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/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSim Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System.Threading;
using NUnit.Framework;
using NUnit.Framework.SyntaxHelpers;
using OpenMetaverse;
using OpenSim.Framework;
using OpenSim.Framework.Communications.Cache;
using OpenSim.Tests.Common.Mock;
namespace OpenSim.Framework.Communications.Tests
{
/// <summary>
/// Asset cache tests
/// </summary>
[TestFixture]
public class AssetCacheTests
{
protected UUID m_assetIdReceived;
protected AssetBase m_assetReceived;
[Test]
/// <summary>
/// Test the 'asynchronous' get asset mechanism (though this won't be done asynchronously within this test)
/// </summary>
public void TestGetAsset()
{
UUID assetId = UUID.Parse("00000000-0000-0000-0000-000000000001");
byte[] assetData = new byte[] { 3, 2, 1 };
AssetBase asset = new AssetBase();
asset.FullID = assetId;
asset.Data = assetData;
TestAssetDataPlugin assetPlugin = new TestAssetDataPlugin();
assetPlugin.CreateAsset(asset);
IAssetCache assetCache = new AssetCache(new SQLAssetServer(assetPlugin));
lock (this)
{
assetCache.GetAsset(assetId, AssetRequestCallback, false);
Monitor.Wait(this, 60000);
}
Assert.That(
assetId, Is.EqualTo(m_assetIdReceived), "Asset id stored differs from asset id received");
Assert.That(
assetData, Is.EqualTo(m_assetReceived.Data), "Asset data stored differs from asset data received");
}
private void AssetRequestCallback(UUID assetId, AssetBase asset)
{
m_assetIdReceived = assetId;
m_assetReceived = asset;
lock (this)
{
Monitor.PulseAll(this);
}
}
}
}
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