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path: root/OpenSim/Data/SQLite/Tests/SQLiteInventoryTest.cs
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/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSim Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System;
using System.Collections.Generic;
using NUnit.Framework;
using NUnit.Framework.SyntaxHelpers;
using OpenSim.Framework;
using OpenSim.Data.SQLite;
using OpenSim.Region.Environment.Scenes;
using OpenMetaverse;

namespace OpenSim.Data.SQLite.Tests
{
    [TestFixture]
    public class SQLiteInventoryTest
    {
        public string file = "inventorytest.db";
        public string connect;
        public SQLiteInventoryStore db;
        public UUID zero = UUID.Zero;
        public UUID uuid1;
        public UUID uuid2;
        public UUID uuid3;
        public UUID owner1;
        public UUID owner2;
        public UUID owner3;
        public string name1;
        public string name2;
        public string name3;

        
        [TestFixtureSetUp]
        public void Init()
        {
            connect = "URI=file:" + file + ",version=3";
            db = new SQLiteInventoryStore();
            db.Initialise(connect);
            uuid1 = UUID.Random();
            uuid2 = UUID.Random();
            uuid3 = UUID.Random();
            owner1 = UUID.Random();
            owner2 = UUID.Random();
            owner3 = UUID.Random();
            name1 = "Root Folder for " + owner1.ToString();
        }

        [TestFixtureTearDown]
        public void Cleanup()
        {
            System.IO.File.Delete(file);
        }
        
        [Test]
        public void T001_LoadEmpty()
        {
            Assert.That(db.getInventoryItem(uuid1), Is.Null);
            Assert.That(db.getUserRootFolder(owner1), Is.Null);
        }

        // 01x - folder tests
        [Test]
        public void T010_FolderCreate()
        {
            InventoryFolderBase f1 = NewFolder(uuid1, zero, owner1, name1);
            // TODO: this is probably wrong behavior, but is what we have
            // db.updateInventoryFolder(f1);
            // InventoryFolderBase f1a = db.getUserRootFolder(owner1);
            // Assert.That(uuid1, Is.EqualTo(f1a.ID))
            // Assert.That(name1, Text.Matches(f1a.Name));
            // Assert.That(db.getUserRootFolder(owner1), Is.Null);

            // succeed with true
            db.addInventoryFolder(f1);
            InventoryFolderBase f1a = db.getUserRootFolder(owner1);
            Assert.That(uuid1, Is.EqualTo(f1a.ID));
            Assert.That(name1, Text.Matches(f1a.Name));
        }

        private InventoryFolderBase NewFolder(UUID id, UUID parent, UUID owner, string name)
        {
            InventoryFolderBase f = new InventoryFolderBase();
            f.ID = id;
            f.ParentID = parent;
            f.Owner = owner;
            f.Name = name;
            return f;
        }
    }
}