1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
|
/*
* Copyright (c) Contributors, http://opensimulator.org/
* See CONTRIBUTORS.TXT for a full list of copyright holders.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution.
* * Neither the name of the OpenSimulator Project nor the
* names of its contributors may be used to endorse or promote products
* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
using System;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using System.Text;
using log4net;
using MXP;
using MXP.Messages;
using OpenMetaverse;
using OpenMetaverse.Packets;
using OpenSim.Framework;
using OpenSim.Framework.Client;
using Packet=OpenMetaverse.Packets.Packet;
using MXP.Extentions.OpenMetaverseFragments.Proto;
using MXP.Util;
using MXP.Fragments;
using MXP.Common.Proto;
using OpenSim.Region.Framework.Scenes;
namespace OpenSim.Client.MXP.ClientStack
{
public class MXPClientView : IClientAPI, IClientCore
{
internal static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
#region Constants
private Vector3 FORWARD = new Vector3(1, 0, 0);
private Vector3 BACKWARD = new Vector3(-1, 0, 0);
private Vector3 LEFT = new Vector3(0, 1, 0);
private Vector3 RIGHT = new Vector3(0, -1, 0);
private Vector3 UP = new Vector3(0, 0, 1);
private Vector3 DOWN = new Vector3(0, 0, -1);
#endregion
#region Fields
private readonly Session m_session;
private readonly UUID m_sessionID;
private readonly UUID m_userID;
private readonly IScene m_scene;
private readonly string m_firstName;
private readonly string m_lastName;
private int m_objectsToSynchronize = 0;
private int m_objectsSynchronized = -1;
private Vector3 m_startPosition=new Vector3(128f, 128f, 128f);
#endregion
#region Properties
public Session Session
{
get { return m_session; }
}
public Vector3 StartPos
{
get { return m_startPosition; }
set { m_startPosition = value; }
}
public UUID AgentId
{
get { return m_userID; }
}
public UUID SessionId
{
get { return m_sessionID; }
}
public UUID SecureSessionId
{
get { return m_sessionID; }
}
public UUID ActiveGroupId
{
get { return UUID.Zero; }
}
public string ActiveGroupName
{
get { return ""; }
}
public ulong ActiveGroupPowers
{
get { return 0; }
}
public ulong GetGroupPowers(UUID groupID)
{
return 0;
}
public bool IsGroupMember(UUID GroupID)
{
return false;
}
public string FirstName
{
get { return m_firstName; }
}
public string LastName
{
get { return m_lastName; }
}
public IScene Scene
{
get { return m_scene; }
}
public int NextAnimationSequenceNumber
{
get { return 0; }
}
public string Name
{
get { return FirstName; }
}
public bool IsActive
{
get { return Session.SessionState == SessionState.Connected; }
set
{
if (!value)
Stop();
}
}
public bool IsLoggingOut
{
get { return false ; }
set { }
}
#endregion
#region Constructors
public MXPClientView(Session mxpSession, UUID mxpSessionID, UUID userID, IScene mxpHostBubble, string mxpFirstName, string mxpLastName)
{
this.m_session = mxpSession;
this.m_userID = userID;
this.m_firstName = mxpFirstName;
this.m_lastName = mxpLastName;
this.m_scene = mxpHostBubble;
this.m_sessionID = mxpSessionID;
}
#endregion
#region MXP Incoming Message Processing
public void MXPPRocessMessage(Message message)
{
if (message.GetType() == typeof(ModifyRequestMessage))
{
MXPProcessModifyRequest((ModifyRequestMessage)message);
}
else
{
m_log.Warn("[MXP ClientStack] Received messaged unhandled: " + message);
}
}
private void MXPProcessModifyRequest(ModifyRequestMessage modifyRequest)
{
ObjectFragment objectFragment=modifyRequest.ObjectFragment;
if (objectFragment.ObjectId == m_userID.Guid)
{
OmAvatarExt avatarExt = modifyRequest.GetExtension<OmAvatarExt>();
AgentUpdateArgs agentUpdate = new AgentUpdateArgs();
agentUpdate.AgentID = new UUID(objectFragment.ObjectId);
agentUpdate.SessionID = m_sessionID;
agentUpdate.State = (byte)avatarExt.State;
Quaternion avatarOrientation = FromOmQuaternion(objectFragment.Orientation);
if (avatarOrientation.X == 0 && avatarOrientation.Y == 0 && avatarOrientation.Z == 0 && avatarOrientation.W == 0)
{
avatarOrientation = Quaternion.Identity;
}
Vector3 avatarLocation=FromOmVector(objectFragment.Location);
if (avatarExt.MovementDirection != null)
{
Vector3 direction = FromOmVector(avatarExt.MovementDirection);
direction = direction * Quaternion.Inverse(avatarOrientation);
if ((direction - FORWARD).Length() < 0.5)
{
agentUpdate.ControlFlags += (uint)AgentManager.ControlFlags.AGENT_CONTROL_AT_POS;
}
if ((direction - BACKWARD).Length() < 0.5)
{
agentUpdate.ControlFlags += (uint)AgentManager.ControlFlags.AGENT_CONTROL_AT_NEG;
}
if ((direction - LEFT).Length() < 0.5)
{
agentUpdate.ControlFlags += (uint)AgentManager.ControlFlags.AGENT_CONTROL_LEFT_POS;
}
if ((direction - RIGHT).Length() < 0.5)
{
agentUpdate.ControlFlags += (uint)AgentManager.ControlFlags.AGENT_CONTROL_LEFT_NEG;
}
if ((direction - UP).Length() < 0.5)
{
agentUpdate.ControlFlags += (uint)AgentManager.ControlFlags.AGENT_CONTROL_UP_POS;
}
if ((direction - DOWN).Length() < 0.5)
{
agentUpdate.ControlFlags += (uint)AgentManager.ControlFlags.AGENT_CONTROL_UP_NEG;
}
}
if (avatarExt.TargetOrientation != null)
{
agentUpdate.BodyRotation = FromOmQuaternion(avatarExt.TargetOrientation);
}
else
{
agentUpdate.BodyRotation = FromOmQuaternion(objectFragment.Orientation);
}
if (avatarExt.Body != null)
{
foreach (OmBipedBoneOrientation boneOrientation in avatarExt.Body.BipedBoneOrientations)
{
if (boneOrientation.Bone == OmBipedBones.Head)
{
agentUpdate.HeadRotation = FromOmQuaternion(boneOrientation.Orientation);
}
}
}
else
{
agentUpdate.HeadRotation = Quaternion.Identity;
}
if (avatarExt.Camera != null)
{
Quaternion cameraOrientation = FromOmQuaternion(avatarExt.Camera.Orientation);
agentUpdate.CameraCenter = FromOmVector(avatarExt.Camera.Location);
agentUpdate.CameraAtAxis = FORWARD * cameraOrientation;
agentUpdate.CameraLeftAxis = LEFT * cameraOrientation;
agentUpdate.CameraUpAxis = UP * cameraOrientation;
}
else
{
agentUpdate.CameraCenter = avatarLocation;
agentUpdate.CameraAtAxis = FORWARD * avatarOrientation;
agentUpdate.CameraLeftAxis = LEFT * avatarOrientation;
agentUpdate.CameraUpAxis = UP * avatarOrientation;
}
OnAgentUpdate(this, agentUpdate);
ModifyResponseMessage modifyResponse = new ModifyResponseMessage();
modifyResponse.FailureCode = MxpResponseCodes.SUCCESS;
modifyResponse.RequestMessageId = modifyRequest.MessageId;
m_session.Send(modifyResponse);
}
else
{
ModifyResponseMessage modifyResponse = new ModifyResponseMessage();
modifyResponse.FailureCode = MxpResponseCodes.UNAUTHORIZED_OPERATION;
modifyResponse.RequestMessageId = modifyRequest.MessageId;
m_session.Send(modifyResponse);
}
}
#endregion
#region MXP Outgoing Message Processing
private void MXPSendPrimitive(uint localID, UUID ownerID, Vector3 acc, Vector3 rvel, PrimitiveBaseShape primShape, Vector3 pos, UUID objectID, Vector3 vel, Quaternion rotation, uint flags, string text, byte[] textColor, uint parentID, byte[] particleSystem, byte clickAction, byte material, byte[] textureanim)
{
String typeName = ToOmType(primShape.PCode);
m_log.Info("[MXP ClientStack] Transmitting Primitive" + typeName);
PerceptionEventMessage pe = new PerceptionEventMessage();
pe.ObjectFragment.ObjectId = objectID.Guid;
pe.ObjectFragment.ParentObjectId = Guid.Empty;
// Resolving parent UUID.
OpenSim.Region.Framework.Scenes.Scene scene = (OpenSim.Region.Framework.Scenes.Scene)Scene;
if (scene.Entities.ContainsKey(parentID))
{
pe.ObjectFragment.ParentObjectId = scene.Entities[parentID].UUID.Guid;
}
pe.ObjectFragment.ObjectIndex = localID;
pe.ObjectFragment.ObjectName = typeName + " Object";
pe.ObjectFragment.OwnerId = ownerID.Guid;
pe.ObjectFragment.TypeId = Guid.Empty;
pe.ObjectFragment.TypeName = typeName;
pe.ObjectFragment.Acceleration = ToOmVector(acc);
pe.ObjectFragment.AngularAcceleration=new MsdQuaternion4f();
pe.ObjectFragment.AngularVelocity = ToOmQuaternion(rvel);
pe.ObjectFragment.BoundingSphereRadius = primShape.Scale.Length();
pe.ObjectFragment.Location = ToOmVector(pos);
pe.ObjectFragment.Mass = 1.0f;
pe.ObjectFragment.Orientation = ToOmQuaternion(rotation);
pe.ObjectFragment.Velocity =ToOmVector(vel);
OmSlPrimitiveExt ext = new OmSlPrimitiveExt();
if (!((primShape.PCode == (byte)PCode.NewTree) || (primShape.PCode == (byte)PCode.Tree) || (primShape.PCode == (byte)PCode.Grass)))
{
ext.PathBegin = primShape.PathBegin;
ext.PathEnd = primShape.PathEnd;
ext.PathScaleX = primShape.PathScaleX;
ext.PathScaleY = primShape.PathScaleY;
ext.PathShearX = primShape.PathShearX;
ext.PathShearY = primShape.PathShearY;
ext.PathSkew = primShape.PathSkew;
ext.ProfileBegin = primShape.ProfileBegin;
ext.ProfileEnd = primShape.ProfileEnd;
ext.PathCurve = primShape.PathCurve;
ext.ProfileCurve = primShape.ProfileCurve;
ext.ProfileHollow = primShape.ProfileHollow;
ext.PathRadiusOffset = primShape.PathRadiusOffset;
ext.PathRevolutions = primShape.PathRevolutions;
ext.PathTaperX = primShape.PathTaperX;
ext.PathTaperY = primShape.PathTaperY;
ext.PathTwist = primShape.PathTwist;
ext.PathTwistBegin = primShape.PathTwistBegin;
}
ext.UpdateFlags = flags;
ext.ExtraParams = primShape.ExtraParams;
ext.State = primShape.State;
ext.TextureEntry = primShape.TextureEntry;
ext.TextureAnim = textureanim;
ext.Scale = ToOmVector(primShape.Scale);
ext.Text = text;
ext.TextColor = ToOmColor(textColor);
ext.PSBlock = particleSystem;
ext.ClickAction = clickAction;
ext.Material = material;
pe.SetExtension<OmSlPrimitiveExt>(ext);
Session.Send(pe);
if (m_objectsSynchronized != -1)
{
m_objectsSynchronized++;
if (m_objectsToSynchronize >= m_objectsSynchronized)
{
SynchronizationEndEventMessage synchronizationEndEventMessage = new SynchronizationEndEventMessage();
Session.Send(synchronizationEndEventMessage);
m_objectsSynchronized = -1;
}
}
}
public void MXPSendAvatarData(string participantName, UUID ownerID, UUID parentId, UUID avatarID, uint avatarLocalID, Vector3 position, Quaternion rotation)
{
m_log.Info("[MXP ClientStack] Transmitting Avatar Data " + participantName);
PerceptionEventMessage pe = new PerceptionEventMessage();
pe.ObjectFragment.ObjectId = avatarID.Guid;
pe.ObjectFragment.ParentObjectId = parentId.Guid;
pe.ObjectFragment.ObjectIndex = avatarLocalID;
pe.ObjectFragment.ObjectName = participantName;
pe.ObjectFragment.OwnerId = ownerID.Guid;
pe.ObjectFragment.TypeId = Guid.Empty;
pe.ObjectFragment.TypeName = "Avatar";
pe.ObjectFragment.Acceleration = new MsdVector3f();
pe.ObjectFragment.AngularAcceleration = new MsdQuaternion4f();
pe.ObjectFragment.AngularVelocity = new MsdQuaternion4f();
pe.ObjectFragment.BoundingSphereRadius = 1.0f; // TODO Fill in appropriate value
pe.ObjectFragment.Location = ToOmVector(position);
pe.ObjectFragment.Mass = 1.0f; // TODO Fill in appropriate value
pe.ObjectFragment.Orientation = ToOmQuaternion(rotation);
pe.ObjectFragment.Velocity = new MsdVector3f();
Session.Send(pe);
}
public void MXPSendTerrain(float[] map)
{
m_log.Info("[MXP ClientStack] Transmitting terrain for " + m_scene.RegionInfo.RegionName);
PerceptionEventMessage pe = new PerceptionEventMessage();
// Hacking terrain object uuid to zero and index to hashcode of regionuuid
pe.ObjectFragment.ObjectId = m_scene.RegionInfo.RegionSettings.RegionUUID.Guid;
pe.ObjectFragment.ObjectIndex = (uint)(m_scene.RegionInfo.RegionSettings.RegionUUID.GetHashCode() + ((long)int.MaxValue) / 2);
pe.ObjectFragment.ParentObjectId = UUID.Zero.Guid;
pe.ObjectFragment.ObjectName = "Terrain of " + m_scene.RegionInfo.RegionName;
pe.ObjectFragment.OwnerId = m_scene.RegionInfo.EstateSettings.EstateOwner.Guid;
pe.ObjectFragment.TypeId = Guid.Empty;
pe.ObjectFragment.TypeName = "Terrain";
pe.ObjectFragment.Acceleration = new MsdVector3f();
pe.ObjectFragment.AngularAcceleration = new MsdQuaternion4f();
pe.ObjectFragment.AngularVelocity = new MsdQuaternion4f();
pe.ObjectFragment.BoundingSphereRadius = 128f;
pe.ObjectFragment.Location = new MsdVector3f();
pe.ObjectFragment.Mass = 1.0f;
pe.ObjectFragment.Orientation = new MsdQuaternion4f();
pe.ObjectFragment.Velocity = new MsdVector3f();
OmBitmapTerrainExt terrainExt = new OmBitmapTerrainExt();
terrainExt.Width = 256;
terrainExt.Height = 256;
terrainExt.WaterLevel = (float) m_scene.RegionInfo.RegionSettings.WaterHeight;
terrainExt.Offset = 0;
terrainExt.Scale = 10;
terrainExt.HeightMap = CompressUtil.CompressHeightMap(map, 0, 10);
pe.SetExtension<OmBitmapTerrainExt>(terrainExt);
Session.Send(pe);
}
public void MXPSendSynchronizationBegin(int objectCount)
{
m_objectsToSynchronize = objectCount;
m_objectsSynchronized = 0;
SynchronizationBeginEventMessage synchronizationBeginEventMessage = new SynchronizationBeginEventMessage();
synchronizationBeginEventMessage.ObjectCount = (uint)objectCount;
Session.Send(synchronizationBeginEventMessage);
}
#endregion
#region MXP Conversions
private MsdVector3f ToOmVector(Vector3 value)
{
MsdVector3f encodedValue = new MsdVector3f();
encodedValue.X = value.X;
encodedValue.Y = value.Y;
encodedValue.Z = value.Z;
return encodedValue;
}
private MsdQuaternion4f ToOmQuaternion(Vector3 value)
{
Quaternion quaternion=Quaternion.CreateFromEulers(value);
MsdQuaternion4f encodedValue = new MsdQuaternion4f();
encodedValue.X = quaternion.X;
encodedValue.Y = quaternion.Y;
encodedValue.Z = quaternion.Z;
encodedValue.W = quaternion.W;
return encodedValue;
}
private MsdQuaternion4f ToOmQuaternion(Quaternion value)
{
MsdQuaternion4f encodedValue = new MsdQuaternion4f();
encodedValue.X = value.X;
encodedValue.Y = value.Y;
encodedValue.Z = value.Z;
encodedValue.W = value.W;
return encodedValue;
}
private Vector3 FromOmVector(MsdVector3f vector)
{
return new Vector3(vector.X, vector.Y, vector.Z);
}
// private Vector3 FromOmVector(float[] vector)
// {
// return new Vector3(vector[0], vector[1], vector[2]);
// }
private Quaternion FromOmQuaternion(MsdQuaternion4f quaternion)
{
return new Quaternion(quaternion.X, quaternion.Y, quaternion.Z, quaternion.W);
}
// private Quaternion FromOmQuaternion(float[] quaternion)
// {
// return new Quaternion(quaternion[0], quaternion[1], quaternion[2], quaternion[3]);
// }
private MsdColor4f ToOmColor(byte[] value)
{
MsdColor4f encodedValue = new MsdColor4f();
encodedValue.R = value[0];
encodedValue.G = value[1];
encodedValue.B = value[2];
encodedValue.A = value[3];
return encodedValue;
}
private string ToOmType(byte value)
{
if (value == (byte)PCodeEnum.Avatar)
{
return "Avatar";
}
if (value == (byte)PCodeEnum.Grass)
{
return "Grass";
}
if (value == (byte)PCodeEnum.NewTree)
{
return "NewTree";
}
if (value == (byte)PCodeEnum.ParticleSystem)
{
return "ParticleSystem";
}
if (value == (byte)PCodeEnum.Primitive)
{
return "Primitive";
}
if (value == (byte)PCodeEnum.Tree)
{
return "Tree";
}
throw new Exception("Unsupported PCode value: " + value);
}
#endregion
#region OpenSim Event Handlers
#pragma warning disable 67
public event GenericMessage OnGenericMessage;
public event ImprovedInstantMessage OnInstantMessage;
public event ChatMessage OnChatFromClient;
public event TextureRequest OnRequestTexture;
public event RezObject OnRezObject;
public event ModifyTerrain OnModifyTerrain;
public event BakeTerrain OnBakeTerrain;
public event EstateChangeInfo OnEstateChangeInfo;
public event SetAppearance OnSetAppearance;
public event AvatarNowWearing OnAvatarNowWearing;
public event RezSingleAttachmentFromInv OnRezSingleAttachmentFromInv;
public event RezMultipleAttachmentsFromInv OnRezMultipleAttachmentsFromInv;
public event UUIDNameRequest OnDetachAttachmentIntoInv;
public event ObjectAttach OnObjectAttach;
public event ObjectDeselect OnObjectDetach;
public event ObjectDrop OnObjectDrop;
public event StartAnim OnStartAnim;
public event StopAnim OnStopAnim;
public event LinkObjects OnLinkObjects;
public event DelinkObjects OnDelinkObjects;
public event RequestMapBlocks OnRequestMapBlocks;
public event RequestMapName OnMapNameRequest;
public event TeleportLocationRequest OnTeleportLocationRequest;
public event DisconnectUser OnDisconnectUser;
public event RequestAvatarProperties OnRequestAvatarProperties;
public event SetAlwaysRun OnSetAlwaysRun;
public event TeleportLandmarkRequest OnTeleportLandmarkRequest;
public event DeRezObject OnDeRezObject;
public event Action<IClientAPI> OnRegionHandShakeReply;
public event GenericCall2 OnRequestWearables;
public event GenericCall1 OnCompleteMovementToRegion;
public event UpdateAgent OnPreAgentUpdate;
public event UpdateAgent OnAgentUpdate;
public event AgentRequestSit OnAgentRequestSit;
public event AgentSit OnAgentSit;
public event AvatarPickerRequest OnAvatarPickerRequest;
public event Action<IClientAPI> OnRequestAvatarsData;
public event AddNewPrim OnAddPrim;
public event FetchInventory OnAgentDataUpdateRequest;
public event TeleportLocationRequest OnSetStartLocationRequest;
public event RequestGodlikePowers OnRequestGodlikePowers;
public event GodKickUser OnGodKickUser;
public event ObjectDuplicate OnObjectDuplicate;
public event ObjectDuplicateOnRay OnObjectDuplicateOnRay;
public event GrabObject OnGrabObject;
public event DeGrabObject OnDeGrabObject;
public event MoveObject OnGrabUpdate;
public event SpinStart OnSpinStart;
public event SpinObject OnSpinUpdate;
public event SpinStop OnSpinStop;
public event UpdateShape OnUpdatePrimShape;
public event ObjectExtraParams OnUpdateExtraParams;
public event ObjectRequest OnObjectRequest;
public event ObjectSelect OnObjectSelect;
public event ObjectDeselect OnObjectDeselect;
public event GenericCall7 OnObjectDescription;
public event GenericCall7 OnObjectName;
public event GenericCall7 OnObjectClickAction;
public event GenericCall7 OnObjectMaterial;
public event RequestObjectPropertiesFamily OnRequestObjectPropertiesFamily;
public event UpdatePrimFlags OnUpdatePrimFlags;
public event UpdatePrimTexture OnUpdatePrimTexture;
public event UpdateVector OnUpdatePrimGroupPosition;
public event UpdateVector OnUpdatePrimSinglePosition;
public event UpdatePrimRotation OnUpdatePrimGroupRotation;
public event UpdatePrimSingleRotationPosition OnUpdatePrimSingleRotationPosition;
public event UpdatePrimSingleRotation OnUpdatePrimSingleRotation;
public event UpdatePrimGroupRotation OnUpdatePrimGroupMouseRotation;
public event UpdateVector OnUpdatePrimScale;
public event UpdateVector OnUpdatePrimGroupScale;
public event StatusChange OnChildAgentStatus;
public event GenericCall2 OnStopMovement;
public event Action<UUID> OnRemoveAvatar;
public event ObjectPermissions OnObjectPermissions;
public event CreateNewInventoryItem OnCreateNewInventoryItem;
public event LinkInventoryItem OnLinkInventoryItem;
public event CreateInventoryFolder OnCreateNewInventoryFolder;
public event UpdateInventoryFolder OnUpdateInventoryFolder;
public event MoveInventoryFolder OnMoveInventoryFolder;
public event FetchInventoryDescendents OnFetchInventoryDescendents;
public event PurgeInventoryDescendents OnPurgeInventoryDescendents;
public event FetchInventory OnFetchInventory;
public event RequestTaskInventory OnRequestTaskInventory;
public event UpdateInventoryItem OnUpdateInventoryItem;
public event CopyInventoryItem OnCopyInventoryItem;
public event MoveInventoryItem OnMoveInventoryItem;
public event RemoveInventoryFolder OnRemoveInventoryFolder;
public event RemoveInventoryItem OnRemoveInventoryItem;
public event UDPAssetUploadRequest OnAssetUploadRequest;
public event XferReceive OnXferReceive;
public event RequestXfer OnRequestXfer;
public event ConfirmXfer OnConfirmXfer;
public event AbortXfer OnAbortXfer;
public event RezScript OnRezScript;
public event UpdateTaskInventory OnUpdateTaskInventory;
public event MoveTaskInventory OnMoveTaskItem;
public event RemoveTaskInventory OnRemoveTaskItem;
public event RequestAsset OnRequestAsset;
public event UUIDNameRequest OnNameFromUUIDRequest;
public event ParcelAccessListRequest OnParcelAccessListRequest;
public event ParcelAccessListUpdateRequest OnParcelAccessListUpdateRequest;
public event ParcelPropertiesRequest OnParcelPropertiesRequest;
public event ParcelDivideRequest OnParcelDivideRequest;
public event ParcelJoinRequest OnParcelJoinRequest;
public event ParcelPropertiesUpdateRequest OnParcelPropertiesUpdateRequest;
public event ParcelSelectObjects OnParcelSelectObjects;
public event ParcelObjectOwnerRequest OnParcelObjectOwnerRequest;
public event ParcelAbandonRequest OnParcelAbandonRequest;
public event ParcelGodForceOwner OnParcelGodForceOwner;
public event ParcelReclaim OnParcelReclaim;
public event ParcelReturnObjectsRequest OnParcelReturnObjectsRequest;
public event ParcelDeedToGroup OnParcelDeedToGroup;
public event RegionInfoRequest OnRegionInfoRequest;
public event EstateCovenantRequest OnEstateCovenantRequest;
public event FriendActionDelegate OnApproveFriendRequest;
public event FriendActionDelegate OnDenyFriendRequest;
public event FriendshipTermination OnTerminateFriendship;
public event GrantUserFriendRights OnGrantUserRights;
public event MoneyTransferRequest OnMoneyTransferRequest;
public event EconomyDataRequest OnEconomyDataRequest;
public event MoneyBalanceRequest OnMoneyBalanceRequest;
public event UpdateAvatarProperties OnUpdateAvatarProperties;
public event ParcelBuy OnParcelBuy;
public event RequestPayPrice OnRequestPayPrice;
public event ObjectSaleInfo OnObjectSaleInfo;
public event ObjectBuy OnObjectBuy;
public event BuyObjectInventory OnBuyObjectInventory;
public event RequestTerrain OnRequestTerrain;
public event RequestTerrain OnUploadTerrain;
public event ObjectIncludeInSearch OnObjectIncludeInSearch;
public event UUIDNameRequest OnTeleportHomeRequest;
public event ScriptAnswer OnScriptAnswer;
public event AgentSit OnUndo;
public event AgentSit OnRedo;
public event LandUndo OnLandUndo;
public event ForceReleaseControls OnForceReleaseControls;
public event GodLandStatRequest OnLandStatRequest;
public event DetailedEstateDataRequest OnDetailedEstateDataRequest;
public event SetEstateFlagsRequest OnSetEstateFlagsRequest;
public event SetEstateTerrainBaseTexture OnSetEstateTerrainBaseTexture;
public event SetEstateTerrainDetailTexture OnSetEstateTerrainDetailTexture;
public event SetEstateTerrainTextureHeights OnSetEstateTerrainTextureHeights;
public event CommitEstateTerrainTextureRequest OnCommitEstateTerrainTextureRequest;
public event SetRegionTerrainSettings OnSetRegionTerrainSettings;
public event EstateRestartSimRequest OnEstateRestartSimRequest;
public event EstateChangeCovenantRequest OnEstateChangeCovenantRequest;
public event UpdateEstateAccessDeltaRequest OnUpdateEstateAccessDeltaRequest;
public event SimulatorBlueBoxMessageRequest OnSimulatorBlueBoxMessageRequest;
public event EstateBlueBoxMessageRequest OnEstateBlueBoxMessageRequest;
public event EstateDebugRegionRequest OnEstateDebugRegionRequest;
public event EstateTeleportOneUserHomeRequest OnEstateTeleportOneUserHomeRequest;
public event EstateTeleportAllUsersHomeRequest OnEstateTeleportAllUsersHomeRequest;
public event UUIDNameRequest OnUUIDGroupNameRequest;
public event RegionHandleRequest OnRegionHandleRequest;
public event ParcelInfoRequest OnParcelInfoRequest;
public event RequestObjectPropertiesFamily OnObjectGroupRequest;
public event ScriptReset OnScriptReset;
public event GetScriptRunning OnGetScriptRunning;
public event SetScriptRunning OnSetScriptRunning;
public event UpdateVector OnAutoPilotGo;
public event TerrainUnacked OnUnackedTerrain;
public event ActivateGesture OnActivateGesture;
public event DeactivateGesture OnDeactivateGesture;
public event ObjectOwner OnObjectOwner;
public event DirPlacesQuery OnDirPlacesQuery;
public event DirFindQuery OnDirFindQuery;
public event DirLandQuery OnDirLandQuery;
public event DirPopularQuery OnDirPopularQuery;
public event DirClassifiedQuery OnDirClassifiedQuery;
public event EventInfoRequest OnEventInfoRequest;
public event ParcelSetOtherCleanTime OnParcelSetOtherCleanTime;
public event MapItemRequest OnMapItemRequest;
public event OfferCallingCard OnOfferCallingCard;
public event AcceptCallingCard OnAcceptCallingCard;
public event DeclineCallingCard OnDeclineCallingCard;
public event SoundTrigger OnSoundTrigger;
public event StartLure OnStartLure;
public event TeleportLureRequest OnTeleportLureRequest;
public event NetworkStats OnNetworkStatsUpdate;
public event ClassifiedInfoRequest OnClassifiedInfoRequest;
public event ClassifiedInfoUpdate OnClassifiedInfoUpdate;
public event ClassifiedDelete OnClassifiedDelete;
public event ClassifiedDelete OnClassifiedGodDelete;
public event EventNotificationAddRequest OnEventNotificationAddRequest;
public event EventNotificationRemoveRequest OnEventNotificationRemoveRequest;
public event EventGodDelete OnEventGodDelete;
public event ParcelDwellRequest OnParcelDwellRequest;
public event UserInfoRequest OnUserInfoRequest;
public event UpdateUserInfo OnUpdateUserInfo;
public event ViewerEffectEventHandler OnViewerEffect;
public event Action<IClientAPI> OnLogout;
public event Action<IClientAPI> OnConnectionClosed;
public event RetrieveInstantMessages OnRetrieveInstantMessages;
public event PickDelete OnPickDelete;
public event PickGodDelete OnPickGodDelete;
public event PickInfoUpdate OnPickInfoUpdate;
public event AvatarNotesUpdate OnAvatarNotesUpdate;
public event MuteListRequest OnMuteListRequest;
public event AvatarInterestUpdate OnAvatarInterestUpdate;
public event FindAgentUpdate OnFindAgent;
public event TrackAgentUpdate OnTrackAgent;
public event NewUserReport OnUserReport;
public event SaveStateHandler OnSaveState;
public event GroupAccountSummaryRequest OnGroupAccountSummaryRequest;
public event GroupAccountDetailsRequest OnGroupAccountDetailsRequest;
public event GroupAccountTransactionsRequest OnGroupAccountTransactionsRequest;
public event FreezeUserUpdate OnParcelFreezeUser;
public event EjectUserUpdate OnParcelEjectUser;
public event ParcelBuyPass OnParcelBuyPass;
public event ParcelGodMark OnParcelGodMark;
public event GroupActiveProposalsRequest OnGroupActiveProposalsRequest;
public event GroupVoteHistoryRequest OnGroupVoteHistoryRequest;
public event SimWideDeletesDelegate OnSimWideDeletes;
public event SendPostcard OnSendPostcard;
public event MuteListEntryUpdate OnUpdateMuteListEntry;
public event MuteListEntryRemove OnRemoveMuteListEntry;
public event GodlikeMessage onGodlikeMessage;
public event GodUpdateRegionInfoUpdate OnGodUpdateRegionInfoUpdate;
public event PlacesQuery OnPlacesQuery;
#pragma warning restore 67
#endregion
#region OpenSim ClientView Public Methods
// Do we need this?
public bool SendLogoutPacketWhenClosing
{
set { }
}
public uint CircuitCode
{
get { return m_sessionID.CRC(); }
}
public IPEndPoint RemoteEndPoint
{
get { return Session.RemoteEndPoint; }
}
public void SetDebugPacketLevel(int newDebug)
{
//m_debugLevel = newDebug;
}
public void InPacket(object NewPack)
{
//throw new System.NotImplementedException();
}
public void ProcessPendingPackets()
{
}
public void ProcessInPacket(Packet NewPack)
{
//throw new System.NotImplementedException();
}
public void OnClean()
{
if (OnLogout != null)
OnLogout(this);
if (OnConnectionClosed != null)
OnConnectionClosed(this);
}
public void Close()
{
Close(true);
}
public void Close(bool sendStop)
{
m_log.Info("[MXP ClientStack] Close Called");
// Tell the client to go
if (sendStop == true)
{
SendLogoutPacket();
}
// Let MXPPacketServer clean it up
if (Session.SessionState != SessionState.Disconnected)
{
Session.SetStateDisconnected();
}
}
public void Kick(string message)
{
Close();
}
public void Start()
{
Scene.AddNewClient(this);
// Mimicking LLClientView which gets always set appearance from client.
OpenSim.Region.Framework.Scenes.Scene scene=(OpenSim.Region.Framework.Scenes.Scene)Scene;
AvatarAppearance appearance;
scene.GetAvatarAppearance(this,out appearance);
OnSetAppearance(appearance.Texture, (byte[])appearance.VisualParams.Clone());
}
public void Stop()
{
// Nor this
}
public void SendWearables(AvatarWearable[] wearables, int serial)
{
// Need to translate to MXP somehow
}
public void SendAppearance(UUID agentID, byte[] visualParams, byte[] textureEntry)
{
// Need to translate to MXP somehow
}
public void SendStartPingCheck(byte seq)
{
// Need to translate to MXP somehow
}
public void SendKillObject(ulong regionHandle, uint localID)
{
DisappearanceEventMessage de = new DisappearanceEventMessage();
de.ObjectIndex = localID;
Session.Send(de);
}
public void SendAnimations(UUID[] animID, int[] seqs, UUID sourceAgentId, UUID[] objectIDs)
{
// Need to translate to MXP somehow
}
public void SendRegionHandshake(RegionInfo regionInfo, RegionHandshakeArgs args)
{
m_log.Info("[MXP ClientStack] Completing Handshake to Region");
if (OnRegionHandShakeReply != null)
{
OnRegionHandShakeReply(this);
}
if (OnCompleteMovementToRegion != null)
{
OnCompleteMovementToRegion(this);
}
// Need to translate to MXP somehow
}
public void SendChatMessage(string message, byte type, Vector3 fromPos, string fromName, UUID fromAgentID, byte source, byte audible)
{
ActionEventMessage chatActionEvent = new ActionEventMessage();
chatActionEvent.ActionFragment.ActionName = "Chat";
chatActionEvent.ActionFragment.SourceObjectId = fromAgentID.Guid;
chatActionEvent.ActionFragment.ObservationRadius = 180.0f;
chatActionEvent.ActionFragment.ExtensionDialect = "TEXT";
chatActionEvent.SetPayloadData(Util.UTF8.GetBytes(message));
Session.Send(chatActionEvent);
}
public void SendInstantMessage(GridInstantMessage im)
{
// Need to translate to MXP somehow
}
public void SendGenericMessage(string method, List<byte[]> message)
{
// Need to translate to MXP somehow
}
public void SendLayerData(float[] map)
{
MXPSendTerrain(map);
}
public void SendLayerData(int px, int py, float[] map)
{
}
public void SendWindData(Vector2[] windSpeeds)
{
// Need to translate to MXP somehow
}
public void SendCloudData(float[] cloudCover)
{
// Need to translate to MXP somehow
}
public void MoveAgentIntoRegion(RegionInfo regInfo, Vector3 pos, Vector3 look)
{
//throw new System.NotImplementedException();
}
public void InformClientOfNeighbour(ulong neighbourHandle, IPEndPoint neighbourExternalEndPoint)
{
//throw new System.NotImplementedException();
}
public AgentCircuitData RequestClientInfo()
{
AgentCircuitData clientinfo = new AgentCircuitData();
clientinfo.AgentID = AgentId;
clientinfo.Appearance = new AvatarAppearance();
clientinfo.BaseFolder = UUID.Zero;
clientinfo.CapsPath = "";
clientinfo.child = false;
clientinfo.ChildrenCapSeeds = new Dictionary<ulong, string>();
clientinfo.circuitcode = CircuitCode;
clientinfo.firstname = FirstName;
clientinfo.InventoryFolder = UUID.Zero;
clientinfo.lastname = LastName;
clientinfo.SecureSessionID = SecureSessionId;
clientinfo.SessionID = SessionId;
clientinfo.startpos = StartPos;
return clientinfo;
}
public void CrossRegion(ulong newRegionHandle, Vector3 pos, Vector3 lookAt, IPEndPoint newRegionExternalEndPoint, string capsURL)
{
// TODO: We'll want to get this one working.
// Need to translate to MXP somehow
}
public void SendMapBlock(List<MapBlockData> mapBlocks, uint flag)
{
// Need to translate to MXP somehow
}
public void SendLocalTeleport(Vector3 position, Vector3 lookAt, uint flags)
{
//throw new System.NotImplementedException();
}
public void SendRegionTeleport(ulong regionHandle, byte simAccess, IPEndPoint regionExternalEndPoint, uint locationID, uint flags, string capsURL)
{
// Need to translate to MXP somehow
}
public void SendTeleportFailed(string reason)
{
// Need to translate to MXP somehow
}
public void SendTeleportLocationStart()
{
// Need to translate to MXP somehow
}
public void SendMoneyBalance(UUID transaction, bool success, byte[] description, int balance)
{
// Need to translate to MXP somehow
}
public void SendPayPrice(UUID objectID, int[] payPrice)
{
// Need to translate to MXP somehow
}
public void SendAvatarData(SendAvatarData data)
{
//ScenePresence presence=((Scene)this.Scene).GetScenePresence(avatarID);
UUID ownerID = data.AvatarID;
MXPSendAvatarData(data.FirstName + " " + data.LastName, ownerID, UUID.Zero, data.AvatarID, data.AvatarLocalID, data.Position, data.Rotation);
}
public void SendAvatarTerseUpdate(SendAvatarTerseData data)
{
MovementEventMessage me = new MovementEventMessage();
me.ObjectIndex = data.LocalID;
me.Location = ToOmVector(data.Position);
me.Orientation = ToOmQuaternion(data.Rotation);
Session.Send(me);
}
public void SendCoarseLocationUpdate(List<UUID> users, List<Vector3> CoarseLocations)
{
// Minimap function, not used.
}
public void AttachObject(uint localID, Quaternion rotation, byte attachPoint, UUID ownerID)
{
// Need to translate to MXP somehow
}
public void SetChildAgentThrottle(byte[] throttle)
{
// Need to translate to MXP somehow
}
public void SendPrimitiveToClient(SendPrimitiveData data)
{
MXPSendPrimitive(data.localID, data.ownerID, data.acc, data.rvel, data.primShape, data.pos, data.objectID, data.vel,
data.rotation, (uint)data.flags, data.text, data.color, data.parentID, data.particleSystem, data.clickAction,
data.material, data.textureanim);
}
public void SendPrimTerseUpdate(SendPrimitiveTerseData data)
{
MovementEventMessage me = new MovementEventMessage();
me.ObjectIndex = data.LocalID;
me.Location = ToOmVector(data.Position);
me.Orientation = ToOmQuaternion(data.Rotation);
Session.Send(me);
}
public void ReprioritizeUpdates(StateUpdateTypes type, UpdatePriorityHandler handler)
{
}
public void FlushPrimUpdates()
{
}
public void SendInventoryFolderDetails(UUID ownerID, UUID folderID, List<InventoryItemBase> items, List<InventoryFolderBase> folders, int version, bool fetchFolders, bool fetchItems)
{
// Need to translate to MXP somehow
}
public void SendInventoryItemDetails(UUID ownerID, InventoryItemBase item)
{
// Need to translate to MXP somehow
}
public void SendInventoryItemCreateUpdate(InventoryItemBase Item, uint callbackId)
{
// Need to translate to MXP somehow
}
public void SendRemoveInventoryItem(UUID itemID)
{
// Need to translate to MXP somehow
}
public void SendTakeControls(int controls, bool passToAgent, bool TakeControls)
{
// Need to translate to MXP somehow
}
public void SendTaskInventory(UUID taskID, short serial, byte[] fileName)
{
// Need to translate to MXP somehow
}
public void SendBulkUpdateInventory(InventoryNodeBase node)
{
// Need to translate to MXP somehow
}
public void SendXferPacket(ulong xferID, uint packet, byte[] data)
{
// SL Specific, Ignore. (Remove from IClient)
}
public void SendEconomyData(float EnergyEfficiency, int ObjectCapacity, int ObjectCount, int PriceEnergyUnit, int PriceGroupCreate, int PriceObjectClaim, float PriceObjectRent, float PriceObjectScaleFactor, int PriceParcelClaim, float PriceParcelClaimFactor, int PriceParcelRent, int PricePublicObjectDecay, int PricePublicObjectDelete, int PriceRentLight, int PriceUpload, int TeleportMinPrice, float TeleportPriceExponent)
{
// SL Specific, Ignore. (Remove from IClient)
}
public void SendAvatarPickerReply(AvatarPickerReplyAgentDataArgs AgentData, List<AvatarPickerReplyDataArgs> Data)
{
// Need to translate to MXP somehow
}
public void SendAgentDataUpdate(UUID agentid, UUID activegroupid, string firstname, string lastname, ulong grouppowers, string groupname, string grouptitle)
{
// Need to translate to MXP somehow
// TODO: This may need doing - involves displaying the users avatar name
}
public void SendPreLoadSound(UUID objectID, UUID ownerID, UUID soundID)
{
// Need to translate to MXP somehow
}
public void SendPlayAttachedSound(UUID soundID, UUID objectID, UUID ownerID, float gain, byte flags)
{
// Need to translate to MXP somehow
}
public void SendTriggeredSound(UUID soundID, UUID ownerID, UUID objectID, UUID parentID, ulong handle, Vector3 position, float gain)
{
// Need to translate to MXP somehow
}
public void SendAttachedSoundGainChange(UUID objectID, float gain)
{
// Need to translate to MXP somehow
}
public void SendNameReply(UUID profileId, string firstname, string lastname)
{
// SL Specific
}
public void SendAlertMessage(string message)
{
SendChatMessage(message, 0, Vector3.Zero, "System", UUID.Zero, 0, 0);
}
public void SendAgentAlertMessage(string message, bool modal)
{
SendChatMessage(message, 0, Vector3.Zero, "System" + (modal ? " Notice" : ""), UUID.Zero, 0, 0);
}
public void SendLoadURL(string objectname, UUID objectID, UUID ownerID, bool groupOwned, string message, string url)
{
// TODO: Probably can do this better
SendChatMessage("Please visit: " + url, 0, Vector3.Zero, objectname, UUID.Zero, 0, 0);
}
public void SendDialog(string objectname, UUID objectID, string ownerFirstName, string ownerLastName, string msg, UUID textureID, int ch, string[] buttonlabels)
{
// TODO: Probably can do this better
SendChatMessage("Dialog: " + msg, 0, Vector3.Zero, objectname, UUID.Zero, 0, 0);
}
public bool AddMoney(int debit)
{
SendChatMessage("You were paid: " + debit, 0, Vector3.Zero, "System", UUID.Zero, 0, 0);
return true;
}
public void SendSunPos(Vector3 sunPos, Vector3 sunVel, ulong CurrentTime, uint SecondsPerSunCycle, uint SecondsPerYear, float OrbitalPosition)
{
// Need to translate to MXP somehow
// Send a light object?
}
public void SendViewerEffect(ViewerEffectPacket.EffectBlock[] effectBlocks)
{
// Need to translate to MXP somehow
}
public void SendViewerTime(int phase)
{
// Need to translate to MXP somehow
}
public UUID GetDefaultAnimation(string name)
{
return UUID.Zero;
}
public void SendAvatarProperties(UUID avatarID, string aboutText, string bornOn, byte[] charterMember, string flAbout, uint flags, UUID flImageID, UUID imageID, string profileURL, UUID partnerID)
{
// Need to translate to MXP somehow
}
public void SendScriptQuestion(UUID taskID, string taskName, string ownerName, UUID itemID, int question)
{
// Need to translate to MXP somehow
}
public void SendHealth(float health)
{
// Need to translate to MXP somehow
}
public void SendEstateList(UUID invoice, int code, UUID[] Data, uint estateID)
{
// Need to translate to MXP somehow
}
public void SendBannedUserList(UUID invoice, EstateBan[] banlist, uint estateID)
{
// Need to translate to MXP somehow
}
public void SendRegionInfoToEstateMenu(RegionInfoForEstateMenuArgs args)
{
// Need to translate to MXP somehow
}
public void SendEstateCovenantInformation(UUID covenant)
{
// Need to translate to MXP somehow
}
public void SendDetailedEstateData(UUID invoice, string estateName, uint estateID, uint parentEstate, uint estateFlags, uint sunPosition, UUID covenant, string abuseEmail, UUID estateOwner)
{
// Need to translate to MXP somehow
}
public void SendLandProperties(int sequence_id, bool snap_selection, int request_result, LandData landData, float simObjectBonusFactor, int parcelObjectCapacity, int simObjectCapacity, uint regionFlags)
{
// Need to translate to MXP somehow
}
public void SendLandAccessListData(List<UUID> avatars, uint accessFlag, int localLandID)
{
// Need to translate to MXP somehow
}
public void SendForceClientSelectObjects(List<uint> objectIDs)
{
// Need to translate to MXP somehow
}
public void SendLandObjectOwners(LandData land, List<UUID> groups, Dictionary<UUID, int> ownersAndCount)
{
// Need to translate to MXP somehow
}
public void SendCameraConstraint(Vector4 ConstraintPlane)
{
}
public void SendLandParcelOverlay(byte[] data, int sequence_id)
{
// Need to translate to MXP somehow
}
public void SendParcelMediaCommand(uint flags, ParcelMediaCommandEnum command, float time)
{
// Need to translate to MXP somehow
}
public void SendParcelMediaUpdate(string mediaUrl, UUID mediaTextureID, byte autoScale, string mediaType, string mediaDesc, int mediaWidth, int mediaHeight, byte mediaLoop)
{
// Need to translate to MXP somehow
}
public void SendAssetUploadCompleteMessage(sbyte AssetType, bool Success, UUID AssetFullID)
{
// Need to translate to MXP somehow
}
public void SendConfirmXfer(ulong xferID, uint PacketID)
{
// Need to translate to MXP somehow
}
public void SendXferRequest(ulong XferID, short AssetType, UUID vFileID, byte FilePath, byte[] FileName)
{
// Need to translate to MXP somehow
}
public void SendInitiateDownload(string simFileName, string clientFileName)
{
// Need to translate to MXP somehow
}
public void SendImageFirstPart(ushort numParts, UUID ImageUUID, uint ImageSize, byte[] ImageData, byte imageCodec)
{
// Need to translate to MXP somehow
}
public void SendImageNextPart(ushort partNumber, UUID imageUuid, byte[] imageData)
{
// Need to translate to MXP somehow
}
public void SendImageNotFound(UUID imageid)
{
// Need to translate to MXP somehow
}
public void SendShutdownConnectionNotice()
{
// Need to translate to MXP somehow
}
public void SendSimStats(SimStats stats)
{
// Need to translate to MXP somehow
}
public void SendObjectPropertiesFamilyData(uint RequestFlags, UUID ObjectUUID, UUID OwnerID, UUID GroupID, uint BaseMask, uint OwnerMask, uint GroupMask, uint EveryoneMask, uint NextOwnerMask, int OwnershipCost, byte SaleType, int SalePrice, uint Category, UUID LastOwnerID, string ObjectName, string Description)
{
//throw new System.NotImplementedException();
}
public void SendObjectPropertiesReply(UUID ItemID, ulong CreationDate, UUID CreatorUUID, UUID FolderUUID, UUID FromTaskUUID, UUID GroupUUID, short InventorySerial, UUID LastOwnerUUID, UUID ObjectUUID, UUID OwnerUUID, string TouchTitle, byte[] TextureID, string SitTitle, string ItemName, string ItemDescription, uint OwnerMask, uint NextOwnerMask, uint GroupMask, uint EveryoneMask, uint BaseMask, byte saleType, int salePrice)
{
//throw new System.NotImplementedException();
}
public void SendAgentOffline(UUID[] agentIDs)
{
// Need to translate to MXP somehow (Friends List)
}
public void SendAgentOnline(UUID[] agentIDs)
{
// Need to translate to MXP somehow (Friends List)
}
public void SendSitResponse(UUID TargetID, Vector3 OffsetPos, Quaternion SitOrientation, bool autopilot, Vector3 CameraAtOffset, Vector3 CameraEyeOffset, bool ForceMouseLook)
{
// Need to translate to MXP somehow
}
public void SendAdminResponse(UUID Token, uint AdminLevel)
{
// Need to translate to MXP somehow
}
public void SendGroupMembership(GroupMembershipData[] GroupMembership)
{
// Need to translate to MXP somehow
}
public void SendGroupNameReply(UUID groupLLUID, string GroupName)
{
// Need to translate to MXP somehow
}
public void SendJoinGroupReply(UUID groupID, bool success)
{
// Need to translate to MXP somehow
}
public void SendEjectGroupMemberReply(UUID agentID, UUID groupID, bool success)
{
// Need to translate to MXP somehow
}
public void SendLeaveGroupReply(UUID groupID, bool success)
{
// Need to translate to MXP somehow
}
public void SendLandStatReply(uint reportType, uint requestFlags, uint resultCount, LandStatReportItem[] lsrpia)
{
// Need to translate to MXP somehow
}
public void SendScriptRunningReply(UUID objectID, UUID itemID, bool running)
{
// Need to translate to MXP somehow
}
public void SendAsset(AssetRequestToClient req)
{
// Need to translate to MXP somehow
}
public void SendTexture(AssetBase TextureAsset)
{
// Need to translate to MXP somehow
}
public byte[] GetThrottlesPacked(float multiplier)
{
// LL Specific, get out of IClientAPI
const int singlefloat = 4;
float tResend = multiplier;
float tLand = multiplier;
float tWind = multiplier;
float tCloud = multiplier;
float tTask = multiplier;
float tTexture = multiplier;
float tAsset = multiplier;
byte[] throttles = new byte[singlefloat * 7];
int i = 0;
Buffer.BlockCopy(BitConverter.GetBytes(tResend), 0, throttles, singlefloat * i, singlefloat);
i++;
Buffer.BlockCopy(BitConverter.GetBytes(tLand), 0, throttles, singlefloat * i, singlefloat);
i++;
Buffer.BlockCopy(BitConverter.GetBytes(tWind), 0, throttles, singlefloat * i, singlefloat);
i++;
Buffer.BlockCopy(BitConverter.GetBytes(tCloud), 0, throttles, singlefloat * i, singlefloat);
i++;
Buffer.BlockCopy(BitConverter.GetBytes(tTask), 0, throttles, singlefloat * i, singlefloat);
i++;
Buffer.BlockCopy(BitConverter.GetBytes(tTexture), 0, throttles, singlefloat * i, singlefloat);
i++;
Buffer.BlockCopy(BitConverter.GetBytes(tAsset), 0, throttles, singlefloat * i, singlefloat);
return throttles;
}
public void SendBlueBoxMessage(UUID FromAvatarID, string FromAvatarName, string Message)
{
SendChatMessage(Message, 0, Vector3.Zero, FromAvatarName, UUID.Zero, 0, 0);
}
public void SendLogoutPacket()
{
LeaveRequestMessage lrm = new LeaveRequestMessage();
Session.Send(lrm);
}
public EndPoint GetClientEP()
{
return null;
}
public ClientInfo GetClientInfo()
{
return null;
//throw new System.NotImplementedException();
}
public void SetClientInfo(ClientInfo info)
{
//throw new System.NotImplementedException();
}
public void SetClientOption(string option, string value)
{
// Need to translate to MXP somehow
}
public string GetClientOption(string option)
{
// Need to translate to MXP somehow
return "";
}
public void Terminate()
{
Close();
}
public void SendSetFollowCamProperties(UUID objectID, SortedDictionary<int, float> parameters)
{
// Need to translate to MXP somehow
}
public void SendClearFollowCamProperties(UUID objectID)
{
// Need to translate to MXP somehow
}
public void SendRegionHandle(UUID regoinID, ulong handle)
{
// Need to translate to MXP somehow
}
public void SendParcelInfo(RegionInfo info, LandData land, UUID parcelID, uint x, uint y)
{
// Need to translate to MXP somehow
}
public void SendScriptTeleportRequest(string objName, string simName, Vector3 pos, Vector3 lookAt)
{
// Need to translate to MXP somehow
}
public void SendDirPlacesReply(UUID queryID, DirPlacesReplyData[] data)
{
// Need to translate to MXP somehow
}
public void SendDirPeopleReply(UUID queryID, DirPeopleReplyData[] data)
{
// Need to translate to MXP somehow
}
public void SendDirEventsReply(UUID queryID, DirEventsReplyData[] data)
{
// Need to translate to MXP somehow
}
public void SendDirGroupsReply(UUID queryID, DirGroupsReplyData[] data)
{
// Need to translate to MXP somehow
}
public void SendDirClassifiedReply(UUID queryID, DirClassifiedReplyData[] data)
{
// Need to translate to MXP somehow
}
public void SendDirLandReply(UUID queryID, DirLandReplyData[] data)
{
// Need to translate to MXP somehow
}
public void SendDirPopularReply(UUID queryID, DirPopularReplyData[] data)
{
// Need to translate to MXP somehow
}
public void SendEventInfoReply(EventData info)
{
// Need to translate to MXP somehow
}
public void SendMapItemReply(mapItemReply[] replies, uint mapitemtype, uint flags)
{
// Need to translate to MXP somehow
}
public void SendAvatarGroupsReply(UUID avatarID, GroupMembershipData[] data)
{
// Need to translate to MXP somehow
}
public void SendOfferCallingCard(UUID srcID, UUID transactionID)
{
// Need to translate to MXP somehow
}
public void SendAcceptCallingCard(UUID transactionID)
{
// Need to translate to MXP somehow
}
public void SendDeclineCallingCard(UUID transactionID)
{
// Need to translate to MXP somehow
}
public void SendTerminateFriend(UUID exFriendID)
{
// Need to translate to MXP somehow
}
public void SendAvatarClassifiedReply(UUID targetID, UUID[] classifiedID, string[] name)
{
// Need to translate to MXP somehow
}
public void SendClassifiedInfoReply(UUID classifiedID, UUID creatorID, uint creationDate, uint expirationDate, uint category, string name, string description, UUID parcelID, uint parentEstate, UUID snapshotID, string simName, Vector3 globalPos, string parcelName, byte classifiedFlags, int price)
{
// Need to translate to MXP somehow
}
public void SendAgentDropGroup(UUID groupID)
{
// Need to translate to MXP somehow
}
public void SendAvatarNotesReply(UUID targetID, string text)
{
// Need to translate to MXP somehow
}
public void SendAvatarPicksReply(UUID targetID, Dictionary<UUID, string> picks)
{
// Need to translate to MXP somehow
}
public void SendAvatarClassifiedReply(UUID targetID, Dictionary<UUID, string> classifieds)
{
// Need to translate to MXP somehow
}
public void SendParcelDwellReply(int localID, UUID parcelID, float dwell)
{
// Need to translate to MXP somehow
}
public void SendUserInfoReply(bool imViaEmail, bool visible, string email)
{
// Need to translate to MXP somehow
}
public void KillEndDone()
{
Stop();
}
public bool AddGenericPacketHandler(string MethodName, GenericMessage handler)
{
// Need to translate to MXP somehow
return true;
}
#endregion
#region IClientCore
public bool TryGet<T>(out T iface)
{
iface = default(T);
return false;
}
public T Get<T>()
{
return default(T);
}
public void Disconnect(string reason)
{
Kick(reason);
Close();
}
public void Disconnect()
{
Close();
}
#endregion
public void SendCreateGroupReply(UUID groupID, bool success, string message)
{
}
public void RefreshGroupMembership()
{
}
public void SendUseCachedMuteList()
{
}
public void SendMuteListUpdate(string filename)
{
}
public void SendPickInfoReply(UUID pickID,UUID creatorID, bool topPick, UUID parcelID, string name, string desc, UUID snapshotID, string user, string originalName, string simName, Vector3 posGlobal, int sortOrder, bool enabled)
{
}
public void SendRebakeAvatarTextures(UUID textureID)
{
}
public void SendAvatarInterestsReply(UUID avatarID, uint wantMask, string wantText, uint skillsMask, string skillsText, string languages)
{
}
public void SendGroupAccountingDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID, int amt)
{
}
public void SendGroupAccountingSummary(IClientAPI sender,UUID groupID, uint moneyAmt, int totalTier, int usedTier)
{
}
public void SendGroupTransactionsSummaryDetails(IClientAPI sender,UUID groupID, UUID transactionID, UUID sessionID,int amt)
{
}
public void SendGroupVoteHistory(UUID groupID, UUID transactionID, GroupVoteHistory[] Votes)
{
}
public void SendGroupActiveProposals(UUID groupID, UUID transactionID, GroupActiveProposals[] Proposals)
{
}
public void SendChangeUserRights(UUID agentID, UUID friendID, int rights)
{
}
public void SendTextBoxRequest(string message, int chatChannel, string objectname, string ownerFirstName, string ownerLastName, UUID objectId)
{
}
}
}
|