/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Net; using System.Reflection; using Nini.Config; using log4net; using OpenSim.Framework; using OpenSim.Framework.Console; using OpenSim.Data; using OpenSim.Services.Interfaces; using OpenMetaverse; namespace OpenSim.Services.PresenceService { public class PresenceService : PresenceServiceBase, IPresenceService { private static readonly ILog m_log = LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType); public PresenceService(IConfigSource config) : base(config) { m_log.Debug("[PRESENCE SERVICE]: Starting presence service"); } public bool LoginAgent(string userID, UUID sessionID, UUID secureSessionID) { //PresenceData[] d = m_Database.Get("UserID", userID); m_Database.Get("UserID", userID); PresenceData data = new PresenceData(); data.UserID = userID; data.RegionID = UUID.Zero; data.SessionID = sessionID; data.Data = new Dictionary<string, string>(); data.Data["SecureSessionID"] = secureSessionID.ToString(); m_Database.Store(data); m_log.DebugFormat("[PRESENCE SERVICE]: LoginAgent {0} with session {1} and ssession {2}", userID, sessionID, secureSessionID); return true; } public bool LogoutAgent(UUID sessionID) { m_log.DebugFormat("[PRESENCE SERVICE]: Session {0} logout", sessionID); return m_Database.Delete("SessionID", sessionID.ToString()); } public bool LogoutRegionAgents(UUID regionID) { m_Database.LogoutRegionAgents(regionID); return true; } public bool ReportAgent(UUID sessionID, UUID regionID) { m_log.DebugFormat("[PRESENCE SERVICE]: ReportAgent with session {0} in region {1}", sessionID, regionID); try { PresenceData pdata = m_Database.Get(sessionID); if (pdata == null) return false; if (pdata.Data == null) return false; return m_Database.ReportAgent(sessionID, regionID); } catch (Exception e) { m_log.DebugFormat("[PRESENCE SERVICE]: ReportAgent threw exception {0}", e.StackTrace); return false; } } public PresenceInfo GetAgent(UUID sessionID) { PresenceInfo ret = new PresenceInfo(); PresenceData data = m_Database.Get(sessionID); if (data == null) return null; ret.UserID = data.UserID; ret.RegionID = data.RegionID; return ret; } public PresenceInfo[] GetAgents(string[] userIDs) { List<PresenceInfo> info = new List<PresenceInfo>(); foreach (string userIDStr in userIDs) { PresenceData[] data = m_Database.Get("UserID", userIDStr); foreach (PresenceData d in data) { PresenceInfo ret = new PresenceInfo(); ret.UserID = d.UserID; ret.RegionID = d.RegionID; info.Add(ret); } } // m_log.DebugFormat("[PRESENCE SERVICE]: GetAgents for {0} userIDs found {1} presences", userIDs.Length, info.Count); return info.ToArray(); } } }