.LastIndexOf('.'));
}
else
{
Name = f.FullName;
}
while (File.Exists(FileName))
{
count++;
FileName = Name + count + f.Extension;
}
}
return FileName;
}
// Nini (config) related Methods
public static IConfigSource ConvertDataRowToXMLConfig(DataRow row, string fileName)
{
if (!File.Exists(fileName))
{
//create new file
}
XmlConfigSource config = new XmlConfigSource(fileName);
AddDataRowToConfig(config, row);
config.Save();
return config;
}
public static void AddDataRowToConfig(IConfigSource config, DataRow row)
{
config.Configs.Add((string) row[0]);
for (int i = 0; i < row.Table.Columns.Count; i++)
{
config.Configs[(string) row[0]].Set(row.Table.Columns[i].ColumnName, row[i]);
}
}
public static float Clip(float x, float min, float max)
{
return Math.Min(Math.Max(x, min), max);
}
public static int Clip(int x, int min, int max)
{
return Math.Min(Math.Max(x, min), max);
}
/// <summary>
/// Convert an UUID to a raw uuid string. Right now this is a string without hyphens.
/// </summary>
/// <param name="UUID"></param>
/// <returns></returns>
public static String ToRawUuidString(UUID UUID)
{
return UUID.Guid.ToString("n");
}
public static string CleanString(string input)
{
if (input.Length == 0)
return input;
int clip = input.Length;
// Test for ++ string terminator
int pos = input.IndexOf("\0");
if (pos != -1 && pos < clip)
clip = pos;
// Test for CR
pos = input.IndexOf("\r");
if (pos != -1 && pos < clip)
clip = pos;
// Test for LF
pos = input.IndexOf("\n");
if (pos != -1 && pos < clip)
clip = pos;
// Truncate string before first end-of-line character found
return input.Substring(0, clip);
}
/// <summary>
/// returns the contents of /etc/issue on Unix Systems
/// Use this for where it's absolutely necessary to implement platform specific stuff
/// </summary>
/// <returns></returns>
public static string ReadEtcIssue()
{
try
{
StreamReader sr = new StreamReader("/etc/issue.net");
string issue = sr.ReadToEnd();
sr.Close();
return issue;
}
catch (Exception)
{
return "";
}
}
public static void SerializeToFile(string filename, Object obj)
{
IFormatter formatter = new BinaryFormatter();
Stream stream = null;
try
{
stream = new FileStream(
filename, FileMode.Create,
FileAccess.Write, FileShare.None);
formatter.Serialize(stream, obj);
}
catch (Exception e)
{
m_log.Error(e.ToString());
}
finally
{
if (stream != null)
{
stream.Close();
}
}
}
public static Object DeserializeFromFile(string filename)
{
IFormatter formatter = new BinaryFormatter();
Stream stream = null;
Object ret = null;
try
{
stream = new FileStream(
filename, FileMode.Open,
FileAccess.Read, FileShare.None);
ret = formatter.Deserialize(stream);
}
catch (Exception e)
{
m_log.Error(e.ToString());
}
finally
{
if (stream != null)
{
stream.Close();
}
}
return ret;
}
public static string Compress(string text)
{
byte[] buffer = Encoding.UTF8.GetBytes(text);
MemoryStream memory = new MemoryStream();
using (GZipStream compressor = new GZipStream(memory, CompressionMode.Compress, true))
{
compressor.Write(buffer, 0, buffer.Length);
}
memory.Position = 0;
// MemoryStream outStream = new MemoryStream();
byte[] compressed = new byte[memory.Length];
memory.Read(compressed, 0, compressed.Length);
byte[] compressedBuffer = new byte[compressed.Length + 4];
Buffer.BlockCopy(compressed, 0, compressedBuffer, 4, compressed.Length);
Buffer.BlockCopy(BitConverter.GetBytes(buffer.Length), 0, compressedBuffer, 0, 4);
return Convert.ToBase64String(compressedBuffer);
}
public static string Decompress(string compressedText)
{
byte[] compressedBuffer = Convert.FromBase64String(compressedText);
using (MemoryStream memory = new MemoryStream())
{
int msgLength = BitConverter.ToInt32(compressedBuffer, 0);
memory.Write(compressedBuffer, 4, compressedBuffer.Length - 4);
byte[] buffer = new byte[msgLength];
memory.Position = 0;
using (GZipStream decompressor = new GZipStream(memory, CompressionMode.Decompress))
{
decompressor.Read(buffer, 0, buffer.Length);
}
return Encoding.UTF8.GetString(buffer);
}
}
public static XmlRpcResponse XmlRpcCommand(string url, string methodName, params object[] args)
{
return SendXmlRpcCommand(url, methodName, args);
}
public static XmlRpcResponse SendXmlRpcCommand(string url, string methodName, object[] args)
{
XmlRpcRequest client = new XmlRpcRequest(methodName, args);
return client.Send(url, 6000);
}
/// <summary>
/// Converts a byte array in big endian order into an ulong.
/// </summary>
/// <param name="bytes">
/// The array of bytes
/// </param>
/// <returns>
/// The extracted ulong
/// </returns>
public static ulong BytesToUInt64Big(byte[] bytes)
{
if (bytes.Length < 8) return 0;
return ((ulong)bytes[0] << 56) | ((ulong)bytes[1] << 48) | ((ulong)bytes[2] << 40) | ((ulong)bytes[3] << 32) |
((ulong)bytes[4] << 24) | ((ulong)bytes[5] << 16) | ((ulong)bytes[6] << 8) | (ulong)bytes[7];
}
// used for RemoteParcelRequest (for "About Landmark")
public static UUID BuildFakeParcelID(ulong regionHandle, uint x, uint y)
{
byte[] bytes =
{
(byte)regionHandle, (byte)(regionHandle >> 8), (byte)(regionHandle >> 16), (byte)(regionHandle >> 24),
(byte)(regionHandle >> 32), (byte)(regionHandle >> 40), (byte)(regionHandle >> 48), (byte)(regionHandle << 56),
(byte)x, (byte)(x >> 8), 0, 0,
(byte)y, (byte)(y >> 8), 0, 0 };
return new UUID(bytes, 0);
}
public static UUID BuildFakeParcelID(ulong regionHandle, uint x, uint y, uint z)
{
byte[] bytes =
{
(byte)regionHandle, (byte)(regionHandle >> 8), (byte)(regionHandle >> 16), (byte)(regionHandle >> 24),
(byte)(regionHandle >> 32), (byte)(regionHandle >> 40), (byte)(regionHandle >> 48), (byte)(regionHandle << 56),
(byte)x, (byte)(x >> 8), (byte)z, (byte)(z >> 8),
(byte)y, (byte)(y >> 8), 0, 0 };
return new UUID(bytes, 0);
}
public static void ParseFakeParcelID(UUID parcelID, out ulong regionHandle, out uint x, out uint y)
{
byte[] bytes = parcelID.GetBytes();
regionHandle = Utils.BytesToUInt64(bytes);
x = Utils.BytesToUInt(bytes, 8) & 0xffff;
y = Utils.BytesToUInt(bytes, 12) & 0xffff;
}
public static void ParseFakeParcelID(UUID parcelID, out ulong regionHandle, out uint x, out uint y, out uint z)
{
byte[] bytes = parcelID.GetBytes();
regionHandle = Utils.BytesToUInt64(bytes);
x = Utils.BytesToUInt(bytes, 8) & 0xffff;
z = (Utils.BytesToUInt(bytes, 8) & 0xffff0000) >> 16;
y = Utils.BytesToUInt(bytes, 12) & 0xffff;
}
public static void FakeParcelIDToGlobalPosition(UUID parcelID, out uint x, out uint y)
{
ulong regionHandle;
uint rx, ry;
ParseFakeParcelID(parcelID, out regionHandle, out x, out y);
Utils.LongToUInts(regionHandle, out rx, out ry);
x += rx;
y += ry;
}
/// <summary>
/// Get operating system information if available. Returns only the first 45 characters of information
/// </summary>
/// <returns>
/// Operating system information. Returns an empty string if none was available.
/// </returns>
public static string GetOperatingSystemInformation()
{
string os = String.Empty;
if (Environment.OSVersion.Platform != PlatformID.Unix)
{
os = Environment.OSVersion.ToString();
}
else
{
os = ReadEtcIssue();
}
if (os.Length > 45)
{
os = os.Substring(0, 45);
}
return os;
}
/// <summary>
/// Is the given string a UUID?
/// </summary>
/// <param name="s"></param>
/// <returns></returns>
public static bool isUUID(string s)
{
return UUIDPattern.IsMatch(s);
}
public static string GetDisplayConnectionString(string connectionString)
{
int passPosition = 0;
int passEndPosition = 0;
string displayConnectionString = null;
// hide the password in the connection string
passPosition = connectionString.IndexOf("password", StringComparison.OrdinalIgnoreCase);
passPosition = connectionString.IndexOf("=", passPosition);
if (passPosition < connectionString.Length)
passPosition += 1;
passEndPosition = connectionString.IndexOf(";", passPosition);
displayConnectionString = connectionString.Substring(0, passPosition);
displayConnectionString += "***";
displayConnectionString += connectionString.Substring(passEndPosition, connectionString.Length - passEndPosition);
return displayConnectionString;
}
public static T ReadSettingsFromIniFile<T>(IConfig config, T settingsClass)
{
Type settingsType = settingsClass.GetType();
FieldInfo[] fieldInfos = settingsType.GetFields();
foreach (FieldInfo fieldInfo in fieldInfos)
{
if (fieldInfo.FieldType == typeof(System.String))
{
fieldInfo.SetValue(settingsClass, config.Get(fieldInfo.Name, (string)fieldInfo.GetValue(settingsClass)));
}
else if (fieldInfo.FieldType == typeof(System.Boolean))
{
fieldInfo.SetValue(settingsClass, config.GetBoolean(fieldInfo.Name, (bool)fieldInfo.GetValue(settingsClass)));
}
else if (fieldInfo.FieldType == typeof(System.Int32))
{
fieldInfo.SetValue(settingsClass, config.GetInt(fieldInfo.Name, (int)fieldInfo.GetValue(settingsClass)));
}
else if (fieldInfo.FieldType == typeof(System.Single))
{
fieldInfo.SetValue(settingsClass, config.GetFloat(fieldInfo.Name, (float)fieldInfo.GetValue(settingsClass)));
}
else if (fieldInfo.FieldType == typeof(System.UInt32))
{
fieldInfo.SetValue(settingsClass, System.Convert.ToUInt32(config.Get(fieldInfo.Name, ((uint)fieldInfo.GetValue(settingsClass)).ToString())));
}
}
PropertyInfo[] propertyInfos = settingsType.GetProperties();
foreach (PropertyInfo propInfo in propertyInfos)
{
if ((propInfo.CanRead) && (propInfo.CanWrite))
{
if (propInfo.PropertyType == typeof(System.String))
{
propInfo.SetValue(settingsClass, config.Get(propInfo.Name, (string)propInfo.GetValue(settingsClass, null)), null);
}
else if (propInfo.PropertyType == typeof(System.Boolean))
{
propInfo.SetValue(settingsClass, config.GetBoolean(propInfo.Name, (bool)propInfo.GetValue(settingsClass, null)), null);
}
else if (propInfo.PropertyType == typeof(System.Int32))
{
propInfo.SetValue(settingsClass, config.GetInt(propInfo.Name, (int)propInfo.GetValue(settingsClass, null)), null);
}
else if (propInfo.PropertyType == typeof(System.Single))
{
propInfo.SetValue(settingsClass, config.GetFloat(propInfo.Name, (float)propInfo.GetValue(settingsClass, null)), null);
}
if (propInfo.PropertyType == typeof(System.UInt32))
{
propInfo.SetValue(settingsClass, System.Convert.ToUInt32(config.Get(propInfo.Name, ((uint)propInfo.GetValue(settingsClass, null)).ToString())), null);
}
}
}
return settingsClass;
}
}
}
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