/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS AS IS AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * */ using System; using System.Collections.Generic; namespace OpenSim.Region.ScriptEngine.Shared.CodeTools { /// <summary> /// A container for all of the reserved C# words that are not also reserved words in LSL. /// The words must be maintained in alphabetical order. /// The words that are key words in lsl are picked up by the lsl compiler as errors. /// The LSL reserved words have been left in the list as comments for completeness /// </summary> internal class CSReservedWords { private static List<string> reservedWords = new List<string>(new string[] { "abstract","as", "base","bool","break","byte", "case","catch","char","checked","class","const","continue", "decimal","default","delegate", //"do", "double", //"else", "enum", //"event", "explicit","extern", "false","finally","fixed", //"float","for", "foreach", "goto", //"if", "implicit","in","int","interface","internal","is", "lock","long", "namespace","new","null", "object","operator","out","override", "params","private","protected","public", "readonly","ref", //"return", "sbyte","sealed","short","sizeof","stackalloc","static", //"string", "struct","switch", "this","throw","true","try","typeof", "uint","ulong","unchecked","unsafe","ushort","using", "virtual","void","volatile", //"while" }); /// <summary> /// Returns true if the passed string is in the list of reserved words with /// a little simple pre-filtering. /// </summary> internal static bool IsReservedWord(string word) { // A couple of quick filters to weed out single characters, ll functions and // anything that starts with an uppercase letter if (String.IsNullOrEmpty(word)) return false; if (word.Length < 2) return false; if (word.StartsWith("ll")) return false; char first = word.ToCharArray(0,1)[0]; if (first >= 'A' && first <= 'Z') return false; return (reservedWords.BinarySearch(word) >= 0); } } }