/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using OpenSim.Region.ScriptEngine.Shared.ScriptBase; using System; using System.Collections.Generic; using System.IO; using System.Reflection; using System.Reflection.Emit; using System.Text; /** * @brief Wrapper class for ScriptMyILGen to do simple optimizations. * The main one is to figure out which locals are active at the labels * so the stack capture/restore code doesn't have to do everything. * Second is it removes unnecessary back-to-back stloc/ldloc's. */ namespace OpenSim.Region.ScriptEngine.Yengine { /** * @brief This is a list that keeps track of types pushed on the evaluation stack. */ public class StackDepth: List { public List isBoxeds = new List(); /** * @brief Clear both stacks. */ public new void Clear() { base.Clear(); isBoxeds.Clear(); } /** * @brief Pop call parameters and validate the types. */ public void Pop(ParameterInfo[] pis) { int n = pis.Length; int c = this.Count; if(n > c) throw new Exception("stack going negative"); for(int i = n; --i >= 0;) { --c; ExpectedVsOnStack(pis[i].ParameterType, this[c], isBoxeds[c]); } Pop(n); } /** * @brief Pop values and validate the types. */ public void Pop(Type[] ts) { int n = ts.Length; int c = this.Count; if(n > c) throw new Exception("stack going negative"); for(int i = ts.Length; --i >= 0;) { --c; ExpectedVsOnStack(ts[i], this[c], isBoxeds[c]); } Pop(n); } /** * @brief Pop a single value and validate the type. */ public void Pop(Type t) { int c = this.Count; if(c < 1) throw new Exception("stack going negative"); ExpectedVsOnStack(t, this[c - 1], isBoxeds[c - 1]); Pop(1); } /** * @brief Pop a single value and validate that it is a numeric type. */ public Type PopNumVal() { int c = this.Count; if(c < 1) throw new Exception("stack going negative"); Type st = this[--c]; if(st == null) { throw new Exception("stack has null, expecting a numeric"); } if(isBoxeds[c]) { throw new Exception("stack is boxed " + st.Name + ", expecting a numeric"); } if((st != typeof(bool)) && (st != typeof(char)) && (st != typeof(int)) && (st != typeof(long)) && (st != typeof(float)) && (st != typeof(double))) { throw new Exception("stack has " + st.Name + ", expecting a numeric"); } return Pop(1); } /** * @brief Pop a single value and validate that it is a reference type */ public Type PopRef() { int c = this.Count; if(c < 1) throw new Exception("stack going negative"); Type st = this[--c]; if((st != null) && !isBoxeds[c] && st.IsValueType) { throw new Exception("stack has " + st.Name + ", expecting a ref type"); } return Pop(1); } /** * @brief Pop a single value and validate that it is a value type */ public Type PopValue() { int c = this.Count; if(c < 1) throw new Exception("stack going negative"); Type st = this[--c]; if(st == null) { throw new Exception("stack has null, expecting a value type"); } if(!st.IsValueType) { throw new Exception("stack has " + st.Name + ", expecting a value type"); } if(isBoxeds[c]) { throw new Exception("stack has boxed " + st.Name + ", expecting an unboxed value type"); } return Pop(1); } // ex = what is expected to be on stack // st = what is actually on stack (null for ldnull) // stBoxed = stack value is boxed public static void ExpectedVsOnStack(Type ex, Type st, bool stBoxed) { // ldnull pushed on stack can go into any pointer type if(st == null) { if(ex.IsByRef || ex.IsPointer || ex.IsClass || ex.IsInterface) return; throw new Exception("stack has null, expect " + ex.Name); } // simple case of expecting an object // ...so the stack can have object,string, etc // but we cant allow int = boxed int here if(ex.IsAssignableFrom(st) && !stBoxed) return; // case of expecting an enum on the stack // but all the CIL code knows about are ints etc // so convert the Enum type to integer or whatever // and that should be assignable from what's on stack if(ex.IsEnum && typeof(int).IsAssignableFrom(st)) return; // bool, char, int are interchangeable on the stack if((ex == typeof(bool) || ex == typeof(char) || ex == typeof(int)) && (st == typeof(bool) || st == typeof(char) || st == typeof(int))) return; // float and double are interchangeable on the stack if((ex == typeof(float) || ex == typeof(double)) && (st == typeof(float) || st == typeof(double))) return; // object can accept any boxed type if((ex == typeof(object)) && stBoxed) return; // otherwise, it is disallowed throw new Exception("stack has " + StackTypeString(st, stBoxed) + ", expect " + ex.Name); } /** * @brief Pop values without any validation. */ public Type Pop(int n) { if(this.Count != isBoxeds.Count) throw new Exception("isBoxeds count bad"); Type lastPopped = null; int c = this.Count; if(n > c) throw new Exception("stack going negative"); if(n > 0) { lastPopped = this[c - n]; this.RemoveRange(c - n, n); isBoxeds.RemoveRange(c - n, n); } if(this.Count != isBoxeds.Count) throw new Exception("isBoxeds count bad"); return lastPopped; } /** * @brief Peek at the n'th stack value. * n = 0 : top of stack * 1 : next to top * ... */ public Type Peek(int n) { int c = this.Count; if(n > c - 1) throw new Exception("stack going negative"); if(this.Count != isBoxeds.Count) throw new Exception("isBoxeds count bad"); return this[c - n - 1]; } public bool PeekBoxed(int n) { int c = isBoxeds.Count; if(n > c - 1) throw new Exception("stack going negative"); if(this.Count != isBoxeds.Count) throw new Exception("isBoxeds count bad"); return isBoxeds[c - n - 1]; } /** * @brief Push a single value of the given type. */ public void Push(Type t) { Push(t, false); } public void Push(Type t, bool isBoxed) { if(this.Count != isBoxeds.Count) throw new Exception("isBoxeds count bad"); this.Add(t); isBoxeds.Add(isBoxed); } /** * @brief See if the types at a given label exactly match those on the stack. * We should have the stack types be the same no matter how we branched * or fell through to a particular label. */ public void Matches(ScriptMyLabel label) { Type[] ts = label.stackDepth; bool[] tsBoxeds = label.stackBoxeds; int i; if(this.Count != isBoxeds.Count) throw new Exception("isBoxeds count bad"); if(ts == null) { label.stackDepth = this.ToArray(); label.stackBoxeds = isBoxeds.ToArray(); } else if(ts.Length != this.Count) { throw new Exception("stack depth mismatch"); } else { for(i = this.Count; --i >= 0;) { if(tsBoxeds[i] != this.isBoxeds[i]) goto mismatch; if(ts[i] == this[i]) continue; if((ts[i] == typeof(bool) || ts[i] == typeof(char) || ts[i] == typeof(int)) && (this[i] == typeof(bool) || this[i] == typeof(char) || this[i] == typeof(int))) continue; if((ts[i] == typeof(double) || ts[i] == typeof(float)) && (this[i] == typeof(double) || this[i] == typeof(float))) continue; goto mismatch; } } return; mismatch: throw new Exception("stack type mismatch: " + StackTypeString(ts[i], tsBoxeds[i]) + " vs " + StackTypeString(this[i], this.isBoxeds[i])); } private static string StackTypeString(Type ts, bool isBoxed) { if(!isBoxed) return ts.Name; return "[" + ts.Name + "]"; } } /** * @brief One of these per opcode and label in the function plus other misc markers. * They form the CIL instruction stream of the function. */ public abstract class GraphNode { private static readonly bool DEBUG = false; public const int OPINDENT = 4; public const int OPDEBLEN = 12; public ScriptCollector coll; public GraphNodeBeginExceptionBlock tryBlock; // start of enclosing try block // valid in the try section // null in the catch/finally sections // null outside of try block // for the try node itself, links to outer try block public GraphNodeBeginExceptionBlock excBlock; // start of enclosing try block // valid in the try/catch/finally sections // null outside of try/catch/finally block // for the try node itself, links to outer try block /* * List of nodes in order as originally given. */ public GraphNode nextLin, prevLin; public int linSeqNo; /** * @brief Save pointer to collector. */ public GraphNode(ScriptCollector coll) { this.coll = coll; } /** * @brief Chain graph node to end of linear list. */ public virtual void ChainLin() { coll.lastLin.nextLin = this; this.prevLin = coll.lastLin; coll.lastLin = this; this.tryBlock = coll.curTryBlock; this.excBlock = coll.curExcBlock; if(DEBUG) { StringBuilder sb = new StringBuilder("ChainLin*:"); sb.Append(coll.stackDepth.Count.ToString("D2")); sb.Append(' '); this.DebString(sb); Console.WriteLine(sb.ToString()); } } /** * @brief Append full info to debugging string for printing out the instruction. */ public void DebStringExt(StringBuilder sb) { int x = sb.Length; sb.Append(this.linSeqNo.ToString().PadLeft(5)); sb.Append(": "); this.DebString(sb); if(this.ReadsLocal() != null) ScriptCollector.PadToLength(sb, x + 60, " [read]"); if(this.WritesLocal() != null) ScriptCollector.PadToLength(sb, x + 68, " [write]"); ScriptCollector.PadToLength(sb, x + 72, " ->"); bool first = true; foreach(GraphNode nn in this.NextNodes) { if(first) { sb.Append(nn.linSeqNo.ToString().PadLeft(5)); first = false; } else { sb.Append(','); sb.Append(nn.linSeqNo); } } } /** * @brief See if it's possible for it to fall through to the next inline (nextLin) instruction. */ public virtual bool CanFallThrough() { return true; } /** * @brief Append to debugging string for printing out the instruction. */ public abstract void DebString(StringBuilder sb); public override string ToString() { StringBuilder sb = new StringBuilder(); this.DebString(sb); return sb.ToString(); } /** * @brief See if this instruction reads a local variable. */ public virtual ScriptMyLocal ReadsLocal() { return null; } /** * @brief See if this instruction writes a local variable. */ public virtual ScriptMyLocal WritesLocal() { return null; } /** * @brief Write this instruction out to the wrapped object file. */ public abstract void WriteOutOne(ScriptMyILGen ilGen); /** * @brief Iterate through all the possible next nodes, including the next inline node, if any. * The next inline code is excluded if the instruction never falls through, eg, return, unconditional branch. * It includes a possible conditional branch to the beginning of the corresponding catch/finally of every * instruction in a try section. */ private System.Collections.Generic.IEnumerable nextNodes, nextNodesCatchFinally; public System.Collections.Generic.IEnumerable NextNodes { get { if(nextNodes == null) { nextNodes = GetNNEnumerable(); nextNodesCatchFinally = new NNEnumerableCatchFinally(this); } return nextNodesCatchFinally; } } /** * @brief This acts as a wrapper around all the other NNEnumerable's below. * It assumes every instruction in a try { } can throw an exception so it * says that every instruction in a try { } can conditionally branch to * the beginning of the corresponding catch { } or finally { }. */ private class NNEnumerableCatchFinally: System.Collections.Generic.IEnumerable { private GraphNode gn; public NNEnumerableCatchFinally(GraphNode gn) { this.gn = gn; } System.Collections.Generic.IEnumerator System.Collections.Generic.IEnumerable.GetEnumerator() { return new NNEnumeratorCatchFinally(gn); } System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() { return new NNEnumeratorCatchFinally(gn); } } private class NNEnumeratorCatchFinally: NNEnumeratorBase { private GraphNode gn; private int index = 0; private System.Collections.Generic.IEnumerator realEnumerator; public NNEnumeratorCatchFinally(GraphNode gn) { this.gn = gn; this.realEnumerator = gn.nextNodes.GetEnumerator(); } public override bool MoveNext() { /* * First off, return any targets the instruction can come up with. */ if(realEnumerator.MoveNext()) { nn = realEnumerator.Current; return true; } /* * Then if this instruction is in a try section, say this instruction * can potentially branch to the beginning of the corresponding * catch/finally. */ if((index == 0) && (gn.tryBlock != null)) { index++; nn = gn.tryBlock.catchFinallyBlock; return true; } /* * That's all we can do. */ nn = null; return false; } public override void Reset() { realEnumerator.Reset(); index = 0; nn = null; } } /** * @brief This default iterator always returns the next inline node as the one-and-only next node. * Other instructions need to override it if they can possibly do other than that. */ /** * @brief GetNNEnumerable() gets the nextnode enumerable part of a GraphNode, * which in turn gives the list of nodes that can possibly be next in * a flow-control sense. It simply instantiates the NNEnumerator sub- * class which does the actual enumeration. */ protected virtual System.Collections.Generic.IEnumerable GetNNEnumerable() { return new NNEnumerable(this, typeof(NNEnumerator)); } private class NNEnumerator: NNEnumeratorBase { private GraphNode gn; private int index; public NNEnumerator(GraphNode gn) { this.gn = gn; } public override bool MoveNext() { switch(index) { case 0: { index++; nn = gn.nextLin; return nn != null; } case 1: { nn = null; return false; } } throw new Exception(); } public override void Reset() { index = 0; nn = null; } } } /** * @brief Things that derive from this are the beginning of a block. * A block of code is that which begins with a label or is the beginning of all code * and it contains no labels, ie, it can't be jumped into other than at its beginning. */ public abstract class GraphNodeBlock: GraphNode { public List localsWrittenBeforeRead = new List(); public List localsReadBeforeWritten = new List(); public int hasBeenResolved; public GraphNodeBlock(ScriptCollector coll) : base(coll) { } } /** * @brief This placeholder is at the beginning of the code so the first few instructions * belong to some block. */ public class GraphNodeBegin: GraphNodeBlock { public GraphNodeBegin(ScriptCollector coll) : base(coll) { } public override void DebString(StringBuilder sb) { sb.Append("begin"); } public override void WriteOutOne(ScriptMyILGen ilGen) { } } /** * @brief Beginning of try block. */ public class GraphNodeBeginExceptionBlock: GraphNodeBlock { public GraphNodeBeginExceptionBlock outerTryBlock; // next outer try opcode or null public GraphNodeCatchFinallyBlock catchFinallyBlock; // start of associated catch or finally public GraphNodeEndExceptionBlock endExcBlock; // end of associated catch or finally public int excBlkSeqNo; // debugging public GraphNodeBeginExceptionBlock(ScriptCollector coll) : base(coll) { } public override void ChainLin() { base.ChainLin(); // we should always start try blocks with nothing on stack // ...as CLI wipes stack for various conditions if(coll.stackDepth.Count != 0) { throw new Exception("stack depth " + coll.stackDepth.Count); } } public override void DebString(StringBuilder sb) { sb.Append(" beginexceptionblock_"); sb.Append(excBlkSeqNo); } public override void WriteOutOne(ScriptMyILGen ilGen) { ilGen.BeginExceptionBlock(); } } /** * @brief Beginning of catch or finally block. */ public abstract class GraphNodeCatchFinallyBlock: GraphNodeBlock { public GraphNodeCatchFinallyBlock(ScriptCollector coll) : base(coll) { } public override void ChainLin() { base.ChainLin(); // we should always start catch/finally blocks with nothing on stack // ...as CLI wipes stack for various conditions if(coll.stackDepth.Count != 0) { throw new Exception("stack depth " + coll.stackDepth.Count); } } } /** * @brief Beginning of catch block. */ public class GraphNodeBeginCatchBlock: GraphNodeCatchFinallyBlock { public Type excType; public GraphNodeBeginCatchBlock(ScriptCollector coll, Type excType) : base(coll) { this.excType = excType; } public override void ChainLin() { base.ChainLin(); // catch block always enters with one value on stack if(coll.stackDepth.Count != 0) { throw new Exception("stack depth " + coll.stackDepth.Count); } coll.stackDepth.Push(excType); } public override void DebString(StringBuilder sb) { sb.Append(" begincatchblock_"); sb.Append(excBlock.excBlkSeqNo); } public override void WriteOutOne(ScriptMyILGen ilGen) { ilGen.BeginCatchBlock(excType); } /** * @brief The beginning of every catch { } conditinally branches to the beginning * of all outer catch { }s up to and including the next outer finally { }. */ protected override System.Collections.Generic.IEnumerable GetNNEnumerable() { return new NNEnumerable(this, typeof(NNEnumerator)); } private class NNEnumerator: NNEnumeratorBase { private GraphNodeBeginCatchBlock gn; private int index; public NNEnumerator(GraphNodeBeginCatchBlock gn) { this.gn = gn; } public override bool MoveNext() { while(true) { switch(index) { case 0: { // start with the fallthru nn = gn.nextLin; index++; return true; } case 1: { // get the first outer catch { } or finally { } // pretend we last returned beginning of this catch { } // then loop back to get next outer catch { } or finally { } nn = gn; break; } case 2: { // nn points to a catch { } previously returned // get the corresponding try { } GraphNodeBeginExceptionBlock nntry = nn.excBlock; // step out to next outer try { } nntry = nntry.excBlock; if(nntry == null) break; // return corresponding catch { } or finally { } nn = nntry.catchFinallyBlock; // if it's a finally { } we don't do anything after that if(nn is GraphNodeBeginFinallyBlock) index++; return true; } case 3: { // we've returned the fallthru, catches and one finally // so there's nothing more to say nn = null; return false; } default: throw new Exception(); } index++; } } public override void Reset() { index = 0; nn = null; } } } /** * @brief Beginning of finally block. */ public class GraphNodeBeginFinallyBlock: GraphNodeCatchFinallyBlock { // leaveTargets has a list of all the targets of any contained // leave instructions, ie, where an endfinally can possibly jump. // But only those targets within the next outer finally { }, we // don't contain any targets outside of that, those targets are // stored in the actual finally that will jump to the target. // The endfinally enumerator assumes that it is always possible // for it to jump to the next outer finally (as would happen for // an uncaught exception), so no need to do anything special. public List leaveTargets = new List(); public GraphNodeBeginFinallyBlock(ScriptCollector coll) : base(coll) { } public override void DebString(StringBuilder sb) { sb.Append(" beginfinallyblock_"); sb.Append(excBlock.excBlkSeqNo); } public override void WriteOutOne(ScriptMyILGen ilGen) { ilGen.BeginFinallyBlock(); } } /** * @brief End of try/catch/finally block. */ public class GraphNodeEndExceptionBlock: GraphNode { public GraphNodeEndExceptionBlock(ScriptCollector coll) : base(coll) { } public override void ChainLin() { base.ChainLin(); // we should always end exception blocks with nothing on stack // ...as CLI wipes stack for various conditions if(coll.stackDepth.Count != 0) { throw new Exception("stack depth " + coll.stackDepth.Count); } } public override void DebString(StringBuilder sb) { sb.Append(" endexceptionblock_"); sb.Append(excBlock.excBlkSeqNo); } public override void WriteOutOne(ScriptMyILGen ilGen) { ilGen.EndExceptionBlock(); } } /** * @brief Actual instruction emits... */ public abstract class GraphNodeEmit: GraphNode { public OpCode opcode; public Token errorAt; public GraphNodeEmit(ScriptCollector coll, Token errorAt, OpCode opcode) : base(coll) { this.opcode = opcode; this.errorAt = errorAt; } public override void ChainLin() { base.ChainLin(); // compute resultant stack depth int stack = coll.stackDepth.Count; if((stack != 0) && ((opcode == OpCodes.Endfinally) || (opcode == OpCodes.Leave) || (opcode == OpCodes.Rethrow))) { throw new Exception(opcode + " stack depth " + stack); } if((stack != 1) && (opcode == OpCodes.Throw)) { throw new Exception(opcode + " stack depth " + stack); } } /** * @brief See if it's possible for it to fall through to the next inline (nextLin) instruction. */ public override bool CanFallThrough() { switch(opcode.FlowControl) { case FlowControl.Branch: return false; // unconditional branch case FlowControl.Break: return true; // break case FlowControl.Call: return true; // call case FlowControl.Cond_Branch: return true; // conditional branch case FlowControl.Next: return true; // falls through to next instruction case FlowControl.Return: return false; // return case FlowControl.Throw: return false; // throw default: { string op = opcode.ToString(); if(op == "volatile.") return true; throw new Exception("unknown flow control " + opcode.FlowControl + " for " + op); } } } // if followed by OpCodes.Pop, it can be discarded public bool isPoppable { get { return ((opcode.StackBehaviourPop == StackBehaviour.Pop0) && // ldarg,ldloc,ldsfld (opcode.StackBehaviourPush == StackBehaviour.Push1)) || ((opcode.StackBehaviourPop == StackBehaviour.Pop0) && // ldarga,ldloca,ldc,ldsflda,... (opcode.StackBehaviourPush == StackBehaviour.Pushi)) || (opcode == OpCodes.Ldnull) || (opcode == OpCodes.Ldc_R4) || (opcode == OpCodes.Ldc_R8) || (opcode == OpCodes.Ldstr) || (opcode == OpCodes.Ldc_I8) || (opcode == OpCodes.Dup); } } public override void DebString(StringBuilder sb) { sb.Append("".PadRight(OPINDENT)); sb.Append(opcode.ToString().PadRight(OPDEBLEN)); } /** * @brief If instruction is terminating, we say there is nothing following (eg, return). * Otherwise, say the one-and-only next instruction is the next instruction inline. */ protected override System.Collections.Generic.IEnumerable GetNNEnumerable() { return new NNEnumerable(this, typeof(NNEnumerator)); } private class NNEnumerator: NNEnumeratorBase { private GraphNodeEmit gn; private int index; public NNEnumerator(GraphNodeEmit gn) { this.gn = gn; } public override bool MoveNext() { switch(index) { case 0: { if(gn.CanFallThrough()) { index++; nn = gn.nextLin; return nn != null; } return false; } case 1: { nn = null; return false; } } throw new Exception(); } public override void Reset() { index = 0; nn = null; } } } public class GraphNodeEmitNull: GraphNodeEmit { public GraphNodeEmitNull(ScriptCollector coll, Token errorAt, OpCode opcode) : base(coll, errorAt, opcode) { } public override void ChainLin() { base.ChainLin(); switch(opcode.ToString()) { case "nop": break; case "break": break; case "volatile.": break; case "ldarg.0": coll.stackDepth.Push(coll.wrapped.argTypes[0]); break; case "ldarg.1": coll.stackDepth.Push(coll.wrapped.argTypes[1]); break; case "ldarg.2": coll.stackDepth.Push(coll.wrapped.argTypes[2]); break; case "ldarg.3": coll.stackDepth.Push(coll.wrapped.argTypes[3]); break; case "ldnull": coll.stackDepth.Push(null); break; case "ldc.i4.m1": case "ldc.i4.0": case "ldc.i4.1": case "ldc.i4.2": case "ldc.i4.3": case "ldc.i4.4": case "ldc.i4.5": case "ldc.i4.6": case "ldc.i4.7": case "ldc.i4.8": { coll.stackDepth.Push(typeof(int)); break; } case "dup": { Type t = coll.stackDepth.Peek(0); bool b = coll.stackDepth.PeekBoxed(0); coll.stackDepth.Push(t, b); break; } case "pop": { coll.stackDepth.Pop(1); break; } case "ret": { int sd = (coll.wrapped.retType != typeof(void)) ? 1 : 0; if(coll.stackDepth.Count != sd) throw new Exception("bad stack depth"); if(sd > 0) { coll.stackDepth.Pop(coll.wrapped.retType); } break; } case "add": case "sub": case "mul": case "div": case "div.un": case "rem": case "rem.un": case "and": case "or": case "xor": case "shl": case "shr": case "shr.un": case "add.ovf": case "add.ovf.un": case "mul.ovf": case "mul.ovf.un": case "sub.ovf": case "sub.ovf.un": { coll.stackDepth.PopNumVal(); Type t = coll.stackDepth.PopNumVal(); coll.stackDepth.Push(t); break; } case "neg": case "not": { Type t = coll.stackDepth.PopNumVal(); coll.stackDepth.Push(t); break; } case "conv.i1": case "conv.i2": case "conv.i4": case "conv.i8": case "conv.r4": case "conv.r8": case "conv.u4": case "conv.u8": case "conv.r.un": case "conv.ovf.i1.un": case "conv.ovf.i2.un": case "conv.ovf.i4.un": case "conv.ovf.i8.un": case "conv.ovf.u1.un": case "conv.ovf.u2.un": case "conv.ovf.u4.un": case "conv.ovf.u8.un": case "conv.ovf.i.un": case "conv.ovf.u.un": case "conv.ovf.i1": case "conv.ovf.u1": case "conv.ovf.i2": case "conv.ovf.u2": case "conv.ovf.i4": case "conv.ovf.u4": case "conv.ovf.i8": case "conv.ovf.u8": case "conv.u2": case "conv.u1": case "conv.i": case "conv.ovf.i": case "conv.ovf.u": case "conv.u": { coll.stackDepth.PopNumVal(); coll.stackDepth.Push(ConvToType(opcode)); break; } case "throw": { if(coll.stackDepth.Count != 1) throw new Exception("bad stack depth " + coll.stackDepth.Count); coll.stackDepth.PopRef(); break; } case "ldlen": { coll.stackDepth.Pop(typeof(string)); coll.stackDepth.Push(typeof(int)); break; } case "ldelem.i1": case "ldelem.u1": case "ldelem.i2": case "ldelem.u2": case "ldelem.i4": case "ldelem.u4": case "ldelem.i8": case "ldelem.i": case "ldelem.r4": case "ldelem.r8": case "ldelem.ref": { Type t = coll.stackDepth.Peek(1).GetElementType(); coll.stackDepth.Pop(typeof(int)); coll.stackDepth.Pop(t.MakeArrayType()); coll.stackDepth.Push(t); break; } case "stelem.i": case "stelem.i1": case "stelem.i2": case "stelem.i4": case "stelem.i8": case "stelem.r4": case "stelem.r8": case "stelem.ref": { Type t = coll.stackDepth.Peek(2).GetElementType(); coll.stackDepth.Pop(t); coll.stackDepth.Pop(typeof(int)); coll.stackDepth.Pop(t.MakeArrayType()); break; } case "endfinally": case "rethrow": { if(coll.stackDepth.Count != 0) throw new Exception("bad stack depth " + coll.stackDepth.Count); break; } case "ceq": { Type t = coll.stackDepth.Pop(1); if(t == null) { coll.stackDepth.PopRef(); } else { coll.stackDepth.Pop(t); } coll.stackDepth.Push(typeof(int)); break; } case "cgt": case "cgt.un": case "clt": case "clt.un": { coll.stackDepth.PopNumVal(); coll.stackDepth.PopNumVal(); coll.stackDepth.Push(typeof(int)); break; } case "ldind.i4": { coll.stackDepth.Pop(typeof(int).MakeByRefType()); coll.stackDepth.Push(typeof(int)); break; } case "stind.i4": { coll.stackDepth.Pop(typeof(int)); coll.stackDepth.Pop(typeof(int).MakeByRefType()); break; } default: throw new Exception("unknown opcode " + opcode.ToString()); } } private static Type ConvToType(OpCode opcode) { string s = opcode.ToString(); s = s.Substring(5); // strip off "conv." if(s.StartsWith("ovf.")) s = s.Substring(4); if(s.EndsWith(".un")) s = s.Substring(0, s.Length - 3); switch(s) { case "i": return typeof(IntPtr); case "i1": return typeof(sbyte); case "i2": return typeof(short); case "i4": return typeof(int); case "i8": return typeof(long); case "r": case "r4": return typeof(float); case "r8": return typeof(double); case "u1": return typeof(byte); case "u2": return typeof(ushort); case "u4": return typeof(uint); case "u8": return typeof(ulong); case "u": return typeof(UIntPtr); default: throw new Exception("unknown opcode " + opcode.ToString()); } } public override void WriteOutOne(ScriptMyILGen ilGen) { ilGen.Emit(errorAt, opcode); } } public class GraphNodeEmitNullEndfinally: GraphNodeEmitNull { public GraphNodeEmitNullEndfinally(ScriptCollector coll, Token errorAt) : base(coll, errorAt, OpCodes.Endfinally) { } /** * @brief Endfinally can branch to: * 1) the corresponding EndExceptionBlock * 2) any of the corresponding BeginFinallyBlock's leaveTargets * 3) the next outer BeginFinallyBlock */ protected override System.Collections.Generic.IEnumerable GetNNEnumerable() { return new NNEnumerable(this, typeof(NNEnumerator)); } private class NNEnumerator: NNEnumeratorBase { private GraphNodeEmitNullEndfinally gn; private IEnumerator leaveTargetEnumerator; private int index; public NNEnumerator(GraphNodeEmitNullEndfinally gn) { this.gn = gn; // endfinally instruction must be within some try/catch/finally mess GraphNodeBeginExceptionBlock thistry = gn.excBlock; // endfinally instruction must be within some finally { } mess GraphNodeBeginFinallyBlock thisfin = (GraphNodeBeginFinallyBlock)thistry.catchFinallyBlock; // get the list of the finally { } leave instruction targets this.leaveTargetEnumerator = thisfin.leaveTargets.GetEnumerator(); } public override bool MoveNext() { while(true) { switch(index) { // to start, return end of our finally { } case 0: { GraphNodeBeginExceptionBlock thistry = gn.excBlock; nn = thistry.endExcBlock; if(nn == null) throw new NullReferenceException("thistry.endExcBlock"); index++; return true; } // return next one of our finally { }'s leave targets // ie, where any leave instructions in the try { } want // the finally { } to go to when it finishes case 1: { if(this.leaveTargetEnumerator.MoveNext()) { nn = this.leaveTargetEnumerator.Current; if(nn == null) throw new NullReferenceException("this.leaveTargetEnumerator.Current"); return true; } break; } // return beginning of next outer finally { } case 2: { GraphNodeBeginExceptionBlock nntry = gn.excBlock; while((nntry = nntry.excBlock) != null) { if(nntry.catchFinallyBlock is GraphNodeBeginFinallyBlock) { nn = nntry.catchFinallyBlock; if(nn == null) throw new NullReferenceException("nntry.catchFinallyBlock"); index++; return true; } } break; } // got nothing more case 3: { return false; } default: throw new Exception(); } index++; } } public override void Reset() { leaveTargetEnumerator.Reset(); index = 0; nn = null; } } } public class GraphNodeEmitField: GraphNodeEmit { public FieldInfo field; public GraphNodeEmitField(ScriptCollector coll, Token errorAt, OpCode opcode, FieldInfo field) : base(coll, errorAt, opcode) { this.field = field; } public override void ChainLin() { base.ChainLin(); switch(opcode.ToString()) { case "ldfld": PopPointer(); coll.stackDepth.Push(field.FieldType); break; case "ldflda": PopPointer(); coll.stackDepth.Push(field.FieldType.MakeByRefType()); break; case "stfld": coll.stackDepth.Pop(field.FieldType); PopPointer(); break; case "ldsfld": coll.stackDepth.Push(field.FieldType); break; case "ldsflda": coll.stackDepth.Push(field.FieldType.MakeByRefType()); break; case "stsfld": coll.stackDepth.Pop(field.FieldType); break; default: throw new Exception("unknown opcode " + opcode.ToString()); } } private void PopPointer() { Type t = field.DeclaringType; // get class/field type if(t.IsValueType) { Type brt = t.MakeByRefType(); // if value type, eg Vector, it can be pushed by reference or by value int c = coll.stackDepth.Count; if((c > 0) && (coll.stackDepth[c - 1] == brt)) t = brt; } coll.stackDepth.Pop(t); // type of what should be on the stack pointing to object or struct } public override void DebString(StringBuilder sb) { base.DebString(sb); sb.Append(field.Name); } public override void WriteOutOne(ScriptMyILGen ilGen) { ilGen.Emit(errorAt, opcode, field); } } public class GraphNodeEmitLocal: GraphNodeEmit { public ScriptMyLocal myLocal; public GraphNodeEmitLocal(ScriptCollector coll, Token errorAt, OpCode opcode, ScriptMyLocal myLocal) : base(coll, errorAt, opcode) { this.myLocal = myLocal; } public override void ChainLin() { base.ChainLin(); switch(opcode.ToString()) { case "ldloc": coll.stackDepth.Push(myLocal.type); break; case "ldloca": coll.stackDepth.Push(myLocal.type.MakeByRefType()); break; case "stloc": coll.stackDepth.Pop(myLocal.type); break; default: throw new Exception("unknown opcode " + opcode.ToString()); } } public override void DebString(StringBuilder sb) { base.DebString(sb); sb.Append(myLocal.name); } public override ScriptMyLocal ReadsLocal() { if(opcode == OpCodes.Ldloc) return myLocal; if(opcode == OpCodes.Ldloca) return myLocal; if(opcode == OpCodes.Stloc) return null; throw new Exception("unknown opcode " + opcode); } public override ScriptMyLocal WritesLocal() { if(opcode == OpCodes.Ldloc) return null; if(opcode == OpCodes.Ldloca) return myLocal; if(opcode == OpCodes.Stloc) return myLocal; throw new Exception("unknown opcode " + opcode); } public override void WriteOutOne(ScriptMyILGen ilGen) { ilGen.Emit(errorAt, opcode, myLocal); } } public class GraphNodeEmitType: GraphNodeEmit { public Type type; public GraphNodeEmitType(ScriptCollector coll, Token errorAt, OpCode opcode, Type type) : base(coll, errorAt, opcode) { this.type = type; } public override void ChainLin() { base.ChainLin(); switch(opcode.ToString()) { case "castclass": case "isinst": { coll.stackDepth.PopRef(); coll.stackDepth.Push(type, type.IsValueType); break; } case "box": { if(!type.IsValueType) throw new Exception("can't box a non-value type"); coll.stackDepth.Pop(type); coll.stackDepth.Push(type, true); break; } case "unbox": case "unbox.any": { if(!type.IsValueType) throw new Exception("can't unbox to a non-value type"); coll.stackDepth.PopRef(); coll.stackDepth.Push(type); break; } case "newarr": { coll.stackDepth.Pop(typeof(int)); coll.stackDepth.Push(type.MakeArrayType()); break; } case "sizeof": { coll.stackDepth.Pop(1); coll.stackDepth.Push(typeof(int)); break; } case "ldelem": { coll.stackDepth.Pop(typeof(int)); coll.stackDepth.Pop(type.MakeArrayType()); coll.stackDepth.Push(type); break; } case "ldelema": { coll.stackDepth.Pop(typeof(int)); coll.stackDepth.Pop(type.MakeArrayType()); coll.stackDepth.Push(type.MakeByRefType()); break; } case "stelem": { coll.stackDepth.Pop(type); coll.stackDepth.Pop(typeof(int)); coll.stackDepth.Pop(type.MakeArrayType()); break; } default: throw new Exception("unknown opcode " + opcode.ToString()); } } public override void DebString(StringBuilder sb) { base.DebString(sb); sb.Append(type.Name); } public override void WriteOutOne(ScriptMyILGen ilGen) { ilGen.Emit(errorAt, opcode, type); } } public class GraphNodeEmitLabel: GraphNodeEmit { public ScriptMyLabel myLabel; public GraphNodeEmitLabel(ScriptCollector coll, Token errorAt, OpCode opcode, ScriptMyLabel myLabel) : base(coll, errorAt, opcode) { this.myLabel = myLabel; } public override void ChainLin() { base.ChainLin(); switch(opcode.ToString()) { case "brfalse.s": case "brtrue.s": case "brfalse": case "brtrue": { coll.stackDepth.Pop(1); break; } case "beq.s": case "bge.s": case "bgt.s": case "ble.s": case "blt.s": case "bne.un.s": case "bge.un.s": case "bgt.un.s": case "ble.un.s": case "blt.un.s": case "beq": case "bge": case "bgt": case "ble": case "blt": case "bne.un": case "bge.un": case "bgt.un": case "ble.un": case "blt.un": { coll.stackDepth.PopNumVal(); coll.stackDepth.PopNumVal(); break; } case "br": case "br.s": break; case "leave": { if(coll.stackDepth.Count != 0) throw new Exception("bad stack depth " + coll.stackDepth.Count); break; } default: throw new Exception("unknown opcode " + opcode.ToString()); } // if a target doesn't have a depth yet, set its depth to the depth after instruction executes // otherwise, make sure it matches all other branches to that target and what fell through to it coll.stackDepth.Matches(myLabel); } public override void DebString(StringBuilder sb) { base.DebString(sb); sb.Append(myLabel.name); } public override void WriteOutOne(ScriptMyILGen ilGen) { ilGen.Emit(errorAt, opcode, myLabel); } /** * @brief Conditional branches return the next inline followed by the branch target * Unconditional branches return only the branch target * But if the target is outside our scope (eg __retlbl), omit it from the list */ protected override System.Collections.Generic.IEnumerable GetNNEnumerable() { return new NNEnumerable(this, typeof(NNEnumerator)); } private class NNEnumerator: NNEnumeratorBase { private GraphNodeEmitLabel gn; private int index; public NNEnumerator(GraphNodeEmitLabel gn) { this.gn = gn; } public override bool MoveNext() { switch(gn.opcode.FlowControl) { case FlowControl.Branch: { // unconditional branch just goes to target and nothing else switch(index) { case 0: { nn = gn.myLabel.whereAmI; index++; return nn != null; } case 1: { return false; } } throw new Exception(); } case FlowControl.Cond_Branch: { // conditional branch goes inline and to target switch(index) { case 0: { nn = gn.nextLin; index++; return true; } case 1: { nn = gn.myLabel.whereAmI; index++; return nn != null; } case 2: { return false; } } throw new Exception(); } default: throw new Exception("unknown flow control " + gn.opcode.FlowControl.ToString() + " of " + gn.opcode.ToString()); } } public override void Reset() { index = 0; nn = null; } } } public class GraphNodeEmitLabelLeave: GraphNodeEmitLabel { public GraphNodeBlock unwindTo; // if unwinding, innermost finally block being unwound // else, same as myTarget.whereAmI // null if unwinding completely out of scope, eg, __retlbl public GraphNodeEmitLabelLeave(ScriptCollector coll, Token errorAt, ScriptMyLabel myLabel) : base(coll, errorAt, OpCodes.Leave, myLabel) { } /** * @brief Leave instructions have exactly one unconditional next node. * Either the given target if within the same try block * or the beginning of the intervening finally block. */ protected override System.Collections.Generic.IEnumerable GetNNEnumerable() { return new NNEnumerable(this, typeof(NNEnumerator)); } private class NNEnumerator: NNEnumeratorBase { private GraphNodeEmitLabelLeave gn; private int index; public NNEnumerator(GraphNodeEmitLabelLeave gn) { this.gn = gn; } public override bool MoveNext() { if(index == 0) { nn = gn.unwindTo; index++; return nn != null; } nn = null; return false; } public override void Reset() { index = 0; nn = null; } } } public class GraphNodeEmitLabels: GraphNodeEmit { public ScriptMyLabel[] myLabels; public GraphNodeEmitLabels(ScriptCollector coll, Token errorAt, OpCode opcode, ScriptMyLabel[] myLabels) : base(coll, errorAt, opcode) { this.myLabels = myLabels; } public override void ChainLin() { base.ChainLin(); switch(opcode.ToString()) { case "switch": { coll.stackDepth.Pop(typeof(int)); break; } default: throw new Exception("unknown opcode " + opcode.ToString()); } // if a target doesn't have a depth yet, set its depth to the depth after instruction executes // otherwise, make sure it matches all other branches to that target and what fell through to it foreach(ScriptMyLabel myLabel in myLabels) { coll.stackDepth.Matches(myLabel); } } public override void DebString(StringBuilder sb) { base.DebString(sb); bool first = true; foreach(ScriptMyLabel lbl in myLabels) { if(!first) sb.Append(','); sb.Append(lbl.name); first = false; } } public override void WriteOutOne(ScriptMyILGen ilGen) { ilGen.Emit(errorAt, opcode, myLabels); } /** * @brief Return list of all labels followed by the next linear instruction * But if the target is outside our scope (eg __retlbl), omit it from the list */ protected override System.Collections.Generic.IEnumerable GetNNEnumerable() { return new NNEnumerable(this, typeof(NNEnumerator)); } private class NNEnumerator: NNEnumeratorBase { private GraphNodeEmitLabels gn; private int index; public NNEnumerator(GraphNodeEmitLabels gn) { this.gn = gn; } public override bool MoveNext() { /* * Return next from list of switch case labels. */ while(index < gn.myLabels.Length) { nn = gn.myLabels[index++].whereAmI; if(nn != null) return true; } /* * If all ran out, the switch instruction falls through. */ if(index == gn.myLabels.Length) { index++; nn = gn.nextLin; return true; } /* * Even ran out of that, say there's nothing more. */ nn = null; return false; } public override void Reset() { index = 0; nn = null; } } } public class GraphNodeEmitIntMeth: GraphNodeEmit { public ScriptObjWriter method; public GraphNodeEmitIntMeth(ScriptCollector coll, Token errorAt, OpCode opcode, ScriptObjWriter method) : base(coll, errorAt, opcode) { this.method = method; } public override void ChainLin() { base.ChainLin(); switch(opcode.ToString()) { case "call": { // calls have Varpop so pop the number of arguments // they are all static so there is no separate 'this' parameter coll.stackDepth.Pop(this.method.argTypes); // calls are also Varpush so they push a return value iff non-void if(this.method.retType != typeof(void)) coll.stackDepth.Push(this.method.retType); break; } default: throw new Exception("unknown opcode " + opcode.ToString()); } } public override void DebString(StringBuilder sb) { base.DebString(sb); sb.Append(method.methName); } public override void WriteOutOne(ScriptMyILGen ilGen) { ilGen.Emit(errorAt, opcode, method); } } public class GraphNodeEmitExtMeth: GraphNodeEmit { public MethodInfo method; public GraphNodeEmitExtMeth(ScriptCollector coll, Token errorAt, OpCode opcode, MethodInfo method) : base(coll, errorAt, opcode) { this.method = method; } public override void ChainLin() { base.ChainLin(); switch(opcode.ToString()) { case "call": case "callvirt": { // calls have Varpop so pop the number of arguments coll.stackDepth.Pop(this.method.GetParameters()); if((this.method.CallingConvention & CallingConventions.HasThis) != 0) { coll.stackDepth.Pop(method.DeclaringType); } // calls are also Varpush so they push a return value iff non-void if(this.method.ReturnType != typeof(void)) coll.stackDepth.Push(this.method.ReturnType); break; } default: throw new Exception("unknown opcode " + opcode.ToString()); } } public override void DebString(StringBuilder sb) { base.DebString(sb); sb.Append(method.Name); } public override void WriteOutOne(ScriptMyILGen ilGen) { ilGen.Emit(errorAt, opcode, method); } } public class GraphNodeEmitCtor: GraphNodeEmit { public ConstructorInfo ctor; public GraphNodeEmitCtor(ScriptCollector coll, Token errorAt, OpCode opcode, ConstructorInfo ctor) : base(coll, errorAt, opcode) { this.ctor = ctor; } public override void ChainLin() { base.ChainLin(); switch(opcode.ToString()) { case "newobj": { coll.stackDepth.Pop(ctor.GetParameters()); coll.stackDepth.Push(ctor.DeclaringType); break; } default: throw new Exception("unknown opcode " + opcode.ToString()); } } public override void DebString(StringBuilder sb) { base.DebString(sb); sb.Append(ctor.ReflectedType.Name); } public override void WriteOutOne(ScriptMyILGen ilGen) { ilGen.Emit(errorAt, opcode, ctor); } } public class GraphNodeEmitDouble: GraphNodeEmit { public double value; public GraphNodeEmitDouble(ScriptCollector coll, Token errorAt, OpCode opcode, double value) : base(coll, errorAt, opcode) { this.value = value; } public override void ChainLin() { base.ChainLin(); switch(opcode.ToString()) { case "ldc.r8": coll.stackDepth.Push(typeof(double)); break; default: throw new Exception("unknown opcode " + opcode.ToString()); } } public override void DebString(StringBuilder sb) { base.DebString(sb); sb.Append(value); } public override void WriteOutOne(ScriptMyILGen ilGen) { ilGen.Emit(errorAt, opcode, value); } } public class GraphNodeEmitFloat: GraphNodeEmit { public float value; public GraphNodeEmitFloat(ScriptCollector coll, Token errorAt, OpCode opcode, float value) : base(coll, errorAt, opcode) { this.value = value; } public override void ChainLin() { base.ChainLin(); switch(opcode.ToString()) { case "ldc.r4": coll.stackDepth.Push(typeof(float)); break; default: throw new Exception("unknown opcode " + opcode.ToString()); } } public override void DebString(StringBuilder sb) { base.DebString(sb); sb.Append(value); } public override void WriteOutOne(ScriptMyILGen ilGen) { ilGen.Emit(errorAt, opcode, value); } } public class GraphNodeEmitInt: GraphNodeEmit { public int value; public GraphNodeEmitInt(ScriptCollector coll, Token errorAt, OpCode opcode, int value) : base(coll, errorAt, opcode) { this.value = value; } public override void ChainLin() { base.ChainLin(); switch(opcode.ToString()) { case "ldarg": case "ldarg.s": coll.stackDepth.Push(coll.wrapped.argTypes[value]); break; case "ldarga": case "ldarga.s": coll.stackDepth.Push(coll.wrapped.argTypes[value].MakeByRefType()); break; case "starg": case "starg.s": coll.stackDepth.Pop(coll.wrapped.argTypes[value]); break; case "ldc.i4": case "ldc.i4.s": coll.stackDepth.Push(typeof(int)); break; default: throw new Exception("unknown opcode " + opcode.ToString()); } } public override void DebString(StringBuilder sb) { base.DebString(sb); sb.Append(value); } public override void WriteOutOne(ScriptMyILGen ilGen) { ilGen.Emit(errorAt, opcode, value); } } public class GraphNodeEmitString: GraphNodeEmit { public string value; public GraphNodeEmitString(ScriptCollector coll, Token errorAt, OpCode opcode, string value) : base(coll, errorAt, opcode) { this.value = value; } public override void ChainLin() { base.ChainLin(); switch(opcode.ToString()) { case "ldstr": coll.stackDepth.Push(typeof(string)); break; default: throw new Exception("unknown opcode " + opcode.ToString()); } } public override void DebString(StringBuilder sb) { base.DebString(sb); sb.Append("\""); sb.Append(value); sb.Append("\""); } public override void WriteOutOne(ScriptMyILGen ilGen) { ilGen.Emit(errorAt, opcode, value); } } public class GraphNodeMarkLabel: GraphNodeBlock { public ScriptMyLabel myLabel; public GraphNodeMarkLabel(ScriptCollector coll, ScriptMyLabel myLabel) : base(coll) { this.myLabel = myLabel; } public override void ChainLin() { base.ChainLin(); // if previous instruction can fall through to this label, // if the label doesn't yet have a stack depth, mark it with current stack depth // else, the label's stack depth from forward branches and current stack depth must match // else, // label must have had a forward branch to it so we can know stack depth // set the current stack depth to the label's stack depth as of that forward branch if(myLabel.whereAmI.prevLin.CanFallThrough()) { coll.stackDepth.Matches(myLabel); } else { if(myLabel.stackDepth == null) { throw new Exception("stack depth unknown at " + myLabel.name); } coll.stackDepth.Clear(); int n = myLabel.stackDepth.Length; for(int i = 0; i < n; i++) { coll.stackDepth.Push(myLabel.stackDepth[i], myLabel.stackBoxeds[i]); } } } public override void DebString(StringBuilder sb) { sb.Append(myLabel.name); sb.Append(':'); if(myLabel.stackDepth != null) { sb.Append(" ["); sb.Append(myLabel.stackDepth.Length); sb.Append(']'); } } public override void WriteOutOne(ScriptMyILGen ilGen) { ilGen.MarkLabel(myLabel); } } /** * @brief Generates enumerator that steps through list of nodes that can * possibly be next in a flow-control sense. */ public class NNEnumerable: System.Collections.Generic.IEnumerable { private object[] cps; private ConstructorInfo ci; public NNEnumerable(GraphNode gn, Type nnEnumeratorType) { this.cps = new object[] { gn }; this.ci = nnEnumeratorType.GetConstructor(new Type[] { gn.GetType() }); } System.Collections.Generic.IEnumerator System.Collections.Generic.IEnumerable.GetEnumerator() { return (System.Collections.Generic.IEnumerator)ci.Invoke(cps); } System.Collections.IEnumerator System.Collections.IEnumerable.GetEnumerator() { return (System.Collections.IEnumerator)ci.Invoke(cps); } } /** * @brief Steps through list of nodes that can possible be next in a flow-control sense. */ public abstract class NNEnumeratorBase: System.Collections.Generic.IEnumerator { protected GraphNode nn; public abstract bool MoveNext(); public abstract void Reset(); GraphNode System.Collections.Generic.IEnumerator.Current { get { return this.nn; } } object System.Collections.IEnumerator.Current { get { return this.nn; } } void System.IDisposable.Dispose() { } } public class ScriptCollector: ScriptMyILGen { public static readonly bool DEBUG = false; public ScriptObjWriter wrapped; public GraphNode firstLin, lastLin; private bool resolvedSomething; private int resolveSequence; private int excBlkSeqNos; public StackDepth stackDepth = new StackDepth(); public GraphNodeBeginExceptionBlock curTryBlock = null; // pushed at beginning of try // popped at BEGINNING of catch/finally public GraphNodeBeginExceptionBlock curExcBlock = null; // pushed at beginning of try // popped at END of catch/finally private List declaredLocals = new List(); private List definedLabels = new List(); public string methName { get { return wrapped.methName; } } /** * @brief Wrap the optimizer around the ScriptObjWriter to collect the instruction stream. * All stream-writing calls get saved to our graph nodes instead of being written to object file. */ public ScriptCollector(ScriptObjWriter wrapped) { this.wrapped = wrapped; GraphNodeBegin gnb = new GraphNodeBegin(this); this.firstLin = gnb; this.lastLin = gnb; } public ScriptMyLocal DeclareLocal(Type type, string name) { ScriptMyLocal loc = new ScriptMyLocal(); loc.name = name; loc.type = type; loc.number = wrapped.localNumber++; declaredLocals.Add(loc); return loc; } public ScriptMyLabel DefineLabel(string name) { ScriptMyLabel lbl = new ScriptMyLabel(); lbl.name = name; lbl.number = wrapped.labelNumber++; definedLabels.Add(lbl); return lbl; } public void BeginExceptionBlock() { GraphNodeBeginExceptionBlock tryBlock = new GraphNodeBeginExceptionBlock(this); tryBlock.ChainLin(); tryBlock.excBlkSeqNo = ++this.excBlkSeqNos; this.curExcBlock = tryBlock; this.curTryBlock = tryBlock; } public void BeginCatchBlock(Type excType) { GraphNodeBeginCatchBlock catchBlock = new GraphNodeBeginCatchBlock(this, excType); catchBlock.ChainLin(); if(curExcBlock.catchFinallyBlock != null) throw new Exception("only one catch/finally allowed per try"); curExcBlock.catchFinallyBlock = catchBlock; curTryBlock = curExcBlock.tryBlock; } public void BeginFinallyBlock() { GraphNodeBeginFinallyBlock finallyBlock = new GraphNodeBeginFinallyBlock(this); finallyBlock.ChainLin(); if(curExcBlock.catchFinallyBlock != null) throw new Exception("only one catch/finally allowed per try"); curExcBlock.catchFinallyBlock = finallyBlock; curTryBlock = curExcBlock.tryBlock; } public void EndExceptionBlock() { GraphNodeEndExceptionBlock endExcBlock = new GraphNodeEndExceptionBlock(this); endExcBlock.ChainLin(); curExcBlock.endExcBlock = endExcBlock; curTryBlock = curExcBlock.tryBlock; curExcBlock = curExcBlock.excBlock; } public void Emit(Token errorAt, OpCode opcode) { if(opcode == OpCodes.Endfinally) { new GraphNodeEmitNullEndfinally(this, errorAt).ChainLin(); } else { new GraphNodeEmitNull(this, errorAt, opcode).ChainLin(); } } public void Emit(Token errorAt, OpCode opcode, FieldInfo field) { if(field == null) throw new ArgumentNullException("field"); new GraphNodeEmitField(this, errorAt, opcode, field).ChainLin(); } public void Emit(Token errorAt, OpCode opcode, ScriptMyLocal myLocal) { new GraphNodeEmitLocal(this, errorAt, opcode, myLocal).ChainLin(); } public void Emit(Token errorAt, OpCode opcode, Type type) { new GraphNodeEmitType(this, errorAt, opcode, type).ChainLin(); } public void Emit(Token errorAt, OpCode opcode, ScriptMyLabel myLabel) { if(opcode == OpCodes.Leave) { new GraphNodeEmitLabelLeave(this, errorAt, myLabel).ChainLin(); } else { new GraphNodeEmitLabel(this, errorAt, opcode, myLabel).ChainLin(); } } public void Emit(Token errorAt, OpCode opcode, ScriptMyLabel[] myLabels) { new GraphNodeEmitLabels(this, errorAt, opcode, myLabels).ChainLin(); } public void Emit(Token errorAt, OpCode opcode, ScriptObjWriter method) { if(method == null) throw new ArgumentNullException("method"); new GraphNodeEmitIntMeth(this, errorAt, opcode, method).ChainLin(); } public void Emit(Token errorAt, OpCode opcode, MethodInfo method) { if(method == null) throw new ArgumentNullException("method"); new GraphNodeEmitExtMeth(this, errorAt, opcode, method).ChainLin(); } public void Emit(Token errorAt, OpCode opcode, ConstructorInfo ctor) { if(ctor == null) throw new ArgumentNullException("ctor"); new GraphNodeEmitCtor(this, errorAt, opcode, ctor).ChainLin(); } public void Emit(Token errorAt, OpCode opcode, double value) { new GraphNodeEmitDouble(this, errorAt, opcode, value).ChainLin(); } public void Emit(Token errorAt, OpCode opcode, float value) { new GraphNodeEmitFloat(this, errorAt, opcode, value).ChainLin(); } public void Emit(Token errorAt, OpCode opcode, int value) { new GraphNodeEmitInt(this, errorAt, opcode, value).ChainLin(); } public void Emit(Token errorAt, OpCode opcode, string value) { new GraphNodeEmitString(this, errorAt, opcode, value).ChainLin(); } public void MarkLabel(ScriptMyLabel myLabel) { myLabel.whereAmI = new GraphNodeMarkLabel(this, myLabel); myLabel.whereAmI.ChainLin(); } /** * @brief Write the whole graph out to the object file. */ public ScriptMyILGen WriteOutAll() { foreach(ScriptMyLocal loc in declaredLocals) { if(loc.isReferenced) wrapped.DeclareLocal(loc); } foreach(ScriptMyLabel lbl in definedLabels) { wrapped.DefineLabel(lbl); } for(GraphNode gn = firstLin; gn != null; gn = gn.nextLin) { gn.WriteOutOne(wrapped); } return wrapped; } /** * @brief Perform optimizations. */ public void Optimize() { if(curExcBlock != null) throw new Exception("exception block still open"); /* * If an instruction says it doesn't fall through, remove all instructions to * the end of the block. */ for(GraphNode gn = firstLin; gn != null; gn = gn.nextLin) { if(!gn.CanFallThrough()) { GraphNode nn; while(((nn = gn.nextLin) != null) && !(nn is GraphNodeBlock) && !(nn is GraphNodeEndExceptionBlock)) { if((gn.nextLin = nn.nextLin) != null) { nn.nextLin.prevLin = gn; } } } } /* * Scan for OpCodes.Leave instructions. * For each found, its target for flow analysis purposes is the beginning of the corresponding * finally block. And the end of the finally block gets a conditional branch target of the * leave instruction's target. A leave instruction can unwind zero or more finally blocks. */ for(GraphNode gn = firstLin; gn != null; gn = gn.nextLin) { if(gn is GraphNodeEmitLabelLeave) { GraphNodeEmitLabelLeave leaveInstr = (GraphNodeEmitLabelLeave)gn; // the leave instruction GraphNodeMarkLabel leaveTarget = leaveInstr.myLabel.whereAmI; // label being targeted by leave GraphNodeBeginExceptionBlock leaveTargetsTryBlock = // try block directly enclosing leave target (leaveTarget == null) ? null : leaveTarget.tryBlock; // ...it must not be unwound /* * Step through try { }s from the leave instruction towards its target looking for try { }s with finally { }s. * The leave instruction unconditionally branches to the beginning of the innermost one found. * The end of the last one found conditionally branches to the leave instruction's target. * If none found, the leave is a simple unconditional branch to its target. */ GraphNodeBeginFinallyBlock innerFinallyBlock = null; for(GraphNodeBeginExceptionBlock tryBlock = leaveInstr.tryBlock; tryBlock != leaveTargetsTryBlock; tryBlock = tryBlock.tryBlock) { if(tryBlock == null) throw new Exception("leave target not at or outer to leave instruction"); GraphNodeCatchFinallyBlock cfb = tryBlock.catchFinallyBlock; if(cfb is GraphNodeBeginFinallyBlock) { if(innerFinallyBlock == null) { leaveInstr.unwindTo = cfb; } innerFinallyBlock = (GraphNodeBeginFinallyBlock)cfb; } } /* * The end of the outermost finally being unwound can conditionally jump to the target of the leave instruction. * In the case of no finallies being unwound, the leave is just a simple unconditional branch. */ if(innerFinallyBlock == null) { leaveInstr.unwindTo = leaveTarget; } else if(!innerFinallyBlock.leaveTargets.Contains(leaveTarget)) { innerFinallyBlock.leaveTargets.Add(leaveTarget); } } } /* * See which variables a particular block reads before writing. * This just considers the block itself and nothing that it branches to or fallsthru to. */ GraphNodeBlock currentBlock = null; for(GraphNode gn = firstLin; gn != null; gn = gn.nextLin) { if(gn is GraphNodeBlock) currentBlock = (GraphNodeBlock)gn; ScriptMyLocal rdlcl = gn.ReadsLocal(); if((rdlcl != null) && !currentBlock.localsWrittenBeforeRead.Contains(rdlcl) && !currentBlock.localsReadBeforeWritten.Contains(rdlcl)) { currentBlock.localsReadBeforeWritten.Add(rdlcl); } ScriptMyLocal wrlcl = gn.WritesLocal(); if((wrlcl != null) && !currentBlock.localsWrittenBeforeRead.Contains(wrlcl) && !currentBlock.localsReadBeforeWritten.Contains(wrlcl)) { currentBlock.localsWrittenBeforeRead.Add(wrlcl); } } /* * For every block we branch to, add that blocks readables to our list of readables, * because we need to have those values valid on entry to our block. But if we write the * variable before we can possibly branch to that block, then we don't need to have it valid * on entry to our block. So basically it looks like the branch instruction is reading * everything required by any blocks it can branch to. */ do { this.resolvedSomething = false; this.resolveSequence++; this.ResolveBlock((GraphNodeBlock)firstLin); } while(this.resolvedSomething); /* * Repeat the cutting loops as long as we keep finding stuff. */ bool didSomething; do { didSomething = false; /* * Strip out ldc.i4.1/xor/ldc.i4.1/xor */ for(GraphNode gn = firstLin; gn != null; gn = gn.nextLin) { if(!(gn is GraphNodeEmit)) continue; GraphNodeEmit xor2 = (GraphNodeEmit)gn; if(xor2.opcode != OpCodes.Xor) continue; if(!(xor2.prevLin is GraphNodeEmit)) continue; GraphNodeEmit ld12 = (GraphNodeEmit)xor2.prevLin; if(ld12.opcode != OpCodes.Ldc_I4_1) continue; if(!(ld12.prevLin is GraphNodeEmit)) continue; GraphNodeEmit xor1 = (GraphNodeEmit)ld12.prevLin; if(xor1.opcode != OpCodes.Xor) continue; if(!(xor2.prevLin is GraphNodeEmit)) continue; GraphNodeEmit ld11 = (GraphNodeEmit)xor1.prevLin; if(ld11.opcode != OpCodes.Ldc_I4_1) continue; ld11.prevLin.nextLin = xor2.nextLin; xor2.nextLin.prevLin = ld11.prevLin; didSomething = true; } /* * Replace c{cond}/ldc.i4.1/xor/br{false,true} -> c{cond}/br{true,false} */ for(GraphNode gn = firstLin; gn != null; gn = gn.nextLin) { if(!(gn is GraphNodeEmit)) continue; GraphNodeEmit brft = (GraphNodeEmit)gn; if((brft.opcode != OpCodes.Brfalse) && (brft.opcode != OpCodes.Brtrue)) continue; if(!(brft.prevLin is GraphNodeEmit)) continue; GraphNodeEmit xor = (GraphNodeEmit)brft.prevLin; if(xor.opcode != OpCodes.Xor) continue; if(!(xor.prevLin is GraphNodeEmit)) continue; GraphNodeEmit ldc = (GraphNodeEmit)xor.prevLin; if(ldc.opcode != OpCodes.Ldc_I4_1) continue; if(!(ldc.prevLin is GraphNodeEmit)) continue; GraphNodeEmit cmp = (GraphNodeEmit)ldc.prevLin; if(cmp.opcode.StackBehaviourPop != StackBehaviour.Pop1_pop1) continue; if(cmp.opcode.StackBehaviourPush != StackBehaviour.Pushi) continue; cmp.nextLin = brft; brft.prevLin = cmp; brft.opcode = (brft.opcode == OpCodes.Brfalse) ? OpCodes.Brtrue : OpCodes.Brfalse; didSomething = true; } /* * Replace c{cond}/br{false,true} -> b{!,}{cond} */ for(GraphNode gn = firstLin; gn != null; gn = gn.nextLin) { if(!(gn is GraphNodeEmit)) continue; GraphNodeEmit brft = (GraphNodeEmit)gn; if((brft.opcode != OpCodes.Brfalse) && (brft.opcode != OpCodes.Brtrue)) continue; if(!(brft.prevLin is GraphNodeEmit)) continue; GraphNodeEmit cmp = (GraphNodeEmit)brft.prevLin; if(cmp.opcode.StackBehaviourPop != StackBehaviour.Pop1_pop1) continue; if(cmp.opcode.StackBehaviourPush != StackBehaviour.Pushi) continue; cmp.prevLin.nextLin = brft; brft.prevLin = cmp.prevLin; bool brtru = (brft.opcode == OpCodes.Brtrue); if(cmp.opcode == OpCodes.Ceq) brft.opcode = brtru ? OpCodes.Beq : OpCodes.Bne_Un; else if(cmp.opcode == OpCodes.Cgt) brft.opcode = brtru ? OpCodes.Bgt : OpCodes.Ble; else if(cmp.opcode == OpCodes.Cgt_Un) brft.opcode = brtru ? OpCodes.Bgt_Un : OpCodes.Ble_Un; else if(cmp.opcode == OpCodes.Clt) brft.opcode = brtru ? OpCodes.Blt : OpCodes.Bge; else if(cmp.opcode == OpCodes.Clt_Un) brft.opcode = brtru ? OpCodes.Blt_Un : OpCodes.Bge_Un; else throw new Exception(); didSomething = true; } /* * Replace ld{c.i4.0,null}/br{ne.un,eq} -> br{true,false} */ for(GraphNode gn = firstLin; gn != null; gn = gn.nextLin) { if(!(gn is GraphNodeEmit)) continue; GraphNodeEmit brcc = (GraphNodeEmit)gn; if((brcc.opcode != OpCodes.Bne_Un) && (brcc.opcode != OpCodes.Beq)) continue; if(!(brcc.prevLin is GraphNodeEmit)) continue; GraphNodeEmit ldc0 = (GraphNodeEmit)brcc.prevLin; if((ldc0.opcode != OpCodes.Ldc_I4_0) && (ldc0.opcode != OpCodes.Ldnull)) continue; ldc0.prevLin.nextLin = brcc; brcc.prevLin = ldc0.prevLin; brcc.opcode = (brcc.opcode == OpCodes.Bne_Un) ? OpCodes.Brtrue : OpCodes.Brfalse; didSomething = true; } /* * Replace: * ldloc v1 * stloc v2 * ld except ld v2 * ldloc v2 * ...v2 unreferenced hereafter * With: * ld except ld v2 * ldloc v1 */ for(GraphNode gn = firstLin; gn != null; gn = gn.nextLin) { // check for 'ldloc v1' instruction if(!(gn is GraphNodeEmitLocal)) continue; GraphNodeEmitLocal ldlv1 = (GraphNodeEmitLocal)gn; if(ldlv1.opcode != OpCodes.Ldloc) continue; // check for 'stloc v2' instruction if(!(ldlv1.nextLin is GraphNodeEmitLocal)) continue; GraphNodeEmitLocal stlv2 = (GraphNodeEmitLocal)ldlv1.nextLin; if(stlv2.opcode != OpCodes.Stloc) continue; // check for 'ld except ld v2' instruction if(!(stlv2.nextLin is GraphNodeEmit)) continue; GraphNodeEmit ldany = (GraphNodeEmit)stlv2.nextLin; if(!ldany.opcode.ToString().StartsWith("ld")) continue; if((ldany is GraphNodeEmitLocal) && ((GraphNodeEmitLocal)ldany).myLocal == stlv2.myLocal) continue; // check for 'ldloc v2' instruction if(!(ldany.nextLin is GraphNodeEmitLocal)) continue; GraphNodeEmitLocal ldlv2 = (GraphNodeEmitLocal)ldany.nextLin; if(ldlv2.opcode != OpCodes.Ldloc) continue; if(ldlv2.myLocal != stlv2.myLocal) continue; // check that v2 is not needed after this at all if(IsLocalNeededAfterThis(ldlv2, ldlv2.myLocal)) continue; // make 'ld...' the first instruction ldany.prevLin = ldlv1.prevLin; ldany.prevLin.nextLin = ldany; // make 'ldloc v1' the second instruction ldany.nextLin = ldlv1; ldlv1.prevLin = ldany; // and make 'ldloc v1' the last instruction ldlv1.nextLin = ldlv2.nextLin; ldlv1.nextLin.prevLin = ldlv1; didSomething = true; } /* * Remove all the stloc/ldloc that are back-to-back without the local * being needed afterwards. If it is needed afterwards, replace the * stloc/ldloc with dup/stloc. */ for(GraphNode gn = firstLin; gn != null; gn = gn.nextLin) { if((gn is GraphNodeEmitLocal) && (gn.prevLin is GraphNodeEmitLocal)) { GraphNodeEmitLocal stloc = (GraphNodeEmitLocal)gn.prevLin; GraphNodeEmitLocal ldloc = (GraphNodeEmitLocal)gn; if((stloc.opcode == OpCodes.Stloc) && (ldloc.opcode == OpCodes.Ldloc) && (stloc.myLocal == ldloc.myLocal)) { if(IsLocalNeededAfterThis(ldloc, ldloc.myLocal)) { GraphNodeEmitNull dup = new GraphNodeEmitNull(this, stloc.errorAt, OpCodes.Dup); dup.nextLin = stloc; dup.prevLin = stloc.prevLin; stloc.nextLin = ldloc.nextLin; stloc.prevLin = dup; dup.prevLin.nextLin = dup; stloc.nextLin.prevLin = stloc; gn = stloc; } else { stloc.prevLin.nextLin = ldloc.nextLin; ldloc.nextLin.prevLin = stloc.prevLin; gn = stloc.prevLin; } didSomething = true; } } } /* * Remove all write-only local variables, ie, those with no ldloc[a] references. * Replace any stloc instructions with pops. */ for(GraphNode gn = firstLin; gn != null; gn = gn.nextLin) { ScriptMyLocal rdlcl = gn.ReadsLocal(); if(rdlcl != null) rdlcl.isReferenced = true; } for(GraphNode gn = firstLin; gn != null; gn = gn.nextLin) { ScriptMyLocal wrlcl = gn.WritesLocal(); if((wrlcl != null) && !wrlcl.isReferenced) { if(!(gn is GraphNodeEmitLocal) || (((GraphNodeEmitLocal)gn).opcode != OpCodes.Stloc)) { throw new Exception("expecting stloc"); } GraphNodeEmitNull pop = new GraphNodeEmitNull(this, ((GraphNodeEmit)gn).errorAt, OpCodes.Pop); pop.nextLin = gn.nextLin; pop.prevLin = gn.prevLin; gn.nextLin.prevLin = pop; gn.prevLin.nextLin = pop; gn = pop; didSomething = true; } } /* * Remove any Ld/Dup,Pop. */ for(GraphNode gn = firstLin; gn != null; gn = gn.nextLin) { if((gn is GraphNodeEmit) && (gn.nextLin is GraphNodeEmit)) { GraphNodeEmit gne = (GraphNodeEmit)gn; GraphNodeEmit nne = (GraphNodeEmit)gn.nextLin; if(gne.isPoppable && (nne.opcode == OpCodes.Pop)) { gne.prevLin.nextLin = nne.nextLin; nne.nextLin.prevLin = gne.prevLin; gn = gne.prevLin; didSomething = true; } } } } while(didSomething); /* * Dump out the results. */ if(DEBUG) { Console.WriteLine(""); Console.WriteLine(methName); Console.WriteLine(" resolveSequence=" + this.resolveSequence); Console.WriteLine(" Locals:"); foreach(ScriptMyLocal loc in declaredLocals) { Console.WriteLine(" " + loc.type.Name + " " + loc.name); } Console.WriteLine(" Labels:"); foreach(ScriptMyLabel lbl in definedLabels) { Console.WriteLine(" " + lbl.name); } Console.WriteLine(" Code:"); DumpCode(); } } private void DumpCode() { int linSeqNos = 0; for(GraphNode gn = firstLin; gn != null; gn = gn.nextLin) { gn.linSeqNo = ++linSeqNos; } for(GraphNode gn = firstLin; gn != null; gn = gn.nextLin) { StringBuilder sb = new StringBuilder(); gn.DebStringExt(sb); Console.WriteLine(sb.ToString()); if(gn is GraphNodeBlock) { GraphNodeBlock gnb = (GraphNodeBlock)gn; foreach(ScriptMyLocal lcl in gnb.localsReadBeforeWritten) { Console.WriteLine(" reads " + lcl.name); } } } } /** * @brief Scan the given block for branches to other blocks. * For any locals read by those blocks, mark them as being read by this block, * provided this block has not written them by that point. This makes it look * as though the branch instruction is reading all the locals needed by any * target blocks. */ private void ResolveBlock(GraphNodeBlock currentBlock) { if(currentBlock.hasBeenResolved == this.resolveSequence) return; /* * So we don't recurse forever on a backward branch. */ currentBlock.hasBeenResolved = this.resolveSequence; /* * Assume we haven't written any locals yet. */ List localsWrittenSoFar = new List(); /* * Scan through the instructions in this block. */ for(GraphNode gn = currentBlock; gn != null;) { /* * See if the instruction writes a local we don't know about yet. */ ScriptMyLocal wrlcl = gn.WritesLocal(); if((wrlcl != null) && !localsWrittenSoFar.Contains(wrlcl)) { localsWrittenSoFar.Add(wrlcl); } /* * Scan through all the possible next instructions after this. * Note that if we are in the first part of a try/catch/finally block, * every instruction conditionally branches to the beginning of the * second part (the catch/finally block). */ GraphNode nextFallthruNode = null; foreach(GraphNode nn in gn.NextNodes) { if(nn is GraphNodeBlock) { /* * Start of a block, go through all locals needed by that block on entry. */ GraphNodeBlock nextBlock = (GraphNodeBlock)nn; ResolveBlock(nextBlock); foreach(ScriptMyLocal readByNextBlock in nextBlock.localsReadBeforeWritten) { /* * If this block hasn't written it by now and this block doesn't already * require it on entry, say this block requires it on entry. */ if(!localsWrittenSoFar.Contains(readByNextBlock) && !currentBlock.localsReadBeforeWritten.Contains(readByNextBlock)) { currentBlock.localsReadBeforeWritten.Add(readByNextBlock); this.resolvedSomething = true; } } } else { /* * Not start of a block, should be normal fallthru instruction. */ if(nextFallthruNode != null) throw new Exception("more than one fallthru from " + gn.ToString()); nextFallthruNode = nn; } } /* * Process next instruction if it isn't the start of a block. */ if(nextFallthruNode == gn) throw new Exception("can't fallthru to self"); gn = nextFallthruNode; } } /** * @brief Figure out whether the value in a local var is needed after the given instruction. * True if we reach the end of the program on all branches before reading it * True if we write the local var on all branches before reading it * False otherwise */ private bool IsLocalNeededAfterThis(GraphNode node, ScriptMyLocal local) { do { GraphNode nextFallthruNode = null; foreach(GraphNode nn in node.NextNodes) { if(nn is GraphNodeBlock) { if(((GraphNodeBlock)nn).localsReadBeforeWritten.Contains(local)) { return true; } } else { nextFallthruNode = nn; } } node = nextFallthruNode; if(node == null) return false; if(node.ReadsLocal() == local) return true; } while(node.WritesLocal() != local); return false; } public static void PadToLength(StringBuilder sb, int len, string str) { int pad = len - sb.Length; if(pad < 0) pad = 0; sb.Append(str.PadLeft(pad)); } } }