/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Net; using System.Text; using System.Reflection; using System.Threading; using OpenMetaverse; using log4net; using log4net.Appender; using log4net.Layout; using OpenSim.Framework; using OpenSim.Services.Interfaces; using OpenSim.Services.Connectors; namespace OpenSim.Tests.Clients.AssetsClient { public class AssetsClient { private static readonly ILog m_log = LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType); private static int m_MaxThreadID = 0; private static readonly int NREQS = 150; private static int m_NReceived = 0; public static void Main(string[] args) { ConsoleAppender consoleAppender = new ConsoleAppender(); consoleAppender.Layout = new PatternLayout("[%thread] - %message%newline"); log4net.Config.BasicConfigurator.Configure(consoleAppender); string serverURI = "http://127.0.0.1:8003"; if (args.Length > 1) serverURI = args[1]; int max1, max2; ThreadPool.GetMaxThreads(out max1, out max2); m_log.InfoFormat("[ASSET CLIENT]: Connecting to {0} max threads = {1} - {2}", serverURI, max1, max2); ThreadPool.GetMinThreads(out max1, out max2); m_log.InfoFormat("[ASSET CLIENT]: Connecting to {0} min threads = {1} - {2}", serverURI, max1, max2); ThreadPool.SetMinThreads(1, 1); ThreadPool.SetMaxThreads(10, 3); ServicePointManager.DefaultConnectionLimit = 12; AssetServicesConnector m_Connector = new AssetServicesConnector(serverURI); m_Connector.MaxAssetRequestConcurrency = 30; for (int i = 0; i < NREQS; i++) { UUID uuid = UUID.Random(); m_Connector.Get(uuid.ToString(), null, ResponseReceived); m_log.InfoFormat("[ASSET CLIENT]: [{0}] requested asset {1}", i, uuid); } Thread.Sleep(20 * 1000); m_log.InfoFormat("[ASSET CLIENT]: Received responses {0}", m_NReceived); } private static void ResponseReceived(string id, Object sender, AssetBase asset) { if (Thread.CurrentThread.ManagedThreadId > m_MaxThreadID) m_MaxThreadID = Thread.CurrentThread.ManagedThreadId; int max1, max2; ThreadPool.GetAvailableThreads(out max1, out max2); m_log.InfoFormat("[ASSET CLIENT]: Received asset {0} ({1}) ({2}-{3})", id, m_MaxThreadID, max1, max2); m_NReceived++; } } }