/************************************************************************* * * * Open Dynamics Engine, Copyright (C) 2001-2003 Russell L. Smith. * * All rights reserved. Email: russ@q12.org Web: www.q12.org * * * * This library is free software; you can redistribute it and/or * * modify it under the terms of EITHER: * * (1) The GNU Lesser General Public License as published by the Free * * Software Foundation; either version 2.1 of the License, or (at * * your option) any later version. The text of the GNU Lesser * * General Public License is included with this library in the * * file LICENSE.TXT. * * (2) The BSD-style license that is included with this library in * * the file LICENSE-BSD.TXT. * * * * This library is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files * * LICENSE.TXT and LICENSE-BSD.TXT for more details. * * * *************************************************************************/ /* core collision functions and data structures, plus part of the public API for geometry objects */ #include #include #include #include #include #include "collision_kernel.h" #include "collision_util.h" #include "collision_std.h" #include "collision_transform.h" #include "collision_trimesh_internal.h" #if dTRIMESH_GIMPACT #include #endif #ifdef _MSC_VER #pragma warning(disable:4291) // for VC++, no complaints about "no matching operator delete found" #endif //**************************************************************************** // helper functions for dCollide()ing a space with another geom // this struct records the parameters passed to dCollideSpaceGeom() // Allocate and free posr - we cache a single posr to avoid thrashing static dxPosR* s_cachedPosR = 0; dxPosR* dAllocPosr() { dxPosR* retPosR; if (s_cachedPosR) { retPosR = s_cachedPosR; s_cachedPosR = 0; } else { retPosR = (dxPosR*) dAlloc (sizeof(dxPosR)); } return retPosR; } void dFreePosr(dxPosR* oldPosR) { if (oldPosR) { if (s_cachedPosR) { dFree(s_cachedPosR, sizeof(dxPosR)); } s_cachedPosR = oldPosR; } } void dClearPosrCache(void) { if (s_cachedPosR) { dFree(s_cachedPosR, sizeof(dxPosR)); s_cachedPosR = 0; } } struct SpaceGeomColliderData { int flags; // space left in contacts array dContactGeom *contact; int skip; }; static void space_geom_collider (void *data, dxGeom *o1, dxGeom *o2) { SpaceGeomColliderData *d = (SpaceGeomColliderData*) data; if (d->flags & NUMC_MASK) { int n = dCollide (o1,o2,d->flags,d->contact,d->skip); d->contact = CONTACT (d->contact,d->skip*n); d->flags -= n; } } static int dCollideSpaceGeom (dxGeom *o1, dxGeom *o2, int flags, dContactGeom *contact, int skip) { SpaceGeomColliderData data; data.flags = flags; data.contact = contact; data.skip = skip; dSpaceCollide2 (o1,o2,&data,&space_geom_collider); return (flags & NUMC_MASK) - (data.flags & NUMC_MASK); } //**************************************************************************** // dispatcher for the N^2 collider functions // function pointers and modes for n^2 class collider functions struct dColliderEntry { dColliderFn *fn; // collider function, 0 = no function available int reverse; // 1 = reverse o1 and o2 }; static dColliderEntry colliders[dGeomNumClasses][dGeomNumClasses]; static int colliders_initialized = 0; // setCollider() will refuse to write over a collider entry once it has // been written. static void setCollider (int i, int j, dColliderFn *fn) { if (colliders[i][j].fn == 0) { colliders[i][j].fn = fn; colliders[i][j].reverse = 0; } if (colliders[j][i].fn == 0) { colliders[j][i].fn = fn; colliders[j][i].reverse = 1; } } static void setAllColliders (int i, dColliderFn *fn) { for (int j=0; j Convex Collision setCollider (dConvexClass,dPlaneClass,&dCollideConvexPlane); setCollider (dSphereClass,dConvexClass,&dCollideSphereConvex); setCollider (dConvexClass,dBoxClass,&dCollideConvexBox); setCollider (dConvexClass,dCapsuleClass,&dCollideConvexCapsule); setCollider (dConvexClass,dConvexClass,&dCollideConvexConvex); setCollider (dRayClass,dConvexClass,&dCollideRayConvex); //<-- Convex Collision //--> dHeightfield Collision setCollider (dHeightfieldClass,dRayClass,&dCollideHeightfield); setCollider (dHeightfieldClass,dSphereClass,&dCollideHeightfield); setCollider (dHeightfieldClass,dBoxClass,&dCollideHeightfield); setCollider (dHeightfieldClass,dCapsuleClass,&dCollideHeightfield); setCollider (dHeightfieldClass,dCylinderClass,&dCollideHeightfield); setCollider (dHeightfieldClass,dConvexClass,&dCollideHeightfield); #if dTRIMESH_ENABLED setCollider (dHeightfieldClass,dTriMeshClass,&dCollideHeightfield); #endif //<-- dHeightfield Collision setAllColliders (dGeomTransformClass,&dCollideTransform); } /* * NOTE! * If it is necessary to add special processing mode without contact generation * use NULL contact parameter value as indicator, not zero in flags. */ int dCollide (dxGeom *o1, dxGeom *o2, int flags, dContactGeom *contact, int skip) { dAASSERT(o1 && o2 && contact); dUASSERT(colliders_initialized,"colliders array not initialized"); dUASSERT(o1->type >= 0 && o1->type < dGeomNumClasses,"bad o1 class number"); dUASSERT(o2->type >= 0 && o2->type < dGeomNumClasses,"bad o2 class number"); // Even though comparison for greater or equal to one is used in all the // other places, here it is more logical to check for greater than zero // because function does not require any specific number of contact slots - // it must be just a positive. dUASSERT((flags & NUMC_MASK) > 0, "no contacts requested"); // Extra precaution for zero contact count in parameters if ((flags & NUMC_MASK) == 0) return 0; // no contacts if both geoms are the same if (o1 == o2) return 0; // no contacts if both geoms on the same body, and the body is not 0 if (o1->body == o2->body && o1->body) return 0; o1->recomputePosr(); o2->recomputePosr(); dColliderEntry *ce = &colliders[o1->type][o2->type]; int count = 0; if (ce->fn) { if (ce->reverse) { count = (*ce->fn) (o2,o1,flags,contact,skip); for (int i=0; inormal[0] = -c->normal[0]; c->normal[1] = -c->normal[1]; c->normal[2] = -c->normal[2]; dxGeom *tmp = c->g1; c->g1 = c->g2; c->g2 = tmp; int tmpint = c->side1; c->side1 = c->side2; c->side2 = tmpint; } } else { count = (*ce->fn) (o1,o2,flags,contact,skip); } } return count; } //**************************************************************************** // dxGeom dxGeom::dxGeom (dSpaceID _space, int is_placeable) { initColliders(); // setup body vars. invalid type of -1 must be changed by the constructor. type = -1; gflags = GEOM_DIRTY | GEOM_AABB_BAD | GEOM_ENABLED; if (is_placeable) gflags |= GEOM_PLACEABLE; data = 0; body = 0; body_next = 0; if (is_placeable) { final_posr = dAllocPosr(); dSetZero (final_posr->pos,4); dRSetIdentity (final_posr->R); } else { final_posr = 0; } offset_posr = 0; // setup space vars next = 0; tome = 0; parent_space = 0; dSetZero (aabb,6); category_bits = ~0; collide_bits = ~0; // put this geom in a space if required if (_space) dSpaceAdd (_space,this); } dxGeom::~dxGeom() { if (parent_space) dSpaceRemove (parent_space,this); if ((gflags & GEOM_PLACEABLE) && (!body || (body && offset_posr))) dFreePosr(final_posr); if (offset_posr) dFreePosr(offset_posr); bodyRemove(); } int dxGeom::AABBTest (dxGeom *o, dReal aabb[6]) { return 1; } void dxGeom::bodyRemove() { if (body) { // delete this geom from body list dxGeom **last = &body->geom, *g = body->geom; while (g) { if (g == this) { *last = g->body_next; break; } last = &g->body_next; g = g->body_next; } body = 0; body_next = 0; } } inline void myswap(dReal& a, dReal& b) { dReal t=b; b=a; a=t; } inline void matrixInvert(const dMatrix3& inMat, dMatrix3& outMat) { memcpy(outMat, inMat, sizeof(dMatrix3)); // swap _12 and _21 myswap(outMat[0 + 4*1], outMat[1 + 4*0]); // swap _31 and _13 myswap(outMat[2 + 4*0], outMat[0 + 4*2]); // swap _23 and _32 myswap(outMat[1 + 4*2], outMat[2 + 4*1]); } void getBodyPosr(const dxPosR& offset_posr, const dxPosR& final_posr, dxPosR& body_posr) { dMatrix3 inv_offset; matrixInvert(offset_posr.R, inv_offset); dMULTIPLY0_333(body_posr.R, final_posr.R, inv_offset); dVector3 world_offset; dMULTIPLY0_331(world_offset, body_posr.R, offset_posr.pos); body_posr.pos[0] = final_posr.pos[0] - world_offset[0]; body_posr.pos[1] = final_posr.pos[1] - world_offset[1]; body_posr.pos[2] = final_posr.pos[2] - world_offset[2]; } void getWorldOffsetPosr(const dxPosR& body_posr, const dxPosR& world_posr, dxPosR& offset_posr) { dMatrix3 inv_body; matrixInvert(body_posr.R, inv_body); dMULTIPLY0_333(offset_posr.R, inv_body, world_posr.R); dVector3 world_offset; world_offset[0] = world_posr.pos[0] - body_posr.pos[0]; world_offset[1] = world_posr.pos[1] - body_posr.pos[1]; world_offset[2] = world_posr.pos[2] - body_posr.pos[2]; dMULTIPLY0_331(offset_posr.pos, inv_body, world_offset); } void dxGeom::computePosr() { // should only be recalced if we need to - ie offset from a body dIASSERT(offset_posr); dIASSERT(body); dMULTIPLY0_331 (final_posr->pos,body->posr.R,offset_posr->pos); final_posr->pos[0] += body->posr.pos[0]; final_posr->pos[1] += body->posr.pos[1]; final_posr->pos[2] += body->posr.pos[2]; dMULTIPLY0_333 (final_posr->R,body->posr.R,offset_posr->R); } //**************************************************************************** // misc dxGeom *dGeomGetBodyNext (dxGeom *geom) { return geom->body_next; } //**************************************************************************** // public API for geometry objects #define CHECK_NOT_LOCKED(space) \ dUASSERT (!(space && space->lock_count), \ "invalid operation for geom in locked space"); void dGeomDestroy (dxGeom *g) { dAASSERT (g); delete g; } void dGeomSetData (dxGeom *g, void *data) { dAASSERT (g); g->data = data; } void *dGeomGetData (dxGeom *g) { dAASSERT (g); return g->data; } void dGeomSetBody (dxGeom *g, dxBody *b) { dAASSERT (g); dUASSERT (b == NULL || (g->gflags & GEOM_PLACEABLE),"geom must be placeable"); CHECK_NOT_LOCKED (g->parent_space); if (b) { if (!g->body) dFreePosr(g->final_posr); if (g->body != b) { if (g->offset_posr) { dFreePosr(g->offset_posr); g->offset_posr = 0; } g->final_posr = &b->posr; g->bodyRemove(); g->bodyAdd (b); } dGeomMoved (g); } else { if (g->body) { if (g->offset_posr) { // if we're offset, we already have our own final position, make sure its updated g->recomputePosr(); dFreePosr(g->offset_posr); g->offset_posr = 0; } else { g->final_posr = dAllocPosr(); memcpy (g->final_posr->pos,g->body->posr.pos,sizeof(dVector3)); memcpy (g->final_posr->R,g->body->posr.R,sizeof(dMatrix3)); } g->bodyRemove(); } // dGeomMoved() should not be called if the body is being set to 0, as the // new position of the geom is set to the old position of the body, so the // effective position of the geom remains unchanged. } } dBodyID dGeomGetBody (dxGeom *g) { dAASSERT (g); return g->body; } void dGeomSetPosition (dxGeom *g, dReal x, dReal y, dReal z) { dAASSERT (g); dUASSERT (g->gflags & GEOM_PLACEABLE,"geom must be placeable"); CHECK_NOT_LOCKED (g->parent_space); if (g->offset_posr) { // move body such that body+offset = position dVector3 world_offset; dMULTIPLY0_331(world_offset, g->body->posr.R, g->offset_posr->pos); dBodySetPosition(g->body, x - world_offset[0], y - world_offset[1], z - world_offset[2]); } else if (g->body) { // this will call dGeomMoved (g), so we don't have to dBodySetPosition (g->body,x,y,z); } else { g->final_posr->pos[0] = x; g->final_posr->pos[1] = y; g->final_posr->pos[2] = z; dGeomMoved (g); } } void dGeomSetRotation (dxGeom *g, const dMatrix3 R) { dAASSERT (g && R); dUASSERT (g->gflags & GEOM_PLACEABLE,"geom must be placeable"); CHECK_NOT_LOCKED (g->parent_space); if (g->offset_posr) { g->recomputePosr(); // move body such that body+offset = rotation dxPosR new_final_posr; dxPosR new_body_posr; memcpy(new_final_posr.pos, g->final_posr->pos, sizeof(dVector3)); memcpy(new_final_posr.R, R, sizeof(dMatrix3)); getBodyPosr(*g->offset_posr, new_final_posr, new_body_posr); dBodySetRotation(g->body, new_body_posr.R); dBodySetPosition(g->body, new_body_posr.pos[0], new_body_posr.pos[1], new_body_posr.pos[2]); } else if (g->body) { // this will call dGeomMoved (g), so we don't have to dBodySetRotation (g->body,R); } else { memcpy (g->final_posr->R,R,sizeof(dMatrix3)); dGeomMoved (g); } } void dGeomSetQuaternion (dxGeom *g, const dQuaternion quat) { dAASSERT (g && quat); dUASSERT (g->gflags & GEOM_PLACEABLE,"geom must be placeable"); CHECK_NOT_LOCKED (g->parent_space); if (g->offset_posr) { g->recomputePosr(); // move body such that body+offset = rotation dxPosR new_final_posr; dxPosR new_body_posr; dQtoR (quat, new_final_posr.R); memcpy(new_final_posr.pos, g->final_posr->pos, sizeof(dVector3)); getBodyPosr(*g->offset_posr, new_final_posr, new_body_posr); dBodySetRotation(g->body, new_body_posr.R); dBodySetPosition(g->body, new_body_posr.pos[0], new_body_posr.pos[1], new_body_posr.pos[2]); } if (g->body) { // this will call dGeomMoved (g), so we don't have to dBodySetQuaternion (g->body,quat); } else { dQtoR (quat, g->final_posr->R); dGeomMoved (g); } } const dReal * dGeomGetPosition (dxGeom *g) { dAASSERT (g); dUASSERT (g->gflags & GEOM_PLACEABLE,"geom must be placeable"); g->recomputePosr(); return g->final_posr->pos; } void dGeomCopyPosition(dxGeom *g, dVector3 pos) { dAASSERT (g); dUASSERT (g->gflags & GEOM_PLACEABLE,"geom must be placeable"); g->recomputePosr(); const dReal* src = g->final_posr->pos; pos[0] = src[0]; pos[1] = src[1]; pos[2] = src[2]; } const dReal * dGeomGetRotation (dxGeom *g) { dAASSERT (g); dUASSERT (g->gflags & GEOM_PLACEABLE,"geom must be placeable"); g->recomputePosr(); return g->final_posr->R; } void dGeomCopyRotation(dxGeom *g, dMatrix3 R) { dAASSERT (g); dUASSERT (g->gflags & GEOM_PLACEABLE,"geom must be placeable"); g->recomputePosr(); const dReal* src = g->final_posr->R; R[0] = src[0]; R[1] = src[1]; R[2] = src[2]; R[4] = src[4]; R[5] = src[5]; R[6] = src[6]; R[8] = src[8]; R[9] = src[9]; R[10] = src[10]; } void dGeomGetQuaternion (dxGeom *g, dQuaternion quat) { dAASSERT (g); dUASSERT (g->gflags & GEOM_PLACEABLE,"geom must be placeable"); if (g->body && !g->offset_posr) { const dReal * body_quat = dBodyGetQuaternion (g->body); quat[0] = body_quat[0]; quat[1] = body_quat[1]; quat[2] = body_quat[2]; quat[3] = body_quat[3]; } else { g->recomputePosr(); dRtoQ (g->final_posr->R, quat); } } void dGeomGetAABB (dxGeom *g, dReal aabb[6]) { dAASSERT (g); dAASSERT (aabb); g->recomputeAABB(); memcpy (aabb,g->aabb,6 * sizeof(dReal)); } int dGeomIsSpace (dxGeom *g) { dAASSERT (g); return IS_SPACE(g); } dSpaceID dGeomGetSpace (dxGeom *g) { dAASSERT (g); return g->parent_space; } int dGeomGetClass (dxGeom *g) { dAASSERT (g); return g->type; } void dGeomSetCategoryBits (dxGeom *g, unsigned long bits) { dAASSERT (g); CHECK_NOT_LOCKED (g->parent_space); g->category_bits = bits; } void dGeomSetCollideBits (dxGeom *g, unsigned long bits) { dAASSERT (g); CHECK_NOT_LOCKED (g->parent_space); g->collide_bits = bits; } unsigned long dGeomGetCategoryBits (dxGeom *g) { dAASSERT (g); return g->category_bits; } unsigned long dGeomGetCollideBits (dxGeom *g) { dAASSERT (g); return g->collide_bits; } void dGeomEnable (dxGeom *g) { dAASSERT (g); g->gflags |= GEOM_ENABLED; } void dGeomDisable (dxGeom *g) { dAASSERT (g); g->gflags &= ~GEOM_ENABLED; } int dGeomIsEnabled (dxGeom *g) { dAASSERT (g); return (g->gflags & GEOM_ENABLED) != 0; } //**************************************************************************** // C interface that lets the user make new classes. this interface is a lot // more cumbersome than C++ subclassing, which is what is used internally // in ODE. this API is mainly to support legacy code. static int num_user_classes = 0; static dGeomClass user_classes [dMaxUserClasses]; struct dxUserGeom : public dxGeom { void *user_data; dxUserGeom (int class_num); ~dxUserGeom(); void computeAABB(); int AABBTest (dxGeom *o, dReal aabb[6]); }; dxUserGeom::dxUserGeom (int class_num) : dxGeom (0,1) { type = class_num; int size = user_classes[type-dFirstUserClass].bytes; user_data = dAlloc (size); memset (user_data,0,size); } dxUserGeom::~dxUserGeom() { dGeomClass *c = &user_classes[type-dFirstUserClass]; if (c->dtor) c->dtor (this); dFree (user_data,c->bytes); } void dxUserGeom::computeAABB() { user_classes[type-dFirstUserClass].aabb (this,aabb); } int dxUserGeom::AABBTest (dxGeom *o, dReal aabb[6]) { dGeomClass *c = &user_classes[type-dFirstUserClass]; if (c->aabb_test) return c->aabb_test (this,o,aabb); else return 1; } static int dCollideUserGeomWithGeom (dxGeom *o1, dxGeom *o2, int flags, dContactGeom *contact, int skip) { // this generic collider function is called the first time that a user class // tries to collide against something. it will find out the correct collider // function and then set the colliders array so that the correct function is // called directly the next time around. int t1 = o1->type; // note that o1 is a user geom int t2 = o2->type; // o2 *may* be a user geom // find the collider function to use. if o1 does not know how to collide with // o2, then o2 might know how to collide with o1 (provided that it is a user // geom). dColliderFn *fn = user_classes[t1-dFirstUserClass].collider (t2); int reverse = 0; if (!fn && t2 >= dFirstUserClass && t2 <= dLastUserClass) { fn = user_classes[t2-dFirstUserClass].collider (t1); reverse = 1; } // set the colliders array so that the correct function is called directly // the next time around. note that fn can be 0 here if no collider was found, // which means that dCollide() will always return 0 for this case. colliders[t1][t2].fn = fn; colliders[t1][t2].reverse = reverse; colliders[t2][t1].fn = fn; colliders[t2][t1].reverse = !reverse; // now call the collider function indirectly through dCollide(), so that // contact reversing is properly handled. return dCollide (o1,o2,flags,contact,skip); } int dCreateGeomClass (const dGeomClass *c) { dUASSERT(c && c->bytes >= 0 && c->collider && c->aabb,"bad geom class"); if (num_user_classes >= dMaxUserClasses) { dDebug (0,"too many user classes, you must increase the limit and " "recompile ODE"); } user_classes[num_user_classes] = *c; int class_number = num_user_classes + dFirstUserClass; initColliders(); setAllColliders (class_number,&dCollideUserGeomWithGeom); num_user_classes++; return class_number; } void * dGeomGetClassData (dxGeom *g) { dUASSERT (g && g->type >= dFirstUserClass && g->type <= dLastUserClass,"not a custom class"); dxUserGeom *user = (dxUserGeom*) g; return user->user_data; } dGeomID dCreateGeom (int classnum) { dUASSERT (classnum >= dFirstUserClass && classnum <= dLastUserClass,"not a custom class"); return new dxUserGeom (classnum); } /* ************************************************************************ */ /* geom offset from body */ void dGeomCreateOffset (dxGeom *g) { dAASSERT (g); dUASSERT (g->gflags & GEOM_PLACEABLE,"geom must be placeable"); dUASSERT (g->body, "geom must be on a body"); if (g->offset_posr) { return; // already created } dIASSERT (g->final_posr == &g->body->posr); g->final_posr = dAllocPosr(); g->offset_posr = dAllocPosr(); dSetZero (g->offset_posr->pos,4); dRSetIdentity (g->offset_posr->R); g->gflags |= GEOM_POSR_BAD; } void dGeomSetOffsetPosition (dxGeom *g, dReal x, dReal y, dReal z) { dAASSERT (g); dUASSERT (g->gflags & GEOM_PLACEABLE,"geom must be placeable"); dUASSERT (g->body, "geom must be on a body"); CHECK_NOT_LOCKED (g->parent_space); if (!g->offset_posr) { dGeomCreateOffset(g); } g->offset_posr->pos[0] = x; g->offset_posr->pos[1] = y; g->offset_posr->pos[2] = z; dGeomMoved (g); } void dGeomSetOffsetRotation (dxGeom *g, const dMatrix3 R) { dAASSERT (g && R); dUASSERT (g->gflags & GEOM_PLACEABLE,"geom must be placeable"); dUASSERT (g->body, "geom must be on a body"); CHECK_NOT_LOCKED (g->parent_space); if (!g->offset_posr) { dGeomCreateOffset (g); } memcpy (g->offset_posr->R,R,sizeof(dMatrix3)); dGeomMoved (g); } void dGeomSetOffsetQuaternion (dxGeom *g, const dQuaternion quat) { dAASSERT (g && quat); dUASSERT (g->gflags & GEOM_PLACEABLE,"geom must be placeable"); dUASSERT (g->body, "geom must be on a body"); CHECK_NOT_LOCKED (g->parent_space); if (!g->offset_posr) { dGeomCreateOffset (g); } dQtoR (quat, g->offset_posr->R); dGeomMoved (g); } void dGeomSetOffsetWorldPosition (dxGeom *g, dReal x, dReal y, dReal z) { dAASSERT (g); dUASSERT (g->gflags & GEOM_PLACEABLE,"geom must be placeable"); dUASSERT (g->body, "geom must be on a body"); CHECK_NOT_LOCKED (g->parent_space); if (!g->offset_posr) { dGeomCreateOffset(g); } dBodyGetPosRelPoint(g->body, x, y, z, g->offset_posr->pos); dGeomMoved (g); } void dGeomSetOffsetWorldRotation (dxGeom *g, const dMatrix3 R) { dAASSERT (g && R); dUASSERT (g->gflags & GEOM_PLACEABLE,"geom must be placeable"); dUASSERT (g->body, "geom must be on a body"); CHECK_NOT_LOCKED (g->parent_space); if (!g->offset_posr) { dGeomCreateOffset (g); } g->recomputePosr(); dxPosR new_final_posr; memcpy(new_final_posr.pos, g->final_posr->pos, sizeof(dVector3)); memcpy(new_final_posr.R, R, sizeof(dMatrix3)); getWorldOffsetPosr(g->body->posr, new_final_posr, *g->offset_posr); dGeomMoved (g); } void dGeomSetOffsetWorldQuaternion (dxGeom *g, const dQuaternion quat) { dAASSERT (g && quat); dUASSERT (g->gflags & GEOM_PLACEABLE,"geom must be placeable"); dUASSERT (g->body, "geom must be on a body"); CHECK_NOT_LOCKED (g->parent_space); if (!g->offset_posr) { dGeomCreateOffset (g); } g->recomputePosr(); dxPosR new_final_posr; memcpy(new_final_posr.pos, g->final_posr->pos, sizeof(dVector3)); dQtoR (quat, new_final_posr.R); getWorldOffsetPosr(g->body->posr, new_final_posr, *g->offset_posr); dGeomMoved (g); } void dGeomClearOffset(dxGeom *g) { dAASSERT (g); dUASSERT (g->gflags & GEOM_PLACEABLE,"geom must be placeable"); if (g->offset_posr) { dIASSERT(g->body); // no longer need an offset posr dFreePosr(g->offset_posr); g->offset_posr = 0; // the geom will now share the position of the body dFreePosr(g->final_posr); g->final_posr = &g->body->posr; // geom has moved g->gflags &= ~GEOM_POSR_BAD; dGeomMoved (g); } } int dGeomIsOffset(dxGeom *g) { dAASSERT (g); return ((0 != g->offset_posr) ? 1 : 0); } static const dVector3 OFFSET_POSITION_ZERO = { 0.0f, 0.0f, 0.0f, 0.0f }; const dReal * dGeomGetOffsetPosition (dxGeom *g) { dAASSERT (g); if (g->offset_posr) { return g->offset_posr->pos; } return OFFSET_POSITION_ZERO; } void dGeomCopyOffsetPosition (dxGeom *g, dVector3 pos) { dAASSERT (g); if (g->offset_posr) { const dReal* src = g->offset_posr->pos; pos[0] = src[0]; pos[1] = src[1]; pos[2] = src[2]; } else { pos[0] = 0; pos[1] = 0; pos[2] = 0; } } static const dMatrix3 OFFSET_ROTATION_ZERO = { 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, }; const dReal * dGeomGetOffsetRotation (dxGeom *g) { dAASSERT (g); if (g->offset_posr) { return g->offset_posr->R; } return OFFSET_ROTATION_ZERO; } void dGeomCopyOffsetRotation (dxGeom *g, dMatrix3 R) { dAASSERT (g); if (g->offset_posr) { const dReal* src = g->final_posr->R; R[0] = src[0]; R[1] = src[1]; R[2] = src[2]; R[4] = src[4]; R[5] = src[5]; R[6] = src[6]; R[8] = src[8]; R[9] = src[9]; R[10] = src[10]; } else { R[0] = OFFSET_ROTATION_ZERO[0]; R[1] = OFFSET_ROTATION_ZERO[1]; R[2] = OFFSET_ROTATION_ZERO[2]; R[4] = OFFSET_ROTATION_ZERO[4]; R[5] = OFFSET_ROTATION_ZERO[5]; R[6] = OFFSET_ROTATION_ZERO[6]; R[8] = OFFSET_ROTATION_ZERO[8]; R[9] = OFFSET_ROTATION_ZERO[9]; R[10] = OFFSET_ROTATION_ZERO[10]; } } void dGeomGetOffsetQuaternion (dxGeom *g, dQuaternion result) { dAASSERT (g); if (g->offset_posr) { dRtoQ (g->offset_posr->R, result); } else { dSetZero (result,4); result[0] = 1; } } //**************************************************************************** // initialization and shutdown routines - allocate and initialize data, // cleanup before exiting extern void opcode_collider_cleanup(); void dInitODE() { #if dTRIMESH_ENABLED && dTRIMESH_GIMPACT gimpact_init(); #endif } void dCloseODE() { colliders_initialized = 0; num_user_classes = 0; dClearPosrCache(); #if dTRIMESH_ENABLED && dTRIMESH_GIMPACT gimpact_terminate(); #endif #if dTRIMESH_ENABLED && dTRIMESH_OPCODE // Free up static allocations in opcode opcode_collider_cleanup(); #endif }