/*
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* See CONTRIBUTORS.TXT for a full list of copyright holders.
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* Redistribution and use in source and binary forms, with or without
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* notice, this list of conditions and the following disclaimer in the
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* derived from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
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*/
using System;
using System.Collections.Generic;
using System.Net;
using System.Reflection;
using OpenSim.Framework;
using OpenSim.Services.Connectors.Friends;
using OpenSim.Services.Connectors.Hypergrid;
using OpenSim.Services.Interfaces;
using GridRegion = OpenSim.Services.Interfaces.GridRegion;
using OpenSim.Server.Base;
using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
using OpenMetaverse;
using log4net;
using Nini.Config;
namespace OpenSim.Services.HypergridService
{
///
/// W2W social networking
///
public class HGFriendsService : IHGFriendsService
{
private static readonly ILog m_log =
LogManager.GetLogger(
MethodBase.GetCurrentMethod().DeclaringType);
static bool m_Initialized = false;
protected static IGridUserService m_GridUserService;
protected static IGridService m_GridService;
protected static IGatekeeperService m_GatekeeperService;
protected static IFriendsService m_FriendsService;
protected static IPresenceService m_PresenceService;
protected static IUserAccountService m_UserAccountService;
protected static IFriendsSimConnector m_FriendsLocalSimConnector; // standalone, points to HGFriendsModule
protected static FriendsSimConnector m_FriendsSimConnector; // grid
private static string m_ConfigName = "HGFriendsService";
public HGFriendsService(IConfigSource config, String configName, IFriendsSimConnector localSimConn)
{
if (m_FriendsLocalSimConnector == null)
m_FriendsLocalSimConnector = localSimConn;
if (!m_Initialized)
{
m_Initialized = true;
if (configName != String.Empty)
m_ConfigName = configName;
Object[] args = new Object[] { config };
IConfig serverConfig = config.Configs[m_ConfigName];
if (serverConfig == null)
throw new Exception(String.Format("No section {0} in config file", m_ConfigName));
string theService = serverConfig.GetString("FriendsService", string.Empty);
if (theService == String.Empty)
throw new Exception("No FriendsService in config file " + m_ConfigName);
m_FriendsService = ServerUtils.LoadPlugin(theService, args);
theService = serverConfig.GetString("UserAccountService", string.Empty);
if (theService == String.Empty)
throw new Exception("No UserAccountService in " + m_ConfigName);
m_UserAccountService = ServerUtils.LoadPlugin(theService, args);
theService = serverConfig.GetString("GridService", string.Empty);
if (theService == String.Empty)
throw new Exception("No GridService in " + m_ConfigName);
m_GridService = ServerUtils.LoadPlugin(theService, args);
theService = serverConfig.GetString("PresenceService", string.Empty);
if (theService == String.Empty)
throw new Exception("No PresenceService in " + m_ConfigName);
m_PresenceService = ServerUtils.LoadPlugin(theService, args);
m_FriendsSimConnector = new FriendsSimConnector();
m_log.DebugFormat("[HGFRIENDS SERVICE]: Starting...");
}
}
#region IHGFriendsService
public int GetFriendPerms(UUID userID, UUID friendID)
{
FriendInfo[] friendsInfo = m_FriendsService.GetFriends(userID);
foreach (FriendInfo finfo in friendsInfo)
{
if (finfo.Friend.StartsWith(friendID.ToString()))
return finfo.TheirFlags;
}
return -1;
}
public bool NewFriendship(FriendInfo friend, bool verified)
{
UUID friendID;
string tmp = string.Empty, url = String.Empty, first = String.Empty, last = String.Empty;
if (!Util.ParseUniversalUserIdentifier(friend.Friend, out friendID, out url, out first, out last, out tmp))
return false;
m_log.DebugFormat("[HGFRIENDS SERVICE]: New friendship {0} {1} ({2})", friend.PrincipalID, friend.Friend, verified);
// Does the friendship already exist?
FriendInfo[] finfos = m_FriendsService.GetFriends(friend.PrincipalID);
foreach (FriendInfo finfo in finfos)
{
if (finfo.Friend.StartsWith(friendID.ToString()))
return false;
}
// Verified user session. But the user needs to confirm friendship when he gets home
if (verified)
return m_FriendsService.StoreFriend(friend.PrincipalID.ToString(), friend.Friend, 0);
// Does the reverted friendship exist? meaning that this user initiated the request
finfos = m_FriendsService.GetFriends(friendID);
bool userInitiatedOffer = false;
foreach (FriendInfo finfo in finfos)
{
if (friend.Friend.StartsWith(finfo.PrincipalID.ToString()) && finfo.Friend.StartsWith(friend.PrincipalID.ToString()) && finfo.TheirFlags == -1)
{
userInitiatedOffer = true;
// Let's delete the existing friendship relations that was stored
m_FriendsService.Delete(friendID, finfo.Friend);
break;
}
}
if (userInitiatedOffer)
{
m_FriendsService.StoreFriend(friend.PrincipalID.ToString(), friend.Friend, 1);
m_FriendsService.StoreFriend(friend.Friend, friend.PrincipalID.ToString(), 1);
// notify the user
ForwardToSim("ApproveFriendshipRequest", friendID, Util.UniversalName(first, last, url), "", friend.PrincipalID, "");
return true;
}
return false;
}
public bool DeleteFriendship(FriendInfo friend, string secret)
{
FriendInfo[] finfos = m_FriendsService.GetFriends(friend.PrincipalID);
foreach (FriendInfo finfo in finfos)
{
// We check the secret here. Or if the friendship request was initiated here, and was declined
if (finfo.Friend.StartsWith(friend.Friend) && finfo.Friend.EndsWith(secret))
{
m_log.DebugFormat("[HGFRIENDS SERVICE]: Delete friendship {0} {1}", friend.PrincipalID, friend.Friend);
m_FriendsService.Delete(friend.PrincipalID, finfo.Friend);
m_FriendsService.Delete(finfo.Friend, friend.PrincipalID.ToString());
return true;
}
}
return false;
}
public bool FriendshipOffered(UUID fromID, string fromName, UUID toID, string message)
{
UserAccount account = m_UserAccountService.GetUserAccount(UUID.Zero, toID);
if (account == null)
return false;
// OK, we have that user here.
// So let's send back the call, but start a thread to continue
// with the verification and the actual action.
Util.FireAndForget(delegate { ProcessFriendshipOffered(fromID, fromName, toID, message); });
return true;
}
public bool ValidateFriendshipOffered(UUID fromID, UUID toID)
{
FriendInfo[] finfos = m_FriendsService.GetFriends(toID.ToString());
foreach (FriendInfo fi in finfos)
{
if (fi.Friend.StartsWith(fromID.ToString()) && fi.TheirFlags == -1)
return true;
}
return false;
}
#endregion IHGFriendsService
#region Aux
private void ProcessFriendshipOffered(UUID fromID, String fromName, UUID toID, String message)
{
// Great, it's a genuine request. Let's proceed.
// But now we need to confirm that the requester is who he says he is
// before we act on the friendship request.
if (!fromName.Contains("@"))
return;
string[] parts = fromName.Split(new char[] {'@'});
if (parts.Length != 2)
return;
string uriStr = "http://" + parts[1];
try
{
new Uri(uriStr);
}
catch (UriFormatException)
{
return;
}
UserAgentServiceConnector uasConn = new UserAgentServiceConnector(uriStr);
Dictionary servers = uasConn.GetServerURLs(fromID);
if (!servers.ContainsKey("FriendsServerURI"))
return;
HGFriendsServicesConnector friendsConn = new HGFriendsServicesConnector(servers["FriendsServerURI"].ToString());
if (!friendsConn.ValidateFriendshipOffered(fromID, toID))
{
m_log.WarnFormat("[HGFRIENDS SERVICE]: Friendship request from {0} to {1} is invalid. Impersonations?", fromID, toID);
return;
}
string fromUUI = Util.UniversalIdentifier(fromID, parts[0], "@" + parts[1], uriStr);
// OK, we're good!
ForwardToSim("FriendshipOffered", fromID, fromName, fromUUI, toID, message);
}
private bool ForwardToSim(string op, UUID fromID, string name, String fromUUI, UUID toID, string message)
{
PresenceInfo session = null;
GridRegion region = null;
PresenceInfo[] sessions = m_PresenceService.GetAgents(new string[] { toID.ToString() });
if (sessions != null && sessions.Length > 0)
session = sessions[0];
if (session != null)
region = m_GridService.GetRegionByUUID(UUID.Zero, session.RegionID);
switch (op)
{
case "FriendshipOffered":
// Let's store backwards
string secret = UUID.Random().ToString().Substring(0, 8);
m_FriendsService.StoreFriend(toID.ToString(), fromUUI + ";" + secret, 0);
if (m_FriendsLocalSimConnector != null) // standalone
{
GridInstantMessage im = new GridInstantMessage(null, fromID, name, toID,
(byte)InstantMessageDialog.FriendshipOffered, message, false, Vector3.Zero);
// !! HACK
im.imSessionID = im.fromAgentID;
return m_FriendsLocalSimConnector.LocalFriendshipOffered(toID, im);
}
else if (region != null) // grid
return m_FriendsSimConnector.FriendshipOffered(region, fromID, toID, message, name);
break;
case "ApproveFriendshipRequest":
if (m_FriendsLocalSimConnector != null) // standalone
return m_FriendsLocalSimConnector.LocalFriendshipApproved(fromID, name, toID);
else if (region != null) //grid
return m_FriendsSimConnector.FriendshipApproved(region, fromID, name, toID);
break;
}
return false;
}
#endregion Aux
}
}