/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Collections.Specialized; using System.Net; using System.Reflection; using log4net; using Mono.Addins; using Nini.Config; using OpenSim.Framework; using OpenSim.Framework.Servers.HttpServer; using OpenSim.Region.Framework.Interfaces; using OpenSim.Region.Framework.Scenes; using OpenSim.Services.Interfaces; using OpenSim.Server.Base; using OpenMetaverse; using OpenMetaverse.StructuredData; using GridRegion = OpenSim.Services.Interfaces.GridRegion; namespace OpenSim.Services.Connectors.SimianGrid { /// /// Connects region registration and neighbor lookups to the SimianGrid /// backend /// [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule")] public class SimianGridServiceConnector : IGridService, ISharedRegionModule { private static readonly ILog m_log = LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType); private string m_serverUrl = String.Empty; #region ISharedRegionModule public Type ReplaceableInterface { get { return null; } } public void RegionLoaded(Scene scene) { } public void PostInitialise() { } public void Close() { } public SimianGridServiceConnector() { } public string Name { get { return "SimianGridServiceConnector"; } } public void AddRegion(Scene scene) { scene.RegisterModuleInterface(this); } public void RemoveRegion(Scene scene) { scene.UnregisterModuleInterface(this); } #endregion ISharedRegionModule public SimianGridServiceConnector(IConfigSource source) { Initialise(source); } public void Initialise(IConfigSource source) { IConfig gridConfig = source.Configs["GridService"]; if (gridConfig == null) { m_log.Error("[GRID CONNECTOR]: GridService missing from OpenSim.ini"); throw new Exception("Grid connector init error"); } string serviceUrl = gridConfig.GetString("GridServerURI"); if (String.IsNullOrEmpty(serviceUrl)) { m_log.Error("[GRID CONNECTOR]: No Server URI named in section GridService"); throw new Exception("Grid connector init error"); } m_serverUrl = serviceUrl; } #region IGridService public string RegisterRegion(UUID scopeID, GridRegion regionInfo) { Vector3d minPosition = new Vector3d(regionInfo.RegionLocX, regionInfo.RegionLocY, 0.0); Vector3d maxPosition = minPosition + new Vector3d(Constants.RegionSize, Constants.RegionSize, 4096.0); string httpAddress = "http://" + regionInfo.ExternalHostName + ":" + regionInfo.HttpPort + "/"; OSDMap extraData = new OSDMap { { "ServerURI", OSD.FromString(regionInfo.ServerURI) }, { "InternalAddress", OSD.FromString(regionInfo.InternalEndPoint.Address.ToString()) }, { "InternalPort", OSD.FromInteger(regionInfo.InternalEndPoint.Port) }, { "ExternalAddress", OSD.FromString(regionInfo.ExternalEndPoint.Address.ToString()) }, { "ExternalPort", OSD.FromInteger(regionInfo.ExternalEndPoint.Port) }, { "MapTexture", OSD.FromUUID(regionInfo.TerrainImage) }, { "Access", OSD.FromInteger(regionInfo.Access) }, { "RegionSecret", OSD.FromString(regionInfo.RegionSecret) }, { "EstateOwner", OSD.FromUUID(regionInfo.EstateOwner) }, { "Token", OSD.FromString(regionInfo.Token) } }; NameValueCollection requestArgs = new NameValueCollection { { "RequestMethod", "AddScene" }, { "SceneID", regionInfo.RegionID.ToString() }, { "Name", regionInfo.RegionName }, { "MinPosition", minPosition.ToString() }, { "MaxPosition", maxPosition.ToString() }, { "Address", httpAddress }, { "Enabled", "1" }, { "ExtraData", OSDParser.SerializeJsonString(extraData) } }; OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs); if (response["Success"].AsBoolean()) return String.Empty; else return "Region registration for " + regionInfo.RegionName + " failed: " + response["Message"].AsString(); } public bool DeregisterRegion(UUID regionID) { NameValueCollection requestArgs = new NameValueCollection { { "RequestMethod", "AddScene" }, { "SceneID", regionID.ToString() }, { "Enabled", "0" } }; OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs); bool success = response["Success"].AsBoolean(); if (!success) m_log.Warn("[GRID CONNECTOR]: Region deregistration for " + regionID + " failed: " + response["Message"].AsString()); return success; } public List GetNeighbours(UUID scopeID, UUID regionID) { const int NEIGHBOR_RADIUS = 128; GridRegion region = GetRegionByUUID(scopeID, regionID); if (region != null) { List regions = GetRegionRange(scopeID, region.RegionLocX - NEIGHBOR_RADIUS, region.RegionLocX + (int)Constants.RegionSize + NEIGHBOR_RADIUS, region.RegionLocY - NEIGHBOR_RADIUS, region.RegionLocY + (int)Constants.RegionSize + NEIGHBOR_RADIUS); for (int i = 0; i < regions.Count; i++) { if (regions[i].RegionID == regionID) { regions.RemoveAt(i); break; } } m_log.Debug("[GRID CONNECTOR]: Found " + regions.Count + " neighbors for region " + regionID); return regions; } return new List(0); } public GridRegion GetRegionByUUID(UUID scopeID, UUID regionID) { NameValueCollection requestArgs = new NameValueCollection { { "RequestMethod", "GetScene" }, { "SceneID", regionID.ToString() } }; OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs); if (response["Success"].AsBoolean()) { return ResponseToGridRegion(response); } else { m_log.Warn("[GRID CONNECTOR]: Grid service did not find a match for region " + regionID); return null; } } public GridRegion GetRegionByPosition(UUID scopeID, int x, int y) { // Go one meter in from the requested x/y coords to avoid requesting a position // that falls on the border of two sims Vector3d position = new Vector3d(x + 1, y + 1, 0.0); NameValueCollection requestArgs = new NameValueCollection { { "RequestMethod", "GetScene" }, { "Position", position.ToString() }, { "Enabled", "1" } }; OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs); if (response["Success"].AsBoolean()) { return ResponseToGridRegion(response); } else { //m_log.InfoFormat("[GRID CONNECTOR]: Grid service did not find a match for region at {0},{1}", // x / Constants.RegionSize, y / Constants.RegionSize); return null; } } public GridRegion GetRegionByName(UUID scopeID, string regionName) { List regions = GetRegionsByName(scopeID, regionName, 1); m_log.Debug("[GRID CONNECTOR]: Got " + regions.Count + " matches for region name " + regionName); if (regions.Count > 0) return regions[0]; return null; } public List GetRegionsByName(UUID scopeID, string name, int maxNumber) { List foundRegions = new List(); NameValueCollection requestArgs = new NameValueCollection { { "RequestMethod", "GetScenes" }, { "NameQuery", name }, { "Enabled", "1" } }; if (maxNumber > 0) requestArgs["MaxNumber"] = maxNumber.ToString(); OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs); if (response["Success"].AsBoolean()) { OSDArray array = response["Scenes"] as OSDArray; if (array != null) { for (int i = 0; i < array.Count; i++) { GridRegion region = ResponseToGridRegion(array[i] as OSDMap); if (region != null) foundRegions.Add(region); } } } return foundRegions; } public List GetRegionRange(UUID scopeID, int xmin, int xmax, int ymin, int ymax) { List foundRegions = new List(); Vector3d minPosition = new Vector3d(xmin, ymin, 0.0); Vector3d maxPosition = new Vector3d(xmax, ymax, 4096.0); NameValueCollection requestArgs = new NameValueCollection { { "RequestMethod", "GetScenes" }, { "MinPosition", minPosition.ToString() }, { "MaxPosition", maxPosition.ToString() }, { "Enabled", "1" } }; OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs); if (response["Success"].AsBoolean()) { OSDArray array = response["Scenes"] as OSDArray; if (array != null) { for (int i = 0; i < array.Count; i++) { GridRegion region = ResponseToGridRegion(array[i] as OSDMap); if (region != null) foundRegions.Add(region); } } } return foundRegions; } public List GetDefaultRegions(UUID scopeID) { // TODO: Allow specifying the default grid location const int DEFAULT_X = 1000 * 256; const int DEFAULT_Y = 1000 * 256; GridRegion defRegion = GetNearestRegion(new Vector3d(DEFAULT_X, DEFAULT_Y, 0.0), true); if (defRegion != null) return new List(1) { defRegion }; else return new List(0); } public List GetFallbackRegions(UUID scopeID, int x, int y) { GridRegion defRegion = GetNearestRegion(new Vector3d(x, y, 0.0), true); if (defRegion != null) return new List(1) { defRegion }; else return new List(0); } public int GetRegionFlags(UUID scopeID, UUID regionID) { const int REGION_ONLINE = 4; NameValueCollection requestArgs = new NameValueCollection { { "RequestMethod", "GetScene" }, { "SceneID", regionID.ToString() } }; OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs); if (response["Success"].AsBoolean()) { return response["Enabled"].AsBoolean() ? REGION_ONLINE : 0; } else { m_log.Warn("[GRID CONNECTOR]: Grid service did not find a match for region " + regionID + " during region flags check"); return -1; } } #endregion IGridService private GridRegion GetNearestRegion(Vector3d position, bool onlyEnabled) { NameValueCollection requestArgs = new NameValueCollection { { "RequestMethod", "GetScene" }, { "Position", position.ToString() }, { "FindClosest", "1" } }; if (onlyEnabled) requestArgs["Enabled"] = "1"; OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs); if (response["Success"].AsBoolean()) { return ResponseToGridRegion(response); } else { m_log.Warn("[GRID CONNECTOR]: Grid service did not find a match for region at " + position); return null; } } private GridRegion ResponseToGridRegion(OSDMap response) { if (response == null) return null; OSDMap extraData = response["ExtraData"] as OSDMap; if (extraData == null) return null; GridRegion region = new GridRegion(); region.RegionID = response["SceneID"].AsUUID(); region.RegionName = response["Name"].AsString(); Vector3d minPosition = response["MinPosition"].AsVector3d(); region.RegionLocX = (int)minPosition.X; region.RegionLocY = (int)minPosition.Y; Uri httpAddress = response["Address"].AsUri(); region.ExternalHostName = httpAddress.Host; region.HttpPort = (uint)httpAddress.Port; region.ServerURI = extraData["ServerURI"].AsString(); IPAddress internalAddress; IPAddress.TryParse(extraData["InternalAddress"].AsString(), out internalAddress); if (internalAddress == null) internalAddress = IPAddress.Any; region.InternalEndPoint = new IPEndPoint(internalAddress, extraData["InternalPort"].AsInteger()); region.TerrainImage = extraData["MapTexture"].AsUUID(); region.Access = (byte)extraData["Access"].AsInteger(); region.RegionSecret = extraData["RegionSecret"].AsString(); region.EstateOwner = extraData["EstateOwner"].AsUUID(); region.Token = extraData["Token"].AsString(); return region; } } }