<Nini> <!-- You probably don't want to remove the OpenSim asset set since it contains various default assets which are currently hardcoded However, you can remove the corresponding inventory library in bin/inventory if you wish --> <Section Name="OpenSim Asset Set"> <Key Name="file" Value="OpenSimAssetSet/OpenSimAssetSet.xml"/> </Section> <!-- New asset sets can be added as shown below --> <Section Name="My Asset Set"> <Key Name="file" Value="MyAssetSet/MyAssetSet.xml"/> </Section> <Section Name="Animations AssetSet"> <Key Name="file" Value="AnimationsAssetSet/index.xml"/> </Section> <!----> <Section Name="BodyParts AssetSet"> <Key Name="file" Value="BodyPartsAssetSet/BodyPartsAssetSet.xml"/> </Section> <!----> <!----> <Section Name="Clothing AssetSet"> <Key Name="file" Value="ClothingAssetSet/ClothingAssetSet.xml"/> </Section> <!----> <!----> <Section Name="Gestures AssetSet"> <Key Name="file" Value="GesturesAssetSet/GesturesAssetSet.xml"/> </Section> <!----> <!----> <Section Name="Landmarks AssetSet"> <Key Name="file" Value="LandmarksAssetSet/LandmarksAssetSet.xml"/> </Section> <!----> <!----> <Section Name="Notecards AssetSet"> <Key Name="file" Value="NotecardsAssetSet/NotecardsAssetSet.xml"/> </Section> <!----> <!----> <Section Name="Objects AssetSet"> <Key Name="file" Value="ObjectsAssetSet/ObjectsAssetSet.xml"/> </Section> <!----> <!----> <Section Name="Photos AssetSet"> <Key Name="file" Value="PhotosAssetSet/PhotosAssetSet.xml"/> </Section> <!----> <!----> <Section Name="Scripts AssetSet"> <Key Name="file" Value="ScriptsAssetSet/ScriptsAssetSet.xml"/> </Section> <!----> <!----> <Section Name="Sounds AssetSet"> <Key Name="file" Value="SoundsAssetSet/SoundsAssetSet.xml"/> </Section> <!----> <!----> <Section Name="Textures AssetSet"> <Key Name="file" Value="TexturesAssetSet/TexturesAssetSet.xml"/> </Section> <!----> </Nini>