/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.IO; using Microsoft.CSharp; using OpenSim.Region.ScriptEngine.Shared.CodeTools; using System.CodeDom.Compiler; namespace OpenSim.Tools.LSL.Compiler { class Program { // Commented out because generated warning since m_positionMap could never be anything other than null // private static Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> m_positionMap; private static CSharpCodeProvider CScodeProvider = new CSharpCodeProvider(); static void Main(string[] args) { string source = null; if (args.Length == 0) { Console.WriteLine("No input file specified"); Environment.Exit(1); } if (!File.Exists(args[0])) { Console.WriteLine("Input file does not exist"); Environment.Exit(1); } try { ICodeConverter cvt = (ICodeConverter) new CSCodeGenerator(); source = cvt.Convert(File.ReadAllText(args[0])); } catch(Exception e) { Console.WriteLine("Conversion failed:\n"+e.Message); Environment.Exit(1); } source = CreateCSCompilerScript(source); try { Console.WriteLine(CompileFromDotNetText(source,"a.out")); } catch(Exception e) { Console.WriteLine("Conversion failed: "+e.Message); Environment.Exit(1); } Environment.Exit(0); } private static string CreateCSCompilerScript(string compileScript) { compileScript = String.Empty + "using OpenSim.Region.ScriptEngine.Shared; using System.Collections.Generic;\r\n" + String.Empty + "namespace SecondLife { " + String.Empty + "public class Script : OpenSim.Region.ScriptEngine.Shared.ScriptBase.ScriptBaseClass { \r\n" + @"public Script() { } " + compileScript + "} }\r\n"; return compileScript; } private static string CompileFromDotNetText(string Script, string asset) { string OutFile = asset; string disp ="OK"; try { File.Delete(OutFile); } catch (Exception e) // NOTLEGIT - Should be just FileIOException { throw new Exception("Unable to delete old existing "+ "script-file before writing new. Compile aborted: " + e.ToString()); } // Do actual compile CompilerParameters parameters = new CompilerParameters(); parameters.IncludeDebugInformation = true; string rootPath = Path.GetDirectoryName(AppDomain.CurrentDomain.BaseDirectory); parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Shared.dll")); parameters.ReferencedAssemblies.Add(Path.Combine(rootPath, "OpenSim.Region.ScriptEngine.Shared.Api.Runtime.dll")); parameters.GenerateExecutable = false; parameters.OutputAssembly = OutFile; parameters.IncludeDebugInformation = true; parameters.WarningLevel = 1; parameters.TreatWarningsAsErrors = false; CompilerResults results = CScodeProvider.CompileAssemblyFromSource(parameters, Script); if (results.Errors.Count > 0) { string errtext = String.Empty; foreach (CompilerError CompErr in results.Errors) { string severity = CompErr.IsWarning ? "Warning" : "Error"; KeyValuePair<int, int> lslPos; lslPos = FindErrorPosition(CompErr.Line, CompErr.Column); string text = CompErr.ErrorText; text = ReplaceTypes(CompErr.ErrorText); // The Second Life viewer's script editor begins // countingn lines and columns at 0, so we subtract 1. errtext += String.Format("Line ({0},{1}): {4} {2}: {3}\n", lslPos.Key - 1, lslPos.Value - 1, CompErr.ErrorNumber, text, severity); } disp = "Completed with errors"; if (!File.Exists(OutFile)) { throw new Exception(errtext); } } if (!File.Exists(OutFile)) { string errtext = String.Empty; errtext += "No compile error. But not able to locate compiled file."; throw new Exception(errtext); } // Because windows likes to perform exclusive locks, we simply // write out a textual representation of the file here // // Read the binary file into a buffer // FileInfo fi = new FileInfo(OutFile); if (fi == null) { string errtext = String.Empty; errtext += "No compile error. But not able to stat file."; throw new Exception(errtext); } Byte[] data = new Byte[fi.Length]; try { FileStream fs = File.Open(OutFile, FileMode.Open, FileAccess.Read); fs.Read(data, 0, data.Length); fs.Close(); } catch (Exception) { string errtext = String.Empty; errtext += "No compile error. But not able to open file."; throw new Exception(errtext); } // Convert to base64 // string filetext = System.Convert.ToBase64String(data); System.Text.ASCIIEncoding enc = new System.Text.ASCIIEncoding(); Byte[] buf = enc.GetBytes(filetext); FileStream sfs = File.Create(OutFile+".text"); sfs.Write(buf, 0, buf.Length); sfs.Close(); string posmap = String.Empty; // if (m_positionMap != null) // { // foreach (KeyValuePair<KeyValuePair<int, int>, KeyValuePair<int, int>> kvp in m_positionMap) // { // KeyValuePair<int, int> k = kvp.Key; // KeyValuePair<int, int> v = kvp.Value; // posmap += String.Format("{0},{1},{2},{3}\n", // k.Key, k.Value, v.Key, v.Value); // } // } buf = enc.GetBytes(posmap); FileStream mfs = File.Create(OutFile+".map"); mfs.Write(buf, 0, buf.Length); mfs.Close(); return disp; } private static string ReplaceTypes(string message) { message = message.Replace( "OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLString", "string"); message = message.Replace( "OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger", "integer"); message = message.Replace( "OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLFloat", "float"); message = message.Replace( "OpenSim.Region.ScriptEngine.Shared.LSL_Types.list", "list"); return message; } private static KeyValuePair<int, int> FindErrorPosition(int line, int col) { //return FindErrorPosition(line, col, m_positionMap); return FindErrorPosition(line, col, null); } private class kvpSorter : IComparer<KeyValuePair<int,int>> { public int Compare(KeyValuePair<int,int> a, KeyValuePair<int,int> b) { return a.Key.CompareTo(b.Key); } } public static KeyValuePair<int, int> FindErrorPosition(int line, int col, Dictionary<KeyValuePair<int, int>, KeyValuePair<int, int>> positionMap) { if (positionMap == null || positionMap.Count == 0) return new KeyValuePair<int, int>(line, col); KeyValuePair<int, int> ret = new KeyValuePair<int, int>(); if (positionMap.TryGetValue(new KeyValuePair<int, int>(line, col), out ret)) return ret; List<KeyValuePair<int,int>> sorted = new List<KeyValuePair<int,int>>(positionMap.Keys); sorted.Sort(new kvpSorter()); int l = 1; int c = 1; foreach (KeyValuePair<int, int> cspos in sorted) { if (cspos.Key >= line) { if (cspos.Key > line) return new KeyValuePair<int, int>(l, c); if (cspos.Value > col) return new KeyValuePair<int, int>(l, c); c = cspos.Value; if (c == 0) c++; } else { l = cspos.Key; } } return new KeyValuePair<int, int>(l, c); } } }