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<?xml version="1.0" encoding="utf-8" ?>
<hibernate-mapping xmlns="urn:nhibernate-mapping-2.2">
<class name="OpenSim.Region.Environment.Scene.SceneObjectPart, OpenSim.Region.Environment.Scene" table="Prims" lazy="false">
<id name="UUID" column="ID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate">
<generator class="assigned" />
</id>
<property name="ParentID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="RegionID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="CreationDate" type="System.Int32" />
<property name="Name" type="String" length="255" />
<property name="Text" type="String" length="255" />
<property name="Description" type="String" length="255" />
<property name="SitName" type="String" length="255" />
<property name="TouchName" type="String" length="255" />
<property name="ObjectFlags" type="System.UInt32" />
<property name="CreatorID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="OwnerID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="GroupID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="LastOwnerID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate" />
<property name="OwnerMask" type="System.UInt32" />
<property name="NextOwnerMask" type="System.UInt32" />
<property name="GroupMask" type="System.UInt32" />
<property name="EveryoneMask" type="System.UInt32" />
<property name="BaseMask" type="System.UInt32" />
<property name="OffsetPosition" type="OpenSim.Data.NHibernate.LLVector3UserType, OpenSim.Data.NHibernate" >
<column name="PositionX" />
<column name="PositionY" />
<column name="PositionZ" />
</property>
<property name="GroupPosition" type="OpenSim.Data.NHibernate.LLVector3UserType, OpenSim.Data.NHibernate" >
<column name="GroupPositionX" />
<column name="GroupPositionY" />
<column name="GroupPositionZ" />
</property>
<property name="Velocity" type="OpenSim.Data.NHibernate.LLVector3UserType, OpenSim.Data.NHibernate" >
<column name="VelocityX" />
<column name="VelocityY" />
<column name="VelocityZ" />
</property>
<property name="AngularVelocity" type="OpenSim.Data.NHibernate.LLVector3UserType, OpenSim.Data.NHibernate" >
<column name="AngularVelocityX" />
<column name="AngularVelocityY" />
<column name="AngularVelocityZ" />
</property>
<property name="Acceleration" type="OpenSim.Data.NHibernate.LLVector3UserType, OpenSim.Data.NHibernate" >
<column name="AccelerationX" />
<column name="AccelerationY" />
<column name="AccelerationZ" />
</property>
<property name="SitTargetPositionLL" type="OpenSim.Data.NHibernate.LLVector3UserType, OpenSim.Data.NHibernate" >
<column name="SitTargetPosX" />
<column name="SitTargetPosY" />
<column name="SitTargetPosZ" />
</property>
<property name="RotationOffset" type="OpenSim.Data.NHibernate.LLQuaternionUserType, OpenSim.Data.NHibernate" >
<column name="RotationX" />
<column name="RotationY" />
<column name="RotationZ" />
<column name="RotationW" />
</property>
<property name="SitTargetOrientationLL" type="OpenSim.Data.NHibernate.LLQuaternionUserType, OpenSim.Data.NHibernate" >
<column name="SitTargetOrientX" />
<column name="SitTargetOrientY" />
<column name="SitTargetOrientZ" />
<column name="SitTargetOrientW" />
</property>
</class>
<class name="OpenSim.Framework.PrimitiveBaseShape, OpenSim.Framework" table="PrimShapes" lazy="false">
<id name="UUID" column="ID" type="OpenSim.Data.NHibernate.LLUUIDUserType, OpenSim.Data.NHibernate">
<generator class="assigned" />
</id>
</class>
</hibernate-mapping>
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