/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using log4net; using Nini.Config; using System; using System.Collections.Generic; using System.Reflection; using OpenSim.Framework; using OpenSim.Services.Interfaces; using OpenSim.Services.Connectors.Hypergrid; using OpenSim.Services.Connectors.SimianGrid; namespace OpenSim.Services.Connectors { public class HGAssetServiceConnector : IAssetService { private static readonly ILog m_log = LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType); private Dictionary<string, IAssetService> m_connectors = new Dictionary<string, IAssetService>(); public HGAssetServiceConnector(IConfigSource source) { IConfig moduleConfig = source.Configs["Modules"]; if (moduleConfig != null) { // string name = moduleConfig.GetString("AssetServices", ""); IConfig assetConfig = source.Configs["AssetService"]; if (assetConfig == null) { m_log.Error("[HG ASSET SERVICE]: AssetService missing from OpenSim.ini"); return; } m_log.Info("[HG ASSET SERVICE]: HG asset service enabled"); } } private bool StringToUrlAndAssetID(string id, out string url, out string assetID) { url = String.Empty; assetID = String.Empty; Uri assetUri; if (Uri.TryCreate(id, UriKind.Absolute, out assetUri) && assetUri.Scheme == Uri.UriSchemeHttp) { url = "http://" + assetUri.Authority; assetID = assetUri.LocalPath.Trim(new char[] {'/'}); return true; } return false; } private IAssetService GetConnector(string url) { IAssetService connector = null; lock (m_connectors) { if (m_connectors.ContainsKey(url)) { connector = m_connectors[url]; } else { // Still not as flexible as I would like this to be, // but good enough for now string connectorType = new HeloServicesConnector(url).Helo(); m_log.DebugFormat("[HG ASSET SERVICE]: HELO returned {0}", connectorType); if (connectorType == "opensim-simian") { connector = new SimianAssetServiceConnector(url); } else connector = new AssetServicesConnector(url); m_connectors.Add(url, connector); } } return connector; } public AssetBase Get(string id) { string url = string.Empty; string assetID = string.Empty; if (StringToUrlAndAssetID(id, out url, out assetID)) { IAssetService connector = GetConnector(url); return connector.Get(assetID); } return null; } public AssetBase GetCached(string id) { string url = string.Empty; string assetID = string.Empty; if (StringToUrlAndAssetID(id, out url, out assetID)) { IAssetService connector = GetConnector(url); return connector.GetCached(assetID); } return null; } public AssetMetadata GetMetadata(string id) { string url = string.Empty; string assetID = string.Empty; if (StringToUrlAndAssetID(id, out url, out assetID)) { IAssetService connector = GetConnector(url); return connector.GetMetadata(assetID); } return null; } public byte[] GetData(string id) { return null; } public bool Get(string id, Object sender, AssetRetrieved handler) { string url = string.Empty; string assetID = string.Empty; if (StringToUrlAndAssetID(id, out url, out assetID)) { IAssetService connector = GetConnector(url); return connector.Get(assetID, sender, handler); } return false; } public string Store(AssetBase asset) { string url = string.Empty; string assetID = string.Empty; if (StringToUrlAndAssetID(asset.ID, out url, out assetID)) { IAssetService connector = GetConnector(url); // Restore the assetID to a simple UUID asset.ID = assetID; return connector.Store(asset); } return String.Empty; } public bool UpdateContent(string id, byte[] data) { return false; } public bool Delete(string id) { return false; } } }