/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using OpenMetaverse; using log4net; using Nini.Config; using System.Reflection; using OpenSim.Data; using OpenSim.Framework; using OpenSim.Services.Base; using OpenSim.Services.Interfaces; namespace OpenSim.Services.AuthenticationService { // Generic Authentication service used for identifying // and authenticating principals. // Principals may be clients acting on users' behalf, // or any other components that need // verifiable identification. // public class AuthenticationServiceBase : ServiceBase { private static readonly ILog m_log = LogManager.GetLogger( MethodBase.GetCurrentMethod().DeclaringType); protected IAuthenticationData m_Database; public AuthenticationServiceBase(IConfigSource config) : base(config) { string dllName = String.Empty; string connString = String.Empty; string realm = "auth"; // // Try reading the [AuthenticationService] section first, if it exists // IConfig authConfig = config.Configs["AuthenticationService"]; if (authConfig != null) { dllName = authConfig.GetString("StorageProvider", dllName); connString = authConfig.GetString("ConnectionString", connString); realm = authConfig.GetString("Realm", realm); } // // Try reading the [DatabaseService] section, if it exists // IConfig dbConfig = config.Configs["DatabaseService"]; if (dbConfig != null) { if (dllName == String.Empty) dllName = dbConfig.GetString("StorageProvider", String.Empty); if (connString == String.Empty) connString = dbConfig.GetString("ConnectionString", String.Empty); } // // We tried, but this doesn't exist. We can't proceed. // if (dllName == String.Empty || realm == String.Empty) throw new Exception("No StorageProvider configured"); m_Database = LoadPlugin<IAuthenticationData>(dllName, new Object[] {connString, realm}); if (m_Database == null) throw new Exception(string.Format("Could not find a storage interface in module {0}", dllName)); } public bool Verify(UUID principalID, string token, int lifetime) { return m_Database.CheckToken(principalID, token, lifetime); } public virtual bool Release(UUID principalID, string token) { return m_Database.CheckToken(principalID, token, 0); } public virtual bool SetPassword(UUID principalID, string password) { string passwordSalt = Util.Md5Hash(UUID.Random().ToString()); string md5PasswdHash = Util.Md5Hash(Util.Md5Hash(password) + ":" + passwordSalt); AuthenticationData auth = m_Database.Get(principalID); if (auth == null) { auth = new AuthenticationData(); auth.PrincipalID = principalID; auth.Data = new System.Collections.Generic.Dictionary<string, object>(); auth.Data["accountType"] = "UserAccount"; auth.Data["webLoginKey"] = UUID.Zero.ToString(); } auth.Data["passwordHash"] = md5PasswdHash; auth.Data["passwordSalt"] = passwordSalt; if (!m_Database.Store(auth)) { m_log.DebugFormat("[AUTHENTICATION DB]: Failed to store authentication data"); return false; } m_log.InfoFormat("[AUTHENTICATION DB]: Set password for principalID {0}", principalID); return true; } public virtual AuthInfo GetAuthInfo(UUID principalID) { AuthenticationData data = m_Database.Get(principalID); if (data == null) { return null; } else { AuthInfo info = new AuthInfo() { PrincipalID = data.PrincipalID, AccountType = data.Data["accountType"] as string, PasswordHash = data.Data["passwordHash"] as string, PasswordSalt = data.Data["passwordSalt"] as string, WebLoginKey = data.Data["webLoginKey"] as string }; return info; } } public virtual bool SetAuthInfo(AuthInfo info) { AuthenticationData auth = new AuthenticationData(); auth.PrincipalID = info.PrincipalID; auth.Data = new System.Collections.Generic.Dictionary<string, object>(); auth.Data["accountType"] = info.AccountType; auth.Data["webLoginKey"] = info.WebLoginKey; auth.Data["passwordHash"] = info.PasswordHash; auth.Data["passwordSalt"] = info.PasswordSalt; if (!m_Database.Store(auth)) { m_log.ErrorFormat("[AUTHENTICATION DB]: Failed to store authentication info."); return false; } m_log.DebugFormat("[AUTHENTICATION DB]: Set authentication info for principalID {0}", info.PrincipalID); return true; } protected string GetToken(UUID principalID, int lifetime) { UUID token = UUID.Random(); if (m_Database.SetToken(principalID, token.ToString(), lifetime)) return token.ToString(); return String.Empty; } } }