using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("OpenSim.Region.ScriptEngine.LSOEngine")] [assembly : AssemblyDescription("")] [assembly : AssemblyConfiguration("")] [assembly : AssemblyCompany("")] [assembly: AssemblyProduct("OpenSim.Region.ScriptEngine.LSOEngine")] [assembly : AssemblyCopyright("Copyright © 2007")] [assembly : AssemblyTrademark("")] [assembly : AssemblyCulture("")] // Setting ComVisible to false makes the types in this assembly not visible // to COM components. If you need to access a type in this assembly from // COM, set the ComVisible attribute to true on that type. [assembly : ComVisible(false)] // The following GUID is for the ID of the typelib if this project is exposed to COM [assembly : Guid("2842257e-6fde-4460-9368-4cde57fa9cc4")] // Version information for an assembly consists of the following four values: // // Major Version // Minor Version // Build Number // Revision // // You can specify all the values or you can default the Revision and Build Numbers // by using the '*' as shown below: [assembly : AssemblyVersion("1.0.0.0")] [assembly : AssemblyFileVersion("1.0.0.0")]