/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using System.Runtime.Remoting; using System.Runtime.Remoting.Lifetime; using System.Security.Permissions; using System.Threading; using System.Reflection; using System.Collections; using System.Collections.Generic; using System.Diagnostics; //for [DebuggerNonUserCode] using OpenSim.Region.ScriptEngine.Interfaces; using OpenSim.Region.ScriptEngine.Shared; using OpenSim.Region.ScriptEngine.Shared.Api.Runtime; namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase { public partial class ScriptBaseClass : MarshalByRefObject, IScript { private Dictionary<string, MethodInfo> inits = new Dictionary<string, MethodInfo>(); // private ScriptSponsor m_sponser; public override Object InitializeLifetimeService() { ILease lease = (ILease)base.InitializeLifetimeService(); if (lease.CurrentState == LeaseState.Initial) { // Infinite lease.InitialLeaseTime = TimeSpan.FromMinutes(0); // lease.RenewOnCallTime = TimeSpan.FromSeconds(10.0); // lease.SponsorshipTimeout = TimeSpan.FromMinutes(1.0); } return lease; } #if DEBUG // For tracing GC while debugging public static bool GCDummy = false; ~ScriptBaseClass() { GCDummy = true; } #endif public ScriptBaseClass() { m_Executor = new Executor(this); MethodInfo[] myArrayMethodInfo = GetType().GetMethods(BindingFlags.Public | BindingFlags.Instance); foreach (MethodInfo mi in myArrayMethodInfo) { if (mi.Name.Length > 7 && mi.Name.Substring(0, 7) == "ApiType") { string type = mi.Name.Substring(7); inits[type] = mi; } } // m_sponser = new ScriptSponsor(); } private Executor m_Executor = null; public int GetStateEventFlags(string state) { return (int)m_Executor.GetStateEventFlags(state); } [DebuggerNonUserCode] public void ExecuteEvent(string state, string FunctionName, object[] args) { m_Executor.ExecuteEvent(state, FunctionName, args); } public string[] GetApis() { string[] apis = new string[inits.Count]; inits.Keys.CopyTo(apis, 0); return apis; } private Dictionary<string, object> m_InitialValues = new Dictionary<string, object>(); private Dictionary<string, FieldInfo> m_Fields = new Dictionary<string, FieldInfo>(); public void InitApi(string api, IScriptApi data) { if (!inits.ContainsKey(api)) return; //ILease lease = (ILease)RemotingServices.GetLifetimeService(data as MarshalByRefObject); //RemotingServices.GetLifetimeService(data as MarshalByRefObject); // lease.Register(m_sponser); MethodInfo mi = inits[api]; Object[] args = new Object[1]; args[0] = data; mi.Invoke(this, args); m_InitialValues = GetVars(); } public void Close() { // m_sponser.Close(); } public Dictionary<string, object> GetVars() { Dictionary<string, object> vars = new Dictionary<string, object>(); if (m_Fields == null) return vars; m_Fields.Clear(); Type t = GetType(); FieldInfo[] fields = t.GetFields(BindingFlags.NonPublic | BindingFlags.Public | BindingFlags.Instance | BindingFlags.DeclaredOnly); foreach (FieldInfo field in fields) { m_Fields[field.Name] = field; if (field.FieldType == typeof(LSL_Types.list)) // ref type, copy { LSL_Types.list v = (LSL_Types.list)field.GetValue(this); Object[] data = new Object[v.Data.Length]; Array.Copy(v.Data, 0, data, 0, v.Data.Length); LSL_Types.list c = new LSL_Types.list(); c.Data = data; vars[field.Name] = c; } else if (field.FieldType == typeof(LSL_Types.LSLInteger) || field.FieldType == typeof(LSL_Types.LSLString) || field.FieldType == typeof(LSL_Types.LSLFloat) || field.FieldType == typeof(Int32) || field.FieldType == typeof(Double) || field.FieldType == typeof(Single) || field.FieldType == typeof(String) || field.FieldType == typeof(Byte) || field.FieldType == typeof(short) || field.FieldType == typeof(LSL_Types.Vector3) || field.FieldType == typeof(LSL_Types.Quaternion)) { vars[field.Name] = field.GetValue(this); } } return vars; } public void SetVars(Dictionary<string, object> vars) { foreach (KeyValuePair<string, object> var in vars) { if (m_Fields.ContainsKey(var.Key)) { if (m_Fields[var.Key].FieldType == typeof(LSL_Types.list)) { LSL_Types.list v = (LSL_Types.list)m_Fields[var.Key].GetValue(this); Object[] data = ((LSL_Types.list)var.Value).Data; v.Data = new Object[data.Length]; Array.Copy(data, 0, v.Data, 0, data.Length); m_Fields[var.Key].SetValue(this, v); } else if (m_Fields[var.Key].FieldType == typeof(LSL_Types.LSLInteger) || m_Fields[var.Key].FieldType == typeof(LSL_Types.LSLString) || m_Fields[var.Key].FieldType == typeof(LSL_Types.LSLFloat) || m_Fields[var.Key].FieldType == typeof(Int32) || m_Fields[var.Key].FieldType == typeof(Double) || m_Fields[var.Key].FieldType == typeof(Single) || m_Fields[var.Key].FieldType == typeof(String) || m_Fields[var.Key].FieldType == typeof(Byte) || m_Fields[var.Key].FieldType == typeof(short) || m_Fields[var.Key].FieldType == typeof(LSL_Types.Vector3) || m_Fields[var.Key].FieldType == typeof(LSL_Types.Quaternion) ) { m_Fields[var.Key].SetValue(this, var.Value); } } } } public void ResetVars() { SetVars(m_InitialValues); } public void NoOp() { // Does what is says on the packet. Nowt, nada, nothing. // Required for insertion after a jump label to do what it says on the packet! // With a bit of luck the compiler may even optimize it out. } } }