/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Collections.Generic; using System.Reflection; using System.Text; using log4net; using Nini.Config; using NUnit.Framework; using OpenMetaverse; using OpenMetaverse.Assets; using OpenMetaverse.StructuredData; using OpenSim.Framework; using OpenSim.Region.CoreModules.Avatar.AvatarFactory; using OpenSim.Region.OptionalModules.World.NPC; using OpenSim.Region.Framework.Scenes; using OpenSim.Region.ScriptEngine.Shared; using OpenSim.Region.ScriptEngine.Shared.Api; using OpenSim.Region.ScriptEngine.Shared.Instance; using OpenSim.Region.ScriptEngine.Shared.ScriptBase; using OpenSim.Services.Interfaces; using OpenSim.Tests.Common; namespace OpenSim.Region.ScriptEngine.Shared.Tests { /// /// Tests for linking functions in LSL /// /// /// This relates to LSL. Actual linking functionality should be tested in the main /// OpenSim.Region.Framework.Scenes.Tests.SceneObjectLinkingTests. /// [TestFixture] public class LSL_ApiLinkingTests : OpenSimTestCase { protected Scene m_scene; protected XEngine.XEngine m_engine; [SetUp] public override void SetUp() { base.SetUp(); IConfigSource initConfigSource = new IniConfigSource(); IConfig config = initConfigSource.AddConfig("XEngine"); config.Set("Enabled", "true"); m_scene = new SceneHelpers().SetupScene(); SceneHelpers.SetupSceneModules(m_scene, initConfigSource); m_engine = new XEngine.XEngine(); m_engine.Initialise(initConfigSource); m_engine.AddRegion(m_scene); } [Test] public void TestllCreateLink() { TestHelpers.InMethod(); UUID ownerId = TestHelpers.ParseTail(0x1); SceneObjectGroup grp1 = SceneHelpers.CreateSceneObject(2, ownerId, "grp1-", 0x10); grp1.AbsolutePosition = new Vector3(10, 10, 10); m_scene.AddSceneObject(grp1); // FIXME: This should really be a script item (with accompanying script) TaskInventoryItem grp1Item = TaskInventoryHelpers.AddNotecard( m_scene.AssetService, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!"); grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; SceneObjectGroup grp2 = SceneHelpers.CreateSceneObject(2, ownerId, "grp2-", 0x20); grp2.AbsolutePosition = new Vector3(20, 20, 20); // <180,0,0> grp2.UpdateGroupRotationR(Quaternion.CreateFromEulers(180 * Utils.DEG_TO_RAD, 0, 0)); m_scene.AddSceneObject(grp2); LSL_Api apiGrp1 = new LSL_Api(); apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item, null, null); apiGrp1.llCreateLink(grp2.UUID.ToString(), ScriptBaseClass.TRUE); Assert.That(grp1.Parts.Length, Is.EqualTo(4)); Assert.That(grp2.IsDeleted, Is.True); } [Test] public void TestllBreakLink() { TestHelpers.InMethod(); UUID ownerId = TestHelpers.ParseTail(0x1); SceneObjectGroup grp1 = SceneHelpers.CreateSceneObject(2, ownerId, "grp1-", 0x10); grp1.AbsolutePosition = new Vector3(10, 10, 10); m_scene.AddSceneObject(grp1); // FIXME: This should really be a script item (with accompanying script) TaskInventoryItem grp1Item = TaskInventoryHelpers.AddNotecard( m_scene.AssetService, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!"); grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; LSL_Api apiGrp1 = new LSL_Api(); apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item, null, null); apiGrp1.llBreakLink(2); Assert.That(grp1.Parts.Length, Is.EqualTo(1)); SceneObjectGroup grp2 = m_scene.GetSceneObjectGroup("grp1-Part1"); Assert.That(grp2, Is.Not.Null); } [Test] public void TestllBreakAllLinks() { TestHelpers.InMethod(); UUID ownerId = TestHelpers.ParseTail(0x1); SceneObjectGroup grp1 = SceneHelpers.CreateSceneObject(3, ownerId, "grp1-", 0x10); grp1.AbsolutePosition = new Vector3(10, 10, 10); m_scene.AddSceneObject(grp1); // FIXME: This should really be a script item (with accompanying script) TaskInventoryItem grp1Item = TaskInventoryHelpers.AddNotecard( m_scene.AssetService, grp1.RootPart, "ncItem", TestHelpers.ParseTail(0x800), TestHelpers.ParseTail(0x900), "Hello World!"); grp1Item.PermsMask |= ScriptBaseClass.PERMISSION_CHANGE_LINKS; LSL_Api apiGrp1 = new LSL_Api(); apiGrp1.Initialize(m_engine, grp1.RootPart, grp1Item, null, null); apiGrp1.llBreakAllLinks(); { SceneObjectGroup nowGrp = m_scene.GetSceneObjectGroup("grp1-Part1"); Assert.That(nowGrp, Is.Not.Null); Assert.That(nowGrp.Parts.Length, Is.EqualTo(1)); } { SceneObjectGroup nowGrp = m_scene.GetSceneObjectGroup("grp1-Part2"); Assert.That(nowGrp, Is.Not.Null); Assert.That(nowGrp.Parts.Length, Is.EqualTo(1)); } { SceneObjectGroup nowGrp = m_scene.GetSceneObjectGroup("grp1-Part3"); Assert.That(nowGrp, Is.Not.Null); Assert.That(nowGrp.Parts.Length, Is.EqualTo(1)); } } } }