/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the OpenSimulator Project nor the * names of its contributors may be used to endorse or promote products * derived from this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ using System; using vector = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Vector3; using rotation = OpenSim.Region.ScriptEngine.Shared.LSL_Types.Quaternion; using LSLInteger = OpenSim.Region.ScriptEngine.Shared.LSL_Types.LSLInteger; namespace OpenSim.Region.ScriptEngine.Shared.ScriptBase { public partial class ScriptBaseClass { // LSL CONSTANTS public static readonly LSLInteger TRUE = new LSLInteger(1); public static readonly LSLInteger FALSE = new LSLInteger(0); public const int STATUS_PHYSICS = 1; public const int STATUS_ROTATE_X = 2; public const int STATUS_ROTATE_Y = 4; public const int STATUS_ROTATE_Z = 8; public const int STATUS_PHANTOM = 16; public const int STATUS_SANDBOX = 32; public const int STATUS_BLOCK_GRAB = 64; public const int STATUS_DIE_AT_EDGE = 128; public const int STATUS_RETURN_AT_EDGE = 256; public const int STATUS_CAST_SHADOWS = 512; public const int AGENT = 1; public const int ACTIVE = 2; public const int PASSIVE = 4; public const int SCRIPTED = 8; public const int CONTROL_FWD = 1; public const int CONTROL_BACK = 2; public const int CONTROL_LEFT = 4; public const int CONTROL_RIGHT = 8; public const int CONTROL_UP = 16; public const int CONTROL_DOWN = 32; public const int CONTROL_ROT_LEFT = 256; public const int CONTROL_ROT_RIGHT = 512; public const int CONTROL_LBUTTON = 268435456; public const int CONTROL_ML_LBUTTON = 1073741824; //Permissions public const int PERMISSION_DEBIT = 2; public const int PERMISSION_TAKE_CONTROLS = 4; public const int PERMISSION_REMAP_CONTROLS = 8; public const int PERMISSION_TRIGGER_ANIMATION = 16; public const int PERMISSION_ATTACH = 32; public const int PERMISSION_RELEASE_OWNERSHIP = 64; public const int PERMISSION_CHANGE_LINKS = 128; public const int PERMISSION_CHANGE_JOINTS = 256; public const int PERMISSION_CHANGE_PERMISSIONS = 512; public const int PERMISSION_TRACK_CAMERA = 1024; public const int PERMISSION_CONTROL_CAMERA = 2048; public const int AGENT_FLYING = 1; public const int AGENT_ATTACHMENTS = 2; public const int AGENT_SCRIPTED = 4; public const int AGENT_MOUSELOOK = 8; public const int AGENT_SITTING = 16; public const int AGENT_ON_OBJECT = 32; public const int AGENT_AWAY = 64; public const int AGENT_WALKING = 128; public const int AGENT_IN_AIR = 256; public const int AGENT_TYPING = 512; public const int AGENT_CROUCHING = 1024; public const int AGENT_BUSY = 2048; public const int AGENT_ALWAYS_RUN = 4096; //Particle Systems public const int PSYS_PART_INTERP_COLOR_MASK = 1; public const int PSYS_PART_INTERP_SCALE_MASK = 2; public const int PSYS_PART_BOUNCE_MASK = 4; public const int PSYS_PART_WIND_MASK = 8; public const int PSYS_PART_FOLLOW_SRC_MASK = 16; public const int PSYS_PART_FOLLOW_VELOCITY_MASK = 32; public const int PSYS_PART_TARGET_POS_MASK = 64; public const int PSYS_PART_TARGET_LINEAR_MASK = 128; public const int PSYS_PART_EMISSIVE_MASK = 256; public const int PSYS_PART_FLAGS = 0; public const int PSYS_PART_START_COLOR = 1; public const int PSYS_PART_START_ALPHA = 2; public const int PSYS_PART_END_COLOR = 3; public const int PSYS_PART_END_ALPHA = 4; public const int PSYS_PART_START_SCALE = 5; public const int PSYS_PART_END_SCALE = 6; public const int PSYS_PART_MAX_AGE = 7; public const int PSYS_SRC_ACCEL = 8; public const int PSYS_SRC_PATTERN = 9; public const int PSYS_SRC_INNERANGLE = 10; public const int PSYS_SRC_OUTERANGLE = 11; public const int PSYS_SRC_TEXTURE = 12; public const int PSYS_SRC_BURST_RATE = 13; public const int PSYS_SRC_BURST_PART_COUNT = 15; public const int PSYS_SRC_BURST_RADIUS = 16; public const int PSYS_SRC_BURST_SPEED_MIN = 17; public const int PSYS_SRC_BURST_SPEED_MAX = 18; public const int PSYS_SRC_MAX_AGE = 19; public const int PSYS_SRC_TARGET_KEY = 20; public const int PSYS_SRC_OMEGA = 21; public const int PSYS_SRC_ANGLE_BEGIN = 22; public const int PSYS_SRC_ANGLE_END = 23; public const int PSYS_SRC_PATTERN_DROP = 1; public const int PSYS_SRC_PATTERN_EXPLODE = 2; public const int PSYS_SRC_PATTERN_ANGLE = 4; public const int PSYS_SRC_PATTERN_ANGLE_CONE = 8; public const int PSYS_SRC_PATTERN_ANGLE_CONE_EMPTY = 16; public const int VEHICLE_TYPE_NONE = 0; public const int VEHICLE_TYPE_SLED = 1; public const int VEHICLE_TYPE_CAR = 2; public const int VEHICLE_TYPE_BOAT = 3; public const int VEHICLE_TYPE_AIRPLANE = 4; public const int VEHICLE_TYPE_BALLOON = 5; public const int VEHICLE_LINEAR_FRICTION_TIMESCALE = 16; public const int VEHICLE_ANGULAR_FRICTION_TIMESCALE = 17; public const int VEHICLE_LINEAR_MOTOR_DIRECTION = 18; public const int VEHICLE_LINEAR_MOTOR_OFFSET = 20; public const int VEHICLE_ANGULAR_MOTOR_DIRECTION = 19; public const int VEHICLE_HOVER_HEIGHT = 24; public const int VEHICLE_HOVER_EFFICIENCY = 25; public const int VEHICLE_HOVER_TIMESCALE = 26; public const int VEHICLE_BUOYANCY = 27; public const int VEHICLE_LINEAR_DEFLECTION_EFFICIENCY = 28; public const int VEHICLE_LINEAR_DEFLECTION_TIMESCALE = 29; public const int VEHICLE_LINEAR_MOTOR_TIMESCALE = 30; public const int VEHICLE_LINEAR_MOTOR_DECAY_TIMESCALE = 31; public const int VEHICLE_ANGULAR_DEFLECTION_EFFICIENCY = 32; public const int VEHICLE_ANGULAR_DEFLECTION_TIMESCALE = 33; public const int VEHICLE_ANGULAR_MOTOR_TIMESCALE = 34; public const int VEHICLE_ANGULAR_MOTOR_DECAY_TIMESCALE = 35; public const int VEHICLE_VERTICAL_ATTRACTION_EFFICIENCY = 36; public const int VEHICLE_VERTICAL_ATTRACTION_TIMESCALE = 37; public const int VEHICLE_BANKING_EFFICIENCY = 38; public const int VEHICLE_BANKING_MIX = 39; public const int VEHICLE_BANKING_TIMESCALE = 40; public const int VEHICLE_REFERENCE_FRAME = 44; public const int VEHICLE_FLAG_NO_DEFLECTION_UP = 1; public const int VEHICLE_FLAG_LIMIT_ROLL_ONLY = 2; public const int VEHICLE_FLAG_HOVER_WATER_ONLY = 4; public const int VEHICLE_FLAG_HOVER_TERRAIN_ONLY = 8; public const int VEHICLE_FLAG_HOVER_GLOBAL_HEIGHT = 16; public const int VEHICLE_FLAG_HOVER_UP_ONLY = 32; public const int VEHICLE_FLAG_LIMIT_MOTOR_UP = 64; public const int VEHICLE_FLAG_MOUSELOOK_STEER = 128; public const int VEHICLE_FLAG_MOUSELOOK_BANK = 256; public const int VEHICLE_FLAG_CAMERA_DECOUPLED = 512; public const int INVENTORY_ALL = -1; public const int INVENTORY_NONE = -1; public const int INVENTORY_TEXTURE = 0; public const int INVENTORY_SOUND = 1; public const int INVENTORY_LANDMARK = 3; public const int INVENTORY_CLOTHING = 5; public const int INVENTORY_OBJECT = 6; public const int INVENTORY_NOTECARD = 7; public const int INVENTORY_SCRIPT = 10; public const int INVENTORY_BODYPART = 13; public const int INVENTORY_ANIMATION = 20; public const int INVENTORY_GESTURE = 21; public const int ATTACH_CHEST = 1; public const int ATTACH_HEAD = 2; public const int ATTACH_LSHOULDER = 3; public const int ATTACH_RSHOULDER = 4; public const int ATTACH_LHAND = 5; public const int ATTACH_RHAND = 6; public const int ATTACH_LFOOT = 7; public const int ATTACH_RFOOT = 8; public const int ATTACH_BACK = 9; public const int ATTACH_PELVIS = 10; public const int ATTACH_MOUTH = 11; public const int ATTACH_CHIN = 12; public const int ATTACH_LEAR = 13; public const int ATTACH_REAR = 14; public const int ATTACH_LEYE = 15; public const int ATTACH_REYE = 16; public const int ATTACH_NOSE = 17; public const int ATTACH_RUARM = 18; public const int ATTACH_RLARM = 19; public const int ATTACH_LUARM = 20; public const int ATTACH_LLARM = 21; public const int ATTACH_RHIP = 22; public const int ATTACH_RULEG = 23; public const int ATTACH_RLLEG = 24; public const int ATTACH_LHIP = 25; public const int ATTACH_LULEG = 26; public const int ATTACH_LLLEG = 27; public const int ATTACH_BELLY = 28; public const int ATTACH_RPEC = 29; public const int ATTACH_LPEC = 30; public const int ATTACH_HUD_CENTER_2 = 31; public const int ATTACH_HUD_TOP_RIGHT = 32; public const int ATTACH_HUD_TOP_CENTER = 33; public const int ATTACH_HUD_TOP_LEFT = 34; public const int ATTACH_HUD_CENTER_1 = 35; public const int ATTACH_HUD_BOTTOM_LEFT = 36; public const int ATTACH_HUD_BOTTOM = 37; public const int ATTACH_HUD_BOTTOM_RIGHT = 38; public const int LAND_LEVEL = 0; public const int LAND_RAISE = 1; public const int LAND_LOWER = 2; public const int LAND_SMOOTH = 3; public const int LAND_NOISE = 4; public const int LAND_REVERT = 5; public const int LAND_SMALL_BRUSH = 1; public const int LAND_MEDIUM_BRUSH = 2; public const int LAND_LARGE_BRUSH = 3; //Agent Dataserver public const int DATA_ONLINE = 1; public const int DATA_NAME = 2; public const int DATA_BORN = 3; public const int DATA_RATING = 4; public const int DATA_SIM_POS = 5; public const int DATA_SIM_STATUS = 6; public const int DATA_SIM_RATING = 7; public const int DATA_PAYINFO = 8; public const int DATA_SIM_RELEASE = 128; public const int ANIM_ON = 1; public const int LOOP = 2; public const int REVERSE = 4; public const int PING_PONG = 8; public const int SMOOTH = 16; public const int ROTATE = 32; public const int SCALE = 64; public const int ALL_SIDES = -1; public const int LINK_SET = -1; public const int LINK_ROOT = 1; public const int LINK_ALL_OTHERS = -2; public const int LINK_ALL_CHILDREN = -3; public const int LINK_THIS = -4; public const int CHANGED_INVENTORY = 1; public const int CHANGED_COLOR = 2; public const int CHANGED_SHAPE = 4; public const int CHANGED_SCALE = 8; public const int CHANGED_TEXTURE = 16; public const int CHANGED_LINK = 32; public const int CHANGED_ALLOWED_DROP = 64; public const int CHANGED_OWNER = 128; public const int CHANGED_REGION_RESTART = 256; public const int CHANGED_REGION = 512; public const int CHANGED_TELEPORT = 1024; public const int CHANGED_ANIMATION = 16384; public const int TYPE_INVALID = 0; public const int TYPE_INTEGER = 1; public const int TYPE_FLOAT = 2; public const int TYPE_STRING = 3; public const int TYPE_KEY = 4; public const int TYPE_VECTOR = 5; public const int TYPE_ROTATION = 6; //XML RPC Remote Data Channel public const int REMOTE_DATA_CHANNEL = 1; public const int REMOTE_DATA_REQUEST = 2; public const int REMOTE_DATA_REPLY = 3; //llHTTPRequest public const int HTTP_METHOD = 0; public const int HTTP_MIMETYPE = 1; public const int HTTP_BODY_MAXLENGTH = 2; public const int HTTP_VERIFY_CERT = 3; public const int PRIM_MATERIAL = 2; public const int PRIM_PHYSICS = 3; public const int PRIM_TEMP_ON_REZ = 4; public const int PRIM_PHANTOM = 5; public const int PRIM_POSITION = 6; public const int PRIM_SIZE = 7; public const int PRIM_ROTATION = 8; public const int PRIM_TYPE = 9; public const int PRIM_TEXTURE = 17; public const int PRIM_COLOR = 18; public const int PRIM_BUMP_SHINY = 19; public const int PRIM_FULLBRIGHT = 20; public const int PRIM_FLEXIBLE = 21; public const int PRIM_TEXGEN = 22; public const int PRIM_CAST_SHADOWS = 24; // Not implemented, here for completeness sake public const int PRIM_POINT_LIGHT = 23; // Huh? public const int PRIM_GLOW = 25; public const int PRIM_TEXGEN_DEFAULT = 0; public const int PRIM_TEXGEN_PLANAR = 1; public const int PRIM_TYPE_BOX = 0; public const int PRIM_TYPE_CYLINDER = 1; public const int PRIM_TYPE_PRISM = 2; public const int PRIM_TYPE_SPHERE = 3; public const int PRIM_TYPE_TORUS = 4; public const int PRIM_TYPE_TUBE = 5; public const int PRIM_TYPE_RING = 6; public const int PRIM_TYPE_SCULPT = 7; public const int PRIM_HOLE_DEFAULT = 0; public const int PRIM_HOLE_CIRCLE = 16; public const int PRIM_HOLE_SQUARE = 32; public const int PRIM_HOLE_TRIANGLE = 48; public const int PRIM_MATERIAL_STONE = 0; public const int PRIM_MATERIAL_METAL = 1; public const int PRIM_MATERIAL_GLASS = 2; public const int PRIM_MATERIAL_WOOD = 3; public const int PRIM_MATERIAL_FLESH = 4; public const int PRIM_MATERIAL_PLASTIC = 5; public const int PRIM_MATERIAL_RUBBER = 6; public const int PRIM_MATERIAL_LIGHT = 7; public const int PRIM_SHINY_NONE = 0; public const int PRIM_SHINY_LOW = 1; public const int PRIM_SHINY_MEDIUM = 2; public const int PRIM_SHINY_HIGH = 3; public const int PRIM_BUMP_NONE = 0; public const int PRIM_BUMP_BRIGHT = 1; public const int PRIM_BUMP_DARK = 2; public const int PRIM_BUMP_WOOD = 3; public const int PRIM_BUMP_BARK = 4; public const int PRIM_BUMP_BRICKS = 5; public const int PRIM_BUMP_CHECKER = 6; public const int PRIM_BUMP_CONCRETE = 7; public const int PRIM_BUMP_TILE = 8; public const int PRIM_BUMP_STONE = 9; public const int PRIM_BUMP_DISKS = 10; public const int PRIM_BUMP_GRAVEL = 11; public const int PRIM_BUMP_BLOBS = 12; public const int PRIM_BUMP_SIDING = 13; public const int PRIM_BUMP_LARGETILE = 14; public const int PRIM_BUMP_STUCCO = 15; public const int PRIM_BUMP_SUCTION = 16; public const int PRIM_BUMP_WEAVE = 17; public const int PRIM_SCULPT_TYPE_SPHERE = 1; public const int PRIM_SCULPT_TYPE_TORUS = 2; public const int PRIM_SCULPT_TYPE_PLANE = 3; public const int PRIM_SCULPT_TYPE_CYLINDER = 4; public const int MASK_BASE = 0; public const int MASK_OWNER = 1; public const int MASK_GROUP = 2; public const int MASK_EVERYONE = 3; public const int MASK_NEXT = 4; public const int PERM_TRANSFER = 8192; public const int PERM_MODIFY = 16384; public const int PERM_COPY = 32768; public const int PERM_MOVE = 524288; public const int PERM_ALL = 2147483647; public const int PARCEL_MEDIA_COMMAND_STOP = 0; public const int PARCEL_MEDIA_COMMAND_PAUSE = 1; public const int PARCEL_MEDIA_COMMAND_PLAY = 2; public const int PARCEL_MEDIA_COMMAND_LOOP = 3; public const int PARCEL_MEDIA_COMMAND_TEXTURE = 4; public const int PARCEL_MEDIA_COMMAND_URL = 5; public const int PARCEL_MEDIA_COMMAND_TIME = 6; public const int PARCEL_MEDIA_COMMAND_AGENT = 7; public const int PARCEL_MEDIA_COMMAND_UNLOAD = 8; public const int PARCEL_MEDIA_COMMAND_AUTO_ALIGN = 9; public const int PARCEL_MEDIA_COMMAND_TYPE = 10; public const int PARCEL_MEDIA_COMMAND_SIZE = 11; public const int PARCEL_MEDIA_COMMAND_DESC = 12; public const int PARCEL_FLAG_ALLOW_FLY = 0x1; // parcel allows flying public const int PARCEL_FLAG_ALLOW_SCRIPTS = 0x2; // parcel allows outside scripts public const int PARCEL_FLAG_ALLOW_LANDMARK = 0x8; // parcel allows landmarks to be created public const int PARCEL_FLAG_ALLOW_TERRAFORM = 0x10; // parcel allows anyone to terraform the land public const int PARCEL_FLAG_ALLOW_DAMAGE = 0x20; // parcel allows damage public const int PARCEL_FLAG_ALLOW_CREATE_OBJECTS = 0x40; // parcel allows anyone to create objects public const int PARCEL_FLAG_USE_ACCESS_GROUP = 0x100; // parcel limits access to a group public const int PARCEL_FLAG_USE_ACCESS_LIST = 0x200; // parcel limits access to a list of residents public const int PARCEL_FLAG_USE_BAN_LIST = 0x400; // parcel uses a ban list, including restricting access based on payment info public const int PARCEL_FLAG_USE_LAND_PASS_LIST = 0x800; // parcel allows passes to be purchased public const int PARCEL_FLAG_LOCAL_SOUND_ONLY = 0x8000; // parcel restricts spatialized sound to the parcel public const int PARCEL_FLAG_RESTRICT_PUSHOBJECT = 0x200000; // parcel restricts llPushObject public const int PARCEL_FLAG_ALLOW_GROUP_SCRIPTS = 0x2000000; // parcel allows scripts owned by group public const int PARCEL_FLAG_ALLOW_CREATE_GROUP_OBJECTS = 0x4000000; // parcel allows group object creation public const int PARCEL_FLAG_ALLOW_ALL_OBJECT_ENTRY = 0x8000000; // parcel allows objects owned by any user to enter public const int PARCEL_FLAG_ALLOW_GROUP_OBJECT_ENTRY = 0x10000000; // parcel allows with the same group to enter public const int REGION_FLAG_ALLOW_DAMAGE = 0x1; // region is entirely damage enabled public const int REGION_FLAG_FIXED_SUN = 0x10; // region has a fixed sun position public const int REGION_FLAG_BLOCK_TERRAFORM = 0x40; // region terraforming disabled public const int REGION_FLAG_SANDBOX = 0x100; // region is a sandbox public const int REGION_FLAG_DISABLE_COLLISIONS = 0x1000; // region has disabled collisions public const int REGION_FLAG_DISABLE_PHYSICS = 0x4000; // region has disabled physics public const int REGION_FLAG_BLOCK_FLY = 0x80000; // region blocks flying public const int REGION_FLAG_ALLOW_DIRECT_TELEPORT = 0x100000; // region allows direct teleports public const int REGION_FLAG_RESTRICT_PUSHOBJECT = 0x400000; // region restricts llPushObject public static readonly LSLInteger PAY_HIDE = new LSLInteger(-1); public static readonly LSLInteger PAY_DEFAULT = new LSLInteger(-2); public const string NULL_KEY = "00000000-0000-0000-0000-000000000000"; public const string EOF = "\n\n\n"; public const double PI = 3.14159274f; public const double TWO_PI = 6.28318548f; public const double PI_BY_TWO = 1.57079637f; public const double DEG_TO_RAD = 0.01745329238f; public const double RAD_TO_DEG = 57.29578f; public const double SQRT2 = 1.414213538f; public const int STRING_TRIM_HEAD = 1; public const int STRING_TRIM_TAIL = 2; public const int STRING_TRIM = 3; public const int LIST_STAT_RANGE = 0; public const int LIST_STAT_MIN = 1; public const int LIST_STAT_MAX = 2; public const int LIST_STAT_MEAN = 3; public const int LIST_STAT_MEDIAN = 4; public const int LIST_STAT_STD_DEV = 5; public const int LIST_STAT_SUM = 6; public const int LIST_STAT_SUM_SQUARES = 7; public const int LIST_STAT_NUM_COUNT = 8; public const int LIST_STAT_GEOMETRIC_MEAN = 9; public const int LIST_STAT_HARMONIC_MEAN = 100; //ParcelPrim Categories public const int PARCEL_COUNT_TOTAL = 0; public const int PARCEL_COUNT_OWNER = 1; public const int PARCEL_COUNT_GROUP = 2; public const int PARCEL_COUNT_OTHER = 3; public const int PARCEL_COUNT_SELECTED = 4; public const int PARCEL_COUNT_TEMP = 5; public const int DEBUG_CHANNEL = 0x7FFFFFFF; public const int PUBLIC_CHANNEL = 0x00000000; public const int OBJECT_NAME = 1; public const int OBJECT_DESC = 2; public const int OBJECT_POS = 3; public const int OBJECT_ROT = 4; public const int OBJECT_VELOCITY = 5; public const int OBJECT_OWNER = 6; public const int OBJECT_GROUP = 7; public const int OBJECT_CREATOR = 8; // Can not be public const? public static readonly vector ZERO_VECTOR = new vector(0.0, 0.0, 0.0); public static readonly rotation ZERO_ROTATION = new rotation(0.0, 0.0, 0.0, 1.0); // constants for llSetCameraParams public const int CAMERA_PITCH = 0; public const int CAMERA_FOCUS_OFFSET = 1; public const int CAMERA_FOCUS_OFFSET_X = 2; public const int CAMERA_FOCUS_OFFSET_Y = 3; public const int CAMERA_FOCUS_OFFSET_Z = 4; public const int CAMERA_POSITION_LAG = 5; public const int CAMERA_FOCUS_LAG = 6; public const int CAMERA_DISTANCE = 7; public const int CAMERA_BEHINDNESS_ANGLE = 8; public const int CAMERA_BEHINDNESS_LAG = 9; public const int CAMERA_POSITION_THRESHOLD = 10; public const int CAMERA_FOCUS_THRESHOLD = 11; public const int CAMERA_ACTIVE = 12; public const int CAMERA_POSITION = 13; public const int CAMERA_POSITION_X = 14; public const int CAMERA_POSITION_Y = 15; public const int CAMERA_POSITION_Z = 16; public const int CAMERA_FOCUS = 17; public const int CAMERA_FOCUS_X = 18; public const int CAMERA_FOCUS_Y = 19; public const int CAMERA_FOCUS_Z = 20; public const int CAMERA_POSITION_LOCKED = 21; public const int CAMERA_FOCUS_LOCKED = 22; // constants for llGetParcelDetails public const int PARCEL_DETAILS_NAME = 0; public const int PARCEL_DETAILS_DESC = 1; public const int PARCEL_DETAILS_OWNER = 2; public const int PARCEL_DETAILS_GROUP = 3; public const int PARCEL_DETAILS_AREA = 4; // constants for llSetClickAction public const int CLICK_ACTION_NONE = 0; public const int CLICK_ACTION_TOUCH = 0; public const int CLICK_ACTION_SIT = 1; public const int CLICK_ACTION_BUY = 2; public const int CLICK_ACTION_PAY = 3; public const int CLICK_ACTION_OPEN = 4; public const int CLICK_ACTION_PLAY = 5; public const int CLICK_ACTION_OPEN_MEDIA = 6; // constants for the llDetectedTouch* functions public const int TOUCH_INVALID_FACE = -1; public static readonly vector TOUCH_INVALID_TEXCOORD = new vector(-1.0, -1.0, 0.0); public static readonly vector TOUCH_INVALID_VECTOR = ZERO_VECTOR; // Constants for default textures public const string TEXTURE_BLANK = "5748decc-f629-461c-9a36-a35a221fe21f"; public const string TEXTURE_DEFAULT = "89556747-24cb-43ed-920b-47caed15465f"; public const string TEXTURE_PLYWOOD = "89556747-24cb-43ed-920b-47caed15465f"; public const string TEXTURE_TRANSPARENT = "8dcd4a48-2d37-4909-9f78-f7a9eb4ef903"; public const string TEXTURE_MEDIA = "8b5fec65-8d8d-9dc5-cda8-8fdf2716e361"; // Constants for osGetRegionStats public const int STATS_TIME_DILATION = 0; public const int STATS_SIM_FPS = 1; public const int STATS_PHYSICS_FPS = 2; public const int STATS_AGENT_UPDATES = 3; public const int STATS_ROOT_AGENTS = 4; public const int STATS_CHILD_AGENTS = 5; public const int STATS_TOTAL_PRIMS = 6; public const int STATS_ACTIVE_PRIMS = 7; public const int STATS_FRAME_MS = 8; public const int STATS_NET_MS = 9; public const int STATS_PHYSICS_MS = 10; public const int STATS_IMAGE_MS = 11; public const int STATS_OTHER_MS = 12; public const int STATS_IN_PACKETS_PER_SECOND = 13; public const int STATS_OUT_PACKETS_PER_SECOND = 14; public const int STATS_UNACKED_BYTES = 15; public const int STATS_AGENT_MS = 16; public const int STATS_PENDING_DOWNLOADS = 17; public const int STATS_PENDING_UPLOADS = 18; public const int STATS_ACTIVE_SCRIPTS = 19; public const int STATS_SCRIPT_LPS = 20; // Constants for osWindlight* public const int WL_WATER_COLOR = 0; public const int WL_WATER_FOG_DENSITY_EXPONENT = 1; public const int WL_UNDERWATER_FOG_MODIFIER = 2; public const int WL_REFLECTION_WAVELET_SCALE = 3; public const int WL_FRESNEL_SCALE = 4; public const int WL_FRESNEL_OFFSET = 5; public const int WL_REFRACT_SCALE_ABOVE = 6; public const int WL_REFRACT_SCALE_BELOW = 7; public const int WL_BLUR_MULTIPLIER = 8; public const int WL_BIG_WAVE_DIRECTION = 9; public const int WL_LITTLE_WAVE_DIRECTION = 10; public const int WL_NORMAL_MAP_TEXTURE = 11; public const int WL_HORIZON = 12; public const int WL_HAZE_HORIZON = 13; public const int WL_BLUE_DENSITY = 14; public const int WL_HAZE_DENSITY = 15; public const int WL_DENSITY_MULTIPLIER = 16; public const int WL_DISTANCE_MULTIPLIER = 17; public const int WL_MAX_ALTITUDE = 18; public const int WL_SUN_MOON_COLOR = 19; public const int WL_AMBIENT = 20; public const int WL_EAST_ANGLE = 21; public const int WL_SUN_GLOW_FOCUS = 22; public const int WL_SUN_GLOW_SIZE = 23; public const int WL_SCENE_GAMMA = 24; public const int WL_STAR_BRIGHTNESS = 25; public const int WL_CLOUD_COLOR = 26; public const int WL_CLOUD_XY_DENSITY = 27; public const int WL_CLOUD_COVERAGE = 28; public const int WL_CLOUD_SCALE = 29; public const int WL_CLOUD_DETAIL_XY_DENSITY = 30; public const int WL_CLOUD_SCROLL_X = 31; public const int WL_CLOUD_SCROLL_Y = 32; public const int WL_CLOUD_SCROLL_Y_LOCK = 33; public const int WL_CLOUD_SCROLL_X_LOCK = 34; public const int WL_DRAW_CLASSIC_CLOUDS = 35; } }